P0nk
810dbcc1d7
Remove "reward points" feature
2023-08-06 16:55:58 +02:00
P0nk
e9819fac87
Save cooldowns and diseases as part of normal flow
2023-08-04 16:34:59 +02:00
P0nk
4e39142fb3
Direct almost all chr saving through CharacterSaver
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Client#disconnectInternal remains.
Had to remove some configurable save points to keep it simple.
2023-08-04 16:14:51 +02:00
P0nk
f6aa8ceba6
Rewrite MonsterBook, touch up chr loading
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Temporarily disabled loading monster cards from db
2023-07-25 21:27:35 +02:00
P0nk
46f767d79c
Merge branch 'master' into feat/postgresql-database
2023-05-29 15:56:53 +02:00
Matthew Hinds
216fa9341b
Removed level up messages as it is non GMS like and a bit cringey
2023-05-12 14:47:18 +12:00
P0nk
5f0e9a355b
Move Shop stuff to own package
2023-03-30 06:47:07 +02:00
P0nk
cee82a08ba
Remove ItemInformationProvider field in Character
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This field prevented creation of Character mock in tests
2022-12-27 11:59:14 +01:00
P0nk
af14da987e
Replace FredrickProcessor dependence on NoteDao
2022-12-27 11:04:11 +01:00
P0nk
389b3ad2a4
Add NoteService to handle note operations
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NoteService should be the only class with access to NoteDao;
nowhere else should NoteDao be accessed directly.
Channel dependencies are static in PacketProcessor, for now.
Ideally they would be injected in the constructor,
but since the constructor is private and I don't want to open
up that can of worms, I'll leave it like this.
At the very least, now we have a way of injecting services into
the handlers. This will make further restructuring way easier.
2022-12-27 10:34:55 +01:00
P0nk
c82881e6f2
Get rid of Character#sendNote, refactor usages of it
2022-12-26 18:09:09 +01:00
P0nk
4d480660b5
Rework sending notes to chr, get rid of the first method
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Sending notes should not be the handled by Character
2022-12-26 18:07:41 +01:00
P0nk
1f4ce98998
Show notes using NoteDao
2022-12-26 18:07:41 +01:00
Matthew Hinds
32f6194a75
Adjusting name
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Adjusting name and added it to the config
2022-10-13 21:27:57 +13:00
Matthew Hinds
dd260e7b2a
Toggle the NX coupon loot notice
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Added a toggle to the showHint that announces the NX gain on a NX coupon loot
2022-10-13 21:23:49 +13:00
Windyboy
388ee5c805
Fix dead people could be revived with a party hp potion
2022-09-15 01:02:34 +08:00
P0nk
d31f4806fc
Fix mob using attack with no diseaseSkill causing errors
2022-09-12 20:31:38 +02:00
P0nk
df5159e34c
MobSkillFactory throws exception instead of returning null
2022-09-07 19:25:30 +02:00
P0nk
a6ec6adbb5
Combine type and skillLevel in MobSkill
2022-09-03 14:07:24 +02:00
P0nk
fba49e7eec
MobSkillFactory takes MobSkillType instead of int as id argument
2022-09-03 04:52:55 +02:00
Charlie Unfricht
cd706c544b
Fix bug where non-200 capped classes can't rebirth
2022-08-16 02:17:49 -04:00
Charlie Unfricht
b0b197a7a5
Update executeReborn to take in a job id
2022-08-16 02:11:38 -04:00
P0nk
4fb632ecdb
Remove monitored locks (fair), use basic version
2022-08-11 14:45:48 +02:00
P0nk
54878ebe8c
Remove monitored locks with default fairness, use basic version
2022-08-11 14:26:23 +02:00
P0nk
c7af125afc
Remove FaceExpressionService
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Face expressions are automatically defaulted back after 5 seconds by the client, anyway
2022-08-11 11:48:11 +02:00
truongdatnhan
7f7b28874f
Remove comments
2022-08-11 16:08:45 +07:00
truongdatnhan
72a87cae43
Merge pull request #8 from truongdatnhan/eclipse
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Removing unused comments
2022-08-11 16:05:10 +07:00
Đạt Nhân Trương
53914bbd32
Removing unused comments
2022-08-11 16:02:53 +07:00
truongdatnhan
68663146c8
Merge pull request #7 from truongdatnhan/eclipse
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remove comments
2022-08-11 15:58:57 +07:00
Đạt Nhân Trương
8e395b0770
remove comments
2022-08-11 15:58:18 +07:00
truongdatnhan
d9fa632204
Merge pull request #6 from truongdatnhan/eclipse
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Moving checking null for storage to when loading character
2022-08-11 01:35:38 +07:00
Đạt Nhân Trương
85e5356a9c
Moving checking storage null to when loading char
2022-08-11 01:33:48 +07:00
Đạt Nhân Trương
571d804f50
Character storage won't get initialize at first time on server
2022-08-05 19:33:15 +07:00
P0nk
c2b28b5148
Merge branch 'master' into various-fixes
2022-08-03 07:43:02 +02:00
ronancpl7
905a0260a6
Wrap around hpDec schedules ( #75 )
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* Wrap around hpDec schedules
Merges hpDec schedules at character into a world schedule.
* Patch hpDec timer reset on changing maps
Patch timer reset on changing maps with hpDec.
* Update Character.java
* Update Client.java
* Update World.java
Co-authored-by: Ronan Lana <rcpl2010@gmail.com >
2022-08-03 07:42:15 +02:00
P0nk
5afb09d798
Refactor various minor things
2022-08-02 17:45:47 +02:00
Ponk
b8e8caeb31
Merge pull request #66 from P0nk/logging-consolidation
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Consolidate logging
2022-02-10 22:06:07 +01:00
P0nk
2bbfd46105
Stop logging with System.out.println, start using slf4j
2022-02-10 21:40:54 +01:00
P0nk
c879e36a9c
Migrate last set of calls to FilePrinter, delete FilePrinter
2022-02-10 19:53:22 +01:00
P0nk
8b630f7357
Migrate yet another batch of FilePrinter users to Slf4j
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One FilePrinter.printError() method removed, one more to go
2022-02-09 21:05:22 +01:00
P0nk
0c60606b4e
Migrate another batch of FilePrinter users to slf4j.Logger
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Another FilePrinter method removed.
2022-02-08 21:08:59 +01:00
P0nk
53465bba25
Migrate some users of FilePrinter to slf4j.Logger
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At least we got rid of one printError method
2022-01-19 18:36:19 +01:00
P0nk
d6192385dd
Upsert monsterbook cards instead of delete -> insert
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Also use existing connection during character saving for proper rollback.
2022-01-19 17:56:00 +01:00
P0nk
b15a7e61d4
Turn map id magic numbers into constants
2021-11-07 14:26:34 +01:00
P0nk
8d10e3d1b0
Turn mob id magic numbers into constants
2021-11-07 12:15:36 +01:00
P0nk
4efd356cbf
Turn item id magic numbers into constants
2021-11-07 11:39:09 +01:00
Kevin Zeng
7cfee6db53
Fix AddMp on 1st Job Change
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For mixed jobs (Archer/Thief/Pirate), it should add mp instead of adding hp twice.
2021-10-17 10:48:54 -04:00
P0nk
cdc17ef3dd
Use TimeUnit for time calculations
2021-09-10 19:08:58 +02:00
P0nk
09caabba73
Rename MapleCoolDownValueHolder
2021-09-09 22:58:30 +02:00
P0nk
2afec0bcda
Rename MapleBuffStatValueHolder
2021-09-09 22:55:50 +02:00