Updated forceChangeMap for better GM Warpto (#370)
* Asked by Lost and solution suggested by Ronan in discord group. * Using "target;" instead of "getWarpMap(target.getId());" to warp directly to the target intead of the target's map id * This allows GMs to patrol players inside instances.
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@@ -1359,7 +1359,7 @@ public class MapleCharacter extends AbstractMapleCharacterObject {
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mapEim.registerPlayer(this);
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mapEim.registerPlayer(this);
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}
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}
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MapleMap to = getWarpMap(target.getId());
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MapleMap to = target; // warps directly to the target intead of the target's map id, this allows GMs to patrol players inside instances.
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changeMapInternal(to, pto.getPosition(), MaplePacketCreator.getWarpToMap(to, pto.getId(), this));
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changeMapInternal(to, pto.getPosition(), MaplePacketCreator.getWarpToMap(to, pto.getId(), this));
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canWarpMap = false;
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canWarpMap = false;
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