Commit Graph

16 Commits

Author SHA1 Message Date
ronancpl
5480035005 Level/exp on all equips + Player stats overhaul + Chair handler patch
Implemented a massive overhaul on Character.wz, adding in equipment level-related nodes in order to make equipments level/EXP info available for anyone to check.
Implemented a major overhaul on the player stat management throughout the source, properly encapsulating and concurrency protecting it's mechanics.
Reviewed several MoveLifeHandler aspects, some of them trying to prevent mobs from falling from footholds in certain circumstances.
Fixed MP Recovery instant killing players when they run out of HP to use.
Fixed some chairs arbitrarily disconnecting players upon HP/MP recovery.
Fixed Puppets sticking to maps in certain scenarios.
Cached data and added concurrency protection for EXP gain on equipments.
Reworked Chair Mastery skill, now with recovering amounts based on a player's base HP/MP pool.
Fixed several deadlock issues revolving rate coupons and character inventory.
Improved overall autopot handler performance.
Reworked door bosses (such as Crocell), now spawning each 3 hours instead of upon player's demand.
Fixed alliances not saving rank names on DB at creation time.
Fixed alliances retaining disbanded guild info on DB.
Added Mystic Door support for the Mushroom Castle area.
2018-09-23 22:37:00 -03:00
ronancpl
c3e3c6dfbb Event Recall + Cash Shop bestsellers + MapleSessionCoordinator rework
Implemented an event recall system. Players that went disconnected during an event instance are able to rejoin the ongoing event upon relogin.
Implemented a player-activity backed best-sellers system for the Cash Shop.
Patched the recently added selective loot system interfering with quest items, ever disabling drops after the player picked up one item.
Implemented a server flag for everlasting buffs.
Fixed some inconsistencies with Priest Dispel skill, sometimes crashing party players.
Fixed change job not properly showing effects for other players.
Fixed wrong fee value being taken from players that expands their guild size. Also, implemented GMS-like fee for this action.
Reworked the MapleSessionCoordinator, now evaluating client's HWID as well as remote IP. This's expected to lessen account drought time for players that are constantly changing their IP.

Last but not least, added world maps for Mushroom Castle, Zipangu, CBD/Malaysia and Ellin Forest regions. Original artwork content used on files depicted in this topic are rightful property of Nexon Corps., these files thoroughly trying to adhere the "Fair Use" disclaimer policy, their purpose being solely to fulfill gaming experience for the areas that were already present on v83 GMS but still lacked worldmaps. For more info regarding Fair Use, please refer to "http://www.dmlp.org/legal-guide/fair-use".
2018-09-07 14:55:29 -03:00
ronancpl
bee8b5259b Heal GMS + Improved chnl workers & Pshop tooltip + Equips on party HP
Slightly improved channel and disease announce workers performance.
Completion of repeatable quests no longer generates fame to players.
Equipment drop rates of Leprechaun were slightly decreased.
Fixed Pet Item Ignore not checking certain exploit cases correctly.
Optimized Pet Item Ignore server handler performance.
Fixed some exploits and improved performance on PetLootHandler.
Improved concurrency protection on MapleInventoryManipulator.
Heal skill effect on players now works GMS-intended, as description says. Also removed the delayed Heal cast effect to others.
Fixed party player HPBar not accounting the player's HP stat gained on equips towards the effective MaxHP.
The duration of mists generated by mobs has been rescaled to 10x longer than what has been displayed until now (wz duration property is supposed to actually be in 100ms).
Optimized timer management for mob skill cooldown and elemental effectiveness.
Implemented an additional inventory check system, to be used in cases where it's expected to remove a set group for items (with quantity) to then add a new group of items.
Fixed Player Shop/Hired Merchant "vacancy" tooltip, now properly showing whether the store has a visitor room or is already full at that time.
Fixed Player Shops only using the standard stand type.
Fixed cash pet food ignoring certain pet itemids when reading data from WZ.
2018-07-21 14:40:46 -03:00
ronancpl
f439c158e2 Login Purification + Optimized currenttime calls + Standardized WZ
Repelled ultimately the game-breaking issue that was introduced recently on the revamp of the login phase.
Optimized the getcurrenttime calls to the OS. Made most of the handler calls fetch directly from the Server object instead, the Server itself delegated with periodically updating the current time value. The result is an slightly delayed currenttime, backed with realtime value update within minutes.
Protected concurrently inventory sort handlers. Expected no more NullPointers from the sorting feature.
Added a server flag to limit cash items being sold on player shops/hired merchants.
Stabilized the MapleTV mechanics, and activities properly split by world.
Normalized Character.wz: equipments supposed to have the "cash" property now implements it.
Normalized String.wz: every item that doesn't have a "name" property now implements it.
Normalized the XMLs that lost indentation on the last source update.
New tool: MapleInvalidItemWithNoNameFetcher. Fetches and reports itemids throughout the XMLs that doesn't contain the "name" property and equipments that lacks "cash" property.

Frolic Omniknight references aside, if you have run into any more issues regarding the new login system, please open an issue and show the steps you've done to reach the problem.
2018-07-18 13:00:53 -03:00
ronancpl
c4d6531177 Show HH/CT damage + Miniroom patch + Removed redundant skillbook drops
Added a server flag to allow solo expeditions.
Added a server flag that allows short-lengthened cooldown on Hero's Will skill.
Added recipes for Advanced Mob Crystal 2 and 3 (level 120 and 130) within Etc Maker.
Fixed Heaven's Hammer and Combo Tempest not displaying damage dealt value.
Fixed some minor PE exploits with players being allowed to create minirooms while dead or inside an event.
Adjusted item dropped from mobs to now allow visible quest items appear before not-visible ones, thus showing no "empty spaces" when the mob has multiple quest drops.
Fixed Horntail not attributing quest progress for "The Last Hour of Horntail" quest. Attribution only happens inside the expedition.
Removed unnecessary skill books from the drop data, since quests for them were recently implemented.
2018-06-15 12:50:42 -03:00
ronancpl
346d39c03a More handler updates
Minor review in some handlers with regards to multiple MapleCharacter fetching in their contents. Changed to fetch from a variable containing the target character.
2018-01-13 02:08:01 -02:00
ronancpl
9c72ce1e3a Revamped buff system + skill cd/buff schedule rework
Completely rearranged buff system (system can smartly check for the best
statup to take effect for it's duration, or the server can be flagged to
act as usual). Refactored scheduling system for buffs expiration and
cooldowns to use one single thread per player rather than one per
instance.
2017-09-22 19:09:56 -03:00
ronancpl
1ffcf47f79 AmoriaPQ + ItemSort fix + revamped GMShop
Implemented AmoriaPQ. Fixed an issue with ItemIdSortHandler where empty
vectors given to the sorting module would cause an exception thrown,
wiping players inventory items. Thanks to Vcoc, revamped shop data for
GMShop (shop id 1337). Mount quest for explorers now uses event script.
2017-09-15 21:32:15 -03:00
ronancpl
e064d5cbfa Vegas's spell + pet/mounts schedule revamp + CafePQ
Added Vega's Spell feature. Refactored mounts and pets schedules (now
one thread runs globally updating stats). Fixed Pet Ignore now saving to
DB. Fixed Flash Jump animation not appearing for other players just
after changing jobs. Fixed 3rd job, now as a proper event with timeout.
Introducing Brand-new PQ: CafePQ.
2017-09-08 14:36:58 -03:00
ronancpl
001125ccdb Using HikariCP + Pet issues + Dojo skills
As Suggested by Alex-0000, migrated from DBCP to HikariCP (uses less
external JARs and got a cleaner code overall). Fixed some issues
regarding pets, such as evolving or hatching from egg. Added dojo skills
and fixed energy bar. Added missing upgrade books on drop data.
2017-08-25 21:20:19 -03:00
ronancpl
ba6b5bc191 Crafters & keybinding & commands fix + updated MobBook info
Fixed player receiving DOT even if protected on Orbis Tower <B2>, added
HPbar on Rombot, fixed keybinding issue with clashing skill-item id's,
fixed some mischeckings on NPC crafters, fixed "travelling events"
sending players to random spawnpoints when arriving, fixed hair&face
commands, fixed dispel effect not showing to others, updated drop data
on mobbook.
2017-08-18 19:35:23 -03:00
ronancpl
0a2e382c3b Savior Commit
Fixed some bugs regarding dojo, updated drop data, minor tweaks on
Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean,
smart search for item slots on quest/npc rewarding system, attempt on
boss HPbar to focus on player's current target, quests with selectable
rewards now hands the item correctly, after the first PQ instance next
ones are loaded more smoothly.
2017-08-04 00:04:46 -03:00
ronancpl
b7c0bb6c07 Attempt on Mystic Doors
Partially fixed Mystic Doors.
2017-07-09 20:00:31 -03:00
ronancpl
39a53e88fd Minor Cash Shop + cash items fixes
Fixed minor issues regarding the Cash Shop not selling items and usable
cash items.
2017-05-17 22:56:07 -03:00
ronancpl
828a8a02a2 Implemented EllinPQ + some bug fixes
Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
2017-04-22 16:35:27 -03:00
ronancpl
972517e7b2 source
Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00