Implemented EllinPQ + some bug fixes
Implemented EllinPQ, adjusted several drop rates and data, fixes some bugs at quests at client-side.
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@@ -73,7 +73,7 @@ public final class SpecialMoveHandler extends AbstractMaplePacketHandler {
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MapleStatEffect effect = skill.getEffect(skillLevel);
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if (effect.getCooldown() > 0) {
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if (chr.skillisCooling(skillid)) {
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if (chr.skillIsCooling(skillid)) {
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return;
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} else if (skillid != Corsair.BATTLE_SHIP) {
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c.announce(MaplePacketCreator.skillCooldown(skillid, effect.getCooldown()));
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