Update ritual stone reactor script (see PR 135 discussion)
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@@ -1,5 +1,7 @@
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function act() {
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rm.killMonster(3230300);
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rm.killMonster(3230301);
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rm.message("The Jr. Boogies have been scared away.");
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if (rm.isAllReactorState(1029000, 0x04)) { // 0x04 appears to be the destroyed state
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rm.killMonster(3230300);
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rm.killMonster(3230301);
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rm.playerMessage(6, "Once the rock crumbled, Jr. Boogie was in great pain and disappeared.");
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}
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}
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