Overload damageMonster for when no delay is needed
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@@ -72,7 +72,7 @@ public final class MobDamageMobHandler extends AbstractPacketHandler {
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dmg = maxDmg;
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}
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map.damageMonster(chr, damaged, dmg, (short) 0);
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map.damageMonster(chr, damaged, dmg);
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map.broadcastMessage(chr, PacketCreator.damageMonster(to, dmg), false);
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}
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