Commit Graph

227 Commits

Author SHA1 Message Date
P0nk
17ae269cc9 Make Security Camera killable after talking to control device 2022-08-29 22:04:07 +02:00
P0nk
535b6c3e8e Make Deet and Roi killable after talking to magic pentagram 2022-08-29 21:58:58 +02:00
P0nk
f1d0cb6b4d Make Shade killable after talking to lamp post 2022-08-29 21:42:57 +02:00
Ponk
677a956b25 Merge pull request #102 from cpurules/bugfix/magatia-quests
Fix broken Magatia quests
2022-08-17 20:55:25 +02:00
Charlie Unfricht
4d73416952 Add NPC handling for quest 3322 2022-08-17 03:49:34 -04:00
Charlie Unfricht
871c8a4477 Update NPC handling for quest 3311 2022-08-17 03:31:30 -04:00
Charlie Unfricht
9592b8323f Update Desk NPC to not require double click 2022-08-17 02:38:32 -04:00
Ponk
2e55deebc9 Merge pull request #100 from cpurules/bug/phil-town-descriptions
Fix Phil's town descriptions for Ellinia/Henesys
2022-08-16 13:16:36 +02:00
Charlie Unfricht
098a52b485 Swap Ellinia and Henesys so descriptions are aligned 2022-08-16 02:53:55 -04:00
Charlie Unfricht
cd706c544b Fix bug where non-200 capped classes can't rebirth 2022-08-16 02:17:49 -04:00
Charlie Unfricht
a456b27011 Update rebirth NPC to allow for path selection 2022-08-16 02:12:31 -04:00
P0nk
6ea4e3cfc1 Fix one-time lens coupon for female
Last commit fixed Orbis, this one fixes:
Henesys, Showa, NLC, Mu Lung, Ludibrium, Singapore, Amoria, Ariant
2022-08-11 21:14:26 +02:00
P0nk
ae7b832e00 Fix Orbis one-time lens coupon for female 2022-08-11 20:20:45 +02:00
P0nk
79ab28a52e Break up Orbis lens NPC script into multiple functions 2022-08-11 19:10:57 +02:00
P0nk
e2b8236b59 Fix negated comparison 2022-08-05 22:49:42 +02:00
P0nk
bfb2c1cb3d Fix various other scripts with broken comparisons 2022-08-05 22:46:01 +02:00
P0nk
3f1a6ecc8c Fix NPC script at end of Puppeteer's Secret Passage (910510100) 2022-08-03 08:29:57 +02:00
P0nk
8d213e4d6e Fix broken dojo scripts since introduction of MapId constants 2022-08-02 16:31:15 +02:00
P0nk
d893309b4f Reformat and clean up npc scripts 2021-09-09 23:35:02 +02:00
P0nk
8162d0aacd Rename and clean up MapleGachapon and subclasses 2021-09-09 23:02:22 +02:00
P0nk
43a80f0491 Rename and clean up MapleShopFactory 2021-09-09 22:48:25 +02:00
P0nk
9c8abf6f62 Rename and clean up MapleItemInformationProvider 2021-09-09 22:45:55 +02:00
P0nk
f8e7a525bd Rename and clean up MaplePlayerNPC 2021-09-09 22:12:29 +02:00
P0nk
38c700ca48 Rename and clean up MapleLifeFactory 2021-09-09 22:04:57 +02:00
P0nk
14344568f2 Rename and clean up MapleExpeditionType 2021-09-09 22:00:48 +02:00
P0nk
559d3a42b3 Rename and clean up MapleGuild 2021-09-09 21:34:29 +02:00
P0nk
7dc3a2159a Rename and clean up MapleCharacter 2021-09-09 21:09:45 +02:00
P0nk
46bd0570d7 Rename and clean up MapleBuffStat 2021-09-09 21:02:22 +02:00
P0nk
b2cbb65c6a Rename and clean up MapleInventoryManipulator 2021-09-09 20:55:07 +02:00
P0nk
5ed7cf73d1 Rename and clean up MapleInventoryType 2021-09-09 20:49:05 +02:00
P0nk
8f6860d7d7 All packet creating methods now create Packet instead of byte[]
This commit got way too big...
- Remove deprecated methods for sending packets
- Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array
- Split up some packet creating methods into separate classes
2021-08-21 01:36:51 +02:00
P0nk
e184f25184 Remove "Maple" prefix from MaplePacketCreator name 2021-08-19 21:31:57 +02:00
James McDowell
136ea68ab3 Updated the rebirth NPC to use GraalJS 2021-05-26 19:45:58 +10:00
James McDowell
ae744aa870 Merge remote-tracking branch 'upstream/master' into Custom-rebirth-npc 2021-05-26 19:44:58 +10:00
James McDowell
45ca7009c8 Updated to allow a generic rebirth npc id to be passed through and used for rebirthing if it's enabled. 2021-05-16 10:32:51 +10:00
P0nk
fcd879f97c Convert remaining scripts to Graal
Mainly missed scripts that use Nashorn's "Packages"
2021-04-17 21:59:15 +02:00
P0nk
d2c7023e7b Convert NPC scripts to Graal 2021-04-17 21:57:57 +02:00
Ponk
4acc5675d6 Set project name to "Cosmic" (#2)
* Change name to Cosmic

* Update database credentials
2021-03-29 22:22:06 +02:00
ronancpl
b22813c8e5 P. Search on DB & Bamboo Rain patch
Revised bosses on Dojo taking OHKO's from Bamboo Rain.
Fixed default table attribute "partySearch" on DB.
Preparing for new release.
2019-12-27 02:27:10 -03:00
ronancpl
07fe495bfd Skillbook announcer update + Encoded temporary mob buffs + Slot gains patch
Encoded temporary mob buffs on mob control request/spawn packets.
Improved scroll generator NPC, now testing other bucket set possibilities.
Fixed slot gain method recently updated leading to a temporary visual glitch (inventory would show as normal after relogin).
Reviewed mobid check by name, no longer trying to generate a whole mob instance for info retrieval.
Added debuff purge when applying a buyback.
Reviewed skillbook announcer not informing properly storybooks, reactor or script loots.
Fixed autoaggro not working properly as soon as a player enters the field.
Fixed "fake" mobs disappearing as soon as its controller changes.
2019-12-24 20:11:32 -03:00
ronancpl
959d990ab8 Merging credits_update branch
Updated year timestamp on copyleft headers.
Updated aliases on credits, on where they may have been missing.
2019-12-13 02:52:36 -03:00
ronancpl
183017ca3b Updating credits & missing aliases 2019-12-13 02:35:26 -03:00
ronancpl
8afbff9db9 Stat pool & Skills on change field Patch + Elemental Charge broadcast
Patched account storages not getting cached properly at login time.
Reviewed item acquisition at the Cash Shop happening before point transaction.
EXP toggle flag now also works on equipment gains.
Factored several skills (Energy Charge, Wind Walk, Dash) not updating properly other players when changing maps.
Refactored stat pool system, which wasn't working properly on limit scenarios.
Fixed "untradeable at wear"equipments losing flags upon equipping.
Reviewed Inventory Sort, now sorting projectiles at descending order on damage.
Implemented support for visibility of effects on weapons imbued with Charge skill (e.g. Paladin's Holy Charge) for other players.
2019-12-07 03:05:26 -03:00
ronancpl
bb586a7c0b Storybook announce + AOE Mobskills & Autopot & Inventory check Patch
Implemented storybook detection for the skillbook announcer.
Fixed an issue with AOE mob skills not locating players properly in certain situations.
Reviewed interaction of players within same remote network on multiclient system.
Patched messages when leaving the expedition area showing up for leaving players.
Patched some skill questline item chances unexpectedly too low.
Reviewed Rush questline-exclusive area not allowing multiple players in the room.
Fixed meso capacity check on shop owner happening after item transaction.
Patched server-side autopot settings, now using threshold cooling method to determine a player's updated settings.
Reviewed locking flow regarding world/channel deployment on main class.
Fixed a scenario where items collectable by party members would not show up in case those were the only items to be dropped and none needed by the last-hitter.
Patched an issue in the inventory space checking algorithm that would allow a transaction for multiple of the same equipments.
Refactored Dojo entry/exit modules.
Patched a check on Maker skill.
Fixed Cygnus FA buff getting reapplied each time the skill procs.
2019-11-26 01:13:15 -03:00
ronancpl
2045852e9c Merge branch 'master' of https://github.com/ronancpl/HeavenMS into credits_update 2019-11-14 22:35:43 -03:00
ronancpl
6d57eb1033 After-quest messages & MCPQ patch + Scroll Generator
Fixed an issue within Restore Lost Item functionality.
New custom NPC: scroll generator. Trades a scroll for bundles of common miscellaneous items.
Revised several lock-acquiring flow scenarios.
Fixed pet autopot taking out "negative" amounts from inventory.
Added zombify and confuse diseases dispellable by all-cure potions.
Patched after-quest messages sometimes allowing player movement, that shouldn't be available until the message box is closed.
Reviewed multiclient component, now also evaluating passed HWID alongside remote IP.
Fixed missing info about questlines on skillbook announcer NPC after recent updates.
Fixed some Aran skills not applying MP consume properly.
Cleared a few issues within MCPQ collectable solo/party items and skills.
Improved response time on scroll generator by adding a cache for scroll requirements.
2019-11-14 00:49:15 -03:00
ronancpl
d9f87f18a1 Script references patch
Cleared issue in a few scripts which would be trying to access Java Math library methods with unexpected parameter types.
Fixed EllinPQ rewarder NPC handing out an unexpected itemid to the player.
Cleared SQL foreign key constraint statement no longer supposed to be used.
2019-10-30 23:31:15 -03:00
ronancpl
7d8d4691da Services unrestrained to channels + Event scripts placeholder
Fixed an inconsistent scenario where player data would remain in world player storage even though they were no longer online.
Implemented missing functionality for "Safety Charm" which allows 30% MaxHP/MP heal on return.
Improved services facility, no longer tightly related to channels.
Implemented a world service for "save players" (services acts as a monitor).
Reviewed the event script initialization approach. Players no longer are retained from logging in on a channel whilst the events don't finish loadup.
Fixed certain quest items not showing up, which would happen due to them not being quest requisites.
Fixed NPC Pi crashing players when trying to craft arrows.
Fixed pet re-evolution quest not working on Robos.
Fixed boss HPBar not disappearing in certain situations.
Revised gathered mob info on linked mobs, no longer marshaling stats.
Fixed two possible deadlock scenarios within the cancel effect method.
Added lock auditing support for read-write locks.
Implemented code support for Cygnus intro clip.
Reviewed updateBuffEffect, now properly checking for pirate buffs in order to send the expected packet.
Reviewed unnecessary load of field objects, which would be doing so just for fetching the predicted map names.
Fixed mob buff tooltips not showing on "fake" mobs in the event of them turning into "real".
Reviewed usage of "unique" constraint on petid within the inventoryitems table.
Fixed portal in Ariant unexpectedly leading players who completed the "secret passageway" of Sleepywood into it.
Fixed a loop case in quest scripts from Magatia's broker having ore request.
2019-10-29 01:48:58 -03:00
ronancpl
80cd240ab8 Channel Services + Mob Movement patch + Portal map scripts
Refactored several schedulers within the channel class, now running within their own service modules.
Fixed a case where mob movements would get mistakably processed for other than the target mob during a map transition, leading to weird movements on the mob in the entered area.
Added usage of foreign key for petid's.
Implemented functionality for "Hair Membership" coupons.
Fixed skill Body Pressure not applying the chance to neutralise on touch.
Fixed quest related to NPC Shaman Rock not completing due to unmatched progress.
Fixed an issue with updating title progress "Touch the Sky".
2019-10-12 17:13:03 -03:00
ronancpl
7ee947b404 Quest progress overview + Raise UI scripting + Shelved events loadout
Performed a syllabus over quest progress tracking. Quests that were supposed to show up as startable/completable upon achieved progress should be able to do so. Reviewed progress tracking on scripts to adequate to this scenario.
Fixed some scenarios on where quest dialog popups would appear when updating a quest progress.
Fixed some scripts not using updated package addresses after the recent package refactor.
Reviewed Raise UI, no longer rendering players unable to access CS/MTS in certain scenarios.
Fixed a check of available space in inventory, when trying to obtain items from quests, not informing the player it happened due to a one-of-a-kind item already present.
Fixed quest dialog (feature present in many quests) not showing to players when completing it.
Fixed several issues with the Cygnus 1st job advancement quests.
Added scripting within Raise UI open action. Mimiana egg uses this to keep track of player's EXP progress.
Fixed pets not getting despawned as expiration takes place.
Fixed hidden players being able to control mobs when either entering map or hidden state.
Fixed estimated HP/MP alert not taking bonuses (such as from buffs or equipments) into account.
Fixed Energy Charge refreshing buff time upon touching mobs, skewing the  uptime of the skill's stat buffs.
Switched SnakeYaml for YamlBeans, which makes up for a single JAR artifact.
Refactored a channel's event scripts loadout, now taking place after the server bootup phase.
2019-10-03 20:01:09 -03:00