Hit Reactor animation fix + deny spawn points
Fixed reactor sometimes not animating between state changes and introduced mechanic to deny spawning mobs at spawn points.
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@@ -67,8 +67,8 @@
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</imgdir>
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</imgdir>
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<imgdir name="1">
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<canvas name="0" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<canvas name="0" width="100" height="121">
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<vector name="origin" x="49" y="121"/>
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</canvas>
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</imgdir>
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<string name="action" value="davyScript0"/>
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