Remove unnecessary "spawn loot on animation" feature
No longer needed since item drop timing is now dictated by the client since two commits back.
This commit is contained in:
@@ -82,7 +82,6 @@ import java.util.Calendar;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashSet;
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@@ -121,7 +120,6 @@ public class MapleMap {
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private final Map<String, Integer> environment = new LinkedHashMap<>();
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private final Map<MapItem, Long> droppedItems = new LinkedHashMap<>();
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private final LinkedList<WeakReference<MapObject>> registeredDrops = new LinkedList<>();
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private final Map<MobLootEntry, Long> mobLootEntries = new HashMap(20);
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private final List<Runnable> statUpdateRunnables = new ArrayList(50);
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private final List<Rectangle> areas = new ArrayList<>();
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private FootholdTree footholds = null;
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@@ -160,7 +158,6 @@ public class MapleMap {
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private MonsterAggroCoordinator aggroMonitor = null; // aggroMonitor activity in sync with itemMonitor
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private ScheduledFuture<?> itemMonitor = null;
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private ScheduledFuture<?> expireItemsTask = null;
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private ScheduledFuture<?> mobSpawnLootTask = null;
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private ScheduledFuture<?> characterStatUpdateTask = null;
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private short itemMonitorTimeout;
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private Pair<Integer, String> timeMob = null;
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@@ -654,10 +651,10 @@ public class MapleMap {
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}
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}
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private byte dropItemsFromMonsterOnMap(List<MonsterDropEntry> dropEntry, Point pos, byte d, int chRate,
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private byte dropItemsFromMonsterOnMap(List<MonsterDropEntry> dropEntry, Point pos, byte index, int chRate,
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byte droptype, int mobpos, Character chr, Monster mob, short delay) {
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if (dropEntry.isEmpty()) {
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return d;
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return index;
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}
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Collections.shuffle(dropEntry);
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@@ -671,9 +668,9 @@ public class MapleMap {
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if (Randomizer.nextInt(999999) < dropChance) {
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if (droptype == 3) {
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pos.x = mobpos + ((d % 2 == 0) ? (40 * ((d + 1) / 2)) : -(40 * (d / 2)));
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pos.x = mobpos + ((index % 2 == 0) ? (40 * ((index + 1) / 2)) : -(40 * (index / 2)));
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} else {
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pos.x = mobpos + ((d % 2 == 0) ? (25 * ((d + 1) / 2)) : -(25 * (d / 2)));
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pos.x = mobpos + ((index % 2 == 0) ? (25 * ((index + 1) / 2)) : -(25 * (index / 2)));
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}
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if (de.itemId == 0) { // meso
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int mesos = Randomizer.nextInt(de.Maximum - de.Minimum) + de.Minimum;
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@@ -698,11 +695,11 @@ public class MapleMap {
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}
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spawnDrop(idrop, calcDropPos(pos, mob.getPosition()), mob, chr, droptype, de.questid, delay);
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}
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d++;
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index++;
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}
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}
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return d;
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return index;
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}
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private byte dropGlobalItemsFromMonsterOnMap(List<MonsterGlobalDropEntry> globalEntry, Point pos, byte d,
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@@ -742,7 +739,6 @@ public class MapleMap {
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final byte droptype = (byte) (mob.getStats().isExplosiveReward() ? 3 : mob.getStats().isFfaLoot() ? 2 : chr.getParty() != null ? 1 : 0);
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final int mobpos = mob.getPosition().x;
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int chRate = !mob.isBoss() ? chr.getDropRate() : chr.getBossDropRate();
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byte d = 1;
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Point pos = new Point(0, mob.getPosition().y);
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MonsterStatusEffect stati = mob.getStati(MonsterStatus.SHOWDOWN);
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@@ -768,8 +764,17 @@ public class MapleMap {
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return;
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}
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registerMobItemDrops(droptype, mobpos, chRate, pos, dropEntry, visibleQuestEntry, otherQuestEntry, globalEntry,
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chr, mob, delay);
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byte index = 1;
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// Normal Drops
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index = dropItemsFromMonsterOnMap(dropEntry, pos, index, chRate, droptype, mobpos, chr, mob, delay);
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// Global Drops
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index = dropGlobalItemsFromMonsterOnMap(globalEntry, pos, index, droptype, mobpos, chr, mob, delay);
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// Quest Drops
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index = dropItemsFromMonsterOnMap(visibleQuestEntry, pos, index, chRate, droptype, mobpos, chr, mob, delay);
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dropItemsFromMonsterOnMap(otherQuestEntry, pos, index, chRate, droptype, mobpos, chr, mob, delay);
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}
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public void dropItemsFromMonster(List<MonsterDropEntry> list, final Character chr, final Monster mob, short delay) {
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@@ -802,11 +807,6 @@ public class MapleMap {
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expireItemsTask.cancel(false);
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expireItemsTask = null;
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if (YamlConfig.config.server.USE_SPAWN_LOOT_ON_ANIMATION) {
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mobSpawnLootTask.cancel(false);
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mobSpawnLootTask = null;
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}
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characterStatUpdateTask.cancel(false);
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characterStatUpdateTask = null;
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}
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@@ -863,17 +863,6 @@ public class MapleMap {
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expireItemsTask = TimerManager.getInstance().register(() -> makeDisappearExpiredItemDrops(), YamlConfig.config.server.ITEM_EXPIRE_CHECK, YamlConfig.config.server.ITEM_EXPIRE_CHECK);
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if (YamlConfig.config.server.USE_SPAWN_LOOT_ON_ANIMATION) {
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lootLock.lock();
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try {
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mobLootEntries.clear();
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} finally {
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lootLock.unlock();
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}
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mobSpawnLootTask = TimerManager.getInstance().register(() -> spawnMobItemDrops(), 200, 200);
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}
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characterStatUpdateTask = TimerManager.getInstance().register(() -> runCharacterStatUpdate(), 200, 200);
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itemMonitorTimeout = 1;
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@@ -970,67 +959,6 @@ public class MapleMap {
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}
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}
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private void registerMobItemDrops(byte droptype, int mobpos, int chRate, Point pos,
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List<MonsterDropEntry> dropEntry, List<MonsterDropEntry> visibleQuestEntry,
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List<MonsterDropEntry> otherQuestEntry, List<MonsterGlobalDropEntry> globalEntry,
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Character chr, Monster mob, short delay) {
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MobLootEntry mle = new MobLootEntry(droptype, mobpos, chRate, pos, delay, dropEntry, visibleQuestEntry,
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otherQuestEntry, globalEntry, chr, mob);
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if (YamlConfig.config.server.USE_SPAWN_LOOT_ON_ANIMATION) {
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int animationTime = mob.getAnimationTime("die1");
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lootLock.lock();
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try {
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long timeNow = Server.getInstance().getCurrentTime();
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mobLootEntries.put(mle, timeNow + ((long) (0.42 * animationTime)));
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} finally {
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lootLock.unlock();
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}
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} else {
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mle.run();
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}
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}
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private void spawnMobItemDrops() {
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Set<Entry<MobLootEntry, Long>> mleList;
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lootLock.lock();
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try {
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mleList = new HashSet<>(mobLootEntries.entrySet());
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} finally {
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lootLock.unlock();
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}
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long timeNow = Server.getInstance().getCurrentTime();
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List<MobLootEntry> toRemove = new LinkedList<>();
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for (Entry<MobLootEntry, Long> mlee : mleList) {
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if (mlee.getValue() < timeNow) {
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toRemove.add(mlee.getKey());
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}
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}
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if (!toRemove.isEmpty()) {
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List<MobLootEntry> toSpawnLoot = new LinkedList<>();
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lootLock.lock();
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try {
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for (MobLootEntry mle : toRemove) {
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Long mler = mobLootEntries.remove(mle);
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if (mler != null) {
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toSpawnLoot.add(mle);
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}
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}
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} finally {
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lootLock.unlock();
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}
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for (MobLootEntry mle : toSpawnLoot) {
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mle.run();
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}
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}
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}
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private List<MapItem> getDroppedItems() {
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objectRLock.lock();
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try {
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@@ -4450,11 +4378,6 @@ public class MapleMap {
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expireItemsTask = null;
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}
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if (mobSpawnLootTask != null) {
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mobSpawnLootTask.cancel(false);
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mobSpawnLootTask = null;
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}
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if (characterStatUpdateTask != null) {
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characterStatUpdateTask.cancel(false);
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characterStatUpdateTask = null;
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