Files
sweetgum-server/wz/Character.wz/Weapon/01482031.img.xml
ronancpl 0f2fee4c17 wz files
Server data for MapleSolaxia v2.
2015-11-03 10:57:48 -02:00

1056 lines
36 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01482031.img">
<imgdir name="info">
<canvas name="icon" width="27" height="31">
<vector name="origin" x="-4" y="31" />
</canvas>
<canvas name="iconRaw" width="27" height="28">
<vector name="origin" x="-4" y="31" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="8" />
<string name="afterImage" value="knuckle" />
<string name="sfx" value="knuckle" />
<int name="reqJob" value="16" />
<int name="reqLevel" value="80" />
<int name="reqSTR" value="210" />
<int name="reqDEX" value="80" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="63" />
<int name="tuc" value="8" />
<int name="price" value="350000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="10">
<vector name="origin" x="13" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="10" height="17">
<vector name="origin" x="-9" y="10" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="8">
<vector name="origin" x="8" y="1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="13">
<vector name="origin" x="-1" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="8" height="10">
<vector name="origin" x="13" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="10" height="17">
<vector name="origin" x="-9" y="10" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverBody" width="9" height="9">
<vector name="origin" x="15" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="10" height="17">
<vector name="origin" x="-11" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weaponOverBody" width="5" height="8">
<vector name="origin" x="8" y="-2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="11" height="17">
<vector name="origin" x="-8" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="9">
<vector name="origin" x="10" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="11" height="17">
<vector name="origin" x="-8" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="7" height="9">
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<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="11" height="17">
<vector name="origin" x="-8" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weaponOverGlove" width="26" height="13">
<vector name="origin" x="12" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="26" height="13">
<vector name="origin" x="12" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverGlove" width="26" height="13">
<vector name="origin" x="12" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="5" height="5">
<vector name="origin" x="15" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="8" height="8">
<vector name="origin" x="-8" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponArmOverHair" width="10" height="17">
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<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponArmOverHair" width="20" height="13">
<vector name="origin" x="-4" y="25" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponOverBody" width="5" height="7">
<vector name="origin" x="9" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="7" height="9">
<vector name="origin" x="12" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weapon" width="12" height="13">
<vector name="origin" x="21" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="12">
<vector name="origin" x="24" y="14" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="15">
<vector name="origin" x="-11" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverBody" width="8" height="6">
<vector name="origin" x="19" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="6">
<vector name="origin" x="24" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="15" height="10">
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<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="17" height="12">
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<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="9" height="6">
<vector name="origin" x="15" y="1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverGlove" width="13" height="13">
<vector name="origin" x="-10" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="8" height="5">
<vector name="origin" x="17" y="-6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
<canvas name="weaponOverBody" width="17" height="9">
<vector name="origin" x="-6" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weaponOverArm" width="11" height="9">
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<imgdir name="map">
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</imgdir>
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</canvas>
<canvas name="weaponArmOverHair" width="12" height="14">
<vector name="origin" x="-12" y="29" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="10" height="10">
<vector name="origin" x="23" y="16" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponArmOverHair" width="13" height="15">
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<imgdir name="map">
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</imgdir>
<imgdir name="2">
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</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
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</canvas>
</imgdir>
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<imgdir name="swingT3">
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</canvas>
</imgdir>
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</canvas>
</imgdir>
</imgdir>
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</canvas>
</imgdir>
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