Files
sweetgum-server/src/main/java/client/FamilyEntitlement.java
2021-09-09 21:17:31 +02:00

42 lines
2.8 KiB
Java

package client;
public enum FamilyEntitlement {
FAMILY_REUINION(1, 300, "Family Reunion", "[Target] Me\\n[Effect] Teleport directly to the Family member of your choice."),
SUMMON_FAMILY(1, 500, "Summon Family", "[Target] 1 Family member\\n[Effect] Summon a Family member of choice to the map you're in."),
SELF_DROP_1_5(1, 700, "My Drop Rate 1.5x (15 min)", "[Target] Me\\n[Time] 15 min.\\n[Effect] Monster drop rate will be increased #c1.5x#.\\n* If the Drop Rate event is in progress, this will be nullified."),
SELF_EXP_1_5(1, 800, "My EXP 1.5x (15 min)", "[Target] Me\\n[Time] 15 min.\\n[Effect] EXP earned from hunting will be increased #c1.5x#.\\n* If the EXP event is in progress, this will be nullified."),
FAMILY_BONDING(1, 1000, "Family Bonding (30 min)", "[Target] At least 6 Family members online that are below me in the Pedigree\\n[Time] 30 min.\\n[Effect] Monster drop rate and EXP earned will be increased #c2x#. \\n* If the EXP event is in progress, this will be nullified."),
SELF_DROP_2(1, 1200, "My Drop Rate 2x (15 min)", "[Target] Me\\n[Time] 15 min.\\n[Effect] Monster drop rate will be increased #c2x#.\\n* If the Drop Rate event is in progress, this will be nullified."),
SELF_EXP_2(1, 1500, "My EXP 2x (15 min)", "[Target] Me\\n[Time] 15 min.\\n[Effect] EXP earned from hunting will be increased #c2x#.\\n* If the EXP event is in progress, this will be nullified."),
SELF_DROP_2_30MIN(1, 2000, "My Drop Rate 2x (30 min)", "[Target] Me\\n[Time] 30 min.\\n[Effect] Monster drop rate will be increased #c2x#.\\n* If the Drop Rate event is in progress, this will be nullified."),
SELF_EXP_2_30MIN(1, 2500, "My EXP 2x (30 min)", "[Target] Me\\n[Time] 30 min.\\n[Effect] EXP earned from hunting will be increased #c2x#. \\n* If the EXP event is in progress, this will be nullified."),
PARTY_DROP_2_30MIN(1, 4000, "My Party Drop Rate 2x (30 min)", "[Target] My party\\n[Time] 30 min.\\n[Effect] Monster drop rate will be increased #c2x#.\\n* If the Drop Rate event is in progress, this will be nullified."),
PARTY_EXP_2_30MIN(1, 5000, "My Party EXP 2x (30 min)", "[Target] My party\\n[Time] 30 min.\\n[Effect] EXP earned from hunting will be increased #c2x#.\\n* If the EXP event is in progress, this will be nullified.");
private final int usageLimit, repCost;
private final String name, description;
FamilyEntitlement(int usageLimit, int repCost, String name, String description) {
this.usageLimit = usageLimit;
this.repCost = repCost;
this.name = name;
this.description = description;
}
public int getUsageLimit() {
return usageLimit;
}
public int getRepCost() {
return repCost;
}
public String getName() {
return name;
}
public String getDescription() {
return description;
}
}