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5 Commits

Author SHA1 Message Date
Ponk
830df4e5ca Merge pull request #218 from Silwhoon/makecharinfo #minor
Utilize the MakeCharInfo.img data in the WZ files
2024-02-05 18:09:12 +01:00
Silwhoon
6f68f4edfd Addressed nitpicks and removed unused item ID constants 2024-02-05 17:00:18 +00:00
Silwhoon
a7931c3e4d New characters now utilise the MakeCharInfo.img data in the WZ files 2024-02-05 16:03:41 +00:00
Ponk
799cb97564 Merge pull request #217 from P0nk/fix/210-clean-slate-scroll #minor
Fix able to gain infinite slots with clean slate scroll
2024-02-05 08:39:25 +01:00
P0nk
851b57e8ef Fix able to gain infinite slots with clean slate scroll
And remove a GM config option.
Thanks Crabo for the suggested solution.
2024-02-05 08:34:36 +01:00
12 changed files with 259 additions and 130 deletions

View File

@@ -347,7 +347,6 @@ server:
USE_PERFECT_SCROLLING: false #Scrolls doesn't use slots upon failure.
USE_ENHANCED_CHSCROLL: false #Equips even more powerful with chaos upgrade.
USE_ENHANCED_CRAFTING: false #Apply chaos scroll on every equip crafted.
USE_ENHANCED_CLNSLATE: false #Clean slates can be applied to recover successfully used slots as well.
SCROLL_CHANCE_ROLLS: 1 #Number of rolls for success on a scroll, set 1 for default.
CHSCROLL_STAT_RATE: 1 #Number of rolls of stat upgrade on a successfully applied chaos scroll, set 1 for default.
CHSCROLL_STAT_RANGE: 6 #Stat upgrade range (-N, N) on chaos scrolls.

View File

@@ -47,19 +47,19 @@ public abstract class CharacterFactory {
return -1;
}
Character newchar = Character.getDefault(c);
newchar.setWorld(c.getWorld());
newchar.setSkinColor(SkinColor.getById(skin));
newchar.setGender(gender);
newchar.setName(name);
newchar.setHair(hair);
newchar.setFace(face);
Character newCharacter = Character.getDefault(c);
newCharacter.setWorld(c.getWorld());
newCharacter.setSkinColor(SkinColor.getById(skin));
newCharacter.setGender(gender);
newCharacter.setName(name);
newCharacter.setHair(hair);
newCharacter.setFace(face);
newchar.setLevel(recipe.getLevel());
newchar.setJob(recipe.getJob());
newchar.setMapId(recipe.getMap());
newCharacter.setLevel(recipe.getLevel());
newCharacter.setJob(recipe.getJob());
newCharacter.setMapId(recipe.getMap());
Inventory equipped = newchar.getInventory(InventoryType.EQUIPPED);
Inventory equipped = newCharacter.getInventory(InventoryType.EQUIPPED);
ItemInformationProvider ii = ItemInformationProvider.getInstance();
int top = recipe.getTop(), bottom = recipe.getBottom(), shoes = recipe.getShoes(), weapon = recipe.getWeapon();
@@ -88,12 +88,17 @@ public abstract class CharacterFactory {
equipped.addItemFromDB(eq_weapon.copy());
}
if (!newchar.insertNewChar(recipe)) {
if (!MakeCharInfoValidator.isNewCharacterValid(newCharacter)) {
log.warn("Owner from account {} tried to packet edit in character creation", c.getAccountName());
return -2;
}
c.sendPacket(PacketCreator.addNewCharEntry(newchar));
Server.getInstance().createCharacterEntry(newchar);
if (!newCharacter.insertNewChar(recipe)) {
return -2;
}
c.sendPacket(PacketCreator.addNewCharEntry(newCharacter));
Server.getInstance().createCharacterEntry(newCharacter);
Server.getInstance().broadcastGMMessage(c.getWorld(), PacketCreator.sendYellowTip("[New Char]: " + c.getAccountName() + " has created a new character with IGN " + name));
log.info("Account {} created chr with name {}", c.getAccountName(), name);

View File

@@ -0,0 +1,140 @@
package client.creator;
import client.Character;
import client.Job;
import client.inventory.InventoryType;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import provider.Data;
import provider.DataTool;
import java.util.HashSet;
import java.util.Set;
public class MakeCharInfo {
private static final Logger log = LoggerFactory.getLogger(MakeCharInfo.class);
private static final String FACE_ID = "0";
private static final String HAIR_ID = "1";
private static final String HAIR_COLOR_ID = "2";
private static final String SKIN_ID = "3";
private static final String TOP_ID = "4";
private static final String BOTTOM_ID = "5";
private static final String SHOE_ID = "6";
private static final String WEAPON_ID = "7";
private final Set<Integer> charFaces = new HashSet<>();
private final Set<Integer> charHairs = new HashSet<>();
private final Set<Integer> charHairColors = new HashSet<>();
private final Set<Integer> charSkins = new HashSet<>();
private final Set<Integer> charTops = new HashSet<>();
private final Set<Integer> charBottoms = new HashSet<>();
private final Set<Integer> charShoes = new HashSet<>();
private final Set<Integer> charWeapons = new HashSet<>();
public MakeCharInfo(Data charInfoData) {
for (Data data : charInfoData.getChildren()) {
switch (data.getName()) {
case FACE_ID -> {
for (Data faceData : data) {
charFaces.add(DataTool.getInt(faceData));
}
}
case HAIR_ID -> {
for (Data hairData : data) {
charHairs.add(DataTool.getInt(hairData));
}
}
case HAIR_COLOR_ID -> {
for (Data hairColorData : data) {
charHairColors.add(DataTool.getInt(hairColorData));
}
}
case SKIN_ID -> {
for (Data skinData : data) {
charSkins.add(DataTool.getInt(skinData));
}
}
case TOP_ID -> {
for (Data topData : data) {
charTops.add(DataTool.getInt(topData));
}
}
case BOTTOM_ID -> {
for (Data bottomData : data) {
charBottoms.add(DataTool.getInt(bottomData));
}
}
case SHOE_ID -> {
for (Data shoeData : data) {
charShoes.add(DataTool.getInt(shoeData));
}
}
case WEAPON_ID -> {
for (Data weaponData : data) {
charWeapons.add(DataTool.getInt(weaponData));
}
}
default -> log.error("Unhandled node inside MakeCharInfo.img.xml: '" + data.getName() + "'");
}
}
}
public boolean verifyFaceId(int id) {
return this.charFaces.contains(id);
}
public boolean verifyHairId(int id) {
if (id % 10 != 0) {
return this.charHairs.contains(id - (id % 10));
}
return this.charHairs.contains(id);
}
public boolean verifyHairColorId(int id) {
return this.charHairColors.contains(id % 10);
}
public boolean verifySkinId(int id) {
return this.charSkins.contains(id);
}
public boolean verifyTopId(int id) {
return this.charTops.contains(id);
}
public boolean verifyBottomId(int id) {
return this.charBottoms.contains(id);
}
public boolean verifyShoeId(int id) {
return this.charShoes.contains(id);
}
public boolean verifyWeaponId(int id) {
return this.charWeapons.contains(id);
}
public boolean verifyCharacter(Character character) {
if (!verifyFaceId(character.getFace())) return false;
if (!verifyHairId(character.getHair())) return false;
if (!verifyHairColorId(character.getHair())) return false;
if (!verifySkinId(character.getSkinColor().getId())) return false;
// Here we only verify the equipment if the character that's being created is of type 'Beginner'
// This is because when the Maple Life A or Maple Life B items are used, the client does not send any data
// regarding what equipment the character should be wearing (as it's all handled server-side)
Job characterJob = character.getJob();
if (characterJob == Job.BEGINNER || characterJob == Job.NOBLESSE || characterJob == Job.LEGEND) {
if (!verifyTopId(character.getInventory(InventoryType.EQUIPPED).getItem((short) -5).getItemId()))
return false;
if (!verifyBottomId(character.getInventory(InventoryType.EQUIPPED).getItem((short) -6).getItemId()))
return false;
if (!verifyShoeId(character.getInventory(InventoryType.EQUIPPED).getItem((short) -7).getItemId()))
return false;
if (!verifyWeaponId(character.getInventory(InventoryType.EQUIPPED).getItem((short) -11).getItemId()))
return false;
}
return true;
}
}

View File

@@ -0,0 +1,41 @@
package client.creator;
import client.Character;
import provider.Data;
import provider.DataProviderFactory;
import provider.wz.WZFiles;
public class MakeCharInfoValidator {
private static final MakeCharInfo charFemale;
private static final MakeCharInfo charMale;
private static final MakeCharInfo orientCharFemale;
private static final MakeCharInfo orientCharMale;
private static final MakeCharInfo premiumCharFemale;
private static final MakeCharInfo premiumCharMale;
static {
Data data = DataProviderFactory.getDataProvider(WZFiles.ETC).getData("MakeCharInfo.img");
charFemale = new MakeCharInfo(data.getChildByPath("Info/CharFemale"));
charMale = new MakeCharInfo(data.getChildByPath("Info/CharMale"));
orientCharFemale = new MakeCharInfo(data.getChildByPath("OrientCharFemale"));
orientCharMale = new MakeCharInfo(data.getChildByPath("OrientCharMale"));
premiumCharFemale = new MakeCharInfo(data.getChildByPath("PremiumCharFemale"));
premiumCharMale = new MakeCharInfo(data.getChildByPath("PremiumCharMale"));
}
private static MakeCharInfo getMakeCharInfo(Character character) {
return switch (character.getJob()) {
case BEGINNER, WARRIOR, MAGICIAN, BOWMAN, THIEF, PIRATE -> character.isMale() ? charMale : charFemale;
case NOBLESSE -> character.isMale() ? premiumCharMale : premiumCharFemale;
case LEGEND -> character.isMale() ? orientCharMale : orientCharFemale;
default -> null;
};
}
public static boolean isNewCharacterValid(Character character) {
MakeCharInfo makeCharInfo = getMakeCharInfo(character);
if (makeCharInfo == null) return false;
return makeCharInfo.verifyCharacter(character);
}
}

View File

@@ -43,7 +43,6 @@ public class BeginnerCreator extends CharacterFactory {
}
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.BEGINNER, 1, MapId.MUSHROOM_TOWN, top, bottom, shoes, weapon));
return status;
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.BEGINNER, 1, MapId.MUSHROOM_TOWN, top, bottom, shoes, weapon));
}
}

View File

@@ -43,7 +43,6 @@ public class LegendCreator extends CharacterFactory {
}
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.LEGEND, 1, MapId.ARAN_TUTORIAL_START, top, bottom, shoes, weapon));
return status;
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.LEGEND, 1, MapId.ARAN_TUTORIAL_START, top, bottom, shoes, weapon));
}
}

View File

@@ -43,7 +43,6 @@ public class NoblesseCreator extends CharacterFactory {
}
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.NOBLESSE, 1, MapId.STARTING_MAP_NOBLESSE, top, bottom, shoes, weapon));
return status;
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.NOBLESSE, 1, MapId.STARTING_MAP_NOBLESSE, top, bottom, shoes, weapon));
}
}

View File

@@ -195,7 +195,6 @@ public class ServerConfig {
public boolean USE_PERFECT_SCROLLING;
public boolean USE_ENHANCED_CHSCROLL;
public boolean USE_ENHANCED_CRAFTING;
public boolean USE_ENHANCED_CLNSLATE;
public int SCROLL_CHANCE_ROLLS;
public int CHSCROLL_STAT_RATE;
public int CHSCROLL_STAT_RANGE;

View File

@@ -95,46 +95,6 @@ public class ItemId {
public static final int BEGINNERS_GUIDE = 4161001;
public static final int LEGENDS_GUIDE = 4161048;
public static final int NOBLESSE_GUIDE = 4161047;
public static final int SWORD = 1302000; // Weapon
public static final int HAND_AXE = 1312004;
public static final int WOODEN_CLUB = 1322005;
public static final int BASIC_POLEARM = 1442079;
public static final int WHITE_UNDERSHIRT = 1040002; // Top
public static final int UNDERSHIRT = 1040006;
public static final int GREY_TSHIRT = 1040010;
public static final int WHITE_TUBETOP = 1041002;
public static final int YELLOW_TSHIRT = 1041006;
public static final int GREEN_TSHIRT = 1041010;
public static final int RED_STRIPED_TOP = 1041011;
public static final int SIMPLE_WARRIOR_TOP = 1042167;
public static final int BLUE_JEAN_SHORTS = 1060002; // Bottom
public static final int BROWN_COTTON_SHORTS = 1060006;
public static final int RED_MINISKIRT = 1061002;
public static final int INDIGO_MINISKIRT = 1061008;
public static final int SIMPLE_WARRIOR_PANTS = 1062115;
public static final int RED_RUBBER_BOOTS = 1072001;
public static final int LEATHER_SANDALS = 1072005;
public static final int YELLOW_RUBBER_BOOTS = 1072037;
public static final int BLUE_RUBBER_BOOTS = 1072038;
public static final int AVERAGE_MUSASHI_SHOES = 1072383;
public static final int BLACK_TOBEN = 30000; // Hair
public static final int ZETA = 30010;
public static final int BLACK_REBEL = 30020;
public static final int BLACK_BUZZ = 30030;
public static final int BLACK_SAMMY = 31000;
public static final int BLACK_EDGY = 31040;
public static final int BLACK_CONNIE = 31050;
public static final int MOTIVATED_LOOK_M = 20000; // Face
public static final int PERPLEXED_STARE = 20001;
public static final int LEISURE_LOOK_M = 20002;
public static final int MOTIVATED_LOOK_F = 21000;
public static final int FEARFUL_STARE_M = 21001;
public static final int LEISURE_LOOK_F = 21002;
public static final int FEARFUL_STARE_F = 21201;
public static final int PERPLEXED_STARE_HAZEL = 20401;
public static final int LEISURE_LOOK_HAZEL = 20402;
public static final int MOTIVATED_LOOK_AMETHYST = 21700;
public static final int MOTIVATED_LOOK_BLUE = 20100;
// Warrior
public static final int RED_HWARANG_SHIRT = 1040021;

View File

@@ -25,8 +25,12 @@ import client.Character;
import client.Client;
import client.Skill;
import client.SkillFactory;
import client.inventory.*;
import client.inventory.Equip;
import client.inventory.Equip.ScrollResult;
import client.inventory.Inventory;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.ModifyInventory;
import client.inventory.manipulator.InventoryManipulator;
import constants.id.ItemId;
import constants.inventory.ItemConstants;
@@ -37,7 +41,6 @@ import tools.PacketCreator;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
/**
* @author Matze
@@ -50,8 +53,8 @@ public final class ScrollHandler extends AbstractPacketHandler {
if (c.tryacquireClient()) {
try {
p.readInt(); // whatever...
short slot = p.readShort();
short dst = p.readShort();
short scrollSlot = p.readShort();
short equipSlot = p.readShort();
byte ws = (byte) p.readShort();
boolean whiteScroll = false; // white scroll being used?
boolean legendarySpirit = false; // legendary spirit skill
@@ -61,24 +64,21 @@ public final class ScrollHandler extends AbstractPacketHandler {
ItemInformationProvider ii = ItemInformationProvider.getInstance();
Character chr = c.getPlayer();
Equip toScroll = (Equip) chr.getInventory(InventoryType.EQUIPPED).getItem(dst);
Equip toScroll = (Equip) chr.getInventory(InventoryType.EQUIPPED).getItem(equipSlot);
Skill LegendarySpirit = SkillFactory.getSkill(1003);
if (chr.getSkillLevel(LegendarySpirit) > 0 && dst >= 0) {
if (chr.getSkillLevel(LegendarySpirit) > 0 && equipSlot >= 0) {
legendarySpirit = true;
toScroll = (Equip) chr.getInventory(InventoryType.EQUIP).getItem(dst);
toScroll = (Equip) chr.getInventory(InventoryType.EQUIP).getItem(equipSlot);
}
byte oldLevel = toScroll.getLevel();
byte oldSlots = toScroll.getUpgradeSlots();
Inventory useInventory = chr.getInventory(InventoryType.USE);
Item scroll = useInventory.getItem(slot);
Item scroll = useInventory.getItem(scrollSlot);
Item wscroll = null;
if (ItemConstants.isCleanSlate(scroll.getItemId())) {
Map<String, Integer> eqStats = ii.getEquipStats(toScroll.getItemId()); // clean slate issue found thanks to Masterrulax
if (eqStats == null || eqStats.get("tuc") == 0) {
announceCannotScroll(c, legendarySpirit);
return;
}
if (ItemConstants.isCleanSlate(scroll.getItemId()) && !ii.canUseCleanSlate(toScroll)) {
announceCannotScroll(c, legendarySpirit);
return;
} else if (!ItemConstants.isModifierScroll(scroll.getItemId()) && toScroll.getUpgradeSlots() < 1) {
announceCannotScroll(c, legendarySpirit); // thanks onechord for noticing zero upgrade slots freezing Legendary Scroll UI
return;
@@ -103,11 +103,6 @@ public final class ScrollHandler extends AbstractPacketHandler {
}
}
if (ItemConstants.isCleanSlate(scroll.getItemId()) && !ii.canUseCleanSlate(toScroll)) {
announceCannotScroll(c, legendarySpirit);
return;
}
Equip scrolled = (Equip) ii.scrollEquipWithId(toScroll, scroll.getItemId(), whiteScroll, 0, chr.isGM());
ScrollResult scrollSuccess = Equip.ScrollResult.FAIL; // fail
if (scrolled == null) {
@@ -141,7 +136,7 @@ public final class ScrollHandler extends AbstractPacketHandler {
if (scrollSuccess == Equip.ScrollResult.CURSE) {
if (!ItemId.isWeddingRing(toScroll.getItemId())) {
mods.add(new ModifyInventory(3, toScroll));
if (dst < 0) {
if (equipSlot < 0) {
Inventory inv = chr.getInventory(InventoryType.EQUIPPED);
inv.lockInventory();
@@ -174,7 +169,7 @@ public final class ScrollHandler extends AbstractPacketHandler {
}
c.sendPacket(PacketCreator.modifyInventory(true, mods));
chr.getMap().broadcastMessage(PacketCreator.getScrollEffect(chr.getId(), scrollSuccess, legendarySpirit, whiteScroll));
if (dst < 0 && (scrollSuccess == Equip.ScrollResult.SUCCESS || scrollSuccess == Equip.ScrollResult.CURSE)) {
if (equipSlot < 0 && (scrollSuccess == Equip.ScrollResult.SUCCESS || scrollSuccess == Equip.ScrollResult.CURSE)) {
chr.equipChanged();
}
} finally {

View File

@@ -25,43 +25,14 @@ import client.Client;
import client.creator.novice.BeginnerCreator;
import client.creator.novice.LegendCreator;
import client.creator.novice.NoblesseCreator;
import constants.id.ItemId;
import net.AbstractPacketHandler;
import net.packet.InPacket;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import tools.PacketCreator;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
public final class CreateCharHandler extends AbstractPacketHandler {
private static final Logger log = LoggerFactory.getLogger(CreateCharHandler.class);
private final static Set<Integer> IDs = new HashSet<>(Arrays.asList(
ItemId.SWORD, ItemId.HAND_AXE, ItemId.WOODEN_CLUB, ItemId.BASIC_POLEARM,// weapons
ItemId.WHITE_UNDERSHIRT, ItemId.UNDERSHIRT, ItemId.GREY_TSHIRT, ItemId.WHITE_TUBETOP, ItemId.YELLOW_TSHIRT,
ItemId.GREEN_TSHIRT, ItemId.RED_STRIPED_TOP, ItemId.SIMPLE_WARRIOR_TOP,// bottom
ItemId.BLUE_JEAN_SHORTS, ItemId.BROWN_COTTON_SHORTS, ItemId.RED_MINISKIRT, ItemId.INDIGO_MINISKIRT,
ItemId.SIMPLE_WARRIOR_PANTS, // top
ItemId.RED_RUBBER_BOOTS, ItemId.LEATHER_SANDALS, ItemId.YELLOW_RUBBER_BOOTS, ItemId.BLUE_RUBBER_BOOTS,
ItemId.AVERAGE_MUSASHI_SHOES,// shoes
ItemId.BLACK_TOBEN, ItemId.ZETA, ItemId.BLACK_REBEL, ItemId.BLACK_BUZZ, ItemId.BLACK_SAMMY,
ItemId.BLACK_EDGY, ItemId.BLACK_CONNIE,// hair
ItemId.MOTIVATED_LOOK_M, ItemId.PERPLEXED_STARE, ItemId.LEISURE_LOOK_M, ItemId.MOTIVATED_LOOK_F,
ItemId.FEARFUL_STARE_M, ItemId.LEISURE_LOOK_F, ItemId.FEARFUL_STARE_F, ItemId.PERPLEXED_STARE_HAZEL,
ItemId.LEISURE_LOOK_HAZEL, ItemId.MOTIVATED_LOOK_AMETHYST, ItemId.MOTIVATED_LOOK_BLUE //face
//#NeverTrustStevenCode
));
private static boolean isLegal(Integer toCompare) {
return IDs.contains(toCompare);
}
@Override
public final void handlePacket(InPacket p, Client c) {
public void handlePacket(InPacket p, Client c) {
String name = p.readString();
int job = p.readInt();
int face = p.readInt();
@@ -76,15 +47,6 @@ public final class CreateCharHandler extends AbstractPacketHandler {
int weapon = p.readInt();
int gender = p.readByte();
int[] items = new int[]{weapon, top, bottom, shoes, hair, face};
for (int item : items) {
if (!isLegal(item)) {
log.warn("Owner from account {} tried to packet edit in chr creation", c.getAccountName());
c.disconnect(true, false);
return;
}
}
int status;
switch (job) {
case 0: // Knights of Cygnus

View File

@@ -22,9 +22,16 @@
package server;
import client.Character;
import client.*;
import client.Client;
import client.Job;
import client.Skill;
import client.SkillFactory;
import client.autoban.AutobanFactory;
import client.inventory.*;
import client.inventory.Equip;
import client.inventory.Inventory;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.WeaponType;
import config.YamlConfig;
import constants.id.ItemId;
import constants.inventory.EquipSlot;
@@ -35,19 +42,36 @@ import constants.skills.NightWalker;
import net.server.Server;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import provider.*;
import provider.Data;
import provider.DataDirectoryEntry;
import provider.DataFileEntry;
import provider.DataProvider;
import provider.DataProviderFactory;
import provider.DataTool;
import provider.wz.WZFiles;
import server.MakerItemFactory.MakerItemCreateEntry;
import server.life.LifeFactory;
import server.life.MonsterInformationProvider;
import tools.*;
import tools.DatabaseConnection;
import tools.PacketCreator;
import tools.Pair;
import tools.Randomizer;
import tools.StringUtil;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
/**
* @author Matze
@@ -1025,9 +1049,16 @@ public class ItemInformationProvider {
Issue with clean slate found thanks to Masterrulax
Vicious added in the clean slate check thanks to Crypter (CrypterDEV)
*/
public boolean canUseCleanSlate(Equip nEquip) {
Map<String, Integer> eqstats = this.getEquipStats(nEquip.getItemId());
return YamlConfig.config.server.USE_ENHANCED_CLNSLATE || nEquip.getUpgradeSlots() < (byte) (eqstats.get("tuc") + nEquip.getVicious());
public boolean canUseCleanSlate(Equip equip) {
Map<String, Integer> eqStats = getEquipStats(equip.getItemId());
if (eqStats == null || eqStats.get("tuc") == 0 ) {
return false;
}
int totalUpgradeCount = eqStats.get("tuc");
int freeUpgradeCount = equip.getUpgradeSlots();
int viciousCount = equip.getVicious();
int appliedScrollCount = equip.getLevel();
return freeUpgradeCount + appliedScrollCount < totalUpgradeCount + viciousCount;
}
public Item scrollEquipWithId(Item equip, int scrollId, boolean usingWhiteScroll, int vegaItemId, boolean isGM) {