Hit Reactor animation fix + deny spawn points
Fixed reactor sometimes not animating between state changes and introduced mechanic to deny spawning mobs at spawn points.
This commit is contained in:
@@ -151,4 +151,7 @@ Adi
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Adição de expedições PiratePQ e EllinPQ.
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11 - 12 Abril 2017,
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Implementação do PiratePQ.
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Implementação do PiratePQ.
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17 Abril 2017,
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Correção de bugs envolvendo reactors no PiratePQ, e potencialmente em outros pontos também.
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@@ -3,6 +3,21 @@
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<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="0"/>
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<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
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<group>
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<file>file:/C:/Nexon/MapleSolaxia/src/scripting/reactor/ReactorActionManager.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/scripts/reactor/2519003.js</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/tools/data/output/GenericLittleEndianWriter.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/scripts/reactor/2519002.js</file>
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<file>file:/C:/Nexon/MapleSolaxia/scripts/reactor/2519001.js</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/server/maps/MapleMapFactory.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/client/command/Commands.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/client/MapleCharacter.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/tools/MaplePacketCreator.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/scripts/reactor/2519000.js</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/server/life/SpawnPoint.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/server/maps/MapleReactorStats.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/scripting/reactor/ReactorScriptManager.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/constants/ServerConstants.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/server/maps/MapleReactor.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/src/server/maps/MapleMap.java</file>
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</group>
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</open-files>
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@@ -23,6 +23,13 @@
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*@author Ronan
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*/
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importPackage(Packages.tools);
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importPackage(java.awt);
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function act() {
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rm.getPlayer().getMap().setAllowSpawnPointInRange(false, rm.getReactor().getPosition(), 120.0);
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}
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var denyWidth = 320, denyHeight = 150;
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var denyPos = rm.getReactor().getPosition();
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var denyArea = new Rectangle(denyPos.getX() - denyWidth / 2, denyPos.getY() - denyHeight / 2, denyWidth, denyHeight);
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rm.getReactor().getMap().setAllowSpawnPointInBox(false, denyArea);
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}
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@@ -23,6 +23,13 @@
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*@author Ronan
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*/
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importPackage(Packages.tools);
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importPackage(java.awt);
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function act() {
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rm.getPlayer().getMap().setAllowSpawnPointInRange(false, rm.getReactor().getPosition(), 120.0);
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var denyWidth = 320, denyHeight = 150;
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var denyPos = rm.getReactor().getPosition();
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var denyArea = new Rectangle(denyPos.getX() - denyWidth / 2, denyPos.getY() - denyHeight / 2, denyWidth, denyHeight);
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rm.getReactor().getMap().setAllowSpawnPointInBox(false, denyArea);
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}
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@@ -23,6 +23,13 @@
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*@author Ronan
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*/
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importPackage(Packages.tools);
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importPackage(java.awt);
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function act() {
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rm.getPlayer().getMap().setAllowSpawnPointInRange(false, rm.getReactor().getPosition(), 120.0);
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var denyWidth = 320, denyHeight = 150;
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var denyPos = rm.getReactor().getPosition();
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var denyArea = new Rectangle(denyPos.getX() - denyWidth / 2, denyPos.getY() - denyHeight / 2, denyWidth, denyHeight);
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rm.getReactor().getMap().setAllowSpawnPointInBox(false, denyArea);
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}
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@@ -23,6 +23,13 @@
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*@author Ronan
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*/
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importPackage(Packages.tools);
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importPackage(java.awt);
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function act() {
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rm.getPlayer().getMap().setAllowSpawnPointInRange(false, rm.getReactor().getPosition(), 120.0);
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var denyWidth = 320, denyHeight = 150;
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var denyPos = rm.getReactor().getPosition();
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var denyArea = new Rectangle(denyPos.getX() - denyWidth / 2, denyPos.getY() - denyHeight / 2, denyWidth, denyHeight);
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rm.getReactor().getMap().setAllowSpawnPointInBox(false, denyArea);
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}
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@@ -315,7 +315,7 @@ public class Commands {
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return false;
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}
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switch (sub[0]) {
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case "help":
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case "help":
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case "commands":
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player.yellowMessage("After you vote, talk to Rooney to get a leaf and redeem it for prizes!");
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player.message("@dispose: Fixes your character if it is stuck.");
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@@ -636,6 +636,14 @@ public class Commands {
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}
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}
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break;
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//debug only
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case "map":
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if(ServerConstants.USE_DEBUG) {
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player.dropMessage("Current map position: (" + player.getPosition().getX() + ", " + player.getPosition().getY() + ").");
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break;
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}
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default:
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if (player.gmLevel() == 0) {
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player.yellowMessage("Player Command " + heading + sub[0] + " does not exist, see @help for a list of commands.");
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@@ -24,7 +24,7 @@ public class ServerConstants {
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public static boolean JAVA_8;
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public static boolean SHUTDOWNHOOK;
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//Gameplay Configurations
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public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map.
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public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map, rather than those of only view range.
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public static final boolean USE_DEBUG = true;
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public static final boolean USE_MTS = false;
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public static final boolean USE_FAMILY_SYSTEM = false;
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@@ -41,7 +41,7 @@ public final class ReactorHitHandler extends AbstractMaplePacketHandler {
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int skillid = slea.readInt();
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MapleReactor reactor = c.getPlayer().getMap().getReactorByOid(oid);
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if (reactor != null && reactor.isAlive()) {
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reactor.hitReactor(charPos, stance, skillid,c);
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reactor.hitReactor(charPos, stance, skillid, c, false);
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}
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}
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}
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@@ -31,7 +31,7 @@ public class SpawnPoint {
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private long nextPossibleSpawn;
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private int mobInterval = 5000;
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private AtomicInteger spawnedMonsters = new AtomicInteger(0);
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private boolean immobile;
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private boolean immobile, denySpawn = false;
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public SpawnPoint(final MapleMonster monster, Point pos, boolean immobile, int mobTime, int mobInterval, int team) {
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this.monster = monster.getId();
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@@ -50,11 +50,15 @@ public class SpawnPoint {
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}
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public void setDenySpawn(boolean val) {
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spawnedMonsters.set((val == false) ? 0 : 1);
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denySpawn = val;
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}
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public boolean getDenySpawn() {
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return denySpawn;
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}
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public boolean shouldSpawn() {
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if (mobTime < 0 || spawnedMonsters.get() > 0) {
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if (denySpawn || mobTime < 0 || spawnedMonsters.get() > 0) {
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return false;
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}
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@@ -290,7 +290,7 @@ public class MapleMap {
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this.mapobjects.put(curOID, mapobject);
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for (MapleCharacter chr : characters) {
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if (condition == null || condition.canSpawn(chr)) {
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if (chr.getPosition().distanceSq(mapobject.getPosition()) <= 722500) {
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if (chr.getPosition().distanceSq(mapobject.getPosition()) <= getRangedDistance()) {
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packetbakery.sendPackets(chr.getClient());
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chr.addVisibleMapObject(mapobject);
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}
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@@ -310,7 +310,7 @@ public class MapleMap {
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mapobject.setObjectId(curOID);
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for (MapleCharacter chr : characters) {
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if (condition == null || condition.canSpawn(chr)) {
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if (chr.getPosition().distanceSq(mapobject.getPosition()) <= 722500) {
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if (chr.getPosition().distanceSq(mapobject.getPosition()) <= getRangedDistance()) {
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packetbakery.sendPackets(chr.getClient());
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chr.addVisibleMapObject(mapobject);
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}
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@@ -796,7 +796,14 @@ public class MapleMap {
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broadcastMessage(MaplePacketCreator.destroyReactor(reactor));
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reactor.setAlive(false);
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removeMapObject(reactor);
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reactor.setTimerActive(false);
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reactor.lockReactor();
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try {
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reactor.setShouldCollect(true);
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} finally {
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reactor.unlockReactor();
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}
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if (reactor.getDelay() > 0) {
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tMan.schedule(new Runnable() {
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@Override
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@@ -814,7 +821,14 @@ public class MapleMap {
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if (o.getType() == MapleMapObjectType.REACTOR) {
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final MapleReactor r = ((MapleReactor) o);
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r.setState((byte) 0);
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r.setTimerActive(false);
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r.lockReactor();
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try {
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r.setShouldCollect(true);
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} finally {
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r.unlockReactor();
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}
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broadcastMessage(MaplePacketCreator.triggerReactor(r, 0));
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}
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}
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@@ -1314,11 +1328,8 @@ public class MapleMap {
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if (react.getReactItem((byte) 0).getLeft() == item.getItemId() && react.getReactItem((byte) 0).getRight() == item.getQuantity()) {
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if (react.getArea().contains(drop.getPosition())) {
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if (!react.isTimerActive()) {
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TimerManager.getInstance().schedule(new ActivateItemReactor(drop, react, c), 5000);
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react.setTimerActive(true);
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break;
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}
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TimerManager.getInstance().schedule(new ActivateItemReactor(drop, react, c), 5000);
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break;
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}
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}
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}
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@@ -1633,7 +1644,7 @@ public class MapleMap {
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public void broadcastMessage(final byte[] packet) {
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broadcastMessage(null, packet, Double.POSITIVE_INFINITY, null);
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}
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public void broadcastGMMessage(final byte[] packet) {
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broadcastGMMessage(null, packet, Double.POSITIVE_INFINITY, null);
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}
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@@ -1658,7 +1669,7 @@ public class MapleMap {
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* @param ranged
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*/
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public void broadcastMessage(MapleCharacter source, final byte[] packet, boolean repeatToSource, boolean ranged) {
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broadcastMessage(repeatToSource ? null : source, packet, ranged ? 722500 : Double.POSITIVE_INFINITY, source.getPosition());
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broadcastMessage(repeatToSource ? null : source, packet, ranged ? getRangedDistance() : Double.POSITIVE_INFINITY, source.getPosition());
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}
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/**
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@@ -1878,11 +1889,11 @@ public class MapleMap {
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private void updateMapObjectVisibility(MapleCharacter chr, MapleMapObject mo) {
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if (!chr.isMapObjectVisible(mo)) { // monster entered view range
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if (mo.getType() == MapleMapObjectType.SUMMON || mo.getPosition().distanceSq(chr.getPosition()) <= 722500) {
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if (mo.getType() == MapleMapObjectType.SUMMON || mo.getPosition().distanceSq(chr.getPosition()) <= getRangedDistance()) {
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chr.addVisibleMapObject(mo);
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mo.sendSpawnData(chr.getClient());
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}
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} else if (mo.getType() != MapleMapObjectType.SUMMON && mo.getPosition().distanceSq(chr.getPosition()) > 722500) {
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} else if (mo.getType() != MapleMapObjectType.SUMMON && mo.getPosition().distanceSq(chr.getPosition()) > getRangedDistance()) {
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chr.removeVisibleMapObject(mo);
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mo.sendDestroyData(chr.getClient());
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}
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@@ -2081,30 +2092,38 @@ public class MapleMap {
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@Override
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public void run() {
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if (mapitem != null && mapitem == getMapObject(mapitem.getObjectId())) {
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mapitem.itemLock.lock();
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try {
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TimerManager tMan = TimerManager.getInstance();
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if (mapitem.isPickedUp()) {
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return;
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reactor.lockReactor();
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try {
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if (reactor.getShouldCollect() == true && mapitem != null && mapitem == getMapObject(mapitem.getObjectId())) {
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mapitem.itemLock.lock();
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try {
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TimerManager tMan = TimerManager.getInstance();
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if (mapitem.isPickedUp()) {
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return;
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}
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reactor.setShouldCollect(false);
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MapleMap.this.broadcastMessage(MaplePacketCreator.removeItemFromMap(mapitem.getObjectId(), 0, 0), mapitem.getPosition());
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MapleMap.this.removeMapObject(mapitem);
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reactor.hitReactor(c, true);
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if (reactor.getDelay() > 0) {
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tMan.schedule(new Runnable() {
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@Override
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public void run() {
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reactor.setState((byte) 0);
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broadcastMessage(MaplePacketCreator.triggerReactor(reactor, 0));
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}
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}, reactor.getDelay());
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}
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} finally {
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mapitem.itemLock.unlock();
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}
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MapleMap.this.broadcastMessage(MaplePacketCreator.removeItemFromMap(mapitem.getObjectId(), 0, 0), mapitem.getPosition());
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MapleMap.this.removeMapObject(mapitem);
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reactor.hitReactor(c);
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reactor.setTimerActive(false);
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if (reactor.getDelay() > 0) {
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tMan.schedule(new Runnable() {
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@Override
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public void run() {
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reactor.setState((byte) 0);
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broadcastMessage(MaplePacketCreator.triggerReactor(reactor, 0));
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}
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}, reactor.getDelay());
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}
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} finally {
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mapitem.itemLock.unlock();
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}
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}
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finally {
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reactor.unlockReactor();
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}
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}
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}
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@@ -2168,6 +2187,15 @@ public class MapleMap {
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chrRLock.unlock();
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}
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/*
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System.out.println("----------------------------------");
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for (SpawnPoint spawnPoint : monsterSpawn) {
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System.out.println("sp " + spawnPoint.getPosition().getX() + ", " + spawnPoint.getPosition().getY() + ": " + spawnPoint.getDenySpawn());
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}
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System.out.println("try " + monsterSpawn.size() + " - " + spawnedMonstersOnMap.get());
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System.out.println("----------------------------------");
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*/
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short numShouldSpawn = (short) ((monsterSpawn.size() - spawnedMonstersOnMap.get()));//Fking lol'd
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if (numShouldSpawn > 0) {
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List<SpawnPoint> randomSpawn = new ArrayList<>(monsterSpawn);
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@@ -26,6 +26,8 @@ import constants.ServerConstants;
|
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import java.awt.Rectangle;
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import java.util.List;
|
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantLock;
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import scripting.reactor.ReactorScriptManager;
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import server.TimerManager;
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@@ -43,21 +45,30 @@ public class MapleReactor extends AbstractMapleMapObject {
|
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private int delay;
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private MapleMap map;
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private String name;
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private boolean timerActive;
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private boolean alive;
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private boolean shouldCollect = true;
|
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private Lock reactorLock = new ReentrantLock(true);
|
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|
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public MapleReactor(MapleReactorStats stats, int rid) {
|
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this.stats = stats;
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this.rid = rid;
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alive = true;
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}
|
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|
||||
public void setTimerActive(boolean active) {
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this.timerActive = active;
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|
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public void setShouldCollect(boolean collect) {
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this.shouldCollect = collect;
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}
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public boolean isTimerActive() {
|
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return timerActive;
|
||||
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public boolean getShouldCollect() {
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return shouldCollect;
|
||||
}
|
||||
|
||||
public void lockReactor() {
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reactorLock.lock();
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}
|
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|
||||
public void unlockReactor() {
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reactorLock.unlock();
|
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}
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|
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public void setState(byte state) {
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@@ -67,6 +78,10 @@ public class MapleReactor extends AbstractMapleMapObject {
|
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public byte getState() {
|
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return state;
|
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}
|
||||
|
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public MapleReactorStats getStats() {
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return stats;
|
||||
}
|
||||
|
||||
public int getId() {
|
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return rid;
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@@ -129,7 +144,13 @@ public class MapleReactor extends AbstractMapleMapObject {
|
||||
|
||||
public void forceHitReactor(final byte newState) {
|
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setState((byte) newState);
|
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setTimerActive(false);
|
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try {
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this.lockReactor();
|
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this.setShouldCollect(true);
|
||||
}
|
||||
finally {
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this.unlockReactor();
|
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}
|
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map.broadcastMessage(MaplePacketCreator.triggerReactor(this, (short) 0));
|
||||
}
|
||||
|
||||
@@ -137,59 +158,61 @@ public class MapleReactor extends AbstractMapleMapObject {
|
||||
TimerManager.getInstance().schedule(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
hitReactor(c);
|
||||
hitReactor(c, false);
|
||||
}
|
||||
}, delay);
|
||||
}
|
||||
|
||||
public void hitReactor(MapleClient c) {
|
||||
hitReactor(0, (short) 0, 0, c);
|
||||
public void hitReactor(MapleClient c, boolean itemDrop) {
|
||||
hitReactor(0, (short) 0, 0, c, itemDrop);
|
||||
}
|
||||
|
||||
public synchronized void hitReactor(int charPos, short stance, int skillid, MapleClient c) {
|
||||
try {
|
||||
if(!this.isAlive()) {
|
||||
return;
|
||||
}
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
|
||||
if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
|
||||
if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
|
||||
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
|
||||
List<Integer> activeSkills = stats.getActiveSkills(state, b);
|
||||
if (activeSkills != null) {
|
||||
if (!activeSkills.contains(skillid)) continue;
|
||||
}
|
||||
state = stats.getNextState(state, b);
|
||||
if (stats.getNextState(state, b) == -1) {//end of reactor
|
||||
if (stats.getType(state) < 100) {//reactor broken
|
||||
if (delay > 0) {
|
||||
map.destroyReactor(getObjectId());
|
||||
} else {//trigger as normal
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
} else {//item-triggered on final step
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
} else { //reactor not broken yet
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
if (state == stats.getNextState(state, b)) {//current state = next state, looping reactor
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
state++;
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
|
||||
public synchronized void hitReactor(int charPos, short stance, int skillid, MapleClient c, boolean itemDrop) {
|
||||
try {
|
||||
if(!this.isAlive()) {
|
||||
return;
|
||||
}
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid + " , STATE " + stats.getType(state) + " STATESIZE " + stats.getStateSize(state));
|
||||
int reactorType = stats.getType(state);
|
||||
|
||||
if (reactorType < 999 && reactorType != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
|
||||
if (!(reactorType == 2 && (stance == 0 || stance == 2))) { //get next state
|
||||
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
|
||||
List<Integer> activeSkills = stats.getActiveSkills(state, b);
|
||||
if (activeSkills != null) {
|
||||
if (!activeSkills.contains(skillid)) continue;
|
||||
}
|
||||
state = stats.getNextState(state, b);
|
||||
if (stats.getNextState(state, b) == -1) {//end of reactor
|
||||
if (reactorType < 100) {//reactor broken
|
||||
if (delay > 0) {
|
||||
map.destroyReactor(getObjectId());
|
||||
} else {//trigger as normal
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
} else {//item-triggered on final step
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
} else { //reactor not broken yet
|
||||
if (itemDrop) state++; // Duh, if the reactor is triggered by itemdrop, go directly to next state (in this case, instead of staying at 1, it goes to 2)! :)
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
if (state == stats.getNextState(state, b) || itemDrop) {//current state = next state, looping reactor
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
state++;
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public Rectangle getArea() {
|
||||
|
||||
@@ -67,8 +67,8 @@
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="0" width="1" height="1">
|
||||
<vector name="origin" x="0" y="0"/>
|
||||
<canvas name="0" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<string name="action" value="davyScript0"/>
|
||||
|
||||
@@ -67,8 +67,8 @@
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="0" width="1" height="1">
|
||||
<vector name="origin" x="0" y="0"/>
|
||||
<canvas name="0" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<string name="action" value="davyScript1"/>
|
||||
|
||||
@@ -2,7 +2,74 @@
|
||||
<imgdir name="2519002.img">
|
||||
<imgdir name="info">
|
||||
<string name="info" value="해적선 문"/>
|
||||
<string name="link" value="2519000"/>
|
||||
</imgdir>
|
||||
<string name="action" value="davyScript2"/>
|
||||
<imgdir name="0">
|
||||
<canvas name="0" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
</canvas>
|
||||
<imgdir name="event">
|
||||
<imgdir name="0">
|
||||
<int name="type" value="100"/>
|
||||
<int name="state" value="1"/>
|
||||
<string name="0" value="4001117"/>
|
||||
<int name="1" value="1"/>
|
||||
<vector name="lt" x="-27" y="-21"/>
|
||||
<vector name="rb" x="31" y="7"/>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="hit">
|
||||
<canvas name="0" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="1" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="2" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="3" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="4" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="5" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="6" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="7" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
<canvas name="8" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="130"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="0" width="100" height="121">
|
||||
<vector name="origin" x="49" y="121"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
|
||||
@@ -2,7 +2,74 @@
|
||||
<imgdir name="2519003.img">
|
||||
<imgdir name="info">
|
||||
<string name="info" value="해적선 문"/>
|
||||
<string name="link" value="2519001"/>
|
||||
</imgdir>
|
||||
<string name="action" value="davyScript3"/>
|
||||
<imgdir name="0">
|
||||
<canvas name="0" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
</canvas>
|
||||
<imgdir name="event">
|
||||
<imgdir name="0">
|
||||
<int name="type" value="100"/>
|
||||
<int name="state" value="1"/>
|
||||
<string name="0" value="4001117"/>
|
||||
<int name="1" value="1"/>
|
||||
<vector name="lt" x="-27" y="-21"/>
|
||||
<vector name="rb" x="31" y="7"/>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="hit">
|
||||
<canvas name="0" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="1" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="2" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="3" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="4" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="5" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="6" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="7" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
<canvas name="8" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
<int name="z" value="0"/>
|
||||
<int name="delay" value="100"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="0" width="92" height="124">
|
||||
<vector name="origin" x="47" y="124"/>
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
|
||||
Reference in New Issue
Block a user