Rename and clean up MapleJob
This commit is contained in:
@@ -25,11 +25,11 @@ function end(mode, type, selection) {
|
||||
var talkStr = "Okay, now choose the scroll of your liking ... The odds of winning are 10% each. \r\n\r\n#rSELECT A ITEM\r\n#b";
|
||||
stance = qm.getPlayer().getJobStyle();
|
||||
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
if(stance == MapleJob.WARRIOR || stance == MapleJob.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == MapleJob.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == MapleJob.BOWMAN || stance == MapleJob.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == MapleJob.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
const Job = Java.type('client.Job');
|
||||
if(stance == Job.WARRIOR || stance == Job.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == Job.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == Job.BOWMAN || stance == Job.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == Job.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
else vecItem = new Array(2044802, 2044902);
|
||||
|
||||
for (var i = 0; i < vecItem.length; i++)
|
||||
|
||||
@@ -37,8 +37,8 @@ function end(mode, type, selection) {
|
||||
|
||||
qm.gainItem(1302077, 1);
|
||||
qm.gainItem(1142066, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.changeJob(MapleJob.DAWNWARRIOR1);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.changeJob(Job.DAWNWARRIOR1);
|
||||
qm.getPlayer().resetStats();
|
||||
}
|
||||
qm.forceCompleteQuest();
|
||||
|
||||
@@ -37,8 +37,8 @@ function end(mode, type, selection) {
|
||||
|
||||
qm.gainItem(1372043, 1);
|
||||
qm.gainItem(1142066, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.changeJob(MapleJob.BLAZEWIZARD1);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.changeJob(Job.BLAZEWIZARD1);
|
||||
qm.getPlayer().resetStats();
|
||||
}
|
||||
qm.forceCompleteQuest();
|
||||
|
||||
@@ -38,8 +38,8 @@ function end(mode, type, selection) {
|
||||
qm.gainItem(2060000, 2000);
|
||||
qm.gainItem(1452051, 1);
|
||||
qm.gainItem(1142066, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.changeJob(MapleJob.WINDARCHER1);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.changeJob(Job.WINDARCHER1);
|
||||
qm.getPlayer().resetStats();
|
||||
}
|
||||
qm.forceCompleteQuest();
|
||||
|
||||
@@ -38,8 +38,8 @@ function end(mode, type, selection) {
|
||||
qm.gainItem(1472061, 1);
|
||||
qm.gainItem(2070000, 800);
|
||||
qm.gainItem(1142066, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.changeJob(MapleJob.NIGHTWALKER1);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.changeJob(Job.NIGHTWALKER1);
|
||||
qm.getPlayer().resetStats();
|
||||
}
|
||||
qm.forceCompleteQuest();
|
||||
|
||||
@@ -37,8 +37,8 @@ function end(mode, type, selection) {
|
||||
|
||||
qm.gainItem(1482014, 1);
|
||||
qm.gainItem(1142066, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.THUNDERBREAKER1);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.THUNDERBREAKER1);
|
||||
qm.getPlayer().resetStats();
|
||||
}
|
||||
qm.forceCompleteQuest();
|
||||
|
||||
@@ -54,8 +54,8 @@ function end(mode, type, selection) {
|
||||
}
|
||||
qm.gainItem(4032096, -30);
|
||||
qm.gainItem(1142067, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.DAWNWARRIOR2);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.DAWNWARRIOR2);
|
||||
qm.completeQuest();
|
||||
}
|
||||
qm.sendNext("You are a Knight-in-Training no more. You are now an official knight of the Cygnus Knights.");
|
||||
|
||||
@@ -54,8 +54,8 @@ function end(mode, type, selection) {
|
||||
}
|
||||
qm.gainItem(4032097, -30);
|
||||
qm.gainItem(1142067, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.BLAZEWIZARD2);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.BLAZEWIZARD2);
|
||||
qm.completeQuest();
|
||||
}
|
||||
qm.sendNext("You are no longer a Knight-in-Training. You are now an official Cygnus Knight!");
|
||||
|
||||
@@ -54,8 +54,8 @@ function end(mode, type, selection) {
|
||||
}
|
||||
qm.gainItem(4032098, -30);
|
||||
qm.gainItem(1142067, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.WINDARCHER2);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.WINDARCHER2);
|
||||
qm.completeQuest();
|
||||
}
|
||||
qm.sendNext("You are no longer a Knight-in-Training. You are now officially a Cygnus Knight.");
|
||||
|
||||
@@ -54,8 +54,8 @@ function end(mode, type, selection) {
|
||||
}
|
||||
qm.gainItem(4032099, -30);
|
||||
qm.gainItem(1142067, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.NIGHTWALKER2);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.NIGHTWALKER2);
|
||||
qm.completeQuest();
|
||||
}
|
||||
qm.sendNext("You are no longer a Knight-in-Training. You have officially become a Cygnus Knight.");
|
||||
|
||||
@@ -54,8 +54,8 @@ function end(mode, type, selection) {
|
||||
}
|
||||
qm.gainItem(4032100, -30);
|
||||
qm.gainItem(1142067, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.THUNDERBREAKER2);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.THUNDERBREAKER2);
|
||||
qm.completeQuest();
|
||||
}
|
||||
qm.sendNext("You are now no longer a Knight-in-Training. You have now officially become a Cygnus Knight.");
|
||||
|
||||
@@ -54,8 +54,8 @@ function start(mode, type, selection) {
|
||||
} else {
|
||||
qm.completeQuest();
|
||||
qm.gainItem(1142068, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.DAWNWARRIOR3);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.DAWNWARRIOR3);
|
||||
qm.sendOk("#h #, as of this moment, you are an Advanced Knight. From this moment on, you shall carry yourself with dignity and respect befitting your new title, an Advanced Knight of Cygnus Knights. May your glory continue to shine as bright as this moment.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,8 +54,8 @@ function start(mode, type, selection) {
|
||||
} else {
|
||||
qm.completeQuest();
|
||||
qm.gainItem(1142068, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.BLAZEWIZARD3);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.BLAZEWIZARD3);
|
||||
qm.sendOk("#h #, as of this moment, you are an Advanced Knight. From this moment on, you will train yourself with fervor as you will lead your group of Knights for the safety of this world. That fervor will provide you with plenty of courage.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,8 +54,8 @@ function start(mode, type, selection) {
|
||||
} else {
|
||||
qm.completeQuest();
|
||||
qm.gainItem(1142068, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.WINDARCHER3);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.WINDARCHER3);
|
||||
qm.sendOk("#h #, as of this moment, you are an Advanced Knight. From this moment on, you will be carrying a while lot of responsibility befitting your new title as an Advanced Knight of Cygnus Knights. You may view the world in a carefree mode, but please remember what your mission is.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,8 +53,8 @@ function start(mode, type, selection) {
|
||||
qm.sendNext("If you wish to receive the medal befitting the title, you may want to make some room in your equipment inventory.");
|
||||
} else {
|
||||
qm.gainItem(1142068, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.NIGHTWALKER3);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.NIGHTWALKER3);
|
||||
qm.completeQuest();
|
||||
qm.sendOk("#h #, from here on out, you are an Advanced Knight of Cygnus Knights. The title comes with a newfound broad view on everything. You may encounter temptations here and there, but I want you to keep your faith and beliefs intact and do not succumb to the darkness.");
|
||||
}
|
||||
|
||||
@@ -53,8 +53,8 @@ function start(mode, type, selection) {
|
||||
qm.sendNext("If you wish to receive the medal befitting the title, you may want to make some room in your equipment inventory.");
|
||||
} else {
|
||||
qm.gainItem(1142068, 1);
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
qm.getPlayer().changeJob(MapleJob.THUNDERBREAKER3);
|
||||
const Job = Java.type('client.Job');
|
||||
qm.getPlayer().changeJob(Job.THUNDERBREAKER3);
|
||||
qm.completeQuest();
|
||||
qm.sendOk("#h #, from here on out, you will become an Advanced Knight of the Knights of Cygnus! As your standing rises, so does the difficulty of the tasks you will be receiving. But challenge is good, right? You have to enjoy life. Enjoy what's given to you!");
|
||||
}
|
||||
|
||||
@@ -23,12 +23,12 @@ function end(mode, type, selection) {
|
||||
|
||||
var stance = qm.getPlayer().getJobStyle();
|
||||
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
if(stance == MapleJob.WARRIOR) item = 1072003;
|
||||
else if(stance == MapleJob.MAGICIAN) item = 1072077;
|
||||
else if(stance == MapleJob.BOWMAN || stance == MapleJob.CROSSBOWMAN) item = 1072081;
|
||||
else if(stance == MapleJob.THIEF) item = 1072035;
|
||||
else if(stance == MapleJob.BRAWLER || stance == MapleJob.GUNSLINGER) item = 1072294;
|
||||
const Job = Java.type('client.Job');
|
||||
if(stance == Job.WARRIOR) item = 1072003;
|
||||
else if(stance == Job.MAGICIAN) item = 1072077;
|
||||
else if(stance == Job.BOWMAN || stance == Job.CROSSBOWMAN) item = 1072081;
|
||||
else if(stance == Job.THIEF) item = 1072035;
|
||||
else if(stance == Job.BRAWLER || stance == Job.GUNSLINGER) item = 1072294;
|
||||
else item = 1072018;
|
||||
|
||||
qm.gainItem(item, 1);
|
||||
|
||||
@@ -25,11 +25,11 @@ function end(mode, type, selection) {
|
||||
var talkStr = "Here, please select the scroll of your choice. All success rates are at 10%. \r\n\r\n#rSELECT A ITEM\r\n#b"
|
||||
stance = qm.getPlayer().getJobStyle();
|
||||
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
if(stance == MapleJob.WARRIOR || stance == MapleJob.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == MapleJob.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == MapleJob.BOWMAN || stance == MapleJob.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == MapleJob.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
const Job = Java.type('client.Job');
|
||||
if(stance == Job.WARRIOR || stance == Job.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == Job.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == Job.BOWMAN || stance == Job.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == Job.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
else vecItem = new Array(2044802, 2044902);
|
||||
|
||||
for (var i = 0; i < vecItem.length; i++)
|
||||
|
||||
@@ -18,11 +18,11 @@ function end(mode, type, selection) {
|
||||
var talkStr = "Here, please select the scroll of your choice. All success rates are at 10%. \r\n\r\n#rSELECT A ITEM\r\n#b"
|
||||
stance = qm.getPlayer().getJobStyle();
|
||||
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
if(stance == MapleJob.WARRIOR || stance == MapleJob.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == MapleJob.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == MapleJob.BOWMAN || stance == MapleJob.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == MapleJob.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
const Job = Java.type('client.Job');
|
||||
if(stance == Job.WARRIOR || stance == Job.BEGINNER) vecItem = new Array(2043002, 2043102, 2043202, 2044002, 2044102, 2044202, 2044402, 2044302);
|
||||
else if(stance == Job.MAGICIAN) vecItem = new Array(2043702, 2043802);
|
||||
else if(stance == Job.BOWMAN || stance == Job.CROSSBOWMAN) vecItem = new Array(2044502, 2044602);
|
||||
else if(stance == Job.THIEF) vecItem = new Array(2043302, 2044702);
|
||||
else vecItem = new Array(2044802, 2044902);
|
||||
|
||||
for (var i = 0; i < vecItem.length; i++)
|
||||
|
||||
@@ -23,12 +23,12 @@ function end(mode, type, selection) {
|
||||
var talkStr = "Do you like the glove? I've kept this for a while, and I was planning on using it someday, but it looks much better on you. Please put it to good use; besides, I got so much stuff from the Sector, that I don't need it anymore.";
|
||||
stance = qm.getPlayer().getJobStyle();
|
||||
|
||||
const MapleJob = Java.type('client.MapleJob');
|
||||
if(stance == MapleJob.WARRIOR) item = 1082024;
|
||||
else if(stance == MapleJob.MAGICIAN) item = 1082063;
|
||||
else if(stance == MapleJob.BOWMAN || stance == MapleJob.CROSSBOWMAN) item = 1082072;
|
||||
else if(stance == MapleJob.THIEF) item = 1082076;
|
||||
else if(stance == MapleJob.BRAWLER || stance == MapleJob.GUNSLINGER) item = 1082195;
|
||||
const Job = Java.type('client.Job');
|
||||
if(stance == Job.WARRIOR) item = 1082024;
|
||||
else if(stance == Job.MAGICIAN) item = 1082063;
|
||||
else if(stance == Job.BOWMAN || stance == Job.CROSSBOWMAN) item = 1082072;
|
||||
else if(stance == Job.THIEF) item = 1082076;
|
||||
else if(stance == Job.BRAWLER || stance == Job.GUNSLINGER) item = 1082195;
|
||||
else item = 1082149;
|
||||
|
||||
qm.sendNext(talkStr);
|
||||
|
||||
@@ -156,7 +156,7 @@ public class Character extends AbstractCharacterObject {
|
||||
private MapleGuildCharacter mgc = null;
|
||||
private MaplePartyCharacter mpc = null;
|
||||
private Inventory[] inventory;
|
||||
private MapleJob job = MapleJob.BEGINNER;
|
||||
private Job job = Job.BEGINNER;
|
||||
private MapleMessenger messenger = null;
|
||||
private MapleMiniGame miniGame;
|
||||
private MapleRockPaperScissor rps;
|
||||
@@ -322,37 +322,37 @@ public class Character extends AbstractCharacterObject {
|
||||
setPosition(new Point(0, 0));
|
||||
}
|
||||
|
||||
private static MapleJob getJobStyleInternal(int jobid, byte opt) {
|
||||
private static Job getJobStyleInternal(int jobid, byte opt) {
|
||||
int jobtype = jobid / 100;
|
||||
|
||||
if (jobtype == MapleJob.WARRIOR.getId() / 100 || jobtype == MapleJob.DAWNWARRIOR1.getId() / 100 || jobtype == MapleJob.ARAN1.getId() / 100) {
|
||||
return (MapleJob.WARRIOR);
|
||||
} else if (jobtype == MapleJob.MAGICIAN.getId() / 100 || jobtype == MapleJob.BLAZEWIZARD1.getId() / 100 || jobtype == MapleJob.EVAN1.getId() / 100) {
|
||||
return (MapleJob.MAGICIAN);
|
||||
} else if (jobtype == MapleJob.BOWMAN.getId() / 100 || jobtype == MapleJob.WINDARCHER1.getId() / 100) {
|
||||
if (jobid / 10 == MapleJob.CROSSBOWMAN.getId() / 10) {
|
||||
return (MapleJob.CROSSBOWMAN);
|
||||
if (jobtype == Job.WARRIOR.getId() / 100 || jobtype == Job.DAWNWARRIOR1.getId() / 100 || jobtype == Job.ARAN1.getId() / 100) {
|
||||
return (Job.WARRIOR);
|
||||
} else if (jobtype == Job.MAGICIAN.getId() / 100 || jobtype == Job.BLAZEWIZARD1.getId() / 100 || jobtype == Job.EVAN1.getId() / 100) {
|
||||
return (Job.MAGICIAN);
|
||||
} else if (jobtype == Job.BOWMAN.getId() / 100 || jobtype == Job.WINDARCHER1.getId() / 100) {
|
||||
if (jobid / 10 == Job.CROSSBOWMAN.getId() / 10) {
|
||||
return (Job.CROSSBOWMAN);
|
||||
} else {
|
||||
return (MapleJob.BOWMAN);
|
||||
return (Job.BOWMAN);
|
||||
}
|
||||
} else if (jobtype == MapleJob.THIEF.getId() / 100 || jobtype == MapleJob.NIGHTWALKER1.getId() / 100) {
|
||||
return (MapleJob.THIEF);
|
||||
} else if (jobtype == MapleJob.PIRATE.getId() / 100 || jobtype == MapleJob.THUNDERBREAKER1.getId() / 100) {
|
||||
} else if (jobtype == Job.THIEF.getId() / 100 || jobtype == Job.NIGHTWALKER1.getId() / 100) {
|
||||
return (Job.THIEF);
|
||||
} else if (jobtype == Job.PIRATE.getId() / 100 || jobtype == Job.THUNDERBREAKER1.getId() / 100) {
|
||||
if (opt == (byte) 0x80) {
|
||||
return (MapleJob.BRAWLER);
|
||||
return (Job.BRAWLER);
|
||||
} else {
|
||||
return (MapleJob.GUNSLINGER);
|
||||
return (Job.GUNSLINGER);
|
||||
}
|
||||
}
|
||||
|
||||
return (MapleJob.BEGINNER);
|
||||
return (Job.BEGINNER);
|
||||
}
|
||||
|
||||
public MapleJob getJobStyle(byte opt) {
|
||||
public Job getJobStyle(byte opt) {
|
||||
return getJobStyleInternal(this.getJob().getId(), opt);
|
||||
}
|
||||
|
||||
public MapleJob getJobStyle() {
|
||||
public Job getJobStyle() {
|
||||
return getJobStyle((byte) ((this.getStr() > this.getDex()) ? 0x80 : 0x40));
|
||||
}
|
||||
|
||||
@@ -369,7 +369,7 @@ public class Character extends AbstractCharacterObject {
|
||||
ret.int_ = 4;
|
||||
ret.luk = 4;
|
||||
ret.map = null;
|
||||
ret.job = MapleJob.BEGINNER;
|
||||
ret.job = Job.BEGINNER;
|
||||
ret.level = 1;
|
||||
ret.accountid = c.getAccID();
|
||||
ret.buddylist = new BuddyList(20);
|
||||
@@ -693,7 +693,7 @@ public class Character extends AbstractCharacterObject {
|
||||
|
||||
public int calculateMaxBaseDamage(int watk, WeaponType weapon) {
|
||||
int mainstat, secondarystat;
|
||||
if (getJob().isA(MapleJob.THIEF) && weapon == WeaponType.DAGGER_OTHER) {
|
||||
if (getJob().isA(Job.THIEF) && weapon == WeaponType.DAGGER_OTHER) {
|
||||
weapon = WeaponType.DAGGER_THIEVES;
|
||||
}
|
||||
|
||||
@@ -716,7 +716,7 @@ public class Character extends AbstractCharacterObject {
|
||||
if (weapon_item != null) {
|
||||
maxbasedamage = calculateMaxBaseDamage(watk, ii.getWeaponType(weapon_item.getItemId()));
|
||||
} else {
|
||||
if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
double weapMulti = 3;
|
||||
if (job.getId() % 100 != 0) {
|
||||
weapMulti = 4.2;
|
||||
@@ -1040,7 +1040,7 @@ public class Character extends AbstractCharacterObject {
|
||||
}, 777);
|
||||
}
|
||||
|
||||
public synchronized void changeJob(MapleJob newJob) {
|
||||
public synchronized void changeJob(Job newJob) {
|
||||
if (newJob == null) {
|
||||
return;//the fuck you doing idiot!
|
||||
}
|
||||
@@ -1783,7 +1783,7 @@ public class Character extends AbstractCharacterObject {
|
||||
berserkSchedule.cancel(false);
|
||||
}
|
||||
final Character chr = this;
|
||||
if (job.equals(MapleJob.DARKKNIGHT)) {
|
||||
if (job.equals(Job.DARKKNIGHT)) {
|
||||
Skill BerserkX = SkillFactory.getSkill(DarkKnight.BERSERK);
|
||||
final int skilllevel = getSkillLevel(BerserkX);
|
||||
if (skilllevel > 0) {
|
||||
@@ -4227,7 +4227,7 @@ public class Character extends AbstractCharacterObject {
|
||||
recalcMseList.add(re.getValue().getLeft());
|
||||
}
|
||||
|
||||
boolean mageJob = this.getJobStyle() == MapleJob.MAGICIAN;
|
||||
boolean mageJob = this.getJobStyle() == Job.MAGICIAN;
|
||||
do {
|
||||
List<MapleStatEffect> mseList = recalcMseList;
|
||||
recalcMseList = new LinkedList<>();
|
||||
@@ -4564,7 +4564,7 @@ public class Character extends AbstractCharacterObject {
|
||||
updateLocalStats();
|
||||
}
|
||||
|
||||
private static int getJobMapChair(MapleJob job) {
|
||||
private static int getJobMapChair(Job job) {
|
||||
switch (job.getId() / 1000) {
|
||||
case 0:
|
||||
return Beginner.MAP_CHAIR;
|
||||
@@ -5143,7 +5143,7 @@ public class Character extends AbstractCharacterObject {
|
||||
return count;
|
||||
}
|
||||
|
||||
public MapleJob getJob() {
|
||||
public Job getJob() {
|
||||
return job;
|
||||
}
|
||||
|
||||
@@ -6220,7 +6220,7 @@ public class Character extends AbstractCharacterObject {
|
||||
}
|
||||
}
|
||||
|
||||
private int getChangedJobSp(MapleJob newJob) {
|
||||
private int getChangedJobSp(Job newJob) {
|
||||
int curSp = getUsedSp(newJob) + getJobRemainingSp(newJob);
|
||||
int spGain = 0;
|
||||
int expectedSp = getJobLevelSp(level - 10, newJob, GameConstants.getJobBranch(newJob));
|
||||
@@ -6231,7 +6231,7 @@ public class Character extends AbstractCharacterObject {
|
||||
return getSpGain(spGain, curSp, newJob);
|
||||
}
|
||||
|
||||
private int getUsedSp(MapleJob job) {
|
||||
private int getUsedSp(Job job) {
|
||||
int jobId = job.getId();
|
||||
int spUsed = 0;
|
||||
|
||||
@@ -6245,21 +6245,21 @@ public class Character extends AbstractCharacterObject {
|
||||
return spUsed;
|
||||
}
|
||||
|
||||
private int getJobLevelSp(int level, MapleJob job, int jobBranch) {
|
||||
if (getJobStyleInternal(job.getId(), (byte) 0x40) == MapleJob.MAGICIAN) {
|
||||
private int getJobLevelSp(int level, Job job, int jobBranch) {
|
||||
if (getJobStyleInternal(job.getId(), (byte) 0x40) == Job.MAGICIAN) {
|
||||
level += 2; // starts earlier, level 8
|
||||
}
|
||||
|
||||
return 3 * level + GameConstants.getChangeJobSpUpgrade(jobBranch);
|
||||
}
|
||||
|
||||
private int getJobMaxSp(MapleJob job) {
|
||||
private int getJobMaxSp(Job job) {
|
||||
int jobBranch = GameConstants.getJobBranch(job);
|
||||
int jobRange = GameConstants.getJobUpgradeLevelRange(jobBranch);
|
||||
return getJobLevelSp(jobRange, job, jobBranch);
|
||||
}
|
||||
|
||||
private int getJobRemainingSp(MapleJob job) {
|
||||
private int getJobRemainingSp(Job job) {
|
||||
int skillBook = GameConstants.getSkillBook(job.getId());
|
||||
|
||||
int ret = 0;
|
||||
@@ -6270,12 +6270,12 @@ public class Character extends AbstractCharacterObject {
|
||||
return ret;
|
||||
}
|
||||
|
||||
private int getSpGain(int spGain, MapleJob job) {
|
||||
private int getSpGain(int spGain, Job job) {
|
||||
int curSp = getUsedSp(job) + getJobRemainingSp(job);
|
||||
return getSpGain(spGain, curSp, job);
|
||||
}
|
||||
|
||||
private int getSpGain(int spGain, int curSp, MapleJob job) {
|
||||
private int getSpGain(int spGain, int curSp, Job job) {
|
||||
int maxSp = getJobMaxSp(job);
|
||||
|
||||
spGain = Math.min(spGain, maxSp - curSp);
|
||||
@@ -6344,46 +6344,46 @@ public class Character extends AbstractCharacterObject {
|
||||
if (isBeginner) {
|
||||
addhp += Randomizer.rand(12, 16);
|
||||
addmp += Randomizer.rand(10, 12);
|
||||
} else if (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.DAWNWARRIOR1)) {
|
||||
} else if (job.isA(Job.WARRIOR) || job.isA(Job.DAWNWARRIOR1)) {
|
||||
improvingMaxHP = isCygnus() ? SkillFactory.getSkill(DawnWarrior.MAX_HP_INCREASE) : SkillFactory.getSkill(Warrior.IMPROVED_MAXHP);
|
||||
if (job.isA(MapleJob.CRUSADER)) {
|
||||
if (job.isA(Job.CRUSADER)) {
|
||||
improvingMaxMP = SkillFactory.getSkill(1210000);
|
||||
} else if (job.isA(MapleJob.DAWNWARRIOR2)) {
|
||||
} else if (job.isA(Job.DAWNWARRIOR2)) {
|
||||
improvingMaxMP = SkillFactory.getSkill(11110000);
|
||||
}
|
||||
improvingMaxHPLevel = getSkillLevel(improvingMaxHP);
|
||||
addhp += Randomizer.rand(24, 28);
|
||||
addmp += Randomizer.rand(4, 6);
|
||||
} else if (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if (job.isA(Job.MAGICIAN) || job.isA(Job.BLAZEWIZARD1)) {
|
||||
improvingMaxMP = isCygnus() ? SkillFactory.getSkill(BlazeWizard.INCREASING_MAX_MP) : SkillFactory.getSkill(Magician.IMPROVED_MAX_MP_INCREASE);
|
||||
improvingMaxMPLevel = getSkillLevel(improvingMaxMP);
|
||||
addhp += Randomizer.rand(10, 14);
|
||||
addmp += Randomizer.rand(22, 24);
|
||||
} else if (job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.THIEF) || (job.getId() > 1299 && job.getId() < 1500)) {
|
||||
} else if (job.isA(Job.BOWMAN) || job.isA(Job.THIEF) || (job.getId() > 1299 && job.getId() < 1500)) {
|
||||
addhp += Randomizer.rand(20, 24);
|
||||
addmp += Randomizer.rand(14, 16);
|
||||
} else if (job.isA(MapleJob.GM)) {
|
||||
} else if (job.isA(Job.GM)) {
|
||||
addhp += 30000;
|
||||
addmp += 30000;
|
||||
} else if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
improvingMaxHP = isCygnus() ? SkillFactory.getSkill(ThunderBreaker.IMPROVE_MAX_HP) : SkillFactory.getSkill(Brawler.IMPROVE_MAX_HP);
|
||||
improvingMaxHPLevel = getSkillLevel(improvingMaxHP);
|
||||
addhp += Randomizer.rand(22, 28);
|
||||
addmp += Randomizer.rand(18, 23);
|
||||
} else if (job.isA(MapleJob.ARAN1)) {
|
||||
} else if (job.isA(Job.ARAN1)) {
|
||||
addhp += Randomizer.rand(44, 48);
|
||||
int aids = Randomizer.rand(4, 8);
|
||||
addmp += aids + Math.floor(aids * 0.1);
|
||||
}
|
||||
if (improvingMaxHPLevel > 0 && (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.PIRATE) || job.isA(MapleJob.DAWNWARRIOR1) || job.isA(MapleJob.THUNDERBREAKER1))) {
|
||||
if (improvingMaxHPLevel > 0 && (job.isA(Job.WARRIOR) || job.isA(Job.PIRATE) || job.isA(Job.DAWNWARRIOR1) || job.isA(Job.THUNDERBREAKER1))) {
|
||||
addhp += improvingMaxHP.getEffect(improvingMaxHPLevel).getX();
|
||||
}
|
||||
if (improvingMaxMPLevel > 0 && (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.CRUSADER) || job.isA(MapleJob.BLAZEWIZARD1))) {
|
||||
if (improvingMaxMPLevel > 0 && (job.isA(Job.MAGICIAN) || job.isA(Job.CRUSADER) || job.isA(Job.BLAZEWIZARD1))) {
|
||||
addmp += improvingMaxMP.getEffect(improvingMaxMPLevel).getX();
|
||||
}
|
||||
|
||||
if (YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if (getJobStyle() == MapleJob.MAGICIAN) {
|
||||
if (getJobStyle() == Job.MAGICIAN) {
|
||||
addmp += localint_ / 20;
|
||||
} else {
|
||||
addmp += localint_ / 10;
|
||||
@@ -6855,7 +6855,7 @@ public class Character extends AbstractCharacterObject {
|
||||
// skipping pets, probably unneeded here
|
||||
|
||||
ret.level = rs.getInt("level");
|
||||
ret.job = MapleJob.getById(rs.getInt("job"));
|
||||
ret.job = Job.getById(rs.getInt("job"));
|
||||
ret.str = rs.getInt("str");
|
||||
ret.dex = rs.getInt("dex");
|
||||
ret.int_ = rs.getInt("int");
|
||||
@@ -6994,7 +6994,7 @@ public class Character extends AbstractCharacterObject {
|
||||
ret.setGMLevel(rs.getInt("gm"));
|
||||
ret.skinColor = MapleSkinColor.getById(rs.getInt("skincolor"));
|
||||
ret.gender = rs.getInt("gender");
|
||||
ret.job = MapleJob.getById(rs.getInt("job"));
|
||||
ret.job = Job.getById(rs.getInt("job"));
|
||||
ret.finishedDojoTutorial = rs.getInt("finishedDojoTutorial") == 1;
|
||||
ret.vanquisherKills = rs.getInt("vanquisherKills");
|
||||
ret.omokwins = rs.getInt("omokwins");
|
||||
@@ -7580,7 +7580,7 @@ public class Character extends AbstractCharacterObject {
|
||||
message("You have used a safety charm, so your EXP points have not been decreased.");
|
||||
InventoryManipulator.removeById(client, ItemConstants.getInventoryType(charmID[i]), charmID[i], 1, true, false);
|
||||
usedSafetyCharm = true;
|
||||
} else if (getJob() != MapleJob.BEGINNER) { //Hmm...
|
||||
} else if (getJob() != Job.BEGINNER) { //Hmm...
|
||||
if (!FieldLimit.NO_EXP_DECREASE.check(getMap().getFieldLimit())) { // thanks Conrad for noticing missing FieldLimit check
|
||||
int XPdummy = ExpTable.getExpNeededForLevel(getLevel());
|
||||
|
||||
@@ -7787,11 +7787,11 @@ public class Character extends AbstractCharacterObject {
|
||||
localint_ += getInt() * mwarr / 100;
|
||||
localluk += getLuk() * mwarr / 100;
|
||||
}
|
||||
if (job.isA(MapleJob.BOWMAN)) {
|
||||
if (job.isA(Job.BOWMAN)) {
|
||||
Skill expert = null;
|
||||
if (job.isA(MapleJob.MARKSMAN)) {
|
||||
if (job.isA(Job.MARKSMAN)) {
|
||||
expert = SkillFactory.getSkill(3220004);
|
||||
} else if (job.isA(MapleJob.BOWMASTER)) {
|
||||
} else if (job.isA(Job.BOWMASTER)) {
|
||||
expert = SkillFactory.getSkill(3120005);
|
||||
}
|
||||
if (expert != null) {
|
||||
@@ -7828,7 +7828,7 @@ public class Character extends AbstractCharacterObject {
|
||||
localmagic += blessing * 2;
|
||||
}
|
||||
|
||||
if (job.isA(MapleJob.THIEF) || job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.PIRATE) || job.isA(MapleJob.NIGHTWALKER1) || job.isA(MapleJob.WINDARCHER1)) {
|
||||
if (job.isA(Job.THIEF) || job.isA(Job.BOWMAN) || job.isA(Job.PIRATE) || job.isA(Job.NIGHTWALKER1) || job.isA(Job.WINDARCHER1)) {
|
||||
Item weapon_item = getInventory(InventoryType.EQUIPPED).getItem((short) -11);
|
||||
if (weapon_item != null) {
|
||||
WeaponType weapon = ii.getWeaponType(weapon_item.getItemId());
|
||||
@@ -9152,7 +9152,7 @@ public class Character extends AbstractCharacterObject {
|
||||
this.itemEffect = itemEffect;
|
||||
}
|
||||
|
||||
public void setJob(MapleJob job) {
|
||||
public void setJob(Job job) {
|
||||
this.job = job;
|
||||
}
|
||||
|
||||
@@ -11178,7 +11178,7 @@ public class Character extends AbstractCharacterObject {
|
||||
return;
|
||||
}
|
||||
addReborns();
|
||||
changeJob(MapleJob.BEGINNER);
|
||||
changeJob(Job.BEGINNER);
|
||||
setLevel(0);
|
||||
levelUp(true);
|
||||
}
|
||||
|
||||
@@ -233,7 +233,7 @@ public class Family {
|
||||
family = new Family(familyid, world);
|
||||
Server.getInstance().getWorld(world).addFamily(familyid, family);
|
||||
}
|
||||
FamilyEntry familyEntry = new FamilyEntry(family, cid, name, level, MapleJob.getById(jobID));
|
||||
FamilyEntry familyEntry = new FamilyEntry(family, cid, name, level, Job.getById(jobID));
|
||||
family.addEntry(familyEntry);
|
||||
if (seniorid <= 0) {
|
||||
family.setLeader(familyEntry);
|
||||
|
||||
@@ -56,9 +56,9 @@ public class FamilyEntry {
|
||||
// cached values for offline players
|
||||
private String charName;
|
||||
private int level;
|
||||
private MapleJob job;
|
||||
private Job job;
|
||||
|
||||
public FamilyEntry(Family family, int characterID, String charName, int level, MapleJob job) {
|
||||
public FamilyEntry(Family family, int characterID, String charName, int level, Job job) {
|
||||
this.family = family;
|
||||
this.characterID = characterID;
|
||||
this.charName = charName;
|
||||
@@ -247,7 +247,7 @@ public class FamilyEntry {
|
||||
}
|
||||
}
|
||||
|
||||
public MapleJob getJob() {
|
||||
public Job getJob() {
|
||||
Character chr = character;
|
||||
if (chr != null) {
|
||||
return chr.getJob();
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
*/
|
||||
package client;
|
||||
|
||||
public enum MapleJob {
|
||||
public enum Job {
|
||||
BEGINNER(0),
|
||||
|
||||
WARRIOR(100),
|
||||
@@ -58,17 +58,17 @@ public enum MapleJob {
|
||||
|
||||
LEGEND(2000), EVAN(2001),
|
||||
ARAN1(2100), ARAN2(2110), ARAN3(2111), ARAN4(2112),
|
||||
|
||||
|
||||
EVAN1(2200), EVAN2(2210), EVAN3(2211), EVAN4(2212), EVAN5(2213), EVAN6(2214),
|
||||
EVAN7(2215), EVAN8(2216), EVAN9(2217), EVAN10(2218);
|
||||
|
||||
final int jobid;
|
||||
final static int maxId = 22; // maxId = (EVAN / 100);
|
||||
|
||||
private MapleJob(int id) {
|
||||
|
||||
Job(int id) {
|
||||
jobid = id;
|
||||
}
|
||||
|
||||
|
||||
public static int getMax() {
|
||||
return maxId;
|
||||
}
|
||||
@@ -77,8 +77,8 @@ public enum MapleJob {
|
||||
return jobid;
|
||||
}
|
||||
|
||||
public static MapleJob getById(int id) {
|
||||
for (MapleJob l : MapleJob.values()) {
|
||||
public static Job getById(int id) {
|
||||
for (Job l : Job.values()) {
|
||||
if (l.getId() == id) {
|
||||
return l;
|
||||
}
|
||||
@@ -86,7 +86,7 @@ public enum MapleJob {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static MapleJob getBy5ByteEncoding(int encoded) {
|
||||
public static Job getBy5ByteEncoding(int encoded) {
|
||||
switch (encoded) {
|
||||
case 2:
|
||||
return WARRIOR;
|
||||
@@ -114,12 +114,12 @@ public enum MapleJob {
|
||||
return BEGINNER;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isA(MapleJob basejob) { // thanks Steve (kaito1410) for pointing out an improvement here
|
||||
|
||||
public boolean isA(Job basejob) { // thanks Steve (kaito1410) for pointing out an improvement here
|
||||
int basebranch = basejob.getId() / 10;
|
||||
return (getId() / 10 == basebranch && getId() >= basejob.getId()) || (basebranch % 10 == 0 && getId() / 100 == basejob.getId() / 100);
|
||||
}
|
||||
|
||||
|
||||
public int getJobNiche() {
|
||||
return (jobid / 100) % 10;
|
||||
|
||||
@@ -25,7 +25,7 @@ package client.command.commands.gm2;
|
||||
|
||||
import client.Character;
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.command.Command;
|
||||
|
||||
public class JobCommand extends Command {
|
||||
@@ -43,7 +43,7 @@ public class JobCommand extends Command {
|
||||
return;
|
||||
}
|
||||
|
||||
player.changeJob(MapleJob.getById(jobid));
|
||||
player.changeJob(Job.getById(jobid));
|
||||
player.equipChanged();
|
||||
} else if (params.length == 2) {
|
||||
Character victim = c.getWorldServer().getPlayerStorage().getCharacterByName(params[0]);
|
||||
@@ -55,7 +55,7 @@ public class JobCommand extends Command {
|
||||
return;
|
||||
}
|
||||
|
||||
victim.changeJob(MapleJob.getById(jobid));
|
||||
victim.changeJob(Job.getById(jobid));
|
||||
player.equipChanged();
|
||||
} else {
|
||||
player.message("Player '" + params[0] + "' could not be found.");
|
||||
|
||||
@@ -48,7 +48,7 @@ public class MaxSkillCommand extends Command {
|
||||
} catch (NullPointerException npe) { }
|
||||
}
|
||||
|
||||
if (player.getJob().isA(MapleJob.ARAN1) || player.getJob().isA(MapleJob.LEGEND)) {
|
||||
if (player.getJob().isA(Job.ARAN1) || player.getJob().isA(Job.LEGEND)) {
|
||||
Skill skill = SkillFactory.getSkill(5001005);
|
||||
player.changeSkillLevel(skill, (byte) -1, -1, -1);
|
||||
} else {
|
||||
|
||||
@@ -49,7 +49,7 @@ public class ResetSkillCommand extends Command {
|
||||
}
|
||||
}
|
||||
|
||||
if (player.getJob().isA(MapleJob.ARAN1) || player.getJob().isA(MapleJob.LEGEND)) {
|
||||
if (player.getJob().isA(Job.ARAN1) || player.getJob().isA(Job.LEGEND)) {
|
||||
Skill skill = SkillFactory.getSkill(5001005);
|
||||
player.changeSkillLevel(skill, (byte) -1, -1, -1);
|
||||
} else {
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
*/
|
||||
package client.creator;
|
||||
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.Skill;
|
||||
import client.inventory.InventoryType;
|
||||
import client.inventory.Item;
|
||||
@@ -37,7 +37,7 @@ import java.util.concurrent.atomic.AtomicInteger;
|
||||
* @author RonanLana
|
||||
*/
|
||||
public class CharacterFactoryRecipe {
|
||||
private MapleJob job;
|
||||
private Job job;
|
||||
private int level, map, top, bottom, shoes, weapon;
|
||||
private int str = 4, dex = 4, int_ = 4, luk = 4;
|
||||
private int maxHp = 50, maxMp = 5;
|
||||
@@ -48,7 +48,7 @@ public class CharacterFactoryRecipe {
|
||||
private List<Pair<Item, InventoryType>> itemsWithType = new LinkedList<>();
|
||||
private Map<InventoryType, AtomicInteger> runningTypePosition = new LinkedHashMap<>();
|
||||
|
||||
public CharacterFactoryRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
public CharacterFactoryRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
this.job = job;
|
||||
this.level = level;
|
||||
this.map = map;
|
||||
@@ -121,7 +121,7 @@ public class CharacterFactoryRecipe {
|
||||
itemsWithType.add(new Pair<>(new Item(itemid, (short) p.getAndIncrement(), (short) quantity), itemType));
|
||||
}
|
||||
|
||||
public MapleJob getJob() {
|
||||
public Job getJob() {
|
||||
return job;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.novice;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -31,7 +31,7 @@ import client.inventory.InventoryType;
|
||||
*/
|
||||
public class BeginnerCreator extends CharacterFactory {
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
giveItem(recipe, 4161001, 1, InventoryType.ETC);
|
||||
return recipe;
|
||||
@@ -42,7 +42,7 @@ public class BeginnerCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.BEGINNER, 1, 10000, top, bottom, shoes, weapon));
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.BEGINNER, 1, 10000, top, bottom, shoes, weapon));
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.novice;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -31,7 +31,7 @@ import client.inventory.InventoryType;
|
||||
*/
|
||||
public class LegendCreator extends CharacterFactory {
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
giveItem(recipe, 4161048, 1, InventoryType.ETC);
|
||||
return recipe;
|
||||
@@ -42,7 +42,7 @@ public class LegendCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.LEGEND, 1, 914000000, top, bottom, shoes, weapon));
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.LEGEND, 1, 914000000, top, bottom, shoes, weapon));
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.novice;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -31,7 +31,7 @@ import client.inventory.InventoryType;
|
||||
*/
|
||||
public class NoblesseCreator extends CharacterFactory {
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
giveItem(recipe, 4161047, 1, InventoryType.ETC);
|
||||
return recipe;
|
||||
@@ -42,7 +42,7 @@ public class NoblesseCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int top, int bottom, int shoes, int weapon, int gender) {
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.NOBLESSE, 1, 130030000, top, bottom, shoes, weapon));
|
||||
int status = createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.NOBLESSE, 1, 130030000, top, bottom, shoes, weapon));
|
||||
return status;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.veteran;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -36,7 +36,7 @@ public class BowmanCreator extends CharacterFactory {
|
||||
private static int[] weapons = {1452005, 1462000};
|
||||
private static int[] startingHpMp = {797, 404};
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
|
||||
@@ -70,6 +70,6 @@ public class BowmanCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int gender, int improveSp) {
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.BOWMAN, 30, 100000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.BOWMAN, 30, 100000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.veteran;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.Skill;
|
||||
import client.SkillFactory;
|
||||
import client.creator.CharacterFactory;
|
||||
@@ -40,7 +40,7 @@ public class MagicianCreator extends CharacterFactory {
|
||||
private static int[] startingHpMp = {405, 729};
|
||||
private static int[] mpGain = {0, 40, 80, 118, 156, 194, 230, 266, 302, 336, 370};
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon, int gender, int improveSp) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon, int gender, int improveSp) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
|
||||
@@ -93,6 +93,6 @@ public class MagicianCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int gender, int improveSp) {
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.MAGICIAN, 30, 101000000, equips[gender], equips[2 + gender], equips[4], weapons[0], gender, improveSp));
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.MAGICIAN, 30, 101000000, equips[gender], equips[2 + gender], equips[4], weapons[0], gender, improveSp));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.veteran;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -36,7 +36,7 @@ public class PirateCreator extends CharacterFactory {
|
||||
private static int[] weapons = {1482004, 1492004};
|
||||
private static int[] startingHpMp = {846, 503};
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
|
||||
@@ -74,6 +74,6 @@ public class PirateCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int gender, int improveSp) {
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.PIRATE, 30, 120000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.PIRATE, 30, 120000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.veteran;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.creator.CharacterFactory;
|
||||
import client.creator.CharacterFactoryRecipe;
|
||||
import client.inventory.InventoryType;
|
||||
@@ -36,7 +36,7 @@ public class ThiefCreator extends CharacterFactory {
|
||||
private static int[] weapons = {1472008, 1332012};
|
||||
private static int[] startingHpMp = {794, 407};
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
|
||||
@@ -72,6 +72,6 @@ public class ThiefCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int gender, int improveSp) {
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.THIEF, 30, 103000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.THIEF, 30, 103000000, equips[gender], equips[2 + gender], equips[4], weapons[0]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package client.creator.veteran;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.Skill;
|
||||
import client.SkillFactory;
|
||||
import client.creator.CharacterFactory;
|
||||
@@ -40,7 +40,7 @@ public class WarriorCreator extends CharacterFactory {
|
||||
private static int[] startingHpMp = {905, 208};
|
||||
private static int[] hpGain = {0, 72, 144, 212, 280, 348, 412, 476, 540, 600, 660};
|
||||
|
||||
private static CharacterFactoryRecipe createRecipe(MapleJob job, int level, int map, int top, int bottom, int shoes, int weapon, int gender, int improveSp) {
|
||||
private static CharacterFactoryRecipe createRecipe(Job job, int level, int map, int top, int bottom, int shoes, int weapon, int gender, int improveSp) {
|
||||
CharacterFactoryRecipe recipe = new CharacterFactoryRecipe(job, level, map, top, bottom, shoes, weapon);
|
||||
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
|
||||
|
||||
@@ -93,6 +93,6 @@ public class WarriorCreator extends CharacterFactory {
|
||||
}
|
||||
|
||||
public static int createCharacter(Client c, String name, int face, int hair, int skin, int gender, int improveSp) {
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(MapleJob.WARRIOR, 30, 102000000, equips[gender], equips[2 + gender], equips[4], weapons[0], gender, improveSp));
|
||||
return createNewCharacter(c, name, face, hair, skin, gender, createRecipe(Job.WARRIOR, 30, 102000000, equips[gender], equips[2 + gender], equips[4], weapons[0], gender, improveSp));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,7 +106,7 @@ public class AssignAPProcessor {
|
||||
//c.getPlayer().message("SDL: s" + eqpStr + " d" + eqpDex + " l" + eqpLuk + " BASE STATS --> STR: " + chr.getStr() + " DEX: " + chr.getDex() + " INT: " + chr.getInt() + " LUK: " + chr.getLuk());
|
||||
//c.getPlayer().message("SUM EQUIP STATS -> STR: " + str + " DEX: " + dex + " LUK: " + luk + " INT: " + int_);
|
||||
|
||||
MapleJob stance = c.getPlayer().getJobStyle(opt);
|
||||
Job stance = c.getPlayer().getJobStyle(opt);
|
||||
int prStat = 0, scStat = 0, trStat = 0, temp, tempAp = remainingAp, CAP;
|
||||
if (tempAp < 1) return;
|
||||
|
||||
@@ -413,8 +413,8 @@ public class AssignAPProcessor {
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static MapleStat getQuaternaryStat(MapleJob stance) {
|
||||
if(stance != MapleJob.MAGICIAN) return MapleStat.INT;
|
||||
private static MapleStat getQuaternaryStat(Job stance) {
|
||||
if(stance != Job.MAGICIAN) return MapleStat.INT;
|
||||
return MapleStat.STR;
|
||||
}
|
||||
|
||||
@@ -520,14 +520,14 @@ public class AssignAPProcessor {
|
||||
|
||||
int mp = player.getMaxMp();
|
||||
int level = player.getLevel();
|
||||
MapleJob job = player.getJob();
|
||||
Job job = player.getJob();
|
||||
|
||||
boolean canWash = true;
|
||||
if (job.isA(MapleJob.SPEARMAN) && mp < 4 * level + 156) {
|
||||
if (job.isA(Job.SPEARMAN) && mp < 4 * level + 156) {
|
||||
canWash = false;
|
||||
} else if ((job.isA(MapleJob.FIGHTER) || job.isA(MapleJob.ARAN1)) && mp < 4 * level + 56) {
|
||||
} else if ((job.isA(Job.FIGHTER) || job.isA(Job.ARAN1)) && mp < 4 * level + 56) {
|
||||
canWash = false;
|
||||
} else if (job.isA(MapleJob.THIEF) && job.getId() % 100 > 0 && mp < level * 14 - 4) {
|
||||
} else if (job.isA(Job.THIEF) && job.getId() % 100 > 0 && mp < level * 14 - 4) {
|
||||
canWash = false;
|
||||
} else if (mp < level * 14 + 148) {
|
||||
canWash = false;
|
||||
@@ -619,12 +619,12 @@ public class AssignAPProcessor {
|
||||
}
|
||||
|
||||
private static int calcHpChange(Character player, boolean usedAPReset) {
|
||||
MapleJob job = player.getJob();
|
||||
Job job = player.getJob();
|
||||
int MaxHP = 0;
|
||||
|
||||
if (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.DAWNWARRIOR1)) {
|
||||
if (job.isA(Job.WARRIOR) || job.isA(Job.DAWNWARRIOR1)) {
|
||||
if(!usedAPReset) {
|
||||
Skill increaseHP = SkillFactory.getSkill(job.isA(MapleJob.DAWNWARRIOR1) ? DawnWarrior.MAX_HP_INCREASE : Warrior.IMPROVED_MAXHP);
|
||||
Skill increaseHP = SkillFactory.getSkill(job.isA(Job.DAWNWARRIOR1) ? DawnWarrior.MAX_HP_INCREASE : Warrior.IMPROVED_MAXHP);
|
||||
int sLvl = player.getSkillLevel(increaseHP);
|
||||
|
||||
if(sLvl > 0)
|
||||
@@ -640,7 +640,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxHP += 20;
|
||||
}
|
||||
} else if(job.isA(MapleJob.ARAN1)) {
|
||||
} else if(job.isA(Job.ARAN1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if (usedAPReset) {
|
||||
MaxHP += 20;
|
||||
@@ -650,7 +650,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxHP += 28;
|
||||
}
|
||||
} else if (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if (job.isA(Job.MAGICIAN) || job.isA(Job.BLAZEWIZARD1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if (usedAPReset) {
|
||||
MaxHP += 6;
|
||||
@@ -660,7 +660,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxHP += 6;
|
||||
}
|
||||
} else if (job.isA(MapleJob.THIEF) || job.isA(MapleJob.NIGHTWALKER1)) {
|
||||
} else if (job.isA(Job.THIEF) || job.isA(Job.NIGHTWALKER1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if (usedAPReset) {
|
||||
MaxHP += 16;
|
||||
@@ -670,7 +670,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxHP += 16;
|
||||
}
|
||||
} else if(job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.WINDARCHER1)) {
|
||||
} else if(job.isA(Job.BOWMAN) || job.isA(Job.WINDARCHER1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if (usedAPReset) {
|
||||
MaxHP += 16;
|
||||
@@ -680,9 +680,9 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxHP += 16;
|
||||
}
|
||||
} else if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
if(!usedAPReset) {
|
||||
Skill increaseHP = SkillFactory.getSkill(job.isA(MapleJob.PIRATE) ? Brawler.IMPROVE_MAX_HP : ThunderBreaker.IMPROVE_MAX_HP);
|
||||
Skill increaseHP = SkillFactory.getSkill(job.isA(Job.PIRATE) ? Brawler.IMPROVE_MAX_HP : ThunderBreaker.IMPROVE_MAX_HP);
|
||||
int sLvl = player.getSkillLevel(increaseHP);
|
||||
|
||||
if(sLvl > 0)
|
||||
@@ -712,10 +712,10 @@ public class AssignAPProcessor {
|
||||
}
|
||||
|
||||
private static int calcMpChange(Character player, boolean usedAPReset) {
|
||||
MapleJob job = player.getJob();
|
||||
Job job = player.getJob();
|
||||
int MaxMP = 0;
|
||||
|
||||
if (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.DAWNWARRIOR1) || job.isA(MapleJob.ARAN1)) {
|
||||
if (job.isA(Job.WARRIOR) || job.isA(Job.DAWNWARRIOR1) || job.isA(Job.ARAN1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if(!usedAPReset) {
|
||||
MaxMP += (Randomizer.rand(2, 4) + (player.getInt() / 10));
|
||||
@@ -725,9 +725,9 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxMP += 3;
|
||||
}
|
||||
} else if (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if (job.isA(Job.MAGICIAN) || job.isA(Job.BLAZEWIZARD1)) {
|
||||
if(!usedAPReset) {
|
||||
Skill increaseMP = SkillFactory.getSkill(job.isA(MapleJob.BLAZEWIZARD1) ? BlazeWizard.INCREASING_MAX_MP : Magician.IMPROVED_MAX_MP_INCREASE);
|
||||
Skill increaseMP = SkillFactory.getSkill(job.isA(Job.BLAZEWIZARD1) ? BlazeWizard.INCREASING_MAX_MP : Magician.IMPROVED_MAX_MP_INCREASE);
|
||||
int sLvl = player.getSkillLevel(increaseMP);
|
||||
|
||||
if(sLvl > 0)
|
||||
@@ -743,7 +743,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxMP += 18;
|
||||
}
|
||||
} else if (job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.WINDARCHER1)) {
|
||||
} else if (job.isA(Job.BOWMAN) || job.isA(Job.WINDARCHER1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if(!usedAPReset) {
|
||||
MaxMP += (Randomizer.rand(6, 8) + (player.getInt() / 10));
|
||||
@@ -753,7 +753,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxMP += 10;
|
||||
}
|
||||
} else if(job.isA(MapleJob.THIEF) || job.isA(MapleJob.NIGHTWALKER1)) {
|
||||
} else if(job.isA(Job.THIEF) || job.isA(Job.NIGHTWALKER1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if(!usedAPReset) {
|
||||
MaxMP += (Randomizer.rand(6, 8) + (player.getInt() / 10));
|
||||
@@ -763,7 +763,7 @@ public class AssignAPProcessor {
|
||||
} else {
|
||||
MaxMP += 10;
|
||||
}
|
||||
} else if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
if(YamlConfig.config.server.USE_RANDOMIZE_HPMP_GAIN) {
|
||||
if(!usedAPReset) {
|
||||
MaxMP += (Randomizer.rand(7, 9) + (player.getInt() / 10));
|
||||
@@ -788,18 +788,18 @@ public class AssignAPProcessor {
|
||||
return MaxMP;
|
||||
}
|
||||
|
||||
private static int takeHp(MapleJob job) {
|
||||
private static int takeHp(Job job) {
|
||||
int MaxHP = 0;
|
||||
|
||||
if (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.DAWNWARRIOR1) || job.isA(MapleJob.ARAN1)) {
|
||||
if (job.isA(Job.WARRIOR) || job.isA(Job.DAWNWARRIOR1) || job.isA(Job.ARAN1)) {
|
||||
MaxHP += 54;
|
||||
} else if (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if (job.isA(Job.MAGICIAN) || job.isA(Job.BLAZEWIZARD1)) {
|
||||
MaxHP += 10;
|
||||
} else if (job.isA(MapleJob.THIEF) || job.isA(MapleJob.NIGHTWALKER1)) {
|
||||
} else if (job.isA(Job.THIEF) || job.isA(Job.NIGHTWALKER1)) {
|
||||
MaxHP += 20;
|
||||
} else if(job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.WINDARCHER1)) {
|
||||
} else if(job.isA(Job.BOWMAN) || job.isA(Job.WINDARCHER1)) {
|
||||
MaxHP += 20;
|
||||
} else if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
MaxHP += 42;
|
||||
} else {
|
||||
MaxHP += 12;
|
||||
@@ -808,18 +808,18 @@ public class AssignAPProcessor {
|
||||
return MaxHP;
|
||||
}
|
||||
|
||||
private static int takeMp(MapleJob job) {
|
||||
private static int takeMp(Job job) {
|
||||
int MaxMP = 0;
|
||||
|
||||
if (job.isA(MapleJob.WARRIOR) || job.isA(MapleJob.DAWNWARRIOR1) || job.isA(MapleJob.ARAN1)) {
|
||||
if (job.isA(Job.WARRIOR) || job.isA(Job.DAWNWARRIOR1) || job.isA(Job.ARAN1)) {
|
||||
MaxMP += 4;
|
||||
} else if (job.isA(MapleJob.MAGICIAN) || job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if (job.isA(Job.MAGICIAN) || job.isA(Job.BLAZEWIZARD1)) {
|
||||
MaxMP += 31;
|
||||
} else if (job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.WINDARCHER1)) {
|
||||
} else if (job.isA(Job.BOWMAN) || job.isA(Job.WINDARCHER1)) {
|
||||
MaxMP += 12;
|
||||
} else if(job.isA(MapleJob.THIEF) || job.isA(MapleJob.NIGHTWALKER1)) {
|
||||
} else if(job.isA(Job.THIEF) || job.isA(Job.NIGHTWALKER1)) {
|
||||
MaxMP += 12;
|
||||
} else if (job.isA(MapleJob.PIRATE) || job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if (job.isA(Job.PIRATE) || job.isA(Job.THUNDERBREAKER1)) {
|
||||
MaxMP += 16;
|
||||
} else {
|
||||
MaxMP += 8;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package constants.game;
|
||||
|
||||
import client.Disease;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import config.YamlConfig;
|
||||
import constants.skills.Aran;
|
||||
import provider.*;
|
||||
@@ -307,7 +307,7 @@ public class GameConstants {
|
||||
String name = jobNames.get(jobid);
|
||||
|
||||
if(name == null) {
|
||||
MapleJob job = MapleJob.getById(jobid);
|
||||
Job job = Job.getById(jobid);
|
||||
|
||||
if(job != null) {
|
||||
name = job.name().toLowerCase();
|
||||
@@ -364,40 +364,40 @@ public class GameConstants {
|
||||
}
|
||||
}
|
||||
|
||||
public static byte getHallOfFameBranch(MapleJob job, int mapid) {
|
||||
public static byte getHallOfFameBranch(Job job, int mapid) {
|
||||
if(!isHallOfFameMap(mapid)) {
|
||||
return (byte) (26 + 4 * (mapid / 100000000)); // custom, 400 pnpcs available per continent
|
||||
}
|
||||
|
||||
if(job.isA(MapleJob.WARRIOR)) {
|
||||
if(job.isA(Job.WARRIOR)) {
|
||||
return 10;
|
||||
} else if(job.isA(MapleJob.MAGICIAN)) {
|
||||
} else if(job.isA(Job.MAGICIAN)) {
|
||||
return 11;
|
||||
} else if(job.isA(MapleJob.BOWMAN)) {
|
||||
} else if(job.isA(Job.BOWMAN)) {
|
||||
return 12;
|
||||
} else if(job.isA(MapleJob.THIEF)) {
|
||||
} else if(job.isA(Job.THIEF)) {
|
||||
return 13;
|
||||
} else if(job.isA(MapleJob.PIRATE)) {
|
||||
} else if(job.isA(Job.PIRATE)) {
|
||||
return 14;
|
||||
} else if(job.isA(MapleJob.DAWNWARRIOR1)) {
|
||||
} else if(job.isA(Job.DAWNWARRIOR1)) {
|
||||
return 15;
|
||||
} else if(job.isA(MapleJob.BLAZEWIZARD1)) {
|
||||
} else if(job.isA(Job.BLAZEWIZARD1)) {
|
||||
return 16;
|
||||
} else if(job.isA(MapleJob.WINDARCHER1)) {
|
||||
} else if(job.isA(Job.WINDARCHER1)) {
|
||||
return 17;
|
||||
} else if(job.isA(MapleJob.NIGHTWALKER1)) {
|
||||
} else if(job.isA(Job.NIGHTWALKER1)) {
|
||||
return 18;
|
||||
} else if(job.isA(MapleJob.THUNDERBREAKER1)) {
|
||||
} else if(job.isA(Job.THUNDERBREAKER1)) {
|
||||
return 19;
|
||||
} else if(job.isA(MapleJob.ARAN1)) {
|
||||
} else if(job.isA(Job.ARAN1)) {
|
||||
return 20;
|
||||
} else if(job.isA(MapleJob.EVAN1)) {
|
||||
} else if(job.isA(Job.EVAN1)) {
|
||||
return 21;
|
||||
} else if(job.isA(MapleJob.BEGINNER)) {
|
||||
} else if(job.isA(Job.BEGINNER)) {
|
||||
return 22;
|
||||
} else if(job.isA(MapleJob.NOBLESSE)) {
|
||||
} else if(job.isA(Job.NOBLESSE)) {
|
||||
return 23;
|
||||
} else if(job.isA(MapleJob.LEGEND)) {
|
||||
} else if(job.isA(Job.LEGEND)) {
|
||||
return 24;
|
||||
} else {
|
||||
return 25;
|
||||
@@ -425,7 +425,7 @@ public class GameConstants {
|
||||
}
|
||||
}
|
||||
|
||||
public static int getHallOfFameMapid(MapleJob job) {
|
||||
public static int getHallOfFameMapid(Job job) {
|
||||
int jobid = job.getId();
|
||||
|
||||
if(isCygnus(jobid)) {
|
||||
@@ -433,15 +433,15 @@ public class GameConstants {
|
||||
} else if(isAran(jobid)) {
|
||||
return 140010110;
|
||||
} else {
|
||||
if(job.isA(MapleJob.WARRIOR)) {
|
||||
if(job.isA(Job.WARRIOR)) {
|
||||
return 102000004;
|
||||
} else if(job.isA(MapleJob.MAGICIAN)) {
|
||||
} else if(job.isA(Job.MAGICIAN)) {
|
||||
return 101000004;
|
||||
} else if(job.isA(MapleJob.BOWMAN)) {
|
||||
} else if(job.isA(Job.BOWMAN)) {
|
||||
return 100000204;
|
||||
} else if(job.isA(MapleJob.THIEF)) {
|
||||
} else if(job.isA(Job.THIEF)) {
|
||||
return 103000008;
|
||||
} else if(job.isA(MapleJob.PIRATE)) {
|
||||
} else if(job.isA(Job.PIRATE)) {
|
||||
return 120000105;
|
||||
} else {
|
||||
return 130000110; // beginner explorers are allotted with the Cygnus, available map lul
|
||||
@@ -449,7 +449,7 @@ public class GameConstants {
|
||||
}
|
||||
}
|
||||
|
||||
public static int getJobBranch(MapleJob job) {
|
||||
public static int getJobBranch(Job job) {
|
||||
int jobid = job.getId();
|
||||
|
||||
if(jobid % 1000 == 0) {
|
||||
@@ -461,7 +461,7 @@ public class GameConstants {
|
||||
}
|
||||
}
|
||||
|
||||
public static int getJobMaxLevel(MapleJob job) {
|
||||
public static int getJobMaxLevel(Job job) {
|
||||
int jobBranch = getJobBranch(job);
|
||||
|
||||
switch(jobBranch) {
|
||||
@@ -619,7 +619,7 @@ public class GameConstants {
|
||||
return MapleQuest.getInstance(questid).getMedalRequirement() != -1;
|
||||
}
|
||||
|
||||
public static boolean hasSPTable(MapleJob job) {
|
||||
public static boolean hasSPTable(Job job) {
|
||||
switch (job) {
|
||||
case EVAN:
|
||||
case EVAN1:
|
||||
|
||||
@@ -195,7 +195,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
|
||||
if(attack.magic)
|
||||
distanceToDetect += 200000;
|
||||
|
||||
if(player.getJob().isA(MapleJob.ARAN1))
|
||||
if(player.getJob().isA(Job.ARAN1))
|
||||
distanceToDetect += 200000; // Arans have extra range over normal warriors.
|
||||
|
||||
if(attack.skill == Aran.COMBO_SMASH || attack.skill == Aran.BODY_PRESSURE)
|
||||
@@ -625,19 +625,19 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
|
||||
|
||||
if (magic) {
|
||||
// Since the skill is magic based, use the magic formula
|
||||
if(chr.getJob() == MapleJob.IL_ARCHMAGE || chr.getJob() == MapleJob.IL_MAGE) {
|
||||
if(chr.getJob() == Job.IL_ARCHMAGE || chr.getJob() == Job.IL_MAGE) {
|
||||
int skillLvl = chr.getSkillLevel(ILMage.ELEMENT_AMPLIFICATION);
|
||||
if(skillLvl > 0)
|
||||
calcDmgMax = calcDmgMax * SkillFactory.getSkill(ILMage.ELEMENT_AMPLIFICATION).getEffect(skillLvl).getY() / 100;
|
||||
} else if(chr.getJob() == MapleJob.FP_ARCHMAGE || chr.getJob() == MapleJob.FP_MAGE) {
|
||||
} else if(chr.getJob() == Job.FP_ARCHMAGE || chr.getJob() == Job.FP_MAGE) {
|
||||
int skillLvl = chr.getSkillLevel(FPMage.ELEMENT_AMPLIFICATION);
|
||||
if(skillLvl > 0)
|
||||
calcDmgMax = calcDmgMax * SkillFactory.getSkill(FPMage.ELEMENT_AMPLIFICATION).getEffect(skillLvl).getY() / 100;
|
||||
} else if(chr.getJob() == MapleJob.BLAZEWIZARD3 || chr.getJob() == MapleJob.BLAZEWIZARD4) {
|
||||
} else if(chr.getJob() == Job.BLAZEWIZARD3 || chr.getJob() == Job.BLAZEWIZARD4) {
|
||||
int skillLvl = chr.getSkillLevel(BlazeWizard.ELEMENT_AMPLIFICATION);
|
||||
if(skillLvl > 0)
|
||||
calcDmgMax = calcDmgMax * SkillFactory.getSkill(BlazeWizard.ELEMENT_AMPLIFICATION).getEffect(skillLvl).getY() / 100;
|
||||
} else if(chr.getJob() == MapleJob.EVAN7 || chr.getJob() == MapleJob.EVAN8 || chr.getJob() == MapleJob.EVAN9 || chr.getJob() == MapleJob.EVAN10) {
|
||||
} else if(chr.getJob() == Job.EVAN7 || chr.getJob() == Job.EVAN8 || chr.getJob() == Job.EVAN9 || chr.getJob() == Job.EVAN10) {
|
||||
int skillLvl = chr.getSkillLevel(Evan.MAGIC_AMPLIFICATION);
|
||||
if(skillLvl > 0)
|
||||
calcDmgMax = calcDmgMax * SkillFactory.getSkill(Evan.MAGIC_AMPLIFICATION).getEffect(skillLvl).getY() / 100;
|
||||
@@ -717,7 +717,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
|
||||
}
|
||||
|
||||
boolean canCrit = false;
|
||||
if(chr.getJob().isA((MapleJob.BOWMAN)) || chr.getJob().isA(MapleJob.THIEF) || chr.getJob().isA(MapleJob.NIGHTWALKER1) || chr.getJob().isA(MapleJob.WINDARCHER1) || chr.getJob() == MapleJob.ARAN3 || chr.getJob() == MapleJob.ARAN4 || chr.getJob() == MapleJob.MARAUDER || chr.getJob() == MapleJob.BUCCANEER) {
|
||||
if(chr.getJob().isA((Job.BOWMAN)) || chr.getJob().isA(Job.THIEF) || chr.getJob().isA(Job.NIGHTWALKER1) || chr.getJob().isA(Job.WINDARCHER1) || chr.getJob() == Job.ARAN3 || chr.getJob() == Job.ARAN4 || chr.getJob() == Job.MARAUDER || chr.getJob() == Job.BUCCANEER) {
|
||||
canCrit = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
package net.server.channel.handlers;
|
||||
|
||||
import client.Client;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import net.AbstractPacketHandler;
|
||||
import net.packet.InPacket;
|
||||
import scripting.npc.NPCScriptManager;
|
||||
@@ -35,7 +35,7 @@ import scripting.npc.NPCScriptManager;
|
||||
public class ClickGuideHandler extends AbstractPacketHandler {
|
||||
@Override
|
||||
public void handlePacket(InPacket p, Client c) {
|
||||
if (c.getPlayer().getJob().equals(MapleJob.NOBLESSE)) {
|
||||
if (c.getPlayer().getJob().equals(Job.NOBLESSE)) {
|
||||
NPCScriptManager.getInstance().start(c, 1101008, null);
|
||||
} else {
|
||||
NPCScriptManager.getInstance().start(c, 1202000, null);
|
||||
|
||||
@@ -109,7 +109,7 @@ public final class CloseRangeDamageHandler extends AbstractDealDamageHandler {
|
||||
chr.getMap().broadcastMessage(chr, PacketCreator.giveForeignBuff(chr.getId(), stat), false);
|
||||
}
|
||||
}
|
||||
} else if (chr.getSkillLevel(chr.isCygnus() ? SkillFactory.getSkill(15100004) : SkillFactory.getSkill(5110001)) > 0 && (chr.getJob().isA(MapleJob.MARAUDER) || chr.getJob().isA(MapleJob.THUNDERBREAKER2))) {
|
||||
} else if (chr.getSkillLevel(chr.isCygnus() ? SkillFactory.getSkill(15100004) : SkillFactory.getSkill(5110001)) > 0 && (chr.getJob().isA(Job.MARAUDER) || chr.getJob().isA(Job.THUNDERBREAKER2))) {
|
||||
for (int i = 0; i < attack.numAttacked; i++) {
|
||||
chr.handleEnergyChargeGain();
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
package net.server.coordinator.partysearch;
|
||||
|
||||
import client.Character;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import config.YamlConfig;
|
||||
import net.server.audit.locks.MonitoredLockType;
|
||||
import net.server.audit.locks.MonitoredReadLock;
|
||||
@@ -47,8 +47,8 @@ import java.util.Map.Entry;
|
||||
*/
|
||||
public class MaplePartySearchCoordinator {
|
||||
|
||||
private Map<MapleJob, PartySearchStorage> storage = new HashMap<>();
|
||||
private Map<MapleJob, PartySearchEchelon> upcomers = new HashMap<>();
|
||||
private Map<Job, PartySearchStorage> storage = new HashMap<>();
|
||||
private Map<Job, PartySearchEchelon> upcomers = new HashMap<>();
|
||||
|
||||
private List<Character> leaderQueue = new LinkedList<>();
|
||||
private final MonitoredReentrantReadWriteLock leaderQueueLock = new MonitoredReentrantReadWriteLock(MonitoredLockType.WORLD_PARTY_SEARCH_QUEUE, true);
|
||||
@@ -63,7 +63,7 @@ public class MaplePartySearchCoordinator {
|
||||
private int updateCount = 0;
|
||||
|
||||
private static Map<Integer, Set<Integer>> mapNeighbors = fetchNeighbouringMaps();
|
||||
private static Map<Integer, MapleJob> jobTable = instantiateJobTable();
|
||||
private static Map<Integer, Job> jobTable = instantiateJobTable();
|
||||
|
||||
private static Map<Integer, Set<Integer>> fetchNeighbouringMaps() {
|
||||
Map<Integer, Set<Integer>> mapLinks = new HashMap<>();
|
||||
@@ -104,33 +104,33 @@ public class MaplePartySearchCoordinator {
|
||||
}
|
||||
}
|
||||
|
||||
private static Map<Integer, MapleJob> instantiateJobTable() {
|
||||
Map<Integer, MapleJob> table = new HashMap<>();
|
||||
private static Map<Integer, Job> instantiateJobTable() {
|
||||
Map<Integer, Job> table = new HashMap<>();
|
||||
|
||||
List<Pair<Integer, Integer>> jobSearchTypes = new LinkedList<Pair<Integer, Integer>>() {{
|
||||
add(new Pair<>(MapleJob.MAPLELEAF_BRIGADIER.getId(), 0));
|
||||
add(new Pair<>(Job.MAPLELEAF_BRIGADIER.getId(), 0));
|
||||
add(new Pair<>(0, 0));
|
||||
add(new Pair<>(MapleJob.ARAN1.getId(), 0));
|
||||
add(new Pair<>(Job.ARAN1.getId(), 0));
|
||||
add(new Pair<>(100, 3));
|
||||
add(new Pair<>(MapleJob.DAWNWARRIOR1.getId(), 0));
|
||||
add(new Pair<>(Job.DAWNWARRIOR1.getId(), 0));
|
||||
add(new Pair<>(200, 3));
|
||||
add(new Pair<>(MapleJob.BLAZEWIZARD1.getId(), 0));
|
||||
add(new Pair<>(Job.BLAZEWIZARD1.getId(), 0));
|
||||
add(new Pair<>(500, 2));
|
||||
add(new Pair<>(MapleJob.THUNDERBREAKER1.getId(), 0));
|
||||
add(new Pair<>(Job.THUNDERBREAKER1.getId(), 0));
|
||||
add(new Pair<>(400, 2));
|
||||
add(new Pair<>(MapleJob.NIGHTWALKER1.getId(), 0));
|
||||
add(new Pair<>(Job.NIGHTWALKER1.getId(), 0));
|
||||
add(new Pair<>(300, 2));
|
||||
add(new Pair<>(MapleJob.WINDARCHER1.getId(), 0));
|
||||
add(new Pair<>(MapleJob.EVAN1.getId(), 0));
|
||||
add(new Pair<>(Job.WINDARCHER1.getId(), 0));
|
||||
add(new Pair<>(Job.EVAN1.getId(), 0));
|
||||
}};
|
||||
|
||||
int i = 0;
|
||||
for (Pair<Integer, Integer> p : jobSearchTypes) {
|
||||
table.put(i, MapleJob.getById(p.getLeft()));
|
||||
table.put(i, Job.getById(p.getLeft()));
|
||||
i++;
|
||||
|
||||
for (int j = 1; j <= p.getRight(); j++) {
|
||||
table.put(i, MapleJob.getById(p.getLeft() + 10 * j));
|
||||
table.put(i, Job.getById(p.getLeft() + 10 * j));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
@@ -141,18 +141,18 @@ public class MaplePartySearchCoordinator {
|
||||
private class LeaderSearchMetadata {
|
||||
private int minLevel;
|
||||
private int maxLevel;
|
||||
private List<MapleJob> searchedJobs;
|
||||
private List<Job> searchedJobs;
|
||||
|
||||
private int reentryCount;
|
||||
|
||||
private List<MapleJob> decodeSearchedJobs(int jobsSelected) {
|
||||
List<MapleJob> searchedJobs = new LinkedList<>();
|
||||
private List<Job> decodeSearchedJobs(int jobsSelected) {
|
||||
List<Job> searchedJobs = new LinkedList<>();
|
||||
|
||||
int topByte = (int)((Math.log(jobsSelected) / Math.log(2)) + 1e-5);
|
||||
|
||||
for (int i = 0; i <= topByte; i++) {
|
||||
if (jobsSelected % 2 == 1) {
|
||||
MapleJob job = jobTable.get(i);
|
||||
Job job = jobTable.get(i);
|
||||
if (job != null) {
|
||||
searchedJobs.add(job);
|
||||
}
|
||||
@@ -177,7 +177,7 @@ public class MaplePartySearchCoordinator {
|
||||
}
|
||||
|
||||
public MaplePartySearchCoordinator() {
|
||||
for (MapleJob job : jobTable.values()) {
|
||||
for (Job job : jobTable.values()) {
|
||||
storage.put(job, new PartySearchStorage());
|
||||
upcomers.put(job, new PartySearchEchelon());
|
||||
}
|
||||
@@ -188,7 +188,7 @@ public class MaplePartySearchCoordinator {
|
||||
}
|
||||
|
||||
public void detachPlayer(Character chr) {
|
||||
MapleJob psJob = getPartySearchJob(chr.getJob());
|
||||
Job psJob = getPartySearchJob(chr.getJob());
|
||||
|
||||
if (!upcomers.get(psJob).detachPlayer(chr)) {
|
||||
storage.get(psJob).detachPlayer(chr);
|
||||
@@ -196,24 +196,24 @@ public class MaplePartySearchCoordinator {
|
||||
}
|
||||
|
||||
public void updatePartySearchStorage() {
|
||||
for (Entry<MapleJob, PartySearchEchelon> psUpdate : upcomers.entrySet()) {
|
||||
for (Entry<Job, PartySearchEchelon> psUpdate : upcomers.entrySet()) {
|
||||
storage.get(psUpdate.getKey()).updateStorage(psUpdate.getValue().exportEchelon());
|
||||
}
|
||||
}
|
||||
|
||||
private static MapleJob getPartySearchJob(MapleJob job) {
|
||||
private static Job getPartySearchJob(Job job) {
|
||||
if (job.getJobNiche() == 0) {
|
||||
return MapleJob.BEGINNER;
|
||||
return Job.BEGINNER;
|
||||
} else if (job.getId() < 600) { // explorers
|
||||
return MapleJob.getById((job.getId() / 10) * 10);
|
||||
return Job.getById((job.getId() / 10) * 10);
|
||||
} else if (job.getId() >= 1000) {
|
||||
return MapleJob.getById((job.getId() / 100) * 100);
|
||||
return Job.getById((job.getId() / 100) * 100);
|
||||
} else {
|
||||
return MapleJob.MAPLELEAF_BRIGADIER;
|
||||
return Job.MAPLELEAF_BRIGADIER;
|
||||
}
|
||||
}
|
||||
|
||||
private Character fetchPlayer(int callerCid, int callerMapid, MapleJob job, int minLevel, int maxLevel) {
|
||||
private Character fetchPlayer(int callerCid, int callerMapid, Job job, int minLevel, int maxLevel) {
|
||||
return storage.get(getPartySearchJob(job)).callPlayer(callerCid, callerMapid, minLevel, maxLevel);
|
||||
}
|
||||
|
||||
@@ -269,7 +269,7 @@ public class MaplePartySearchCoordinator {
|
||||
|
||||
int leaderCid = leader.getId();
|
||||
int leaderMapid = leader.getMapId();
|
||||
for (MapleJob searchJob : settings.searchedJobs) {
|
||||
for (Job searchJob : settings.searchedJobs) {
|
||||
Character chr = fetchPlayer(leaderCid, leaderMapid, searchJob, minLevel, maxLevel);
|
||||
if (chr != null) {
|
||||
return chr;
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
*/
|
||||
package net.server.task;
|
||||
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import config.YamlConfig;
|
||||
import net.server.Server;
|
||||
import tools.DatabaseConnection;
|
||||
@@ -96,7 +96,7 @@ public class RankingLoginTask implements Runnable {
|
||||
|
||||
for (int j = 0; j < Server.getInstance().getWorldsSize(); j++) {
|
||||
updateRanking(-1, j); //overall ranking
|
||||
for (int i = 0; i <= MapleJob.getMax(); i++) {
|
||||
for (int i = 0; i <= Job.getMax(); i++) {
|
||||
updateRanking(i, j);
|
||||
}
|
||||
con.commit();
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
package net.server.world;
|
||||
|
||||
import client.Character;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
|
||||
public class MaplePartyCharacter {
|
||||
private String name;
|
||||
@@ -32,7 +32,7 @@ public class MaplePartyCharacter {
|
||||
private int jobid;
|
||||
private int mapid;
|
||||
private boolean online;
|
||||
private MapleJob job;
|
||||
private Job job;
|
||||
private Character character;
|
||||
|
||||
public MaplePartyCharacter(Character maplechar) {
|
||||
@@ -56,7 +56,7 @@ public class MaplePartyCharacter {
|
||||
return character;
|
||||
}
|
||||
|
||||
public MapleJob getJob() {
|
||||
public Job getJob() {
|
||||
return job;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ public class AbstractPlayerInteraction {
|
||||
return getPlayer().getJob().getId();
|
||||
}
|
||||
|
||||
public MapleJob getJob(){
|
||||
public Job getJob(){
|
||||
return getPlayer().getJob();
|
||||
}
|
||||
|
||||
|
||||
@@ -353,10 +353,10 @@ public class NPCConversationManager extends AbstractPlayerInteraction {
|
||||
}
|
||||
|
||||
public void changeJobById(int a) {
|
||||
getPlayer().changeJob(MapleJob.getById(a));
|
||||
getPlayer().changeJob(Job.getById(a));
|
||||
}
|
||||
|
||||
public void changeJob(MapleJob job) {
|
||||
public void changeJob(Job job) {
|
||||
getPlayer().changeJob(job);
|
||||
}
|
||||
|
||||
|
||||
@@ -324,7 +324,7 @@ public class MapleItemInformationProvider {
|
||||
|
||||
// thanks GMChuck for detecting player sensitive data being cached into getSlotMax
|
||||
if (ItemConstants.isThrowingStar(itemId)) {
|
||||
if(c.getPlayer().getJob().isA(MapleJob.NIGHTWALKER1)) {
|
||||
if(c.getPlayer().getJob().isA(Job.NIGHTWALKER1)) {
|
||||
ret += c.getPlayer().getSkillLevel(SkillFactory.getSkill(NightWalker.CLAW_MASTERY)) * 10;
|
||||
} else {
|
||||
ret += c.getPlayer().getSkillLevel(SkillFactory.getSkill(Assassin.CLAW_MASTERY)) * 10;
|
||||
@@ -1587,7 +1587,7 @@ public class MapleItemInformationProvider {
|
||||
return items;
|
||||
}
|
||||
Collection<Item> itemz = new LinkedList<>();
|
||||
if (chr.getJob() == MapleJob.SUPERGM || chr.getJob() == MapleJob.GM) {
|
||||
if (chr.getJob() == Job.SUPERGM || chr.getJob() == Job.GM) {
|
||||
for (Item item : items) {
|
||||
Equip equip = (Equip) item;
|
||||
equip.wear(true);
|
||||
@@ -1609,7 +1609,7 @@ public class MapleItemInformationProvider {
|
||||
ex.printStackTrace();
|
||||
}*/
|
||||
int tdex = chr.getDex(), tstr = chr.getStr(), tint = chr.getInt(), tluk = chr.getLuk(), fame = chr.getFame();
|
||||
if (chr.getJob() != MapleJob.SUPERGM || chr.getJob() != MapleJob.GM) {
|
||||
if (chr.getJob() != Job.SUPERGM || chr.getJob() != Job.GM) {
|
||||
for (Item item : inv.list()) {
|
||||
Equip equip = (Equip) item;
|
||||
tdex += equip.getDex();
|
||||
@@ -1675,7 +1675,7 @@ public class MapleItemInformationProvider {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (chr.getJob() == MapleJob.SUPERGM || chr.getJob() == MapleJob.GM) {
|
||||
if (chr.getJob() == Job.SUPERGM || chr.getJob() == Job.GM) {
|
||||
equip.wear(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1395,10 +1395,10 @@ public class MapleStatEffect {
|
||||
if (primary) {
|
||||
if (mpCon != 0) {
|
||||
double mod = 1.0;
|
||||
boolean isAFpMage = applyfrom.getJob().isA(MapleJob.FP_MAGE);
|
||||
boolean isCygnus = applyfrom.getJob().isA(MapleJob.BLAZEWIZARD2);
|
||||
boolean isEvan = applyfrom.getJob().isA(MapleJob.EVAN7);
|
||||
if (isAFpMage || isCygnus || isEvan || applyfrom.getJob().isA(MapleJob.IL_MAGE)) {
|
||||
boolean isAFpMage = applyfrom.getJob().isA(Job.FP_MAGE);
|
||||
boolean isCygnus = applyfrom.getJob().isA(Job.BLAZEWIZARD2);
|
||||
boolean isEvan = applyfrom.getJob().isA(Job.EVAN7);
|
||||
if (isAFpMage || isCygnus || isEvan || applyfrom.getJob().isA(Job.IL_MAGE)) {
|
||||
Skill amp = isAFpMage ? SkillFactory.getSkill(FPMage.ELEMENT_AMPLIFICATION) : (isCygnus ? SkillFactory.getSkill(BlazeWizard.ELEMENT_AMPLIFICATION) : (isEvan ? SkillFactory.getSkill(Evan.MAGIC_AMPLIFICATION) : SkillFactory.getSkill(ILMage.ELEMENT_AMPLIFICATION)));
|
||||
int ampLevel = applyfrom.getSkillLevel(amp);
|
||||
if (ampLevel > 0) {
|
||||
@@ -1421,7 +1421,7 @@ public class MapleStatEffect {
|
||||
}
|
||||
|
||||
private int alchemistModifyVal(Character chr, int val, boolean withX) {
|
||||
if (!skill && (chr.getJob().isA(MapleJob.HERMIT) || chr.getJob().isA(MapleJob.NIGHTWALKER3))) {
|
||||
if (!skill && (chr.getJob().isA(Job.HERMIT) || chr.getJob().isA(Job.NIGHTWALKER3))) {
|
||||
MapleStatEffect alchemistEffect = getAlchemistEffect(chr);
|
||||
if (alchemistEffect != null) {
|
||||
return (int) (val * ((withX ? alchemistEffect.getX() : alchemistEffect.getY()) / 100.0));
|
||||
|
||||
@@ -1204,7 +1204,7 @@ public class MapleMonster extends AbstractLoadedMapleLife {
|
||||
overtimeAction = new DamageTask(poisonDamage, from, status, 0);
|
||||
overtimeDelay = 1000;
|
||||
} else if (venom) {
|
||||
if (from.getJob() == MapleJob.NIGHTLORD || from.getJob() == MapleJob.SHADOWER || from.getJob().isA(MapleJob.NIGHTWALKER3)) {
|
||||
if (from.getJob() == Job.NIGHTLORD || from.getJob() == Job.SHADOWER || from.getJob().isA(Job.NIGHTWALKER3)) {
|
||||
int poisonLevel, matk, jobid = from.getJob().getId();
|
||||
int skillid = (jobid == 412 ? NightLord.VENOMOUS_STAR : (jobid == 422 ? Shadower.VENOMOUS_STAB : NightWalker.VENOM));
|
||||
poisonLevel = from.getSkillLevel(SkillFactory.getSkill(skillid));
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
package server.quest.actions;
|
||||
|
||||
import client.Character;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import client.Skill;
|
||||
import client.SkillFactory;
|
||||
import provider.MapleData;
|
||||
@@ -114,7 +114,7 @@ public class SkillAction extends MapleQuestAction {
|
||||
return masterLevel;
|
||||
}
|
||||
|
||||
public boolean jobsContains(MapleJob job) {
|
||||
public boolean jobsContains(Job job) {
|
||||
return jobs.contains(job.getId());
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
package server.quest.requirements;
|
||||
|
||||
import client.Character;
|
||||
import client.MapleJob;
|
||||
import client.Job;
|
||||
import provider.MapleData;
|
||||
import provider.MapleDataTool;
|
||||
import server.quest.MapleQuest;
|
||||
@@ -58,7 +58,7 @@ public class JobRequirement extends MapleQuestRequirement {
|
||||
@Override
|
||||
public boolean check(Character chr, Integer npcid) {
|
||||
for(Integer job : jobs) {
|
||||
if (chr.getJob().equals(MapleJob.getById(job)) || chr.isGM()) {
|
||||
if (chr.getJob().equals(Job.getById(job)) || chr.isGM()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1915,7 +1915,7 @@ public class PacketCreator {
|
||||
p.writeShort(chr.getJob().getId());
|
||||
|
||||
/* replace "p.writeShort(chr.getJob().getId())" with this snippet for 3rd person FJ animation on all classes
|
||||
if (chr.getJob().isA(MapleJob.HERMIT) || chr.getJob().isA(MapleJob.DAWNWARRIOR2) || chr.getJob().isA(MapleJob.NIGHTWALKER2)) {
|
||||
if (chr.getJob().isA(Job.HERMIT) || chr.getJob().isA(Job.DAWNWARRIOR2) || chr.getJob().isA(Job.NIGHTWALKER2)) {
|
||||
p.writeShort(chr.getJob().getId());
|
||||
} else {
|
||||
p.writeShort(412);
|
||||
|
||||
Reference in New Issue
Block a user