More handler updates

Minor review in some handlers with regards to multiple MapleCharacter fetching in their contents. Changed to fetch from a variable containing the target character.
This commit is contained in:
ronancpl
2018-01-13 02:08:01 -02:00
parent c4c3f58f41
commit 346d39c03a
13 changed files with 291 additions and 293 deletions

View File

@@ -753,6 +753,8 @@ Corrigido AP reset modificando stats de forma err
03 Janeiro 2018,
Corrigido item megafone permitindo o display de equipamentos não-comercializáveis, mesmo marcados como Untradeable.
10 - 11 Janeiro 2018,
10 - 13 Janeiro 2018,
Incrementado portal de MK Castle agora permitindo uso dos 2 itens possíveis.
Resolvido alguns logs de erros disparados por mapas nulos no código-fonte.
Resolvido alguns logs de erros disparados por mapas nulos no código-fonte.
Resolvido pequenos problemas de volatidade (nulos) nas referencias ao jogador em alguns handlers.
Corrigido alguns problemas com copyright em alguns arquivos.

View File

@@ -1,6 +1,9 @@
/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
Copyleft (L) 2017 RonanLana (HeavenMS)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
@@ -8,12 +11,10 @@
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -37,21 +37,19 @@ public final class AutoAggroHandler extends AbstractMaplePacketHandler {
MapleMap map = c.getPlayer().getMap();
int oid = slea.readInt();
try {
MapleMonster monster = map.getMonsterByOid(oid);
if (monster != null && monster.getController() != null) {
if (!monster.isControllerHasAggro()) {
if (map.getCharacterById(monster.getController().getId()) == null) {
monster.switchController(c.getPlayer(), true);
} else {
monster.switchController(monster.getController(), true);
}
} else if (map.getCharacterById(monster.getController().getId()) == null) {
MapleMonster monster = map.getMonsterByOid(oid);
if (monster != null && monster.getController() != null) {
if (!monster.isControllerHasAggro()) {
if (map.getCharacterById(monster.getController().getId()) == null) {
monster.switchController(c.getPlayer(), true);
} else {
monster.switchController(monster.getController(), true);
}
} else if (monster != null && monster.getController() == null) {
} else if (map.getCharacterById(monster.getController().getId()) == null) {
monster.switchController(c.getPlayer(), true);
}
} catch(NullPointerException npe) {}
} else if (monster != null && monster.getController() == null) {
monster.switchController(c.getPlayer(), true);
}
}
}

View File

@@ -49,53 +49,53 @@ import constants.skills.WindArcher;
public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter player = c.getPlayer();
player.setPetLootCd(System.currentTimeMillis());
MapleCharacter chr = c.getPlayer();
chr.setPetLootCd(System.currentTimeMillis());
/*long timeElapsed = System.currentTimeMillis() - player.getAutobanManager().getLastSpam(8);
/*long timeElapsed = System.currentTimeMillis() - chr.getAutobanManager().getLastSpam(8);
if(timeElapsed < 300) {
AutobanFactory.FAST_ATTACK.alert(player, "Time: " + timeElapsed);
AutobanFactory.FAST_ATTACK.alert(chr, "Time: " + timeElapsed);
}
player.getAutobanManager().spam(8);*/
chr.getAutobanManager().spam(8);*/
AttackInfo attack = parseDamage(slea, player, false, false);
if (player.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(player.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
AttackInfo attack = parseDamage(slea, chr, false, false);
if (chr.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(chr.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
// How are they attacking when the client won't let them?
player.getClient().disconnect(false, false);
chr.getClient().disconnect(false, false);
return;
}
}
if (c.getPlayer().getDojoEnergy() < 10000 && (attack.skill == 1009 || attack.skill == 10001009 || attack.skill == 20001009)) // PE hacking or maybe just lagging
if (chr.getDojoEnergy() < 10000 && (attack.skill == 1009 || attack.skill == 10001009 || attack.skill == 20001009)) // PE hacking or maybe just lagging
return;
if (player.getMap().isDojoMap() && attack.numAttacked > 0) {
player.setDojoEnergy(player.getDojoEnergy() + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
if (chr.getMap().isDojoMap() && attack.numAttacked > 0) {
chr.setDojoEnergy(chr.getDojoEnergy() + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
player.getMap().broadcastMessage(player, MaplePacketCreator.closeRangeAttack(player, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, attack.speed, attack.direction, attack.display), false, true);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.closeRangeAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, attack.speed, attack.direction, attack.display), false, true);
int numFinisherOrbs = 0;
Integer comboBuff = player.getBuffedValue(MapleBuffStat.COMBO);
Integer comboBuff = chr.getBuffedValue(MapleBuffStat.COMBO);
if (GameConstants.isFinisherSkill(attack.skill)) {
if (comboBuff != null) {
numFinisherOrbs = comboBuff.intValue() - 1;
}
player.handleOrbconsume();
chr.handleOrbconsume();
} else if (attack.numAttacked > 0) {
if (attack.skill != 1111008 && comboBuff != null) {
int orbcount = player.getBuffedValue(MapleBuffStat.COMBO);
int oid = player.isCygnus() ? DawnWarrior.COMBO : Crusader.COMBO;
int advcomboid = player.isCygnus() ? DawnWarrior.ADVANCED_COMBO : Hero.ADVANCED_COMBO;
int orbcount = chr.getBuffedValue(MapleBuffStat.COMBO);
int oid = chr.isCygnus() ? DawnWarrior.COMBO : Crusader.COMBO;
int advcomboid = chr.isCygnus() ? DawnWarrior.ADVANCED_COMBO : Hero.ADVANCED_COMBO;
Skill combo = SkillFactory.getSkill(oid);
Skill advcombo = SkillFactory.getSkill(advcomboid);
MapleStatEffect ceffect;
int advComboSkillLevel = player.getSkillLevel(advcombo);
int advComboSkillLevel = chr.getSkillLevel(advcombo);
if (advComboSkillLevel > 0) {
ceffect = advcombo.getEffect(advComboSkillLevel);
} else {
int comboLv = player.getSkillLevel(combo);
if(comboLv <= 0 || player.isGM()) comboLv = SkillFactory.getSkill(oid).getMaxLevel();
int comboLv = chr.getSkillLevel(combo);
if(comboLv <= 0 || chr.isGM()) comboLv = SkillFactory.getSkill(oid).getMaxLevel();
if(comboLv > 0) ceffect = combo.getEffect(comboLv);
else ceffect = null;
@@ -109,20 +109,20 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
}
}
int olv = player.getSkillLevel(oid);
int olv = chr.getSkillLevel(oid);
if(olv <= 0) olv = SkillFactory.getSkill(oid).getMaxLevel();
int duration = combo.getEffect(olv).getDuration();
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.COMBO, neworbcount));
player.setBuffedValue(MapleBuffStat.COMBO, neworbcount);
duration -= (int) (System.currentTimeMillis() - player.getBuffedStarttime(MapleBuffStat.COMBO));
chr.setBuffedValue(MapleBuffStat.COMBO, neworbcount);
duration -= (int) (System.currentTimeMillis() - chr.getBuffedStarttime(MapleBuffStat.COMBO));
c.announce(MaplePacketCreator.giveBuff(oid, duration, stat));
player.getMap().broadcastMessage(player, MaplePacketCreator.giveForeignBuff(player.getId(), stat), false);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.giveForeignBuff(chr.getId(), stat), false);
}
}
} else if (player.getSkillLevel(player.isCygnus() ? SkillFactory.getSkill(15100004) : SkillFactory.getSkill(5110001)) > 0 && (player.getJob().isA(MapleJob.MARAUDER) || player.getJob().isA(MapleJob.THUNDERBREAKER2))) {
} else if (chr.getSkillLevel(chr.isCygnus() ? SkillFactory.getSkill(15100004) : SkillFactory.getSkill(5110001)) > 0 && (chr.getJob().isA(MapleJob.MARAUDER) || chr.getJob().isA(MapleJob.THUNDERBREAKER2))) {
for (int i = 0; i < attack.numAttacked; i++) {
player.handleEnergyChargeGain();
chr.handleEnergyChargeGain();
}
}
}
@@ -132,60 +132,60 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
if (dmgIt.hasNext()) {
totDamageToOneMonster = dmgIt.next().get(0).intValue();
}
int remainingHP = player.getHp() - totDamageToOneMonster * attack.getAttackEffect(player, null).getX() / 100;
int remainingHP = chr.getHp() - totDamageToOneMonster * attack.getAttackEffect(chr, null).getX() / 100;
if (remainingHP > 1) {
player.setHp(remainingHP);
chr.setHp(remainingHP);
} else {
player.setHp(1);
chr.setHp(1);
}
player.updateSingleStat(MapleStat.HP, player.getHp());
player.checkBerserk(player.isHidden());
chr.updateSingleStat(MapleStat.HP, chr.getHp());
chr.checkBerserk(chr.isHidden());
}
if (attack.numAttacked > 0 && attack.skill == 1211002) {
boolean advcharge_prob = false;
int advcharge_level = player.getSkillLevel(SkillFactory.getSkill(1220010));
int advcharge_level = chr.getSkillLevel(SkillFactory.getSkill(1220010));
if (advcharge_level > 0) {
advcharge_prob = SkillFactory.getSkill(1220010).getEffect(advcharge_level).makeChanceResult();
}
if (!advcharge_prob) {
player.cancelEffectFromBuffStat(MapleBuffStat.WK_CHARGE);
chr.cancelEffectFromBuffStat(MapleBuffStat.WK_CHARGE);
}
}
int attackCount = 1;
if (attack.skill != 0) {
attackCount = attack.getAttackEffect(player, null).getAttackCount();
attackCount = attack.getAttackEffect(chr, null).getAttackCount();
}
if (numFinisherOrbs == 0 && GameConstants.isFinisherSkill(attack.skill)) {
return;
}
if (attack.skill % 10000000 == 1009) { // bamboo
if (c.getPlayer().getDojoEnergy() < 10000) { // PE hacking or maybe just lagging
if (chr.getDojoEnergy() < 10000) { // PE hacking or maybe just lagging
return;
}
player.setDojoEnergy(0);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
chr.setDojoEnergy(0);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.announce(MaplePacketCreator.serverNotice(5, "As you used the secret skill, your energy bar has been reset."));
} else if (attack.skill > 0) {
Skill skill = SkillFactory.getSkill(attack.skill);
MapleStatEffect effect_ = skill.getEffect(player.getSkillLevel(skill));
MapleStatEffect effect_ = skill.getEffect(chr.getSkillLevel(skill));
if (effect_.getCooldown() > 0) {
if (player.skillIsCooling(attack.skill)) {
if (chr.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
player.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
chr.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
}
}
}
if ((player.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 || player.getSkillLevel(SkillFactory.getSkill(Rogue.DARK_SIGHT)) > 0) && player.getBuffedValue(MapleBuffStat.DARKSIGHT) != null) {// && player.getBuffSource(MapleBuffStat.DARKSIGHT) != 9101004
player.cancelEffectFromBuffStat(MapleBuffStat.DARKSIGHT);
player.cancelBuffStats(MapleBuffStat.DARKSIGHT);
} else if(player.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && player.getBuffedValue(MapleBuffStat.WIND_WALK) != null) {
player.cancelEffectFromBuffStat(MapleBuffStat.WIND_WALK);
player.cancelBuffStats(MapleBuffStat.WIND_WALK);
if ((chr.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 || chr.getSkillLevel(SkillFactory.getSkill(Rogue.DARK_SIGHT)) > 0) && chr.getBuffedValue(MapleBuffStat.DARKSIGHT) != null) {// && chr.getBuffSource(MapleBuffStat.DARKSIGHT) != 9101004
chr.cancelEffectFromBuffStat(MapleBuffStat.DARKSIGHT);
chr.cancelBuffStats(MapleBuffStat.DARKSIGHT);
} else if(chr.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && chr.getBuffedValue(MapleBuffStat.WIND_WALK) != null) {
chr.cancelEffectFromBuffStat(MapleBuffStat.WIND_WALK);
chr.cancelBuffStats(MapleBuffStat.WIND_WALK);
}
applyAttack(attack, player, attackCount);
applyAttack(attack, chr, attackCount);
}
}

View File

@@ -22,7 +22,6 @@
package net.server.channel.handlers;
import server.MapleStatEffect;
import server.TimerManager;
import tools.MaplePacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
import client.MapleBuffStat;
@@ -39,51 +38,51 @@ import constants.skills.ILArchMage;
public final class MagicDamageHandler extends AbstractDealDamageHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter player = c.getPlayer();
player.setPetLootCd(System.currentTimeMillis());
MapleCharacter chr = c.getPlayer();
chr.setPetLootCd(System.currentTimeMillis());
/*long timeElapsed = System.currentTimeMillis() - player.getAutobanManager().getLastSpam(8);
/*long timeElapsed = System.currentTimeMillis() - chr.getAutobanManager().getLastSpam(8);
if(timeElapsed < 300) {
AutobanFactory.FAST_ATTACK.alert(player, "Time: " + timeElapsed);
AutobanFactory.FAST_ATTACK.alert(chr, "Time: " + timeElapsed);
}
player.getAutobanManager().spam(8);*/
chr.getAutobanManager().spam(8);*/
AttackInfo attack = parseDamage(slea, player, false, true);
AttackInfo attack = parseDamage(slea, chr, false, true);
if (player.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(player.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
if (chr.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(chr.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
// How are they attacking when the client won't let them?
player.getClient().disconnect(false, false);
chr.getClient().disconnect(false, false);
return;
}
}
if (player.getMap().isDojoMap() && attack.numAttacked > 0) {
player.setDojoEnergy(player.getDojoEnergy() + + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
if (chr.getMap().isDojoMap() && attack.numAttacked > 0) {
chr.setDojoEnergy(chr.getDojoEnergy() + + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
int charge = (attack.skill == Evan.FIRE_BREATH || attack.skill == Evan.ICE_BREATH || attack.skill == FPArchMage.BIG_BANG || attack.skill == ILArchMage.BIG_BANG || attack.skill == Bishop.BIG_BANG) ? attack.charge : -1;
byte[] packet = MaplePacketCreator.magicAttack(player, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, charge, attack.speed, attack.direction, attack.display);
byte[] packet = MaplePacketCreator.magicAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, charge, attack.speed, attack.direction, attack.display);
player.getMap().broadcastMessage(player, packet, false, true);
MapleStatEffect effect = attack.getAttackEffect(player, null);
chr.getMap().broadcastMessage(chr, packet, false, true);
MapleStatEffect effect = attack.getAttackEffect(chr, null);
Skill skill = SkillFactory.getSkill(attack.skill);
MapleStatEffect effect_ = skill.getEffect(player.getSkillLevel(skill));
MapleStatEffect effect_ = skill.getEffect(chr.getSkillLevel(skill));
if (effect_.getCooldown() > 0) {
if (player.skillIsCooling(attack.skill)) {
if (chr.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
player.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
chr.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
}
}
applyAttack(attack, player, effect.getAttackCount());
Skill eaterSkill = SkillFactory.getSkill((player.getJob().getId() - (player.getJob().getId() % 10)) * 10000);// MP Eater, works with right job
int eaterLevel = player.getSkillLevel(eaterSkill);
applyAttack(attack, chr, effect.getAttackCount());
Skill eaterSkill = SkillFactory.getSkill((chr.getJob().getId() - (chr.getJob().getId() % 10)) * 10000);// MP Eater, works with right job
int eaterLevel = chr.getSkillLevel(eaterSkill);
if (eaterLevel > 0) {
for (Integer singleDamage : attack.allDamage.keySet()) {
eaterSkill.getEffect(eaterLevel).applyPassive(player, player.getMap().getMapObject(singleDamage), 0);
eaterSkill.getEffect(eaterLevel).applyPassive(chr, chr.getMap().getMapObject(singleDamage), 0);
}
}
}

View File

@@ -46,71 +46,69 @@ public final class MoveLifeHandler extends AbstractMovementPacketHandler {
int objectid = slea.readInt();
short moveid = slea.readShort();
try {
MapleMapObject mmo = map.getMapObject(objectid);
if (mmo == null || mmo.getType() != MapleMapObjectType.MONSTER) {
MapleMapObject mmo = map.getMapObject(objectid);
if (mmo == null || mmo.getType() != MapleMapObjectType.MONSTER) {
return;
}
MapleMonster monster = (MapleMonster) mmo;
List<LifeMovementFragment> res;
byte skillByte = slea.readByte();
byte skill = slea.readByte();
int skill_1 = slea.readByte() & 0xFF;
byte skill_2 = slea.readByte();
byte skill_3 = slea.readByte();
byte skill_4 = slea.readByte();
slea.read(8);
MobSkill toUse = null;
if (skillByte == 1 && monster.getNoSkills() > 0) {
int random = Randomizer.nextInt(monster.getNoSkills());
Pair<Integer, Integer> skillToUse = monster.getSkills().get(random);
toUse = MobSkillFactory.getMobSkill(skillToUse.getLeft(), skillToUse.getRight());
int percHpLeft = (monster.getHp() / monster.getMaxHp()) * 100;
if (toUse.getHP() < percHpLeft || !monster.canUseSkill(toUse)) {
toUse = null;
}
}
if ((skill_1 >= 100 && skill_1 <= 200) && monster.hasSkill(skill_1, skill_2)) {
MobSkill skillData = MobSkillFactory.getMobSkill(skill_1, skill_2);
if (skillData != null && monster.canUseSkill(skillData)) {
skillData.applyEffect(c.getPlayer(), monster, true, banishPlayers);
}
}
slea.readByte();
slea.readInt(); // whatever
short start_x = slea.readShort(); // hmm.. startpos?
short start_y = slea.readShort(); // hmm...
Point startPos = new Point(start_x, start_y);
res = parseMovement(slea);
if (monster.getController() != c.getPlayer()) {
if (monster.isAttackedBy(c.getPlayer())) {// aggro and controller change
monster.switchController(c.getPlayer(), true);
} else {
return;
}
MapleMonster monster = (MapleMonster) mmo;
List<LifeMovementFragment> res;
byte skillByte = slea.readByte();
byte skill = slea.readByte();
int skill_1 = slea.readByte() & 0xFF;
byte skill_2 = slea.readByte();
byte skill_3 = slea.readByte();
byte skill_4 = slea.readByte();
slea.read(8);
MobSkill toUse = null;
if (skillByte == 1 && monster.getNoSkills() > 0) {
int random = Randomizer.nextInt(monster.getNoSkills());
Pair<Integer, Integer> skillToUse = monster.getSkills().get(random);
toUse = MobSkillFactory.getMobSkill(skillToUse.getLeft(), skillToUse.getRight());
int percHpLeft = (monster.getHp() / monster.getMaxHp()) * 100;
if (toUse.getHP() < percHpLeft || !monster.canUseSkill(toUse)) {
toUse = null;
}
}
if ((skill_1 >= 100 && skill_1 <= 200) && monster.hasSkill(skill_1, skill_2)) {
MobSkill skillData = MobSkillFactory.getMobSkill(skill_1, skill_2);
if (skillData != null && monster.canUseSkill(skillData)) {
skillData.applyEffect(c.getPlayer(), monster, true, banishPlayers);
}
}
slea.readByte();
slea.readInt(); // whatever
short start_x = slea.readShort(); // hmm.. startpos?
short start_y = slea.readShort(); // hmm...
Point startPos = new Point(start_x, start_y);
res = parseMovement(slea);
if (monster.getController() != c.getPlayer()) {
if (monster.isAttackedBy(c.getPlayer())) {// aggro and controller change
monster.switchController(c.getPlayer(), true);
} else {
return;
}
} else if (skill == -1 && monster.isControllerKnowsAboutAggro() && !monster.isMobile() && !monster.isFirstAttack()) {
monster.setControllerHasAggro(false);
monster.setControllerKnowsAboutAggro(false);
}
boolean aggro = monster.isControllerHasAggro();
if (toUse != null) {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro, toUse.getSkillId(), toUse.getSkillLevel()));
} else {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro));
}
if (aggro) {
monster.setControllerKnowsAboutAggro(true);
}
if (res != null) {
map.broadcastMessage(c.getPlayer(), MaplePacketCreator.moveMonster(skillByte, skill, skill_1, skill_2, skill_3, skill_4, objectid, startPos, res), monster.getPosition());
updatePosition(res, monster, -1);
map.moveMonster(monster, monster.getPosition());
}
} else if (skill == -1 && monster.isControllerKnowsAboutAggro() && !monster.isMobile() && !monster.isFirstAttack()) {
monster.setControllerHasAggro(false);
monster.setControllerKnowsAboutAggro(false);
}
boolean aggro = monster.isControllerHasAggro();
if (toUse != null) {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro, toUse.getSkillId(), toUse.getSkillLevel()));
} else {
c.announce(MaplePacketCreator.moveMonsterResponse(objectid, moveid, monster.getMp(), aggro));
}
if (aggro) {
monster.setControllerKnowsAboutAggro(true);
}
if (res != null) {
map.broadcastMessage(c.getPlayer(), MaplePacketCreator.moveMonster(skillByte, skill, skill_1, skill_2, skill_3, skill_4, objectid, startPos, res), monster.getPosition());
updatePosition(res, monster, -1);
map.moveMonster(monster, monster.getPosition());
}
for (MapleCharacter chr : banishPlayers) {
chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
}
} catch(NullPointerException npe) {}
for (MapleCharacter chr : banishPlayers) {
chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
}
}
}

View File

@@ -1,6 +1,9 @@
/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
Copyleft (L) 2017 RonanLana (HeavenMS)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
@@ -8,12 +11,10 @@
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
@@ -34,7 +35,7 @@ import constants.ServerConstants;
/**
*
* @author Ronan
* @author Ronan (multi-pot consumption feature)
*/
public final class PetAutoPotHandler extends AbstractMaplePacketHandler {
@Override
@@ -69,14 +70,12 @@ public final class PetAutoPotHandler extends AbstractMaplePacketHandler {
if(toUse != null) {
MapleStatEffect stat = MapleItemInformationProvider.getInstance().getItemEffect(toUse.getItemId());
if (toUse.getQuantity() <= 0) return;
if (toUse.getQuantity() <= 0 || toUse.getItemId() != itemId) {
c.announce(MaplePacketCreator.enableActions());
return;
}
do {
if (toUse.getItemId() != itemId) {
c.announce(MaplePacketCreator.enableActions());
return;
}
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.USE, slot, (short) 1, false);
stat.applyTo(chr);

View File

@@ -24,7 +24,6 @@ package net.server.channel.handlers;
import server.MapleInventoryManipulator;
import server.MapleItemInformationProvider;
import server.MapleStatEffect;
import server.TimerManager;
import tools.MaplePacketCreator;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
@@ -51,47 +50,47 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter player = c.getPlayer();
player.setPetLootCd(System.currentTimeMillis());
MapleCharacter chr = c.getPlayer();
chr.setPetLootCd(System.currentTimeMillis());
/*long timeElapsed = System.currentTimeMillis() - player.getAutobanManager().getLastSpam(8);
/*long timeElapsed = System.currentTimeMillis() - chr.getAutobanManager().getLastSpam(8);
if(timeElapsed < 300) {
AutobanFactory.FAST_ATTACK.alert(player, "Time: " + timeElapsed);
AutobanFactory.FAST_ATTACK.alert(chr, "Time: " + timeElapsed);
}
player.getAutobanManager().spam(8);*/
chr.getAutobanManager().spam(8);*/
AttackInfo attack = parseDamage(slea, player, true, false);
AttackInfo attack = parseDamage(slea, chr, true, false);
if (player.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(player.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
if (chr.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(chr.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
// How are they attacking when the client won't let them?
player.getClient().disconnect(false, false);
chr.getClient().disconnect(false, false);
return;
}
}
if (player.getMap().isDojoMap() && attack.numAttacked > 0) {
player.setDojoEnergy(player.getDojoEnergy() + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
if (chr.getMap().isDojoMap() && attack.numAttacked > 0) {
chr.setDojoEnergy(chr.getDojoEnergy() + ServerConstants.DOJO_ENERGY_ATK);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
if (attack.skill == Buccaneer.ENERGY_ORB || attack.skill == ThunderBreaker.SPARK || attack.skill == Shadower.TAUNT || attack.skill == NightLord.TAUNT) {
player.getMap().broadcastMessage(player, MaplePacketCreator.rangedAttack(player, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, 0, attack.allDamage, attack.speed, attack.direction, attack.display), false);
applyAttack(attack, player, 1);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.rangedAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, 0, attack.allDamage, attack.speed, attack.direction, attack.display), false);
applyAttack(attack, chr, 1);
} else if (attack.skill == Aran.COMBO_SMASH || attack.skill == Aran.COMBO_FENRIR || attack.skill == Aran.COMBO_TEMPEST) {
player.getMap().broadcastMessage(player, MaplePacketCreator.rangedAttack(player, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, 0, attack.allDamage, attack.speed, attack.direction, attack.display), false);
if (attack.skill == Aran.COMBO_SMASH && player.getCombo() >= 30) {
player.setCombo((short) 0);
applyAttack(attack, player, 1);
} else if (attack.skill == Aran.COMBO_FENRIR && player.getCombo() >= 100) {
player.setCombo((short) 0);
applyAttack(attack, player, 2);
} else if (attack.skill == Aran.COMBO_TEMPEST && player.getCombo() >= 200) {
player.setCombo((short) 0);
applyAttack(attack, player, 4);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.rangedAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, 0, attack.allDamage, attack.speed, attack.direction, attack.display), false);
if (attack.skill == Aran.COMBO_SMASH && chr.getCombo() >= 30) {
chr.setCombo((short) 0);
applyAttack(attack, chr, 1);
} else if (attack.skill == Aran.COMBO_FENRIR && chr.getCombo() >= 100) {
chr.setCombo((short) 0);
applyAttack(attack, chr, 2);
} else if (attack.skill == Aran.COMBO_TEMPEST && chr.getCombo() >= 200) {
chr.setCombo((short) 0);
applyAttack(attack, chr, 4);
}
} else {
Item weapon = player.getInventory(MapleInventoryType.EQUIPPED).getItem((short) -11);
Item weapon = chr.getInventory(MapleInventoryType.EQUIPPED).getItem((short) -11);
MapleWeaponType type = MapleItemInformationProvider.getInstance().getWeaponType(weapon.getItemId());
if (type == MapleWeaponType.NOT_A_WEAPON) {
return;
@@ -101,17 +100,17 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
byte bulletCount = 1;
MapleStatEffect effect = null;
if (attack.skill != 0) {
effect = attack.getAttackEffect(player, null);
effect = attack.getAttackEffect(chr, null);
bulletCount = effect.getBulletCount();
if (effect.getCooldown() > 0) {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect.getCooldown()));
}
}
boolean hasShadowPartner = player.getBuffedValue(MapleBuffStat.SHADOWPARTNER) != null;
boolean hasShadowPartner = chr.getBuffedValue(MapleBuffStat.SHADOWPARTNER) != null;
if (hasShadowPartner) {
bulletCount *= 2;
}
MapleInventory inv = player.getInventory(MapleInventoryType.USE);
MapleInventory inv = chr.getInventory(MapleInventoryType.USE);
for (short i = 1; i <= inv.getSlotLimit(); i++) {
Item item = inv.getItem(i);
if (item != null) {
@@ -122,18 +121,18 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
boolean cbow = ItemConstants.isArrowForCrossBow(id);
if (item.getQuantity() >= bulletCount) { //Fixes the bug where you can't use your last arrow.
if (type == MapleWeaponType.CLAW && ItemConstants.isThrowingStar(id) && weapon.getItemId() != 1472063) {
if (((id == 2070007 || id == 2070018) && player.getLevel() < 70) || (id == 2070016 && player.getLevel() < 50)) {
if (((id == 2070007 || id == 2070018) && chr.getLevel() < 70) || (id == 2070016 && chr.getLevel() < 50)) {
} else {
projectile = id;
break;
}
} else if ((type == MapleWeaponType.GUN && ItemConstants.isBullet(id))) {
if (id == 2331000 && id == 2332000) {
if (player.getLevel() > 69) {
if (chr.getLevel() > 69) {
projectile = id;
break;
}
} else if (player.getLevel() > (id % 10) * 20 + 9) {
} else if (chr.getLevel() > (id % 10) * 20 + 9) {
projectile = id;
break;
}
@@ -144,8 +143,8 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
}
}
}
boolean soulArrow = player.getBuffedValue(MapleBuffStat.SOULARROW) != null;
boolean shadowClaw = player.getBuffedValue(MapleBuffStat.SHADOW_CLAW) != null;
boolean soulArrow = chr.getBuffedValue(MapleBuffStat.SOULARROW) != null;
boolean shadowClaw = chr.getBuffedValue(MapleBuffStat.SHADOW_CLAW) != null;
if (projectile != 0) {
if (!soulArrow && !shadowClaw && attack.skill != 11101004 && attack.skill != 15111007 && attack.skill != 14101006) {
byte bulletConsume = bulletCount;
@@ -161,7 +160,7 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
if (projectile != 0 || soulArrow || attack.skill == 11101004 || attack.skill == 15111007 || attack.skill == 14101006) {
int visProjectile = projectile; //visible projectile sent to players
if (ItemConstants.isThrowingStar(projectile)) {
MapleInventory cash = player.getInventory(MapleInventoryType.CASH);
MapleInventory cash = chr.getInventory(MapleInventoryType.CASH);
for (int i = 1; i <= cash.getSlotLimit(); i++) { // impose order...
Item item = cash.getItem((short) i);
if (item != null) {
@@ -181,46 +180,46 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
case 3221001: // Pierce
case 5221004: // Rapid Fire
case 13111002: // KoC Hurricane
packet = MaplePacketCreator.rangedAttack(player, attack.skill, attack.skilllevel, attack.rangedirection, attack.numAttackedAndDamage, visProjectile, attack.allDamage, attack.speed, attack.direction, attack.display);
packet = MaplePacketCreator.rangedAttack(chr, attack.skill, attack.skilllevel, attack.rangedirection, attack.numAttackedAndDamage, visProjectile, attack.allDamage, attack.speed, attack.direction, attack.display);
break;
default:
packet = MaplePacketCreator.rangedAttack(player, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, visProjectile, attack.allDamage, attack.speed, attack.direction, attack.display);
packet = MaplePacketCreator.rangedAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, visProjectile, attack.allDamage, attack.speed, attack.direction, attack.display);
break;
}
player.getMap().broadcastMessage(player, packet, false, true);
chr.getMap().broadcastMessage(chr, packet, false, true);
if (effect != null) {
int money = effect.getMoneyCon();
if (money != 0) {
int moneyMod = money / 2;
money += Randomizer.nextInt(moneyMod);
if (money > player.getMeso()) {
money = player.getMeso();
if (money > chr.getMeso()) {
money = chr.getMeso();
}
player.gainMeso(-money, false);
chr.gainMeso(-money, false);
}
}
if (attack.skill != 0) {
Skill skill = SkillFactory.getSkill(attack.skill);
MapleStatEffect effect_ = skill.getEffect(player.getSkillLevel(skill));
MapleStatEffect effect_ = skill.getEffect(chr.getSkillLevel(skill));
if (effect_.getCooldown() > 0) {
if (player.skillIsCooling(attack.skill)) {
if (chr.skillIsCooling(attack.skill)) {
return;
} else {
c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
player.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
chr.addCooldown(attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000);
}
}
}
if (player.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 && player.getBuffedValue(MapleBuffStat.DARKSIGHT) != null && attack.numAttacked > 0 && player.getBuffSource(MapleBuffStat.DARKSIGHT) != 9101004) {
player.cancelEffectFromBuffStat(MapleBuffStat.DARKSIGHT);
player.cancelBuffStats(MapleBuffStat.DARKSIGHT);
} else if(player.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && player.getBuffedValue(MapleBuffStat.WIND_WALK) != null && attack.numAttacked > 0) {
player.cancelEffectFromBuffStat(MapleBuffStat.WIND_WALK);
player.cancelBuffStats(MapleBuffStat.WIND_WALK);
if (chr.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 && chr.getBuffedValue(MapleBuffStat.DARKSIGHT) != null && attack.numAttacked > 0 && chr.getBuffSource(MapleBuffStat.DARKSIGHT) != 9101004) {
chr.cancelEffectFromBuffStat(MapleBuffStat.DARKSIGHT);
chr.cancelBuffStats(MapleBuffStat.DARKSIGHT);
} else if(chr.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && chr.getBuffedValue(MapleBuffStat.WIND_WALK) != null && attack.numAttacked > 0) {
chr.cancelEffectFromBuffStat(MapleBuffStat.WIND_WALK);
chr.cancelBuffStats(MapleBuffStat.WIND_WALK);
}
applyAttack(attack, player, bulletCount);
applyAttack(attack, chr, bulletCount);
}
}
}

View File

@@ -22,11 +22,9 @@
package net.server.channel.handlers;
import java.awt.Point;
import java.util.concurrent.ScheduledFuture;
import net.AbstractMaplePacketHandler;
import server.MapleStatEffect;
import server.TimerManager;
import server.life.MapleMonster;
import tools.FilePrinter;
import tools.MaplePacketCreator;
@@ -54,25 +52,27 @@ public final class SpecialMoveHandler extends AbstractMaplePacketHandler {
MapleCharacter chr = c.getPlayer();
chr.getAutobanManager().setTimestamp(4, slea.readInt(), 3);
int skillid = slea.readInt();
/*
if ((!GameConstants.isPQSkillMap(c.getPlayer().getMapId()) && GameConstants.isPqSkill(skillid)) || (!c.getPlayer().isGM() && GameConstants.isGMSkills(skillid)) || (!GameConstants.isInJobTree(skillid, c.getPlayer().getJob().getId()) && !c.getPlayer().isGM())) {
AutobanFactory.PACKET_EDIT.alert(c.getPlayer(), c.getPlayer().getName() + " tried to packet edit skills.");
FilePrinter.printError(FilePrinter.EXPLOITS + c.getPlayer().getName() + ".txt", c.getPlayer().getName() + " tried to use skill " + skillid + " without it being in their job.\r\n");
if ((!GameConstants.isPqSkillMap(chr.getMapId()) && GameConstants.isPqSkill(skillid)) || (!chr.isGM() && GameConstants.isGMSkills(skillid)) || (!GameConstants.isInJobTree(skillid, chr.getJob().getId()) && !chr.isGM())) {
AutobanFactory.PACKET_EDIT.alert(chr, chr.getName() + " tried to packet edit skills.");
FilePrinter.printError(FilePrinter.EXPLOITS + chr.getName() + ".txt", chr.getName() + " tried to use skill " + skillid + " without it being in their job.\r\n");
c.disconnect(true, false);
return;
}
*/
*/
Point pos = null;
int __skillLevel = slea.readByte();
Skill skill = SkillFactory.getSkill(skillid);
int skillLevel = chr.getSkillLevel(skill);
if (skillid % 10000000 == 1010 || skillid % 10000000 == 1011) {
if (c.getPlayer().getDojoEnergy() < 10000) { // PE hacking or maybe just lagging
if (chr.getDojoEnergy() < 10000) { // PE hacking or maybe just lagging
return;
}
skillLevel = 1;
c.getPlayer().setDojoEnergy(0);
c.announce(MaplePacketCreator.getEnergy("energy", c.getPlayer().getDojoEnergy()));
chr.setDojoEnergy(0);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
c.announce(MaplePacketCreator.serverNotice(5, "As you used the secret skill, your energy bar has been reset."));
}
if (skillLevel == 0 || skillLevel != __skillLevel) return;
@@ -93,16 +93,16 @@ public final class SpecialMoveHandler extends AbstractMaplePacketHandler {
for (int i = 0; i < num; i++) {
mobId = slea.readInt();
success = slea.readByte();
chr.getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.showMagnet(mobId, success), false);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.showMagnet(mobId, success), false);
MapleMonster monster = chr.getMap().getMonsterByOid(mobId);
if (monster != null) {
if (!monster.isBoss()) {
monster.switchController(c.getPlayer(), monster.isControllerHasAggro());
monster.switchController(chr, monster.isControllerHasAggro());
}
}
}
byte direction = slea.readByte();
chr.getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.showBuffeffect(chr.getId(), skillid, chr.getSkillLevel(skillid), direction), false);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), skillid, chr.getSkillLevel(skillid), direction), false);
c.announce(MaplePacketCreator.enableActions());
return;
} else if (skillid == Brawler.MP_RECOVERY) {// MP Recovery
@@ -116,7 +116,7 @@ public final class SpecialMoveHandler extends AbstractMaplePacketHandler {
chr.updateSingleStat(MapleStat.MP, chr.getMp());
} else if (skillid == Priest.DISPEL || skillid == SuperGM.HEAL_PLUS_DISPEL) {
slea.skip((skillid == Priest.DISPEL) ? 10 : 11);
chr.getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.showBuffeffect(chr.getId(), skillid, chr.getSkillLevel(skillid)), false);
chr.getMap().broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), skillid, chr.getSkillLevel(skillid)), false);
} else if (skillid % 10000000 == 1004) {
slea.readShort();
}
@@ -126,11 +126,11 @@ public final class SpecialMoveHandler extends AbstractMaplePacketHandler {
}
if (chr.isAlive()) {
if (skill.getId() != Priest.MYSTIC_DOOR) {
skill.getEffect(skillLevel).applyTo(c.getPlayer(), pos);
skill.getEffect(skillLevel).applyTo(chr, pos);
} else if(chr.canDoor()) {
//update door lists
chr.cancelMagicDoor();
skill.getEffect(skillLevel).applyTo(c.getPlayer(), pos);
skill.getEffect(skillLevel).applyTo(chr, pos);
} else {
chr.message("Please wait 5 seconds before casting Mystic Door again.");
c.announce(MaplePacketCreator.enableActions());

View File

@@ -28,12 +28,10 @@ import client.SkillFactory;
import client.status.MonsterStatusEffect;
import java.util.ArrayList;
import java.util.List;
import net.AbstractMaplePacketHandler;
import server.MapleStatEffect;
import server.life.MapleMonster;
import server.maps.MapleSummon;
import tools.MaplePacketCreator;
import tools.data.input.LittleEndianAccessor;
import tools.data.input.SeekableLittleEndianAccessor;
public final class SummonDamageHandler extends AbstractDealDamageHandler {

View File

@@ -63,7 +63,7 @@ public final class TakeDamageHandler extends AbstractMaplePacketHandler {
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
List<MapleCharacter> banishPlayers = new ArrayList<>();
MapleCharacter player = c.getPlayer();
MapleCharacter chr = c.getPlayer();
slea.readInt();
byte damagefrom = slea.readByte();
slea.readByte(); //Element
@@ -73,7 +73,7 @@ public final class TakeDamageHandler extends AbstractMaplePacketHandler {
boolean is_pgmr = false, is_pg = true, is_deadly = false;
int mpattack = 0;
MapleMonster attacker = null;
final MapleMap map = player.getMap();
final MapleMap map = chr.getMap();
if (damagefrom != -3 && damagefrom != -4) {
monsteridfrom = slea.readInt();
oid = slea.readInt();
@@ -100,17 +100,17 @@ public final class TakeDamageHandler extends AbstractMaplePacketHandler {
loseItems = assaulter.getStats().loseItem();
if (loseItems != null) {
MapleInventoryType type;
final int playerpos = player.getPosition().x;
final int playerpos = chr.getPosition().x;
byte d = 1;
Point pos = new Point(0, player.getPosition().y);
Point pos = new Point(0, chr.getPosition().y);
for (loseItem loseItem : loseItems) {
type = ItemConstants.getInventoryType(loseItem.getId());
for (byte b = 0; b < loseItem.getX(); b++) {//LOL?
if (Randomizer.nextInt(101) >= loseItem.getChance()) {
if (player.haveItem(loseItem.getId())) {
if (chr.haveItem(loseItem.getId())) {
pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
MapleInventoryManipulator.removeById(c, type, loseItem.getId(), 1, false, false);
map.spawnItemDrop(c.getPlayer(), c.getPlayer(), new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, player.getPosition()), true, true);
map.spawnItemDrop(chr, chr, new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, chr.getPosition()), true, true);
d++;
} else {
break;
@@ -140,123 +140,126 @@ public final class TakeDamageHandler extends AbstractMaplePacketHandler {
MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
if (attackInfo != null) {
if (attackInfo.isDeadlyAttack()) {
mpattack = player.getMp() - 1;
mpattack = chr.getMp() - 1;
is_deadly = true;
}
mpattack += attackInfo.getMpBurn();
MobSkill skill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
if (skill != null && damage > 0) {
skill.applyEffect(player, attacker, false, banishPlayers);
skill.applyEffect(chr, attacker, false, banishPlayers);
}
attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
if (player.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
int jobid = player.getJob().getId();
if (chr.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
int jobid = chr.getJob().getId();
if (jobid == 212 || jobid == 222 || jobid == 232) {
int id = jobid * 10000 + 1002;
Skill manaReflectSkill = SkillFactory.getSkill(id);
if (player.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && player.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(player.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
int bouncedamage = (damage * manaReflectSkill.getEffect(player.getSkillLevel(manaReflectSkill)).getX() / 100);
if (chr.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && chr.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
int bouncedamage = (damage * manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).getX() / 100);
if (bouncedamage > attacker.getMaxHp() / 5) {
bouncedamage = attacker.getMaxHp() / 5;
}
map.damageMonster(player, attacker, bouncedamage);
map.broadcastMessage(player, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
player.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
map.broadcastMessage(player, MaplePacketCreator.showBuffeffect(player.getId(), id, 5), false);
map.damageMonster(chr, attacker, bouncedamage);
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
chr.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
map.broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), id, 5), false);
}
}
}
}
}
if (damage == -1) {
fake = 4020002 + (player.getJob().getId() / 10 - 40) * 100000;
fake = 4020002 + (chr.getJob().getId() / 10 - 40) * 100000;
}
//in dojo player cannot use pot, so deadly attacks should be turned off as well
if(is_deadly && player.getMap().isDojoMap() && !ServerConstants.USE_DEADLY_DOJO) {
if(is_deadly && chr.getMap().isDojoMap() && !ServerConstants.USE_DEADLY_DOJO) {
damage = 0;
mpattack = 0;
}
if (damage == 0) {
player.getAutobanManager().addMiss();
chr.getAutobanManager().addMiss();
} else {
player.getAutobanManager().resetMisses();
chr.getAutobanManager().resetMisses();
}
if (damage > 0 && !player.isHidden()) {
if (attacker != null && damagefrom == -1 && player.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
int bouncedamage = (int) (damage * (player.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
if (damage > 0 && !chr.isHidden()) {
if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
int bouncedamage = (int) (damage * (chr.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
damage -= bouncedamage;
map.damageMonster(player, attacker, bouncedamage);
map.broadcastMessage(player, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
player.checkMonsterAggro(attacker);
map.damageMonster(chr, attacker, bouncedamage);
map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
chr.checkMonsterAggro(attacker);
}
if (attacker != null && damagefrom == -1 && player.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
final MapleStatEffect eff = skill.getEffect(player.getSkillLevel(skill));
final MapleStatEffect eff = skill.getEffect(chr.getSkillLevel(skill));
if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
if (!attacker.isBoss() && eff.makeChanceResult()) {
attacker.applyStatus(player, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (eff.getDuration()/10) * 2, false);
attacker.applyStatus(chr, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (eff.getDuration()/10) * 2, false);
}
}
}
if (damagefrom != -3 && damagefrom != -4) {
int achilles = 0;
Skill achilles1 = null;
int jobid = player.getJob().getId();
int jobid = chr.getJob().getId();
if (jobid < 200 && jobid % 10 == 2) {
achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
achilles = player.getSkillLevel(achilles1);
achilles = chr.getSkillLevel(achilles1);
}
if (achilles != 0 && achilles1 != null) {
damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
}
}
Integer mesoguard = player.getBuffedValue(MapleBuffStat.MESOGUARD);
if (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
int mploss = (int) (damage * (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
Integer mesoguard = chr.getBuffedValue(MapleBuffStat.MESOGUARD);
if (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
int mploss = (int) (damage * (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
int hploss = damage - mploss;
if (mploss > player.getMp()) {
hploss += mploss - player.getMp();
mploss = player.getMp();
int curmp = chr.getMp();
if (mploss > curmp) {
hploss += mploss - curmp;
mploss = curmp;
}
player.addMPHP(-hploss, -mploss);
chr.addMPHP(-hploss, -mploss);
} else if (mesoguard != null) {
damage = Math.round(damage / 2);
int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
if (player.getMeso() < mesoloss) {
player.gainMeso(-player.getMeso(), false);
player.cancelBuffStats(MapleBuffStat.MESOGUARD);
if (chr.getMeso() < mesoloss) {
chr.gainMeso(-chr.getMeso(), false);
chr.cancelBuffStats(MapleBuffStat.MESOGUARD);
} else {
player.gainMeso(-mesoloss, false);
chr.gainMeso(-mesoloss, false);
}
player.addMPHP(-damage, -mpattack);
chr.addMPHP(-damage, -mpattack);
} else {
if (player.getBuffedValue(MapleBuffStat.MONSTER_RIDING) != null) {
if (player.getBuffedValue(MapleBuffStat.MONSTER_RIDING).intValue() == Corsair.BATTLE_SHIP) {
player.decreaseBattleshipHp(damage);
if (chr.getBuffedValue(MapleBuffStat.MONSTER_RIDING) != null) {
if (chr.getBuffedValue(MapleBuffStat.MONSTER_RIDING).intValue() == Corsair.BATTLE_SHIP) {
chr.decreaseBattleshipHp(damage);
}
}
player.addMPHP(-damage, -mpattack);
chr.addMPHP(-damage, -mpattack);
}
}
if (!player.isHidden()) {
map.broadcastMessage(player, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, player.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
player.checkBerserk(true);
if (!chr.isHidden()) {
map.broadcastMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
chr.checkBerserk(true);
}
else {
map.broadcastGMMessage(player, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, player.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
player.checkBerserk(false);
map.broadcastGMMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
chr.checkBerserk(false);
}
if (GameConstants.isDojo(map.getId())) {
player.setDojoEnergy(player.getDojoEnergy() + ServerConstants.DOJO_ENERGY_DMG);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
chr.setDojoEnergy(chr.getDojoEnergy() + ServerConstants.DOJO_ENERGY_DMG);
c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
}
for (MapleCharacter chr : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
chr.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
for (MapleCharacter player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
}
}
}

View File

@@ -21,16 +21,17 @@
*/
package net.server.channel.handlers;
import net.server.channel.handlers.AbstractDealDamageHandler;
import client.MapleBuffStat;
import client.MapleClient;
import client.MapleCharacter;
import tools.data.input.SeekableLittleEndianAccessor;
public final class TouchMonsterDamageHandler extends AbstractDealDamageHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
if (c.getPlayer().getEnergyBar() == 15000 || c.getPlayer().getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
applyAttack(parseDamage(slea, c.getPlayer(), false, false), c.getPlayer(), 1);
MapleCharacter chr = c.getPlayer();
if (chr.getEnergyBar() == 15000 || chr.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
applyAttack(parseDamage(slea, chr, false, false), c.getPlayer(), 1);
}
}
}

View File

@@ -253,12 +253,12 @@ public class MapleStorageInventory {
if(dst > this.getSlotLimit()) {
return;
}
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
Item source = this.getItem(src);
if (source == null) {
return;
}
short slotMax = ii.getSlotMax(c, source.getItemId());
short slotMax = MapleItemInformationProvider.getInstance().getSlotMax(c, source.getItemId());
this.move(src, dst, slotMax);
}