Merge pull request #33 from wejrox/Custom-rebirth-npc
Custom rebirth npc ID
This commit is contained in:
@@ -319,6 +319,7 @@ server:
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NAME_CHANGE_COOLDOWN: 2592000000 # (30*24*60*60*1000) Cooldown for name changes, default (GMS) is 30 days.
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WORLD_TRANSFER_COOLDOWN: 2592000000 # (30*24*60*60*1000) Cooldown for world tranfers, default is same as name change (30 days).
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INSTANT_NAME_CHANGE: false #Whether or not to wait for server restart to apply name changes. Does on reconnect otherwise (requires queries on every login).
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REBIRTH_NPC_ID: 9010021 #ID of the NPC that should be replaced with the rebirth mechanic, if enabled.
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#Dangling Items/Locks Configuration
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ITEM_EXPIRE_TIME: 180000 # (3 * 60 * 1000) Time before items start disappearing. Recommended to be set up to 3 minutes.
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@@ -460,3 +461,7 @@ server:
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#Event End Timestamp
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EVENT_END_TIMESTAMP: 1428897600000
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#Any NPC ids that should search for a js override script (useful if they already have wz entries since otherwise they're ignored).
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NPCS_SCRIPTABLE:
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#9200000: Talk to Cody # Cody
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9001105: Rescue Gaga! # Grandpa moon bunny
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@@ -21,48 +21,9 @@
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*/
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/* 9010021 - Wolf Spirit Ryko
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@author Ronan
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*/
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var status;
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@author wejrox
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*/
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function start() {
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status = -1;
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const YamlConfig = Java.type('config.YamlConfig');
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if (!YamlConfig.config.server.USE_REBIRTH_SYSTEM) {
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cm.sendOk("... I came from distant planes to assist the fight against the #rBlack Magician#k. Right now I search my master, have you seen him?");
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cm.dispose();
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return;
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}
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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cm.dispose();
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return;
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}
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if (status == 0) {
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cm.sendNext("Come to me when you want to be reborn again. You currently have a total of #r" + cm.getChar().getReborns() + " #krebirths.");
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} else if (status == 1) {
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cm.sendSimple("What do you want me to do today: \r\n \r\n #L0##bI want to be rebirthed#l \r\n #L1##bMaybe next time#k#l");
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} else if (status == 2) {
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if (selection == 0) {
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if (cm.getChar().getLevel() == 200) {
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cm.sendYesNo("Are you sure you want to be rebirthed?");
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} else {
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cm.sendOk("You are not level 200, please come back when you hit level 200.");
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cm.dispose();
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}
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} else if (selection == 1) {
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cm.sendOk("Ok Bye")
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cm.dispose();
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}
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} else if (status == 3 && type == 1) {
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cm.getChar().executeReborn();
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cm.sendOk("You have now been reborn. That's a total of #r" + cm.getChar().getReborns() + "#k rebirths");
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cm.dispose();
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}
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cm.sendOk("... I came from distant planes to assist the fight against the #rBlack Magician#k. Right now I search my master, have you seen him?");
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cm.dispose();
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}
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67
scripts/npc/rebirth.js
Normal file
67
scripts/npc/rebirth.js
Normal file
@@ -0,0 +1,67 @@
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Rebirth NPC
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@author Ronan
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@author wejrox
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*/
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var status;
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function start() {
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status = -1;
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const YamlConfig = Java.type('config.YamlConfig');
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if (!YamlConfig.config.server.USE_REBIRTH_SYSTEM) {
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cm.sendOk("Rebirths aren't enabled on this server, how did you get here?");
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cm.dispose();
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return;
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}
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode === 1) {
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status++;
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} else {
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cm.dispose();
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return;
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}
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if (status === 0) {
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cm.sendNext("Come to me when you want to be reborn again. You currently have a total of #r" + cm.getChar().getReborns() + " #krebirths.");
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} else if (status === 1) {
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cm.sendSimple("What do you want me to do today: \r\n \r\n #L0##bI want to be reborn!#l \r\n #L1##bNothing for now...#k#l");
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} else if (status === 2) {
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if (selection === 0) {
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if (cm.getChar().getLevel() === 200) {
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cm.sendYesNo("Are you sure you want to be reborn?");
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} else {
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cm.sendOk("You are not level 200, please come back when you hit level 200.");
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cm.dispose();
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}
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} else if (selection === 1) {
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cm.sendOk("See you soon!")
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cm.dispose();
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}
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} else if (status === 3 && type === 1) {
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cm.getChar().executeReborn();
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cm.sendOk("You have now been reborn. That's a total of #r" + cm.getChar().getReborns() + "#k rebirths");
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cm.dispose();
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}
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}
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@@ -1,5 +1,7 @@
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package config;
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import java.util.*;
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public class ServerConfig {
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//Thread Tracker Configuration
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public boolean USE_THREAD_TRACKER;
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@@ -163,6 +165,7 @@ public class ServerConfig {
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public long NAME_CHANGE_COOLDOWN;
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public long WORLD_TRANSFER_COOLDOWN=NAME_CHANGE_COOLDOWN;//Cooldown for world tranfers, default is same as name change (30 days).
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public boolean INSTANT_NAME_CHANGE;
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public int REBIRTH_NPC_ID;
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//Dangling Items/Locks Configuration
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public int ITEM_EXPIRE_TIME ;
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@@ -304,4 +307,6 @@ public class ServerConfig {
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//Event End Timestamp
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public long EVENT_END_TIMESTAMP;
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//Custom NPC overrides. List of NPC IDs.
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public Map<String, String> NPCS_SCRIPTABLE = new HashMap<>();
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}
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@@ -1,24 +0,0 @@
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package constants.game;
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/**
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* @brief ScriptableNPCConstants
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* @author GabrielSin <gabrielsin@playellin.net>
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* @date 16/09/2018
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*
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* Adaptations to use Pair and Set, in order to suit a one-packet marshall.
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* Adapted by Ronan
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*/
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import java.util.HashSet;
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import java.util.Set;
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import tools.Pair;
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public class ScriptableNPCConstants {
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public static final Set<Pair<Integer, String>> SCRIPTABLE_NPCS = new HashSet<Pair<Integer, String>>(){{
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//add(new Pair<>(9200000, "Cody"));
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add(new Pair<>(9001105, "Grandpa Moon Bunny"));
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}};
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}
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@@ -65,6 +65,8 @@ public final class NPCTalkHandler extends AbstractMaplePacketHandler {
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NPCScriptManager.getInstance().start(c, npc.getId(), "gachapon", null);
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} else if (npc.getName().endsWith("Maple TV")) {
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NPCScriptManager.getInstance().start(c, npc.getId(), "mapleTV", null);
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} else if (YamlConfig.config.server.USE_REBIRTH_SYSTEM && npc.getId() == YamlConfig.config.server.REBIRTH_NPC_ID) {
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NPCScriptManager.getInstance().start(c, npc.getId(), "rebirth", null);
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} else {
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boolean hasNpcScript = NPCScriptManager.getInstance().start(c, npc.getId(), oid, null);
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if (!hasNpcScript) {
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@@ -26,7 +26,6 @@ import client.inventory.*;
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import client.keybind.MapleKeyBinding;
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import config.YamlConfig;
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import constants.game.GameConstants;
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import constants.game.ScriptableNPCConstants;
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import net.AbstractMaplePacketHandler;
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import net.server.PlayerBuffValueHolder;
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import net.server.Server;
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@@ -55,6 +54,7 @@ import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.stream.Collectors;
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public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
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@@ -407,9 +407,23 @@ public final class PlayerLoggedinHandler extends AbstractMaplePacketHandler {
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eim.registerPlayer(player);
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}
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}
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// Tell the client to use the custom scripts available for the NPCs provided, instead of the WZ entries.
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if (YamlConfig.config.server.USE_NPCS_SCRIPTABLE) {
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c.announce(MaplePacketCreator.setNPCScriptable(ScriptableNPCConstants.SCRIPTABLE_NPCS));
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// Create a copy to prevent always adding entries to the server's list.
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Map<Integer, String> npcsIds = YamlConfig.config.server.NPCS_SCRIPTABLE
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.entrySet().stream().collect(Collectors.toMap(
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entry -> Integer.parseInt(entry.getKey()),
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Entry::getValue
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));
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// Any npc be specified as the rebirth npc. Allow the npc to use custom scripts explicitly.
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if (YamlConfig.config.server.USE_REBIRTH_SYSTEM) {
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npcsIds.put(YamlConfig.config.server.REBIRTH_NPC_ID, "Rebirth");
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}
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c.announce(MaplePacketCreator.setNPCScriptable(npcsIds));
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}
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if(newcomer) player.setLoginTime(System.currentTimeMillis());
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@@ -8327,17 +8327,25 @@ public class MaplePacketCreator {
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mplew.writeInt(transition);
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return mplew.getPacket();
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}
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public static byte[] setNPCScriptable(Set<Pair<Integer, String>> scriptNpcDescriptions) { // thanks to GabrielSin
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/**
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* Makes the NPCs provided set as scriptable, informing the client to search for js scripts for these NPCs even
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* if they already have entries within the wz files.
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*
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* @param scriptableNpcIds Ids of npcs to enable scripts for.
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* @return a packet which makes the npc's provided scriptable.
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*/
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public static byte[] setNPCScriptable(Map<Integer, String> scriptableNpcIds) { // thanks to GabrielSin
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MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
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mplew.writeShort(SendOpcode.SET_NPC_SCRIPTABLE.getValue());
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mplew.write(scriptNpcDescriptions.size());
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for (Pair<Integer, String> p : scriptNpcDescriptions) {
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mplew.writeInt(p.getLeft());
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mplew.writeMapleAsciiString(p.getRight());
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mplew.write(scriptableNpcIds.size());
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scriptableNpcIds.forEach((id, name) -> {
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mplew.writeInt(id);
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// The client needs a name for the npc conversation, which is displayed under etc when the npc has a quest available.
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mplew.writeMapleAsciiString(name);
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mplew.writeInt(0); // start time
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mplew.writeInt(Integer.MAX_VALUE); // end time
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}
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});
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return mplew.getPacket();
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}
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@@ -8383,17 +8391,17 @@ public class MaplePacketCreator {
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final MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
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mplew.writeShort(SendOpcode.TOURNAMENT_SET_PRIZE.getValue());
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//0 = "You have failed the set the prize. Please check the item number again."
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//1 = "You have successfully set the prize."
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mplew.write(bSetPrize);
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mplew.write(bHasPrize);
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if(bHasPrize != 0)
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{
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mplew.writeInt(nItemID1);
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mplew.writeInt(nItemID2);
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}
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//0 = "You have failed the set the prize. Please check the item number again."
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//1 = "You have successfully set the prize."
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mplew.write(bSetPrize);
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mplew.write(bHasPrize);
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if(bHasPrize != 0)
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{
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mplew.writeInt(nItemID1);
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mplew.writeInt(nItemID2);
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}
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return mplew.getPacket();
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}
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@@ -8402,11 +8410,11 @@ public class MaplePacketCreator {
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final MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
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mplew.writeShort(SendOpcode.TOURNAMENT_UEW.getValue());
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//Is this a bitflag o.o ?
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//2 = "You have reached the finals by default."
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//4 = "You have reached the semifinals by default."
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//8 or 16 = "You have reached the round of %n by default." | Encodes nState as %n ?!
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mplew.write(nState);
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//Is this a bitflag o.o ?
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//2 = "You have reached the finals by default."
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//4 = "You have reached the semifinals by default."
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//8 or 16 = "You have reached the round of %n by default." | Encodes nState as %n ?!
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mplew.write(nState);
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return mplew.getPacket();
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}
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