Map is unpassable as the top layer spears will not hit mobs
Change the passing requirement to a combo of lever state
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@@ -1,4 +1,4 @@
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var leverSequenceExit = false;
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var leverSequenceExit = true;
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function enterLeverSequence(pi) {
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var map = pi.getMap();
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@@ -72,4 +72,4 @@ function enter(pi) {
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}
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return ret;
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}
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}
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