Commit Graph

996 Commits

Author SHA1 Message Date
P0nk
0c9643fd7e CharacterSaver integration test with Testcontainers 2024-09-15 11:41:03 +02:00
P0nk
ce5dee39ae Reorder migration scripts - move acc+chr creation earlier 2024-09-14 17:48:20 +02:00
P0nk
e57d2a9ee2 Create account, chr tables & save chr to Postgres 2024-09-14 17:44:48 +02:00
P0nk
f827e23ccc Clean up rewardpoints 2024-09-14 15:39:06 +02:00
P0nk
f8726640c3 Remove configurable language feature 2024-09-14 15:34:01 +02:00
P0nk
4778482cdd Remove quest point feature 2024-09-14 15:02:51 +02:00
P0nk
7297cd09b6 Separate PG from MySQL chr saving 2024-09-14 14:56:15 +02:00
P0nk
08eeeb54dc Rename ...Dao -> ...Repository 2024-09-14 12:06:09 +02:00
P0nk
abbec8120e Restructure chr saving - gather stats in record 2024-09-14 11:57:54 +02:00
P0nk
23a8a33e5f Move transaction handling to CharacterSaver 2024-09-13 23:59:29 +02:00
P0nk
758347f7bc Small refactor of disconnectInternal for readability 2024-09-13 23:23:35 +02:00
P0nk
1b6c0167de Fix buddy staying online in buddy list if dc in cash shop 2024-09-13 23:17:42 +02:00
P0nk
8bce0922d9 Fix broken global drops since merge from master 2024-09-13 23:02:12 +02:00
P0nk
f41268cdde Handle disconnect solely in TransitionService 2024-09-13 22:59:55 +02:00
P0nk
719b079cbc Refactor unnecessary wrapper boolean 2024-09-13 21:47:52 +02:00
P0nk
7bd5fa387d Merge branch 'refs/heads/master' into feat/postgresql-database 2024-09-13 21:29:50 +02:00
Ponk
5fabbaf7ab Merge pull request #261 from pimittens/vanillafixes #patch
chaos scroll fix
2024-09-13 21:25:51 +02:00
pimittens
215dc42294 Create RandomizerTest.java 2024-09-10 13:49:16 -07:00
P0nk
09a75e89c9 Merge branch 'refs/heads/master' into feat/postgresql-database
# Conflicts:
#	src/main/java/server/life/MonsterInformationProvider.java
#	src/main/java/server/maps/MapleMap.java
2024-09-03 17:45:27 +02:00
P0nk
559fe2d550 Merge branch 'refs/heads/master' into feat/postgresql-database
# Conflicts:
#	config.yaml
#	docker-compose.yml
#	pom.xml
#	src/main/java/client/Character.java
#	src/main/java/client/Client.java
#	src/main/java/client/MonsterBook.java
#	src/main/java/client/command/commands/gm0/BuyBackCommand.java
#	src/main/java/client/processor/stat/AssignAPProcessor.java
#	src/main/java/config/ServerConfig.java
#	src/main/java/net/server/channel/Channel.java
#	src/main/java/net/server/channel/handlers/AbstractDealDamageHandler.java
#	src/main/java/net/server/channel/handlers/BuddylistModifyHandler.java
#	src/main/java/net/server/channel/handlers/CloseRangeDamageHandler.java
#	src/main/java/net/server/channel/handlers/EnterMTSHandler.java
#	src/main/java/net/server/channel/handlers/NPCTalkHandler.java
#	src/main/java/net/server/channel/handlers/RangedAttackHandler.java
#	src/main/java/net/server/channel/handlers/SummonDamageHandler.java
#	src/main/java/net/server/channel/handlers/UseCashItemHandler.java
#	src/main/java/net/server/handlers/login/CreateCharHandler.java
#	src/main/java/net/server/world/World.java
#	src/main/java/scripting/npc/NPCConversationManager.java
#	src/main/java/server/ItemInformationProvider.java
#	src/main/java/server/life/Monster.java
#	src/main/java/server/life/MonsterInformationProvider.java
#	src/main/java/server/maps/MapleMap.java
#	src/main/java/tools/PacketCreator.java
#	src/test/java/service/NoteServiceTest.java
#	src/test/java/testutil/Any.java
2024-09-02 20:43:55 +02:00
P0nk
dbf1a1bb36 Fix global drops thread issue
This randomly caused global drops to stop working after a while.
Originally reported by Crabo of MapleHorizons.
2024-08-28 21:22:47 +02:00
Ponk
8039852aa3 Merge pull request #247 from NoirReverie/master #patch
Fix minimum HP and MP checks on AP reset
2024-08-28 18:30:15 +02:00
P0nk
5064ee936a Fix staggered exploding mesos
Thanks teto: "the staggering should only go up to 400ms [attack.attackDelay + (index++ % 5) * 100], and the total delay should be capped at 1000ms according to the BMS implementation"
2024-08-27 07:41:24 +02:00
P0nk
acac203e42 Scheduler free timing for reactor drops 2024-08-20 20:32:33 +02:00
P0nk
cdd1c8cb61 Proper timing on removing exploded meso
No longer using scheduling on server side but rather
a delay value inherent to the "remove item from map" packet.
2024-08-20 20:13:01 +02:00
P0nk
439753eb6d Fix drop delay for Meso Explosion 2024-08-20 19:44:16 +02:00
P0nk
e30700de66 Fix drop delay from summon attack 2024-08-17 21:27:43 +02:00
P0nk
994d1723b6 Remove unnecessary "spawn loot on animation" feature
No longer needed since item drop timing is now dictated by the client
since two commits back.
2024-08-17 19:14:04 +02:00
P0nk
2d40a89c55 Overload damageMonster for when no delay is needed 2024-08-17 19:13:38 +02:00
P0nk
802cc2b5f5 Use delay from packets for drop timing 2024-08-17 19:13:36 +02:00
P0nk
2ffca90d29 Add attack delay to AttackInfo
Meant to be used in item drop packet for timing handled by the client
rather than scheduling item drop packets on the server.
2024-08-14 07:45:06 +02:00
pimittens
ec90df9c58 chaos scroll fix
The intention of the rand method is to return a pseudorandom uniformly distributed int between lbound and ubound (both inclusive). The previous implementation did not work as intended when the lower bound was negative since java round up instead of down when casting a negative double to an int. Adding the lower bound after the cast rather than before fixes this.

Also changed the CHSCROLL_STAT_RANGE from 6 to 5 to be consistent with gms.
2024-08-06 20:42:23 -07:00
P0nk
cad10c4d5c Remove rebirth system 2024-07-19 17:16:14 +02:00
P0nk
2324ae7f9e Refactor BanishInfo - make it a record 2024-07-17 18:11:50 +02:00
P0nk
402163c33d Remove "banishable town scroll" feature 2024-07-17 17:45:38 +02:00
P0nk
3356e42e71 Remove "spikes avoid banish" feature 2024-07-16 20:17:21 +02:00
HarkuLi
31e901ab6d Ariant Coliseum: Fix score counting and trade conversation 2024-06-19 18:42:31 +08:00
Noir
94a08d86a0 Min HP / MP needs to check against post-AP-reset value 2024-06-18 21:42:52 -04:00
NoirReverie
bcc7bedbc9 Merge branch 'P0nk:master' into master 2024-06-17 18:53:21 -04:00
Noir
a878a4f3f9 Fix minimum HP and MP checks on AP reset 2024-06-17 18:48:13 -04:00
P0nk
5a4bdd343c Fix Energy charge crashing certain other players
Crabo in #bug-report (2024-06-10):
"(...) this will crash everyone in the map besides the bucc and 1 character, when a bucc (or TB) charges energy and a character with an ID that's a multiple of 102 is in the same map (and the energy reaches that number so if character ID is 204 it will reach that after 2 hits and DC the whole map besides the bucc and that char with id 204).
 Thanks to others for helping me fix it. Thought I'd report it!"
2024-06-16 19:09:21 +02:00
P0nk
1791365e0f Fix able to get package from Cash shop surprise
Packages aren't real items and crash the client.
2024-06-16 16:06:29 +02:00
P0nk
5aeed01e38 Fix not using the selected Cash shop surprise
If you have multiple, it would always use the first one. Now it uses whichever you select (as expected).
2024-06-16 15:08:48 +02:00
P0nk
6ab1af99da Add tests for CashShopSurpriseHandler 2024-06-16 13:56:54 +02:00
P0nk
c7b2d218ef Fix count not being updated after last Cash shop surprise 2024-06-16 12:59:30 +02:00
P0nk
01ae462b72 Refactor CashShop - add constants for cash types 2024-06-16 12:19:16 +02:00
P0nk
b67b29def5 Fix cash shop surprise count not properly updated on usage
This reverts the hacky solution made in db82cbcfae
2024-06-15 08:31:24 +02:00
Ponk
d22d9b603b Merge pull request #228 from HarkuLi/feat/fix-npc-gain-meso #patch
NPC: Fix type casting error for `gainMeso()` method
2024-06-14 21:44:10 +02:00
Ponk
16b0a36c86 Merge pull request #238 from channarit1994/master #patch
Surprise Box Implementation
2024-06-14 21:33:08 +02:00
Channarit Sittiparat
db82cbcfae Surprise Box Implementation
- Added showCashInventory after a successful gachapon opening in the CashShopSurpriseHandler.
- Added getItemsSize() condition to check the inventory size before proceeding with the cash shop surprise opening
2024-06-13 20:02:40 +07:00