P0nk
0bb14e415e
Log in through AccountService on player login
2024-09-29 07:52:42 +02:00
P0nk
813768ec47
Remove AddWorld,AddChannel,RemoveWorld,RemoveChannel cmds
...
These are incredibly error prone and hinder the database migration work.
2024-09-29 07:32:20 +02:00
P0nk
5595f5763b
Log in through AccountService
2024-09-28 18:30:41 +02:00
P0nk
93bbe868cb
Use LoginState everywhere
2024-09-28 07:02:05 +02:00
P0nk
082e0c0486
Save chr slots to PG
2024-09-27 17:59:26 +02:00
P0nk
f8726640c3
Remove configurable language feature
2024-09-14 15:34:01 +02:00
P0nk
f41268cdde
Handle disconnect solely in TransitionService
2024-09-13 22:59:55 +02:00
P0nk
559fe2d550
Merge branch 'refs/heads/master' into feat/postgresql-database
...
# Conflicts:
# config.yaml
# docker-compose.yml
# pom.xml
# src/main/java/client/Character.java
# src/main/java/client/Client.java
# src/main/java/client/MonsterBook.java
# src/main/java/client/command/commands/gm0/BuyBackCommand.java
# src/main/java/client/processor/stat/AssignAPProcessor.java
# src/main/java/config/ServerConfig.java
# src/main/java/net/server/channel/Channel.java
# src/main/java/net/server/channel/handlers/AbstractDealDamageHandler.java
# src/main/java/net/server/channel/handlers/BuddylistModifyHandler.java
# src/main/java/net/server/channel/handlers/CloseRangeDamageHandler.java
# src/main/java/net/server/channel/handlers/EnterMTSHandler.java
# src/main/java/net/server/channel/handlers/NPCTalkHandler.java
# src/main/java/net/server/channel/handlers/RangedAttackHandler.java
# src/main/java/net/server/channel/handlers/SummonDamageHandler.java
# src/main/java/net/server/channel/handlers/UseCashItemHandler.java
# src/main/java/net/server/handlers/login/CreateCharHandler.java
# src/main/java/net/server/world/World.java
# src/main/java/scripting/npc/NPCConversationManager.java
# src/main/java/server/ItemInformationProvider.java
# src/main/java/server/life/Monster.java
# src/main/java/server/life/MonsterInformationProvider.java
# src/main/java/server/maps/MapleMap.java
# src/main/java/tools/PacketCreator.java
# src/test/java/service/NoteServiceTest.java
# src/test/java/testutil/Any.java
2024-09-02 20:43:55 +02:00
P0nk
5064ee936a
Fix staggered exploding mesos
...
Thanks teto: "the staggering should only go up to 400ms [attack.attackDelay + (index++ % 5) * 100], and the total delay should be capped at 1000ms according to the BMS implementation"
2024-08-27 07:41:24 +02:00
P0nk
cdd1c8cb61
Proper timing on removing exploded meso
...
No longer using scheduling on server side but rather
a delay value inherent to the "remove item from map" packet.
2024-08-20 20:13:01 +02:00
P0nk
439753eb6d
Fix drop delay for Meso Explosion
2024-08-20 19:44:16 +02:00
P0nk
e30700de66
Fix drop delay from summon attack
2024-08-17 21:27:43 +02:00
P0nk
2d40a89c55
Overload damageMonster for when no delay is needed
2024-08-17 19:13:38 +02:00
P0nk
802cc2b5f5
Use delay from packets for drop timing
2024-08-17 19:13:36 +02:00
P0nk
2ffca90d29
Add attack delay to AttackInfo
...
Meant to be used in item drop packet for timing handled by the client
rather than scheduling item drop packets on the server.
2024-08-14 07:45:06 +02:00
P0nk
cad10c4d5c
Remove rebirth system
2024-07-19 17:16:14 +02:00
P0nk
2324ae7f9e
Refactor BanishInfo - make it a record
2024-07-17 18:11:50 +02:00
P0nk
402163c33d
Remove "banishable town scroll" feature
2024-07-17 17:45:38 +02:00
HarkuLi
31e901ab6d
Ariant Coliseum: Fix score counting and trade conversation
2024-06-19 18:42:31 +08:00
P0nk
5aeed01e38
Fix not using the selected Cash shop surprise
...
If you have multiple, it would always use the first one. Now it uses whichever you select (as expected).
2024-06-16 15:08:48 +02:00
P0nk
c7b2d218ef
Fix count not being updated after last Cash shop surprise
2024-06-16 12:59:30 +02:00
P0nk
01ae462b72
Refactor CashShop - add constants for cash types
2024-06-16 12:19:16 +02:00
P0nk
b67b29def5
Fix cash shop surprise count not properly updated on usage
...
This reverts the hacky solution made in db82cbcfae
2024-06-15 08:31:24 +02:00
Ponk
16b0a36c86
Merge pull request #238 from channarit1994/master #patch
...
Surprise Box Implementation
2024-06-14 21:33:08 +02:00
Channarit Sittiparat
db82cbcfae
Surprise Box Implementation
...
- Added showCashInventory after a successful gachapon opening in the CashShopSurpriseHandler.
- Added getItemsSize() condition to check the inventory size before proceeding with the cash shop surprise opening
2024-06-13 20:02:40 +07:00
remsus
eed47a9064
Check if the amount of damage lines doesn't exceed the max (autoban)
2024-06-11 18:44:47 +02:00
P0nk
4e743128e9
Remove all wildcard imports
2024-05-22 08:33:44 +02:00
P0nk
04a92fe0c1
Remove buyback custom feature
2024-05-21 19:44:25 +02:00
P0nk
851b57e8ef
Fix able to gain infinite slots with clean slate scroll
...
And remove a GM config option.
Thanks Crabo for the suggested solution.
2024-02-05 08:34:36 +01:00
P0nk
a7d03cf8c0
Merge branch 'master' into feat/postgresql-database
2024-02-04 15:12:14 +01:00
Ponk
ceb2866aa1
Merge pull request #214 from leevccc/master #patch
...
fix: item lock cant extend lock time
2024-02-04 14:22:00 +01:00
leevccc
08b089d9be
fix: seal lock cant extend lock time
2024-01-14 22:13:16 +08:00
leevccc
8b254a294e
fix: item lock cant extend lock time
2024-01-14 18:15:48 +08:00
yuzumika
5a4200cc8e
implement ByteBufInPacket.readUnsignedByte
2024-01-04 10:55:07 -08:00
yuzumika
cb0320a471
NPCMoreTalkHandler: don't underflow selection
2024-01-03 16:10:23 -08:00
P0nk
033d91ed71
Merge branch 'master' into feat/postgresql-database
...
# Conflicts:
# config.yaml
# src/main/java/config/ServerConfig.java
2023-11-08 21:21:07 +01:00
王小宝
c3404d296a
Fix MTS sql syntax error and month error
2023-10-13 21:16:40 +08:00
P0nk
392a350eab
Merge branch 'master' into feat/postgresql-database
...
# Conflicts:
# docker-compose.yml
2023-08-20 18:30:52 +02:00
Arnah
2d7525f2b4
Fix cashshop exiting not using proper ip
2023-08-16 16:19:16 -06:00
P0nk
f33df59f49
Move some Client#forceDisconnect calls to TransitionService
2023-08-11 22:00:33 +02:00
P0nk
cd75e85bec
Move some autoban logic to new BanService
2023-08-10 22:52:09 +02:00
P0nk
cb31121fe7
Disconnect client with TransitionService
2023-08-10 21:58:55 +02:00
P0nk
d5682a5f65
Add client disconnection logic to TransitionService
...
Problem: disconnecting requires access to CharacterSaver,
which is not available in Client.
Having it in a service like this solves that problem.
Next step is to migrate all calls to Client#disconnect and Client#forceDisconnect
to their TransitionService counterparts.
2023-08-08 21:51:12 +02:00
P0nk
bbee8d7caa
Merge chr name + id wrappers into new CharacterIdentity record
2023-08-06 20:35:26 +02:00
P0nk
449ab01bc2
Remove "vote points" feature
2023-08-06 16:55:34 +02:00
P0nk
2686b2b02d
Disconnect client by throwing exception in handler
...
This makes it easier to add checks in handlers, which should improve security over time.
I think this approach is more readable and testable than calling Client#disconnect straight up,
while it also decentralizes the handling.
2023-08-06 15:48:49 +02:00
P0nk
4e39142fb3
Direct almost all chr saving through CharacterSaver
...
Client#disconnectInternal remains.
Had to remove some configurable save points to keep it simple.
2023-08-04 16:14:51 +02:00
P0nk
05b7ec77c8
Add ChannelService to handle cc'ing
2023-08-04 15:01:49 +02:00
P0nk
46f767d79c
Merge branch 'master' into feat/postgresql-database
2023-05-29 15:56:53 +02:00
Matthew Hinds
a9d92b78a2
Meso drop restricted by GM level
2023-05-29 12:57:01 +12:00