Rename and clean up MapleDisease
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@@ -1,6 +1,6 @@
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package constants.game;
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import client.MapleDisease;
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import client.Disease;
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import client.MapleJob;
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import config.YamlConfig;
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import constants.skills.Aran;
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@@ -35,8 +35,8 @@ public class GameConstants {
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private final static NumberFormat nfFormatter = new DecimalFormat("#,###,###,###");
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private final static NumberFormat nfParser = NumberFormat.getInstance(YamlConfig.config.server.USE_UNITPRICE_WITH_COMMA ? Locale.FRANCE : Locale.UK);
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public static final MapleDisease[] CPQ_DISEASES = {MapleDisease.SLOW, MapleDisease.SEDUCE, MapleDisease.STUN, MapleDisease.POISON,
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MapleDisease.SEAL, MapleDisease.DARKNESS, MapleDisease.WEAKEN, MapleDisease.CURSE};
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public static final Disease[] CPQ_DISEASES = {Disease.SLOW, Disease.SEDUCE, Disease.STUN, Disease.POISON,
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Disease.SEAL, Disease.DARKNESS, Disease.WEAKEN, Disease.CURSE};
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public static final int MAX_FIELD_MOB_DAMAGE = getMaxObstacleMobDamageFromWz() * 2;
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