Added a server flag to allow solo expeditions. Added a server flag that allows short-lengthened cooldown on Hero's Will skill. Added recipes for Advanced Mob Crystal 2 and 3 (level 120 and 130) within Etc Maker. Fixed Heaven's Hammer and Combo Tempest not displaying damage dealt value. Fixed some minor PE exploits with players being allowed to create minirooms while dead or inside an event. Adjusted item dropped from mobs to now allow visible quest items appear before not-visible ones, thus showing no "empty spaces" when the mob has multiple quest drops. Fixed Horntail not attributing quest progress for "The Last Hour of Horntail" quest. Attribution only happens inside the expedition. Removed unnecessary skill books from the drop data, since quests for them were recently implemented.
69 lines
2.5 KiB
JavaScript
69 lines
2.5 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*The encrypted slate
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*@author Jvlaple <eat268@hotmail.com>
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*/
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var status = 0;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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if(cm.haveItem(4001086)) {
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cm.sendYesNo("Do you want to access #b#m240050400##k right now?");
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} else if(Packages.constants.ServerConstants.USE_ENABLE_SOLO_EXPEDITIONS) {
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if(canBypassHTPQ()) {
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cm.sendYesNo("Do you want to access #b#m240050400##k right now?");
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} else {
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cm.sendOk("Those who don't have the #r#t4001086##k must prove their valor before challenging #bHorntail#k. Come here holding the #r3 certificates#k that proves you're worthy to || the task."); // NPC picture is so long it goes through some section of text, || to fill up that space
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cm.dispose();
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}
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} else {
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cm.sendOk("Those who don't have the #r#t4001086##k must prove their valor before challenging #bHorntail#k.");
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cm.dispose();
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}
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}
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else {
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cm.warp(240050400);
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cm.dispose();
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}
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}
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}
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function canBypassHTPQ() {
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return cm.haveItem(4001083) && cm.haveItem(4001084) && cm.haveItem(4001085);
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} |