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9 Commits
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b8ebace039 | ||
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9223957931 | ||
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5cddb7f2b6 | ||
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08e7a3af16 | ||
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1416cd432d | ||
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0b73d6112a | ||
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b742ac0591 | ||
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216fa9341b |
@@ -6482,7 +6482,6 @@ public class Character extends AbstractCharacterObject {
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ThreadManager.getInstance().newTask(r);
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}
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levelUpMessages();
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guildUpdate();
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FamilyEntry familyEntry = getFamilyEntry();
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@@ -6521,94 +6520,6 @@ public class Character extends AbstractCharacterObject {
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return false;
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}
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}
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private void levelUpMessages() {
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if (level % 5 != 0) { //Performance FTW?
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return;
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}
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if (level == 5) {
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yellowMessage("Aww, you're level 5, how cute!");
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} else if (level == 10) {
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yellowMessage("Henesys Party Quest is now open to you! Head over to Henesys, find some friends, and try it out!");
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} else if (level == 15) {
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yellowMessage("Half-way to your 2nd job advancement, nice work!");
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} else if (level == 20) {
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yellowMessage("You can almost Kerning Party Quest!");
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} else if (level == 25) {
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yellowMessage("You seem to be improving, but you are still not ready to move on to the next step.");
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} else if (level == 30) {
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yellowMessage("You have finally reached level 30! Try job advancing, after that try the Mushroom Castle!");
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} else if (level == 35) {
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yellowMessage("Hey did you hear about this mall that opened in Kerning? Try visiting the Kerning Mall.");
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} else if (level == 40) {
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yellowMessage("Do @rates to see what all your rates are!");
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} else if (level == 45) {
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yellowMessage("I heard that a rock and roll artist died during the grand opening of the Kerning Mall. People are naming him the Spirit of Rock.");
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} else if (level == 50) {
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yellowMessage("You seem to be growing very fast, would you like to test your new found strength with the mighty Zakum?");
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} else if (level == 55) {
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yellowMessage("You can now try out the Ludibrium Maze Party Quest!");
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} else if (level == 60) {
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yellowMessage("Feels good to be near the end of 2nd job, doesn't it?");
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} else if (level == 65) {
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yellowMessage("You're only 5 more levels away from 3rd job, not bad!");
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} else if (level == 70) {
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yellowMessage("I see many people wearing a teddy bear helmet. I should ask someone where they got it from.");
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} else if (level == 75) {
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yellowMessage("You have reached level 3 quarters!");
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} else if (level == 80) {
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yellowMessage("You think you are powerful enough? Try facing horntail!");
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} else if (level == 85) {
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yellowMessage("Did you know? The majority of people who hit level 85 in Cosmic don't live to be 85 years old?");
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} else if (level == 90) {
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yellowMessage("Hey do you like the amusement park? I heard Spooky World is the best theme park around. I heard they sell cute teddy-bears.");
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} else if (level == 95) {
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yellowMessage("100% of people who hit level 95 in Cosmic don't live to be 95 years old.");
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} else if (level == 100) {
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yellowMessage("Mid-journey so far... You just reached level 100! Now THAT's such a feat, however to manage the 200 you will need even more passion and determination than ever! Good hunting!");
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} else if (level == 105) {
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yellowMessage("Have you ever been to leafre? I heard they have dragons!");
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} else if (level == 110) {
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yellowMessage("I see many people wearing a teddy bear helmet. I should ask someone where they got it from.");
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} else if (level == 115) {
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yellowMessage("I bet all you can think of is level 120, huh? Level 115 gets no love.");
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} else if (level == 120) {
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yellowMessage("Are you ready to learn from the masters? Head over to your job instructor!");
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} else if (level == 125) {
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yellowMessage("The struggle for mastery books has begun, huh?");
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} else if (level == 130) {
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yellowMessage("You should try Temple of Time. It should be pretty decent EXP.");
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} else if (level == 135) {
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yellowMessage("I hope you're still not struggling for mastery books!");
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} else if (level == 140) {
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yellowMessage("You're well into 4th job at this point, great work!");
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} else if (level == 145) {
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yellowMessage("Level 145 is serious business!");
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} else if (level == 150) {
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yellowMessage("You have becomed quite strong, but the journey is not yet over.");
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} else if (level == 155) {
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yellowMessage("At level 155, Zakum should be a joke to you. Nice job!");
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} else if (level == 160) {
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yellowMessage("Level 160 is pretty impressive. Try taking a picture and putting it on Instagram.");
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} else if (level == 165) {
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yellowMessage("At this level, you should start looking into doing some boss runs.");
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} else if (level == 170) {
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yellowMessage("Level 170, huh? You have the heart of a champion.");
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} else if (level == 175) {
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yellowMessage("You came a long way from level 1. Amazing job so far.");
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} else if (level == 180) {
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yellowMessage("Have you ever tried taking a boss on by yourself? It is quite difficult.");
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} else if (level == 185) {
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yellowMessage("Legend has it that you're a legend.");
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} else if (level == 190) {
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yellowMessage("You only have 10 more levels to go until you hit 200!");
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} else if (level == 195) {
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yellowMessage("Nothing is stopping you at this point, level 195!");
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} else if (level == 200) {
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yellowMessage("Very nicely done! You have reached the so-long dreamed LEVEL 200!!! You are truly a hero among men, cheers upon you!");
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}
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}
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public void setPlayerRates() {
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this.expRate *= GameConstants.getPlayerBonusExpRate(this.level / 20);
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this.mesoRate *= GameConstants.getPlayerBonusMesoRate(this.level / 20);
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