Add check for completed explorer quest to not re-trigger

This commit is contained in:
Charlie Unfricht
2022-08-19 09:42:32 -04:00
parent 2d4f3eac49
commit 0eed00dd64

View File

@@ -103,6 +103,10 @@ public class MapScriptMethods extends AbstractPlayerInteraction {
public void explorerQuest(short questid, String questName) {
Quest quest = Quest.getInstance(questid);
if (isQuestCompleted(questid)) {
return;
}
if (!isQuestStarted(questid)) {
if (!quest.forceStart(getPlayer(), 9000066)) {
return;