Combine type and skillLevel in MobSkill
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@@ -47,8 +47,7 @@ import java.util.*;
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public class MobSkill {
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private static final Logger log = LoggerFactory.getLogger(MobSkill.class);
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private final MobSkillType type;
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private final int skillLevel;
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private final MobSkillId id;
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private final int mpCon;
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private final int spawnEffect;
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private final int hp;
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@@ -65,8 +64,7 @@ public class MobSkill {
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private MobSkill(MobSkillType type, int level, int mpCon, int spawnEffect, int hp, int x, int y, int count,
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long duration, long cooltime, float prop, Point lt, Point rb, int limit, List<Integer> toSummon) {
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this.type = type;
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this.skillLevel = level;
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this.id = new MobSkillId(type, level);
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this.mpCon = mpCon;
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this.spawnEffect = spawnEffect;
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this.hp = hp;
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@@ -195,7 +193,7 @@ public class MobSkill {
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Disease disease = null;
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Map<MonsterStatus, Integer> stats = new EnumMap<>(MonsterStatus.class);
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List<Integer> reflection = new ArrayList<>();
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switch (type) {
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switch (id.type()) {
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case ATTACK_UP, ATTACK_UP_M, PAD -> stats.put(MonsterStatus.WEAPON_ATTACK_UP, x);
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case MAGIC_ATTACK_UP, MAGIC_ATTACK_UP_M, MAD -> stats.put(MonsterStatus.MAGIC_ATTACK_UP, x);
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case DEFENSE_UP, DEFENSE_UP_M, PDR -> stats.put(MonsterStatus.WEAPON_DEFENSE_UP, x);
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@@ -368,10 +366,10 @@ public class MobSkill {
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private void applyMonsterBuffs(Map<MonsterStatus, Integer> stats, boolean skill, Monster monster, List<Integer> reflection) {
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if (lt != null && rb != null && skill) {
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for (MapObject mons : getObjectsInRange(monster, MapObjectType.MONSTER)) {
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((Monster) mons).applyMonsterBuff(stats, getX(), type.getId(), getDuration(), this, reflection);
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((Monster) mons).applyMonsterBuff(stats, getX(), getDuration(), this, reflection);
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}
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} else {
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monster.applyMonsterBuff(stats, getX(), type.getId(), getDuration(), this, reflection);
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monster.applyMonsterBuff(stats, getX(), getDuration(), this, reflection);
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}
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}
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@@ -399,16 +397,12 @@ public class MobSkill {
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return monster.getMap().getPlayersInRange(calculateBoundingBox(monster.getPosition()));
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}
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public MobSkillId getId() {
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return id;
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}
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public MobSkillType getType() {
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return type;
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}
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public int getSkillId() {
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return type.getId();
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}
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public int getSkillLevel() {
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return skillLevel;
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return id.type();
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}
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public int getMpCon() {
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@@ -82,7 +82,7 @@ public class Monster extends AbstractLoadedLife {
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private int VenomMultiplier = 0;
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private boolean fake = false;
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private boolean dropsDisabled = false;
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private final List<Pair<Integer, Integer>> usedSkills = new ArrayList<>();
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private final List<Pair<Integer, Integer>> usedSkills = new ArrayList<>(); // TODO: change to Set<MobSkillId>
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private final Map<Pair<Integer, Integer>, Integer> skillsUsed = new HashMap<>();
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private final Set<Integer> usedAttacks = new HashSet<>();
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private Set<Integer> calledMobOids = null;
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@@ -1289,7 +1289,7 @@ public class Monster extends AbstractLoadedLife {
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}
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}
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public void applyMonsterBuff(final Map<MonsterStatus, Integer> stats, final int x, int skillId, long duration, MobSkill skill, final List<Integer> reflection) {
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public void applyMonsterBuff(final Map<MonsterStatus, Integer> stats, final int x, long duration, MobSkill skill, final List<Integer> reflection) {
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final Runnable cancelTask = () -> {
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if (isAlive()) {
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Packet packet = PacketCreator.cancelMonsterStatus(getObjectId(), stats);
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@@ -1448,7 +1448,8 @@ public class Monster extends AbstractLoadedLife {
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monsterLock.lock();
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try {
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for (Pair<Integer, Integer> skill : usedSkills) { // thanks OishiiKawaiiDesu for noticing an issue with mobskill cooldown
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if (skill.getLeft() == toUse.getSkillId() && skill.getRight() == toUse.getSkillLevel()) {
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MobSkillId msId = toUse.getId();
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if (skill.getLeft() == msId.type().getId() && skill.getRight() == msId.level()) {
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return false;
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}
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}
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@@ -1482,8 +1483,8 @@ public class Monster extends AbstractLoadedLife {
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}
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private void usedSkill(MobSkill skill) {
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final int skillId = skill.getSkillId();
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final int level = skill.getSkillLevel();
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final int skillId = skill.getId().type().getId();
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final int level = skill.getId().level();
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long cooltime = skill.getCoolTime();
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monsterLock.lock();
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@@ -138,14 +138,14 @@ public class Mist extends AbstractMapObject {
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if (owner != null) {
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return PacketCreator.spawnMist(getObjectId(), owner.getId(), getSourceSkill().getId(), owner.getSkillLevel(SkillFactory.getSkill(source.getSourceId())), this);
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}
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return PacketCreator.spawnMist(getObjectId(), mob.getId(), skill.getSkillId(), skill.getSkillLevel(), this);
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return PacketCreator.spawnMobMist(getObjectId(), mob.getId(), skill.getId(), this);
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}
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public final Packet makeFakeSpawnData(int level) {
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if (owner != null) {
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return PacketCreator.spawnMist(getObjectId(), owner.getId(), getSourceSkill().getId(), level, this);
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}
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return PacketCreator.spawnMist(getObjectId(), mob.getId(), skill.getSkillId(), skill.getSkillLevel(), this);
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return PacketCreator.spawnMobMist(getObjectId(), mob.getId(), skill.getId(), this);
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}
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@Override
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