P0nk
065ef632ac
Rename and clean up MapleKarmaManipulator
2021-09-09 20:55:47 +02:00
P0nk
b2cbb65c6a
Rename and clean up MapleInventoryManipulator
2021-09-09 20:55:07 +02:00
P0nk
a5541c121c
Rename and clean up MapleWeaponType
2021-09-09 20:52:49 +02:00
P0nk
6ca5abd896
Rename and clean up MaplePet
2021-09-09 20:51:30 +02:00
P0nk
5ed7cf73d1
Rename and clean up MapleInventoryType
2021-09-09 20:49:05 +02:00
P0nk
1b945bca10
Rename and clean up MapleInventory
2021-09-09 08:34:01 +02:00
P0nk
1532f66bdf
Remove "Maple" prefix from packet handler names
2021-09-06 20:50:35 +02:00
P0nk
faf993cae6
Remove LittleEndianAccessor class hierarchy
2021-08-23 22:11:58 +02:00
P0nk
da2d8abc56
Handlers read from InPacket instead of SeekableLittleEndianAccessor
2021-08-22 22:10:19 +02:00
P0nk
b3d422a6c5
Remove remaining uses of MaplePacketLittleEndianWriter
2021-08-22 21:03:51 +02:00
P0nk
8f6860d7d7
All packet creating methods now create Packet instead of byte[]
...
This commit got way too big...
- Remove deprecated methods for sending packets
- Favor OutPacket & Packet over MaplePacketLittleEndianWriter, LittleEndianWriter, and byte array
- Split up some packet creating methods into separate classes
2021-08-21 01:36:51 +02:00
P0nk
b5cd6887ae
Let PacketCreator create Packet - initial test
2021-08-20 16:12:56 +02:00
P0nk
e184f25184
Remove "Maple" prefix from MaplePacketCreator name
2021-08-19 21:31:57 +02:00
Ponk
579e3c639f
Merge pull request #23 from RubenD96/master
...
Complete rework of WhisperHandler including proper chase functionality
2021-08-19 11:57:49 +02:00
P0nk
8c4d3092a7
Remove "Maple" prefix from MapleSessionCoordinator name
2021-08-18 15:47:01 +02:00
P0nk
6e6fbf3be7
Consistently use Hwid domain object, fix login bypass
...
Login bypass (skip pin/pic) was broken due to an
inconsistency in hwid format.
2021-07-15 23:51:01 +02:00
P0nk
94e1125eca
Move some remaining bits and pieces to netty implementation, start cleaning up
2021-07-13 21:54:07 +02:00
P0nk
5a7d8e6b1f
Use MapleClient for session management
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First working version of the Netty implementation,
but there's a lot remaining to be done.
2021-07-11 18:56:45 +02:00
P0nk
0e98abff41
Minor renaming and refactoring
2021-06-29 20:27:32 +02:00
P0nk
828c3c5345
Add Hwid class for "nibble hwid" part of "remote host"
2021-06-29 20:26:14 +02:00
P0nk
9638d5c417
Initial Netty implementation for networking
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Split into 1 LoginServer and 1 ChannelServer per channel.
There is still a lot of cleanup and refactoring to be done.
Currently, the reliance on IoSession holding client state
is the most pressing issue to be addressed.
2021-06-23 18:20:08 +02:00
James McDowell
e967294eb9
Add back in NPC conversation names
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The names of the npc conversations were useful for context. Added them back in.
2021-05-26 19:41:27 +10:00
James McDowell
9128329d37
Swapped from list to set to prevent duplicates
...
Use a set instead, clone instead of adding directly to the list.
2021-05-20 19:16:22 +10:00
James McDowell
cff3d3df56
Added the ability to specify a custom rebirth npc id, which is automatically added to the list of scriptable npcs for overriding. Changed scriptable npcs to use config instead of a constants file, so that users can easily modify them without digging into the code and requiring a rebuild.
2021-05-16 14:46:38 +10:00
James McDowell
45ca7009c8
Updated to allow a generic rebirth npc id to be passed through and used for rebirthing if it's enabled.
2021-05-16 10:32:51 +10:00
RubenD96
ed8e6775df
WhisperHandler reformatting the case of target == null
2021-04-23 15:11:53 +02:00
RubenD96
ade50bad5e
Chase functionality (/c name) to warp to the exact location of the target
2021-04-22 22:03:59 +02:00
RubenD96
f6452b2320
Reformat ChangeMapHandler before editing
2021-04-22 21:55:49 +02:00
RubenD96
215abb3198
Small bugfix for WhisperHandler after testing
2021-04-22 21:55:32 +02:00
RubenD96
24cfbcce40
Untested rework of WhisperHandler
2021-04-20 17:25:52 +02:00
P0nk
a5b42b8a43
cleanup: use primitive type instead of wrapper type
2021-04-08 17:49:22 +02:00
P0nk
202f2d8bc5
cleanup: use bulk operation instead of iteration
2021-04-08 17:49:21 +02:00
P0nk
3434c7334b
cleanup: remove redundant cast
2021-04-08 17:39:55 +02:00
P0nk
ebb3aa7ba3
cleanup: prefer List#sort over Collections#sort
2021-04-08 07:44:02 +02:00
P0nk
5730b3b42d
cleanup: use implicit generic type with diamond operator
2021-04-08 07:42:10 +02:00
P0nk
7ff8190977
cleanup: remove unnecessary boxing
2021-04-08 07:39:02 +02:00
P0nk
5c6f515d18
cleanup: use for-each loop where applicable
2021-04-08 07:36:38 +02:00
P0nk
0ff8a80ef2
cleanup: remove unnecessary semicolon
2021-04-08 07:34:56 +02:00
P0nk
dde52653e5
cleanup: remove unnecessary conversion to String
2021-04-08 07:30:12 +02:00
P0nk
5e3b346053
cleanup: use Java-style array declaration
2021-04-08 07:17:03 +02:00
P0nk
ed5a444753
cleanup: remove unnecessary unboxing
2021-04-07 23:52:58 +02:00
P0nk
6253169e35
cleanup: replace anonymous inner class with lambda
2021-04-07 23:45:28 +02:00
P0nk
b3c1259580
Use new logging for all startup messages
2021-04-07 18:40:47 +02:00
RubenD96
e8d2256683
Fix exploit for negative itemId's in PetExcludeItemsHandler
2021-04-07 17:26:55 +02:00
RubenD96
28707fa0f3
Fix exploit for invalid skill macro name length
2021-04-07 17:26:49 +02:00
P0nk
e13c313839
refactor: use try-with-resources for db operations in various handlers
2021-04-05 00:11:42 +02:00
P0nk
429f82e4fe
refactor: use try-with-resources for nx coupon db operations
2021-04-05 00:09:51 +02:00
P0nk
f1ff0cb55f
refactor: use try-with-resources for wedding ring db operations
2021-04-04 23:48:56 +02:00
P0nk
fc34d54cdd
refactor: use try-with-resources for buddy list db operations
2021-04-04 21:48:52 +02:00
P0nk
0c267f8eee
refactor: use try-with-resources for Duey db operations
2021-04-04 16:12:46 +02:00