Hit Reactor animation fix + deny spawn points
Fixed reactor sometimes not animating between state changes and introduced mechanic to deny spawning mobs at spawn points.
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@@ -24,7 +24,7 @@ public class ServerConstants {
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public static boolean JAVA_8;
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public static boolean SHUTDOWNHOOK;
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//Gameplay Configurations
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public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map.
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public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map, rather than those of only view range.
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public static final boolean USE_DEBUG = true;
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public static final boolean USE_MTS = false;
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public static final boolean USE_FAMILY_SYSTEM = false;
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