Solved a possible exploit on starting/completing non-scripted quests. Added missing drop data for Aran's puppeteer questline. Moved GM tier level of some commands. Applied proper synchronization for BuddyList modules. Issued commands now requires "@" heading for normal players and donators (GM level < 2) and "!" for Jr. GM and above (GM level >= 2). Added custom feature: a message will be sent to acquaintances of a player (friends, family, guild, spouse) when they change/upgrade jobs. Removed cash drop entries from the DB. New tool: MapleCashDropFetcher. Reports on a text file all cash-type drop data on DB.
48 lines
1.3 KiB
JavaScript
48 lines
1.3 KiB
JavaScript
var status;
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function start(){
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection){
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if(mode == -1 || (mode == 0 && status == 0)){
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cm.dispose();
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return;
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}
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else if(mode == 0)
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status--;
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else
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status++;
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if(status == 0){
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if(cm.isQuestStarted(21728)) {
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cm.sendOk("You search for any hints of the Puppeteer, but it seems a powerful force blocks the path... Better return to #b#p1061019##k.");
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cm.setQuestProgress(21728, 0, 1);
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cm.dispose();
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return;
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}
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cm.sendGetText("A suspicious voice pierces through the silence. #bPassword#k!");
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}
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else if(status == 1){
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if(cm.getText() == "Francis is a genius Puppeteer!"){
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if(cm.isQuestStarted(20730) && cm.getQuestProgress(20730, 9300285) == 0)
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cm.warp(910510001, 1);
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else if(cm.isQuestStarted(21731) && cm.getQuestProgress(21731, 9300346) == 0)
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cm.warp(910510001, 1);
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else
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cm.playerMessage(5, "Although you said the right answer, some mysterious forces is blocking the way in.");
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cm.dispose();
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}
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else{
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cm.sendOk("#rWrong!");
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}
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}
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else if(status == 2){
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cm.dispose();
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}
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} |