Reactor spray-drop + Quest with equipped items + MapleMapInfoRetriever

Implemented GMS-like "item spraying" from reactors. All boxes holding more than 5 drops have been changed to use this behavior.
Added information for players trying to start/complete quests having the required item equipped. It is expected to have all required items unequipped before handling a quest operation.
New check-purpose tool: MapleMapInfoRetriever. It's sole function is to detect and report map XMLs that has no "info" node in between the server files.
This commit is contained in:
ronancpl
2017-11-20 15:27:06 -02:00
parent 71ad2ee3a9
commit 4dd2764776
48 changed files with 2123 additions and 64 deletions

4
.gitignore vendored
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@@ -38,3 +38,7 @@
/tools/MobBookUpdate/build/
/tools/MobBookUpdate/dist/
/tools/MobBookUpdate/nbproject/private/
/tools/MapleMapInfoRetriever/build/
/tools/MapleMapInfoRetriever/dist/
/tools/MapleMapInfoRetriever/nbproject/private/

BIN
dist/MapleSolaxia.jar vendored

Binary file not shown.

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@@ -49,7 +49,7 @@ Cash & Items:
* Owl of Minerva.
* Pet item ignore.
Monsters & Maps:
Monsters, Maps & Reactors:
* Every monsterbook card is now droppable by overworld mobs.
* Added meso drop data for basically every missing overworld mob.
* Monsterbook displays drop data info conformant with the underlying DB (needs custom wz). See more on the MobBookUpdate feature.
@@ -58,6 +58,7 @@ Monsters & Maps:
* If multiple bosses are on the same area, client will prioritize Boss HP bar of the target of the player.
* Boats, elevator and other travelling mechanics fully working.
* PQs, Taxis and other event-driven situations warps players at random spawnpoints, GMS-like.
* Some reactors (PQ bonus boxes) now sprays items on the map, instead of dropping everything at once.
PQ potentials:
* Lobby system - Multiple PQ instances on same channel.
@@ -92,6 +93,7 @@ External tools:
* MapleArrowFetcher - Updates min/max quantity dropped on all arrows drop data, calculations based on mob level and whether it's a boss or not.
* MapleCouponInstaller - Retrieves coupon info from the WZ and makes a SQL table with it. The server will use that table to gather info regarding rates and intervals.
* MapleIdRetriever - Two behaviors: generates a SQL table with relation (id, name) of the handbook given as input. Given a file with names, outputs a file with ids.
* MapleMapInfoRetriever - Basic tool for detecting missing info nodes on the map field structures (maps failing to have an info node on the WZ is an critical issue).
* MapleMesoFetcher - Creates meso drop data for mobs with more than 4 items (thus overworld mobs), calculations based on mob level and whether it's a boss or not.
* MapleQuestItemFetcher - Searches the SQL tables and project files and reports in all relevant data regarding missing/erroneous quest items.
* MobBookIndexer - Generates a SQL table with all relations of cardid and mobid present in the mob book.

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@@ -681,3 +681,8 @@ Rearranjado ID de jogador agora come
Corrigido timer de quest não saindo do cliente quando dado o termino bem-sucedido da quest.
Corrigido MapleArrowFetcher atribuindo valores iguais para min e max ranges. Max deve sempre ser maior que min.
Corrigido bug no ThreadTracker não mostrando os últimos locks capturados pelas threads corretamente.
18 - 20 Novembro 2017,
Implementado items sendo dropados de reatores intervaladamente, GMS-like.
Adicionado informação ao jogador que tentar completar uma quest com item necessário equipado.
Nova ferramenta: MapleMapInfoRetriever. Detecção básica de mapas com sem nó de info em sua estrutura WZ.

File diff suppressed because one or more lines are too long

47
scripts/quest/21600.js Normal file
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@@ -0,0 +1,47 @@
/*
This file is part of the MapleSolaxiaV2 Maple Story Server
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
var status = -1;
function start(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if(mode == 0 && type > 0) {
qm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
qm.sendNext("Hey, Aran. You seem pretty strong, since that time from when you got freed from the glacier. Suitable enough to #bride a wolf#k, if you ask me.");
} else if (status == 1) {
qm.sendAcceptDecline("Picked your interest, huh? Very well, first you must make your way to #bAqua#k, there is a person there who makes #rfood for wolf cubs#k. Bring one portion to me, and I shall deem you able to tame and take care of one. What do you say, will you try for it?");
} else if (status == 2) {
qm.sendNext("Alright. The one you must meet is #bNanuke#k, she is on top of a #rsnowy whale#k, somewhere in the ocean. Good luck!");
qm.forceStartQuest();
qm.dispose();
}
}
}

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@@ -20,10 +20,10 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*@author Ronan
*Reactor : OrbisPQ Bonus Reactor - 2202004.js
*Reactor : OrbisPQ Bonus Reactor - 2002017.js
* Drops all the Bonus Items
*/
function act() {
rm.dropItems(true, 1, 100, 400, 15);
rm.sprayItems(true, 1, 100, 400, 15);
}

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@@ -0,0 +1,29 @@
/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*@author Ronan
*Reactor : OrbisPQ Bonus Reactor - 2002018.js
* Drops all the Bonus Items
*/
function act() {
rm.sprayItems(true, 1, 100, 400, 15);
}

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@@ -25,5 +25,5 @@
*/
function act() {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}

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@@ -29,5 +29,5 @@ function act() {
var now = eim.getIntProperty("openedChests");
var nextNum = now + 1;
eim.setIntProperty("openedChests", nextNum);
rm.dropItems(true, 1, 50, 100, 15);
rm.sprayItems(true, 1, 50, 100, 15);
}

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@@ -24,5 +24,5 @@
*/
function act() {
rm.dropItems();
rm.sprayItems();
}

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@@ -24,5 +24,5 @@
*/
function act() {
rm.dropItems();
rm.sprayItems();
}

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@@ -24,5 +24,5 @@
*/
function act() {
rm.dropItems();
rm.sprayItems();
}

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@@ -24,5 +24,5 @@
*/
function act() {
rm.dropItems();
rm.sprayItems();
}

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@@ -24,5 +24,5 @@
*/
function act() {
rm.dropItems();
rm.sprayItems();
}

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@@ -25,5 +25,5 @@
*/
function act() {
rm.dropItems(true, 1, 90, 360, 15);
rm.sprayItems(true, 1, 90, 360, 15);
}

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@@ -25,5 +25,5 @@
*/
function act() {
rm.dropItems(true, 1, 90, 360, 15);
rm.sprayItems(true, 1, 90, 360, 15);
}

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@@ -25,5 +25,5 @@
*/
function act() {
rm.dropItems(true, 1, 90, 360, 15);
rm.sprayItems(true, 1, 90, 360, 15);
}

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@@ -25,5 +25,5 @@
*/
function act() {
rm.dropItems(true, 1, 90, 360, 15);
rm.sprayItems(true, 1, 90, 360, 15);
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -29,6 +29,6 @@ function act() {
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.dropItems(true, 1, 30, 60, 15);
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -0,0 +1,34 @@
/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*AmoriaPQ Bonus Reactor
*6702012.js
*/
function act() {
rand = Math.floor(Math.random() * 4);
if (rand < 1) rand = 1;
//We'll make it drop a lot of crap :D
for (var i = 0; i<rand; i++) {
rm.sprayItems(true, 1, 30, 60, 15);
}
}

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@@ -26,5 +26,5 @@
*/
function act() {
rm.dropItems(true, 1, 30, 60, 10);
rm.sprayItems(true, 1, 30, 60, 10);
}

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@@ -24,7 +24,7 @@ public class ServerConstants {
public static final long RESPAWN_INTERVAL = 10 * 1000; //10 seconds, 10000.
public static final long PURGING_INTERVAL = 5 * 60 * 1000;
public static final long RANKING_INTERVAL = 60 * 60 * 1000; //60 minutes, 3600000.
public static final long COUPON_INTERVAL = 60 * 60 * 1000; //60 minutes, 3600000.
public static final long COUPON_INTERVAL = 60 * 60 * 1000; //60 minutes, 3600000.
public static final boolean ENABLE_PIC = false; //Pick true/false to enable or disable Pic. Delete character needs this feature ENABLED.
public static final boolean ENABLE_PIN = false; //Pick true/false to enable or disable Pin.

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@@ -133,7 +133,7 @@ public abstract class AbstractDealDamageHandler extends AbstractMaplePacketHandl
return null;
}
if (display > 80) { //Hmm
if (!theSkill.getAction()) {
if (!mySkill.getAction()) {
AutobanFactory.FAST_ATTACK.autoban(chr, "WZ Edit; adding action to a skill: " + display);
return null;
}

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@@ -21,6 +21,7 @@
*/
package scripting.reactor;
import client.MapleCharacter;
import client.MapleClient;
import client.inventory.Equip;
import client.inventory.Item;
@@ -53,6 +54,7 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
private MapleReactor reactor;
private MapleClient client;
private Invocable iv;
private ScheduledFuture<?> sprayTask = null;
public ReactorActionManager(MapleClient c, MapleReactor reactor, Invocable iv) {
super(c);
@@ -69,6 +71,22 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
reactor.getMap().destroyNPC(npcId);
}
public void sprayItems() {
sprayItems(false, 0, 0, 0, 0);
}
public void sprayItems(boolean meso, int mesoChance, int minMeso, int maxMeso) {
sprayItems(meso, mesoChance, minMeso, maxMeso, 0);
}
public void sprayItems(boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) {
sprayItems((int)reactor.getPosition().getX(), (int)reactor.getPosition().getY(), meso, mesoChance, minMeso, maxMeso, minItems);
}
public void sprayItems(int posX, int posY, boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) {
dropItems(true, posX, posY, meso, mesoChance, minMeso, maxMeso, minItems);
}
public void dropItems() {
dropItems(false, 0, 0, 0, 0);
}
@@ -82,6 +100,10 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
}
public void dropItems(int posX, int posY, boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) {
dropItems(false, posX, posY, meso, mesoChance, minMeso, maxMeso, minItems);
}
public void dropItems(boolean delayed, int posX, int posY, boolean meso, int mesoChance, final int minMeso, final int maxMeso, int minItems) {
List<ReactorDropEntry> chances = getDropChances();
List<ReactorDropEntry> items = new LinkedList<>();
int numItems = 0;
@@ -105,24 +127,61 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
final Point dropPos = new Point(posX, posY);
dropPos.x -= (12 * numItems);
for (ReactorDropEntry d : items) {
if (d.itemId == 0) {
int range = maxMeso - minMeso;
int displayDrop = (int) (Math.random() * range) + minMeso;
int mesoDrop = (displayDrop * client.getWorldServer().getMesoRate());
reactor.getMap().spawnMesoDrop(mesoDrop, reactor.getMap().calcDropPos(dropPos, reactor.getPosition()), reactor, client.getPlayer(), false, (byte) 2);
} else {
Item drop;
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
if (ii.getInventoryType(d.itemId) != MapleInventoryType.EQUIP) {
drop = new Item(d.itemId, (short) 0, (short) 1);
if(!delayed) {
for (ReactorDropEntry d : items) {
if (d.itemId == 0) {
int range = maxMeso - minMeso;
int displayDrop = (int) (Math.random() * range) + minMeso;
int mesoDrop = (displayDrop * client.getWorldServer().getMesoRate());
reactor.getMap().spawnMesoDrop(mesoDrop, reactor.getMap().calcDropPos(dropPos, reactor.getPosition()), reactor, client.getPlayer(), false, (byte) 2);
} else {
drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId));
Item drop;
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
if (ii.getInventoryType(d.itemId) != MapleInventoryType.EQUIP) {
drop = new Item(d.itemId, (short) 0, (short) 1);
} else {
drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId));
}
reactor.getMap().dropFromReactor(getPlayer(), reactor, drop, dropPos, (short)d.questid);
}
reactor.getMap().dropFromReactor(getPlayer(), reactor, drop, dropPos, (short)d.questid);
dropPos.x += 25;
}
dropPos.x += 25;
} else {
final MapleCharacter chr = client.getPlayer();
final MapleReactor r = reactor;
final List<ReactorDropEntry> dropItems = items;
final int worldMesoRate = client.getWorldServer().getMesoRate();
sprayTask = TimerManager.getInstance().register(new Runnable() {
@Override
public void run() {
if(dropItems.isEmpty()) {
sprayTask.cancel(false);
return;
}
ReactorDropEntry d = dropItems.remove(0);
if (d.itemId == 0) {
int range = maxMeso - minMeso;
int displayDrop = (int) (Math.random() * range) + minMeso;
int mesoDrop = (displayDrop * worldMesoRate);
r.getMap().spawnMesoDrop(mesoDrop, r.getMap().calcDropPos(dropPos, r.getPosition()), r, chr, false, (byte) 2);
} else {
Item drop;
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
if (ii.getInventoryType(d.itemId) != MapleInventoryType.EQUIP) {
drop = new Item(d.itemId, (short) 0, (short) 1);
} else {
drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId));
}
r.getMap().dropFromReactor(getPlayer(), r, drop, dropPos, (short)d.questid);
}
dropPos.x += 25;
}
}, 100);
}
}

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@@ -52,7 +52,9 @@ import java.util.Map.Entry;
import java.util.Random;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.atomic.AtomicInteger;
import tools.locks.MonitoredReentrantLock;
import tools.locks.MonitoredReentrantReadWriteLock;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock;
@@ -90,6 +92,8 @@ import tools.locks.MonitoredLockType;
public class MapleMap {
private static final List<MapleMapObjectType> rangedMapobjectTypes = Arrays.asList(MapleMapObjectType.SHOP, MapleMapObjectType.ITEM, MapleMapObjectType.NPC, MapleMapObjectType.MONSTER, MapleMapObjectType.DOOR, MapleMapObjectType.SUMMON, MapleMapObjectType.REACTOR);
private static final Map<Integer, Pair<Integer, Integer>> dropBoundsCache = new HashMap<>(100);
private Map<Integer, MapleMapObject> mapobjects = new LinkedHashMap<>();
private Collection<SpawnPoint> monsterSpawn = Collections.synchronizedList(new LinkedList<SpawnPoint>());
private Collection<SpawnPoint> allMonsterSpawn = Collections.synchronizedList(new LinkedList<SpawnPoint>());
@@ -104,6 +108,7 @@ public class MapleMap {
private LinkedList<WeakReference<MapleMapObject>> registeredDrops = new LinkedList<>();
private List<Rectangle> areas = new ArrayList<>();
private MapleFootholdTree footholds = null;
private Pair<Integer, Integer> xLimits; // caches the min and max x's with available footholds
private Rectangle mapArea = new Rectangle();
private int mapid;
private AtomicInteger runningOid = new AtomicInteger(1000000001);
@@ -148,12 +153,16 @@ public class MapleMap {
private MapleSnowball snowball0 = null;
private MapleSnowball snowball1 = null;
private MapleCoconut coconut;
//locks
private final ReadLock chrRLock;
private final WriteLock chrWLock;
private final ReadLock objectRLock;
private final WriteLock objectWLock;
// due to the nature of loadMapFromWz (synchronized), sole function that calls 'generateMapDropRangeCache', this lock remains optional.
private static final Lock bndLock = new MonitoredReentrantLock(MonitoredLockType.MAP_BOUNDS, true);
public MapleMap(int mapid, int world, int channel, int returnMapId, float monsterRate) {
this.mapid = mapid;
this.channel = channel;
@@ -437,17 +446,63 @@ public class MapleMap {
return new Point(initial.x, dropY);
}
public void generateMapDropRangeCache() {
bndLock.lock();
try {
Integer mapId = Integer.valueOf(mapid);
Pair<Integer, Integer> bounds = dropBoundsCache.get(mapId);
if(bounds != null) {
xLimits = bounds;
} else {
Point lp = new Point(mapArea.x, mapArea.y), rp = new Point(mapArea.x + mapArea.width, mapArea.y), fallback = new Point(mapArea.x + (mapArea.width / 2), mapArea.y);
lp = bsearchDropPos(lp, fallback);
rp = bsearchDropPos(rp, fallback);
xLimits = new Pair<>(lp.x, rp.x);
dropBoundsCache.put(mapId, xLimits);
}
} finally {
bndLock.unlock();
}
}
public Point bsearchDropPos(Point initial, Point fallback) {
Point res, dropPos = null;
int awayx = fallback.x;
int homex = initial.x;
int y = initial.y - 85;
do {
int distx = awayx - homex;
int dx = distx / 2;
int searchx = homex + dx;
if((res = calcPointBelow(new Point(searchx, y))) != null) {
awayx = searchx;
dropPos = res;
} else {
homex = searchx;
}
} while(Math.abs(homex - awayx) > 5);
return (dropPos != null) ? dropPos : fallback;
}
public Point calcDropPos(Point initial, Point fallback) {
if(initial.x < xLimits.left) initial.x = xLimits.left;
else if(initial.x > xLimits.right) initial.x = xLimits.right;
Point ret = calcPointBelow(new Point(initial.x, initial.y - 85));
if (ret == null) {
ret = bsearchDropPos(initial, fallback);
}
if(!mapArea.contains(ret)) { // found drop pos outside the map :O
return fallback;
} else if(!mapArea.contains(ret)) {
if(initial.y > mapArea.y + mapArea.height) return fallback; // found drop pos underneath the map :O
int borderX = (initial.x < mapArea.x) ? mapArea.x : mapArea.x + mapArea.width;
ret = calcPointBelow(new Point(borderX, initial.y - 85));
if(ret == null) return fallback;
}
return ret;

View File

@@ -275,7 +275,9 @@ public class MapleMapFactory {
e.printStackTrace();
// swallow cause I'm cool
}
map.setBackgroundTypes(backTypes);
map.generateMapDropRangeCache();
mapsWLock.lock();
try {

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@@ -73,10 +73,19 @@ public class ItemRequirement extends MapleQuestRequirement {
count += item.getQuantity();
}
//Weird stuff, nexon made some quests only available when wearing gm clothes. This enables us to accept it ><
if (iType.equals(MapleInventoryType.EQUIP) && chr.isGM()) {
for (Item item : chr.getInventory(MapleInventoryType.EQUIPPED).listById(itemId)) {
count += item.getQuantity();
}
if (iType.equals(MapleInventoryType.EQUIP)) {
if(chr.isGM()) {
for (Item item : chr.getInventory(MapleInventoryType.EQUIPPED).listById(itemId)) {
count += item.getQuantity();
}
} else {
if(count < countNeeded) {
if(chr.getInventory(MapleInventoryType.EQUIPPED).countById(itemId) + count >= countNeeded) {
chr.dropMessage(5, "Unequip the required " + ii.getName(itemId) + " before trying this quest operation.");
return false;
}
}
}
}
if(count < countNeeded || countNeeded <= 0 && count > 0) {

View File

@@ -66,8 +66,9 @@ public enum MonitoredLockType {
MAP_OBJS(37),
MAP_FACTORY(38),
MAP_ITEM(39),
MINIDUNGEON(40),
REACTOR(41);
MAP_BOUNDS(41),
MINIDUNGEON(41),
REACTOR(42);
private final int i;

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See commented blocks below for -->
<!-- some examples of how to customize the build. -->
<!-- (If you delete it and reopen the project it will be recreated.) -->
<!-- By default, only the Clean and Build commands use this build script. -->
<!-- Commands such as Run, Debug, and Test only use this build script if -->
<!-- the Compile on Save feature is turned off for the project. -->
<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
<!-- in the project's Project Properties dialog box.-->
<project name="MapleMapInfoRetriever" default="default" basedir=".">
<description>Builds, tests, and runs the project MapleMapInfoRetriever.</description>
<import file="nbproject/build-impl.xml"/>
<!--
There exist several targets which are by default empty and which can be
used for execution of your tasks. These targets are usually executed
before and after some main targets. They are:
-pre-init: called before initialization of project properties
-post-init: called after initialization of project properties
-pre-compile: called before javac compilation
-post-compile: called after javac compilation
-pre-compile-single: called before javac compilation of single file
-post-compile-single: called after javac compilation of single file
-pre-compile-test: called before javac compilation of JUnit tests
-post-compile-test: called after javac compilation of JUnit tests
-pre-compile-test-single: called before javac compilation of single JUnit test
-post-compile-test-single: called after javac compilation of single JUunit test
-pre-jar: called before JAR building
-post-jar: called after JAR building
-post-clean: called after cleaning build products
(Targets beginning with '-' are not intended to be called on their own.)
Example of inserting an obfuscator after compilation could look like this:
<target name="-post-compile">
<obfuscate>
<fileset dir="${build.classes.dir}"/>
</obfuscate>
</target>
For list of available properties check the imported
nbproject/build-impl.xml file.
Another way to customize the build is by overriding existing main targets.
The targets of interest are:
-init-macrodef-javac: defines macro for javac compilation
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar: JAR building
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation
An example of overriding the target for project execution could look like this:
<target name="run" depends="MapleMapInfoRetriever-impl.jar">
<exec dir="bin" executable="launcher.exe">
<arg file="${dist.jar}"/>
</exec>
</target>
Notice that the overridden target depends on the jar target and not only on
the compile target as the regular run target does. Again, for a list of available
properties which you can use, check the target you are overriding in the
nbproject/build-impl.xml file.
-->
</project>

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All map files contains 'info' node.

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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build.xml.data.CRC32=8863f245
build.xml.script.CRC32=86cbb34a
build.xml.stylesheet.CRC32=8064a381@1.75.2.48
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=8863f245
nbproject/build-impl.xml.script.CRC32=187fba9b
nbproject/build-impl.xml.stylesheet.CRC32=876e7a8f@1.75.2.48

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annotation.processing.enabled=true
annotation.processing.enabled.in.editor=false
annotation.processing.processors.list=
annotation.processing.run.all.processors=true
annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
application.title=MapleMapInfoRetriever
application.vendor=RonanLana
build.classes.dir=${build.dir}/classes
build.classes.excludes=**/*.java,**/*.form
# This directory is removed when the project is cleaned:
build.dir=build
build.generated.dir=${build.dir}/generated
build.generated.sources.dir=${build.dir}/generated-sources
# Only compile against the classpath explicitly listed here:
build.sysclasspath=ignore
build.test.classes.dir=${build.dir}/test/classes
build.test.results.dir=${build.dir}/test/results
# Uncomment to specify the preferred debugger connection transport:
#debug.transport=dt_socket
debug.classpath=\
${run.classpath}
debug.test.classpath=\
${run.test.classpath}
# Os arquivos em build.classes.dir que devem ser exclu\u00eddos do jar de distribui\u00e7\u00e3o
dist.archive.excludes=
# This directory is removed when the project is cleaned:
dist.dir=dist
dist.jar=${dist.dir}/MapleMapInfoRetriever.jar
dist.javadoc.dir=${dist.dir}/javadoc
endorsed.classpath=
excludes=
file.reference.commons-io-2.6.jar=lib/commons-io-2.6.jar
includes=**
jar.compress=false
javac.classpath=\
${file.reference.commons-io-2.6.jar}
# Space-separated list of extra javac options
javac.compilerargs=
javac.deprecation=false
javac.processorpath=\
${javac.classpath}
javac.source=1.7
javac.target=1.7
javac.test.classpath=\
${javac.classpath}:\
${build.classes.dir}
javac.test.processorpath=\
${javac.test.classpath}
javadoc.additionalparam=
javadoc.author=false
javadoc.encoding=${source.encoding}
javadoc.noindex=false
javadoc.nonavbar=false
javadoc.notree=false
javadoc.private=false
javadoc.splitindex=true
javadoc.use=true
javadoc.version=false
javadoc.windowtitle=
main.class=maplemapinforetriever.MapleMapInfoRetriever
manifest.file=manifest.mf
meta.inf.dir=${src.dir}/META-INF
mkdist.disabled=false
platform.active=JDK_1.7
run.classpath=\
${javac.classpath}:\
${build.classes.dir}
# Space-separated list of JVM arguments used when running the project.
# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
# To set system properties for unit tests define test-sys-prop.name=value:
run.jvmargs=
run.test.classpath=\
${javac.test.classpath}:\
${build.test.classes.dir}
source.encoding=UTF-8
src.dir=src
test.src.dir=test

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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.java.j2seproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
<name>MapleMapInfoRetriever</name>
<explicit-platform explicit-source-supported="true"/>
<source-roots>
<root id="src.dir"/>
</source-roots>
<test-roots>
<root id="test.src.dir"/>
</test-roots>
</data>
</configuration>
</project>

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/*
This file is part of the MapleSolaxiaV2 Maple Story Server
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package maplemapinforetriever;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import org.apache.commons.io.FileUtils;
/**
*
* @author RonanLana
*
* The main objective of this tool is to locate all mapids that doesn't have
* the "info" node in their WZ node tree.
*/
public class MapleMapInfoRetriever {
static String mapWzPath = "../../wz/Map.wz/Map";
static String newFile = "lib/MapReport.txt";
static List<Integer> missingInfo = new ArrayList<>();
static PrintWriter printWriter = null;
static InputStreamReader fileReader = null;
static BufferedReader bufferedReader = null;
static byte status = 0;
static boolean hasInfo;
private static String getName(String token) {
int i, j;
char[] dest;
String d;
i = token.lastIndexOf("name");
i = token.indexOf("\"", i) + 1; //lower bound of the string
j = token.indexOf("\"", i); //upper bound
dest = new char[50];
token.getChars(i, j, dest, 0);
d = new String(dest);
return(d.trim());
}
private static void forwardCursor(int st) {
String line = null;
try {
while(status >= st && (line = bufferedReader.readLine()) != null) {
simpleToken(line);
}
}
catch(Exception e) {
e.printStackTrace();
}
}
private static void simpleToken(String token) {
if(token.contains("/imgdir")) {
status -= 1;
}
else if(token.contains("imgdir")) {
status += 1;
}
}
private static boolean translateToken(String token) {
String d;
int temp;
if(token.contains("/imgdir")) {
status -= 1;
}
else if(token.contains("imgdir")) {
if(status == 1) {
d = getName(token);
if(d.contains("info")) {
hasInfo = true;
return true;
}
temp = status;
forwardCursor(temp);
}
status += 1;
}
return false;
}
private static void searchMapDirectory(int mapArea) {
try {
Iterator iter = FileUtils.iterateFiles(new File(mapWzPath + "/Map" + mapArea), new String[]{"xml"}, true);
System.out.println("Parsing map area " + mapArea);
while(iter.hasNext()) {
File file = (File) iter.next();
searchMapFile(file);
}
} catch(IllegalArgumentException e) {}
}
private static void searchMapFile(File file) {
// This will reference one line at a time
String line = null;
try {
fileReader = new InputStreamReader(new FileInputStream(file), "UTF-8");
bufferedReader = new BufferedReader(fileReader);
hasInfo = false;
status = 0;
while((line = bufferedReader.readLine()) != null) {
if(translateToken(line)) {
break;
}
}
if(!hasInfo) missingInfo.add(Integer.valueOf(file.getName().split(".img.xml")[0]));
bufferedReader.close();
fileReader.close();
}
catch(IOException ex) {
System.out.println("Error reading file '" + file.getName() + "'");
}
catch(Exception e) {
e.printStackTrace();
}
}
private static void writeReport() {
try {
printWriter = new PrintWriter(newFile, "UTF-8");
if(!missingInfo.isEmpty()) {
for(Integer i : missingInfo) {
printWriter.println(i);
}
} else {
printWriter.println("All map files contains 'info' node.");
}
printWriter.close();
} catch(IOException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
for(int i = 0; i < 10; i++) {
searchMapDirectory(i);
}
writeReport();
}
}

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<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="0"/>
<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
<group>
<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/tools/MapleQuestItemFetcher/src/maplequestitemfetcher/MapleQuestItemFetcher.java</file>
</group>
<group/>
</open-files>
</project-private>

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<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="0"/>
<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
<group>
<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/tools/MobBookUpdate/src/mobbookupdate/MobBookUpdate.java</file>
</group>
<group/>
</open-files>
</project-private>