P0nk
cdd1c8cb61
Proper timing on removing exploded meso
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No longer using scheduling on server side but rather
a delay value inherent to the "remove item from map" packet.
2024-08-20 20:13:01 +02:00
P0nk
439753eb6d
Fix drop delay for Meso Explosion
2024-08-20 19:44:16 +02:00
P0nk
e30700de66
Fix drop delay from summon attack
2024-08-17 21:27:43 +02:00
P0nk
2d40a89c55
Overload damageMonster for when no delay is needed
2024-08-17 19:13:38 +02:00
P0nk
802cc2b5f5
Use delay from packets for drop timing
2024-08-17 19:13:36 +02:00
P0nk
2ffca90d29
Add attack delay to AttackInfo
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Meant to be used in item drop packet for timing handled by the client
rather than scheduling item drop packets on the server.
2024-08-14 07:45:06 +02:00
P0nk
cad10c4d5c
Remove rebirth system
2024-07-19 17:16:14 +02:00
P0nk
2324ae7f9e
Refactor BanishInfo - make it a record
2024-07-17 18:11:50 +02:00
P0nk
402163c33d
Remove "banishable town scroll" feature
2024-07-17 17:45:38 +02:00
HarkuLi
31e901ab6d
Ariant Coliseum: Fix score counting and trade conversation
2024-06-19 18:42:31 +08:00
P0nk
5aeed01e38
Fix not using the selected Cash shop surprise
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If you have multiple, it would always use the first one. Now it uses whichever you select (as expected).
2024-06-16 15:08:48 +02:00
P0nk
c7b2d218ef
Fix count not being updated after last Cash shop surprise
2024-06-16 12:59:30 +02:00
P0nk
01ae462b72
Refactor CashShop - add constants for cash types
2024-06-16 12:19:16 +02:00
P0nk
b67b29def5
Fix cash shop surprise count not properly updated on usage
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This reverts the hacky solution made in db82cbcfae
2024-06-15 08:31:24 +02:00
Ponk
16b0a36c86
Merge pull request #238 from channarit1994/master #patch
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Surprise Box Implementation
2024-06-14 21:33:08 +02:00
Channarit Sittiparat
db82cbcfae
Surprise Box Implementation
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- Added showCashInventory after a successful gachapon opening in the CashShopSurpriseHandler.
- Added getItemsSize() condition to check the inventory size before proceeding with the cash shop surprise opening
2024-06-13 20:02:40 +07:00
remsus
eed47a9064
Check if the amount of damage lines doesn't exceed the max (autoban)
2024-06-11 18:44:47 +02:00
P0nk
4e743128e9
Remove all wildcard imports
2024-05-22 08:33:44 +02:00
P0nk
04a92fe0c1
Remove buyback custom feature
2024-05-21 19:44:25 +02:00
P0nk
851b57e8ef
Fix able to gain infinite slots with clean slate scroll
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And remove a GM config option.
Thanks Crabo for the suggested solution.
2024-02-05 08:34:36 +01:00
Ponk
ceb2866aa1
Merge pull request #214 from leevccc/master #patch
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fix: item lock cant extend lock time
2024-02-04 14:22:00 +01:00
leevccc
08b089d9be
fix: seal lock cant extend lock time
2024-01-14 22:13:16 +08:00
leevccc
8b254a294e
fix: item lock cant extend lock time
2024-01-14 18:15:48 +08:00
yuzumika
5a4200cc8e
implement ByteBufInPacket.readUnsignedByte
2024-01-04 10:55:07 -08:00
yuzumika
cb0320a471
NPCMoreTalkHandler: don't underflow selection
2024-01-03 16:10:23 -08:00
王小宝
c3404d296a
Fix MTS sql syntax error and month error
2023-10-13 21:16:40 +08:00
Arnah
2d7525f2b4
Fix cashshop exiting not using proper ip
2023-08-16 16:19:16 -06:00
Matthew Hinds
a9d92b78a2
Meso drop restricted by GM level
2023-05-29 12:57:01 +12:00
Shahar6
cbc0b2707e
Fix dupe glitch with wedding
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PoC for the glitch:
https://www.youtube.com/watch?v=EoVGQtMkJOA&ab_channel=ThirtyOneFifty
2023-04-21 20:27:59 +03:00
P0nk
b30e03ffb3
Fix portal in Zenumist society not working for GM chr
2023-02-17 00:42:33 +01:00
P0nk
82157c7bd1
Flatten ChangeMapHandler
2023-02-16 23:46:13 +01:00
P0nk
771b69d151
Merge branch 'master' into feat/note-dao
2022-12-27 14:21:43 +01:00
P0nk
14d80dc2f3
Fix saving "Illegal program claim" report
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No chatlog is provided in the packet for this type
2022-12-27 14:08:20 +01:00
P0nk
cb38bcd270
Fix wrong timestamp format when saving report
2022-12-27 14:08:20 +01:00
P0nk
37a9a4121f
Show confirmation after note is sent
2022-12-27 12:31:47 +01:00
P0nk
65111ae209
Create packet class for PacketCreator::showNotes
2022-12-27 12:18:36 +01:00
P0nk
af14da987e
Replace FredrickProcessor dependence on NoteDao
2022-12-27 11:04:11 +01:00
P0nk
389b3ad2a4
Add NoteService to handle note operations
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NoteService should be the only class with access to NoteDao;
nowhere else should NoteDao be accessed directly.
Channel dependencies are static in PacketProcessor, for now.
Ideally they would be injected in the constructor,
but since the constructor is private and I don't want to open
up that can of worms, I'll leave it like this.
At the very least, now we have a way of injecting services into
the handlers. This will make further restructuring way easier.
2022-12-27 10:34:55 +01:00
P0nk
c82881e6f2
Get rid of Character#sendNote, refactor usages of it
2022-12-26 18:09:09 +01:00
P0nk
6be1fabc55
Send wedding invitation note directly via dao
2022-12-26 18:07:41 +01:00
P0nk
605f2e212e
Add NoteDao, used by NoteActionHandler to delete note when read
2022-12-26 18:07:41 +01:00
P0nk
1a28fc98ac
Commit to "tameness" name over "closeness" for pets, fix scripts
2022-09-15 17:12:21 +02:00
P0nk
d31f4806fc
Fix mob using attack with no diseaseSkill causing errors
2022-09-12 20:31:38 +02:00
P0nk
15c4188d48
Make MCSkill immutable with record
2022-09-03 14:44:14 +02:00
P0nk
7cdaabf6f8
Simplify Monster skills with Set instead of List
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Doable now with MobSkillId records
2022-09-03 13:31:47 +02:00
P0nk
930d365752
Add record MobSkillId for mob skill type + level combination
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Pair is nasty to work with when they are passed around all over
2022-09-03 11:01:51 +02:00
P0nk
7a784a7938
Disease and MCSkill hold MobSkillType instead of int
2022-09-03 05:20:54 +02:00
P0nk
fba49e7eec
MobSkillFactory takes MobSkillType instead of int as id argument
2022-09-03 04:52:55 +02:00
P0nk
3c9be7d70b
Lessen magic numbers around mob skills with new "type" enum
2022-09-02 07:39:26 +02:00
Charlie Unfricht
8d4842d2ea
Cash pet food sets forceEnjoy=true to always increase closeness
2022-08-17 16:39:41 -04:00