Hit Reactor animation fix + deny spawn points

Fixed reactor sometimes not animating between state changes and
introduced mechanic to deny spawning mobs at spawn points.
This commit is contained in:
ronancpl
2017-04-17 15:44:12 -03:00
parent 6791a3d475
commit c17e4c93a3
16 changed files with 350 additions and 107 deletions

View File

@@ -24,7 +24,7 @@ public class ServerConstants {
public static boolean JAVA_8;
public static boolean SHUTDOWNHOOK;
//Gameplay Configurations
public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map.
public static final boolean USE_MAXRANGE = true; //will send and receive packets from all events of a map, rather than those of only view range.
public static final boolean USE_DEBUG = true;
public static final boolean USE_MTS = false;
public static final boolean USE_FAMILY_SYSTEM = false;