Small refactor of disconnectInternal for readability
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@@ -108,14 +108,8 @@ public class TransitionService {
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}
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private void disconnectInternal(Client c, boolean shutdown) {
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var chr = c.getPlayer();
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final var chr = c.getPlayer();
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if (chr != null && chr.isLoggedin() && chr.getClient() != null) {
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final int messengerid = chr.getMessenger() == null ? 0 : chr.getMessenger().getId();
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final BuddyList bl = chr.getBuddylist();
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final MessengerCharacter messengerChr = new MessengerCharacter(chr, 0);
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final GuildCharacter guildChr = chr.getMGC();
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final Guild guild = chr.getGuild();
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chr.cancelMagicDoor();
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final World wserv = c.getWorldServer(); // obviously wserv is NOT null if this chr was online on it
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@@ -125,18 +119,22 @@ public class TransitionService {
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final int channel = c.getChannel();
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if (!(channel == LoginServer.CHANNEL_ID || shutdown)) {
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if (!c.isInTransition()) { // meaning not changing channels
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final int messengerid = chr.getMessenger() == null ? 0 : chr.getMessenger().getId();
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if (messengerid > 0) {
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wserv.leaveMessenger(messengerid, messengerChr);
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wserv.leaveMessenger(messengerid, new MessengerCharacter(chr, 0));
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}
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chr.forfeitExpirableQuests(); //This is for those quests that you have to stay logged in for a certain amount of time
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Guild guild = chr.getGuild();
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if (guild != null) {
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final Server server = Server.getInstance();
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server.setGuildMemberOnline(chr, false, chr.getClient().getChannel());
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chr.sendPacket(GuildPackets.showGuildInfo(chr));
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}
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if (bl != null) {
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BuddyList buddyList = chr.getBuddylist();
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if (buddyList != null) {
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wserv.loggedOff(chr.getName(), chr.getId(), channel, chr.getBuddylist().getBuddyIds());
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}
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}
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@@ -145,6 +143,7 @@ public class TransitionService {
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log.error("Account stuck", e);
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} finally {
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if (!c.isInTransition()) {
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final GuildCharacter guildChr = chr.getMGC();
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if (guildChr != null) {
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guildChr.setCharacter(null);
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}
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