Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions

View File

@@ -47,7 +47,7 @@ public final class DistributeSPHandler extends AbstractMaplePacketHandler {
MapleCharacter player = c.getPlayer();
int remainingSp = player.getRemainingSpBySkill(GameConstants.getSkillBook(skillid/10000));
boolean isBeginnerSkill = false;
if ((!GameConstants.isPQSkillMap(player.getMapId()) && GameConstants.isPqSkill(skillid)) || (!player.isGM() && GameConstants.isGMSkills(skillid)) || (!GameConstants.isInJobTree(skillid, player.getJob().getId()) && !player.isGM())) {
if ((!GameConstants.isPqSkillMap(player.getMapId()) && GameConstants.isPqSkill(skillid)) || (!player.isGM() && GameConstants.isGMSkills(skillid)) || (!GameConstants.isInJobTree(skillid, player.getJob().getId()) && !player.isGM())) {
AutobanFactory.PACKET_EDIT.alert(player, "tried to packet edit in distributing sp.");
FilePrinter.printError(FilePrinter.EXPLOITS + c.getPlayer().getName() + ".txt", c.getPlayer().getName() + " tried to use skill " + skillid + " without it being in their job.\r\n");
c.disconnect(true, false);