Sukishyou
301f65ce16
Add null check to duey packet edit check
2023-04-15 14:36:00 -05:00
Sukishyou
f1b95fe45e
Fix exploit with Duey Send Items
2023-04-14 19:43:51 -05:00
P0nk
10945927c1
Fix writeString not fully respecting charset
...
The string would be cut short for charsets
with characters more than 1 byte.
2023-03-02 18:11:41 +01:00
P0nk
b30e03ffb3
Fix portal in Zenumist society not working for GM chr
2023-02-17 00:42:33 +01:00
P0nk
82157c7bd1
Flatten ChangeMapHandler
2023-02-16 23:46:13 +01:00
P0nk
f89392b476
Refactor IdCommand
2023-02-04 19:46:09 +01:00
P0nk
771b69d151
Merge branch 'master' into feat/note-dao
2022-12-27 14:21:43 +01:00
P0nk
14d80dc2f3
Fix saving "Illegal program claim" report
...
No chatlog is provided in the packet for this type
2022-12-27 14:08:20 +01:00
P0nk
cb38bcd270
Fix wrong timestamp format when saving report
2022-12-27 14:08:20 +01:00
P0nk
37a9a4121f
Show confirmation after note is sent
2022-12-27 12:31:47 +01:00
P0nk
65111ae209
Create packet class for PacketCreator::showNotes
2022-12-27 12:18:36 +01:00
P0nk
cee82a08ba
Remove ItemInformationProvider field in Character
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This field prevented creation of Character mock in tests
2022-12-27 11:59:14 +01:00
P0nk
387437cada
Workaround for Guild dependence on NoteDao
2022-12-27 11:05:00 +01:00
P0nk
af14da987e
Replace FredrickProcessor dependence on NoteDao
2022-12-27 11:04:11 +01:00
P0nk
389b3ad2a4
Add NoteService to handle note operations
...
NoteService should be the only class with access to NoteDao;
nowhere else should NoteDao be accessed directly.
Channel dependencies are static in PacketProcessor, for now.
Ideally they would be injected in the constructor,
but since the constructor is private and I don't want to open
up that can of worms, I'll leave it like this.
At the very least, now we have a way of injecting services into
the handlers. This will make further restructuring way easier.
2022-12-27 10:34:55 +01:00
P0nk
5f1f5b7dcd
Fix saving note
2022-12-27 10:24:47 +01:00
P0nk
c82881e6f2
Get rid of Character#sendNote, refactor usages of it
2022-12-26 18:09:09 +01:00
P0nk
6be1fabc55
Send wedding invitation note directly via dao
2022-12-26 18:07:41 +01:00
P0nk
4d480660b5
Rework sending notes to chr, get rid of the first method
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Sending notes should not be the handled by Character
2022-12-26 18:07:41 +01:00
P0nk
1f4ce98998
Show notes using NoteDao
2022-12-26 18:07:41 +01:00
P0nk
605f2e212e
Add NoteDao, used by NoteActionHandler to delete note when read
2022-12-26 18:07:41 +01:00
P0nk
188eb74a70
Add Note model object
2022-12-26 18:07:41 +01:00
P0nk
2d7d113458
Initial jdbi setup
2022-12-26 18:07:41 +01:00
Matthew Hinds
32f6194a75
Adjusting name
...
Adjusting name and added it to the config
2022-10-13 21:27:57 +13:00
Matthew Hinds
dd260e7b2a
Toggle the NX coupon loot notice
...
Added a toggle to the showHint that announces the NX gain on a NX coupon loot
2022-10-13 21:23:49 +13:00
Ponk
42d03a29e7
Merge pull request #133 from v3921358/master
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Fix MiniGame Error
2022-09-29 19:37:20 +02:00
Ponk
675addf25c
Merge pull request #137 from Sukishyou/fix-southperry-map-id-in-goto-command
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Fix MapId for Southperry from old inaccessible map to correct one
2022-09-29 19:28:01 +02:00
Windyboy
fd54c764e7
Change the position of the logic handle
2022-09-22 19:58:31 +08:00
Ponk
a350d58065
Merge pull request #135 from cpurules/bugfix/lowb-reactor
...
Add handler for Land of Wild Boar's ritual stones
2022-09-22 07:19:49 +02:00
Sukishyou
e999840f8e
Fix MapId for Southperry from old inaccessible map to correct one
2022-09-21 20:30:51 -05:00
Charlie Unfricht
a03bdbf695
Replace MapleMap var with getMap()
2022-09-21 18:17:24 -04:00
Charlie Unfricht
04e658710e
Add killMonster() methods
2022-09-21 17:53:54 -04:00
Windyboy
769e21115b
Fix MiniGame Error
...
The owner of the room would get stuck if the visitor left the miniroom by closing the game
2022-09-17 00:23:07 +08:00
P0nk
1a28fc98ac
Commit to "tameness" name over "closeness" for pets, fix scripts
2022-09-15 17:12:21 +02:00
Windyboy
388ee5c805
Fix dead people could be revived with a party hp potion
2022-09-15 01:02:34 +08:00
P0nk
650b1ff89b
Fix mob summoning mobskill not working
2022-09-14 07:27:48 +02:00
P0nk
d31f4806fc
Fix mob using attack with no diseaseSkill causing errors
2022-09-12 20:31:38 +02:00
P0nk
df5159e34c
MobSkillFactory throws exception instead of returning null
2022-09-07 19:25:30 +02:00
P0nk
fd793d6b04
Fix not reading mpCon from MobSkill
2022-09-07 18:58:02 +02:00
P0nk
15c4188d48
Make MCSkill immutable with record
2022-09-03 14:44:14 +02:00
P0nk
9e0479fe9f
Clean up Monster usedSkills
2022-09-03 14:31:43 +02:00
P0nk
a6ec6adbb5
Combine type and skillLevel in MobSkill
2022-09-03 14:07:24 +02:00
P0nk
7cdaabf6f8
Simplify Monster skills with Set instead of List
...
Doable now with MobSkillId records
2022-09-03 13:31:47 +02:00
P0nk
c47ca4d6a4
Fix MobSkillType always being ATTACK_UP
2022-09-03 13:11:45 +02:00
P0nk
930d365752
Add record MobSkillId for mob skill type + level combination
...
Pair is nasty to work with when they are passed around all over
2022-09-03 11:01:51 +02:00
P0nk
7a784a7938
Disease and MCSkill hold MobSkillType instead of int
2022-09-03 05:20:54 +02:00
P0nk
fba49e7eec
MobSkillFactory takes MobSkillType instead of int as id argument
2022-09-03 04:52:55 +02:00
P0nk
66b04969fd
Delete ArrayMap which filled no function
2022-09-03 04:32:09 +02:00
P0nk
aeaad4194a
Refactor MobSkill#applyEffect, split into multiple smaller methods
2022-09-03 04:22:06 +02:00
P0nk
455d4b2195
Make MobSkill immutable using builder pattern
2022-09-02 08:45:55 +02:00