Initial re-upload of spice2x-24-08-24

This commit is contained in:
2024-08-28 11:10:34 -04:00
commit caa9e02285
1181 changed files with 380065 additions and 0 deletions

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games/qks/bi2x_hook.cpp Normal file
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#include "bi2x_hook.h"
#include "util/detour.h"
#include "util/logging.h"
#include "rawinput/rawinput.h"
#include "misc/eamuse.h"
#include "games/io.h"
#include "io.h"
#include "util/tapeled.h"
namespace games::qks {
/*
* class definitions
*/
struct AIO_SCI_COMM {
};
struct AIO_NMGR_IOB {
};
struct AIO_IOB2_BI2X_AC1 {
};
struct AIO_IOB2_BI2X_WRFIRM {
};
struct AIO_NMGR_IOB__NODEINFO {
uint8_t data[0xA3];
};
struct AIO_IOB2_BI2X_AC1__INPUT {
uint8_t DevIoCounter;
uint8_t bExIoAErr;
uint8_t bExIoBErr;
uint8_t bPcPowerOn;
uint8_t bPcPowerCheck;
uint8_t bCoin1Jam;
uint8_t bCoin2Jam;
uint8_t bCoin3Jam;
uint8_t bCoin4Jam;
uint8_t Coin1Count;
uint8_t Coin2Count;
uint8_t Coin3Count;
uint8_t Coin4Count;
uint16_t AnalogCh1;
uint16_t AnalogCh2;
uint16_t AnalogCh3;
uint16_t AnalogCh4;
uint8_t CN8_8;
uint8_t CN8_9;
uint8_t CN8_10;
uint8_t CN9_8;
uint8_t CN9_9;
uint8_t CN9_10;
uint8_t CN11_11;
uint8_t CN11_12;
uint8_t CN11_13;
uint8_t CN11_14;
uint8_t CN11_15;
uint8_t CN11_16;
uint8_t CN11_17;
uint8_t CN11_18;
uint8_t CN11_19;
uint8_t CN11_20;
uint8_t CN12_11;
uint8_t CN12_12;
uint8_t CN12_13;
uint8_t CN12_14;
uint8_t CN12_15;
uint8_t CN12_16;
uint8_t CN12_17;
uint8_t CN12_18;
uint8_t CN12_19;
uint8_t CN12_20;
uint8_t CN12_21;
uint8_t CN12_22;
uint8_t CN12_23;
uint8_t CN12_24;
uint8_t CN15_3;
uint8_t CN15_4;
uint8_t CN15_5;
uint8_t CN15_6;
uint8_t CN15_7;
uint8_t CN15_8;
uint8_t CN15_9;
uint8_t CN15_10;
uint8_t CN15_11;
uint8_t CN15_12;
uint8_t CN15_13;
uint8_t CN15_14;
uint8_t CN15_15;
uint8_t CN15_16;
uint8_t CN15_17;
uint8_t CN15_18;
uint8_t CN15_19;
uint8_t CN15_20;
uint8_t CN19_8;
uint8_t CN19_9;
uint8_t CN19_10;
uint8_t CN19_11;
uint8_t CN19_12;
uint8_t CN19_13;
uint8_t CN19_14;
uint8_t CN19_15;
};
struct AIO_IOB2_BI2X_AC1__INPUTDATA {
uint8_t Data[228];
};
struct AIO_IOB2_BI2X_AC1__OUTPUTDATA {
uint8_t Data[48];
};
struct AIO_IOB2_BI2X_AC1__IORESETDATA {
uint8_t Data[4];
};
struct AIO_IOB2_BI2X_AC1__ICNPIN {
uint16_t Ain[4];
uint64_t CnPin;
};
struct AIO_IOB2_BI2X_AC1__SETTING_AMPVOL {
uint8_t m_CnDown;
uint8_t m_PinDown;
uint8_t m_CnUp;
uint8_t m_PinUp;
uint8_t m_CnMute;
uint8_t m_PinMute;
uint16_t m_OnTime;
uint16_t m_OffTime;
};
struct AIO_IOB2_BI2X_AC1__SETTING_COUNTER {
uint8_t m_Connector;
uint8_t m_Pin;
uint16_t m_OnTime;
uint16_t m_OffTime;
};
struct AIO_IOB2_BI2X_AC1__SETTING_COIN {
uint8_t m_Connector;
uint8_t m_Pin;
uint8_t m_OnTime;
uint8_t m_OffTime;
uint16_t m_JamTimeout;
};
struct AIO_IOB2_BI2X_AC1__SETTING {
AIO_IOB2_BI2X_AC1__SETTING_COIN m_aCoin[4];
AIO_IOB2_BI2X_AC1__SETTING_COUNTER m_aCounter[4];
AIO_IOB2_BI2X_AC1__SETTING_AMPVOL m_aAmpVol[4];
uint16_t m_aTapeLed[8];
uint8_t m_TestFirm;
uint8_t m_bEnableDbgMon;
uint8_t m_bDisableSciCmd;
uint8_t m_bDisablePcPwrCtl;
};
struct AIO_IOB2_BI2X_AC1__DEVSTATUS {
uint8_t InputCounter;
uint8_t OutputCounter;
uint8_t TapeLedCounter;
uint8_t TapeLedRate[8];
AIO_IOB2_BI2X_AC1__INPUT Input;
AIO_IOB2_BI2X_AC1__INPUTDATA InputData;
AIO_IOB2_BI2X_AC1__OUTPUTDATA OutputData;
AIO_IOB2_BI2X_AC1__IORESETDATA IoResetData;
AIO_IOB2_BI2X_AC1__ICNPIN ICnPinHist[17];
AIO_IOB2_BI2X_AC1__SETTING Setting;
};
/*
* typedefs
*/
// libaio-iob2_video.dll
// (Konami.Aio.aioIob2Bi2xAC1)
typedef AIO_IOB2_BI2X_AC1* (__fastcall *aioIob2Bi2xAC1_Create_t)(AIO_NMGR_IOB *i_pNodeMgr, uint32_t i_DevId, AIO_IOB2_BI2X_AC1__SETTING *i_pSetting, uint32_t i_cbSetting);
typedef void (__fastcall *aioIob2Bi2xAC1_GetDeviceStatus_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus, uint32_t i_cbDevStatus);
typedef void (__fastcall *aioIob2Bi2xAC1_IoReset_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_bfIoReset);
typedef void (__fastcall *aioIob2Bi2xAC1_SetWatchDogTimer_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count);
typedef void (__fastcall *aioIob2Bi2xAC1_AddCounter_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter, uint32_t i_Count);
typedef void (__fastcall *aioIob2Bi2xAC1_SetAmpVolume_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Amp, uint32_t i_Volume);
typedef void (__fastcall *aioIob2Bi2xAC1_SetOutputData_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin, uint8_t i_Data);
typedef void (__fastcall *aioIob2Bi2xAC1_SetTapeLedDataPart_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh, uint32_t i_Offset, uint8_t i_pData[], uint32_t i_cntTapeLed, bool i_bReverse);
// libaio-iob.dll
// (Konami.Aio.aioNMgrIob)
typedef AIO_NMGR_IOB* (__fastcall *aioNMgrIob2_Create_t)(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode);
typedef uint32_t (__fastcall *aioNMgrIob_GetCommStatus_t)(AIO_NMGR_IOB *i_pNodeMgr, AIO_NMGR_IOB__NODEINFO o_pCommStatus, uint32_t i_cbCommStatus);
typedef void (__fastcall *aioNMgrIob_BeginManage_t)(AIO_NMGR_IOB *i_pNodeMgr);
// (Konami.Aio.aioNCtlIob)
typedef void (__fastcall *aioNCtlIob_GetNodeInfo_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, AIO_NMGR_IOB__NODEINFO *o_NodeInfo, uint32_t i_cbNodeInfo);
// (Konami.Aio.aioIob2Bi2x)
typedef AIO_SCI_COMM* (__fastcall *aioIob2Bi2x_OpenSciUsbCdc_t)(uint32_t i_SerialNumber);
typedef AIO_SCI_COMM* (__fastcall *aioIob2Bi2x_SciOpenB8PNS1_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Port, uint32_t i_BaudRate);
typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataGroup_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_bfGroup);
typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataLimit_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Channel, uint8_t i_Scale, uint8_t i_Limit);
typedef AIO_IOB2_BI2X_WRFIRM* (__fastcall *aioIob2Bi2x_CreateWriteFirmContext_t)(uint32_t i_SerialNumber, uint32_t i_bfIob);
typedef void (__fastcall *aioIob2Bi2x_DestroyWriteFirmContext_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
typedef int32_t (__fastcall *aioIob2Bi2x_WriteFirmGetState_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsCompleted_t)(int32_t i_State);
typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsError_t)(int32_t i_State);
// libaio.dll
// (Konami.Aio.aioNodeMgr)
typedef void (__fastcall *aioNodeMgr_Destroy_t)(AIO_NMGR_IOB *i_pNodeMgr);
typedef int32_t (__fastcall *aioNodeMgr_GetState_t)(AIO_NMGR_IOB *i_pNodeMgr);
typedef bool (__fastcall *aioNodeMgr_IsReady_t)(AIO_NMGR_IOB *i_pNodeMgr, int32_t i_State);
typedef bool (__fastcall *aioNodeMgr_IsError_t)(AIO_NMGR_IOB *i_pNodeMgr, int32_t i_State);
// (Konami.Aio.aioNodeCtl)
typedef void (__fastcall *aioNodeCtl_Destroy_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
typedef int32_t (__fastcall *aioNodeCtl_GetState_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
typedef bool (__fastcall *aioNodeCtl_IsReady_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
typedef bool (__fastcall *aioNodeCtl_IsError_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
/*
* function pointers
*/
// libaio-iob2_video.dll
// (Konami.Aio.aioIob2Bi2xAC1)
static aioIob2Bi2xAC1_Create_t aioIob2Bi2xAC1_Create_orig = nullptr;
static aioIob2Bi2xAC1_GetDeviceStatus_t aioIob2Bi2xAC1_GetDeviceStatus_orig = nullptr;
static aioIob2Bi2xAC1_IoReset_t aioIob2Bi2xAC1_IoReset_orig = nullptr;
static aioIob2Bi2xAC1_SetWatchDogTimer_t aioIob2Bi2xAC1_SetWatchDogTimer_orig = nullptr;
static aioIob2Bi2xAC1_AddCounter_t aioIob2Bi2xAC1_AddCounter_orig = nullptr;
static aioIob2Bi2xAC1_SetAmpVolume_t aioIob2Bi2xAC1_SetAmpVolume_orig = nullptr;
static aioIob2Bi2xAC1_SetOutputData_t aioIob2Bi2xAC1_SetOutputData_orig = nullptr;
static aioIob2Bi2xAC1_SetTapeLedDataPart_t aioIob2Bi2xAC1_SetTapeLedDataPart_orig = nullptr;
// libaio-iob.dll
// (Konami.Aio.aioNMgrIob)
static aioNMgrIob2_Create_t aioNMgrIob2_Create_orig = nullptr;
static aioNMgrIob_GetCommStatus_t aioNMgrIob_GetCommStatus_orig = nullptr;
static aioNMgrIob_BeginManage_t aioNMgrIob_BeginManage_orig = nullptr;
// (Konami.Aio.aioNCtlIob)
static aioNCtlIob_GetNodeInfo_t aioNCtlIob_GetNodeInfo_orig = nullptr;
// (Konami.Aio.aioIob2Bi2x)
static aioIob2Bi2x_OpenSciUsbCdc_t aioIob2Bi2x_OpenSciUsbCdc_orig = nullptr;
static aioIob2Bi2x_SciOpenB8PNS1_t aioIob2Bi2x_SciOpenB8PNS1_orig = nullptr;
static aioIob2Bi2x_SetTapeLedDataGroup_t aioIob2Bi2x_SetTapeLedDataGroup_orig = nullptr;
static aioIob2Bi2x_SetTapeLedDataLimit_t aioIob2Bi2x_SetTapeLedDataLimit_orig = nullptr;
static aioIob2Bi2x_CreateWriteFirmContext_t aioIob2Bi2x_CreateWriteFirmContext_orig = nullptr;
static aioIob2Bi2x_DestroyWriteFirmContext_t aioIob2Bi2x_DestroyWriteFirmContext_orig = nullptr;
static aioIob2Bi2x_WriteFirmGetState_t aioIob2Bi2x_WriteFirmGetState_orig = nullptr;
static aioIob2Bi2x_WriteFirmIsCompleted_t aioIob2Bi2x_WriteFirmIsCompleted_orig = nullptr;
static aioIob2Bi2x_WriteFirmIsError_t aioIob2Bi2x_WriteFirmIsError_orig = nullptr;
// libaio.dll
// (Konami.Aio.aioNodeMgr)
static aioNodeMgr_Destroy_t aioNodeMgr_Destroy_orig = nullptr;
static aioNodeMgr_GetState_t aioNodeMgr_GetState_orig = nullptr;
static aioNodeMgr_IsReady_t aioNodeMgr_IsReady_orig = nullptr;
static aioNodeMgr_IsError_t aioNodeMgr_IsError_orig = nullptr;
// (Konami.Aio.aioNodeCtl)
static aioNodeCtl_Destroy_t aioNodeCtl_Destroy_orig = nullptr;
static aioNodeCtl_GetState_t aioNodeCtl_GetState_orig = nullptr;
static aioNodeCtl_IsReady_t aioNodeCtl_IsReady_orig = nullptr;
static aioNodeCtl_IsError_t aioNodeCtl_IsError_orig = nullptr;
/*
* variables
*/
static AIO_SCI_COMM *aioSciComm;
static AIO_NMGR_IOB *aioNmgrIob;
static AIO_IOB2_BI2X_AC1 *aioIob2Bi2xAc1;
static AIO_IOB2_BI2X_WRFIRM *aioIob2Bi2xWrfirm;
static uint8_t count = 0;
/*
* implementations
*/
static AIO_IOB2_BI2X_AC1* __fastcall aioIob2Bi2xAC1_Create(AIO_NMGR_IOB *i_pNodeMgr, uint32_t i_DevId, AIO_IOB2_BI2X_AC1__SETTING *i_pSetting, uint32_t i_cbSetting) {
if (i_pNodeMgr == aioNmgrIob) {
log_info("bi2x_hook", "node created");
aioIob2Bi2xAc1 = new AIO_IOB2_BI2X_AC1;
return aioIob2Bi2xAc1;
}
return aioIob2Bi2xAC1_Create_orig(i_pNodeMgr, i_DevId, i_pSetting, i_cbSetting);
}
static void __fastcall aioIob2Bi2xAC1_GetDeviceStatus(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus, uint32_t i_cbDevStatus) {
RI_MGR->devices_flush_output();
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_GetDeviceStatus_orig(i_pNodeCtl, o_DevStatus, i_cbDevStatus);
}
memset(o_DevStatus, 0x00, sizeof(AIO_IOB2_BI2X_AC1__DEVSTATUS));
auto &buttons = get_buttons();
o_DevStatus->Input.DevIoCounter = count;
o_DevStatus->InputCounter = count;
o_DevStatus->Input.CN11_13 = 1; // Alive flag?
o_DevStatus->Input.CN8_8 = 1;
o_DevStatus->Input.CN8_9 = 1;
o_DevStatus->Input.CN8_10 = 1;
o_DevStatus->Input.CN15_3 = 0;
o_DevStatus->Input.CN15_4 = 0;
o_DevStatus->Input.CN15_5 = 0;
o_DevStatus->Input.CN15_8 = 1;
o_DevStatus->Input.CN12_12 = 0;
o_DevStatus->Input.CN12_13 = 0;
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Test])) {
o_DevStatus->Input.CN8_8 = 0;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Service])) {
o_DevStatus->Input.CN8_9 = 0;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Coin])) {
o_DevStatus->Input.CN8_10 = 0;
eamuse_coin_add();
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::QButton1])) {
o_DevStatus->Input.CN15_3 = 1;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::QButton2])) {
o_DevStatus->Input.CN15_4 = 1;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::QButton3])) {
o_DevStatus->Input.CN15_5 = 1;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::QButton])) {
o_DevStatus->Input.CN15_8 = 0;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::JackDetect])) {
o_DevStatus->Input.CN12_12 = 1;
}
if (GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::MicDetect])) {
o_DevStatus->Input.CN12_13 = 1;
}
o_DevStatus->Input.Coin1Count = eamuse_coin_get_stock();
count++;
}
static void __fastcall aioIob2Bi2xAC1_IoReset(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_bfIoReset) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_IoReset_orig(i_pNodeCtl, i_bfIoReset);
}
}
static void __fastcall aioIob2Bi2xAC1_SetWatchDogTimer(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_SetWatchDogTimer_orig(i_pNodeCtl, i_Count);
}
}
static void __fastcall aioIob2Bi2xAC1_AddCounter(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter, uint32_t i_Count) {
if (i_pNodeCtl == aioIob2Bi2xAc1 && i_Count == 0) {
eamuse_coin_set_stock((uint16_t) i_Count);
return;
}
return aioIob2Bi2xAC1_AddCounter_orig(i_pNodeCtl, i_Counter, i_Count);
}
static void __fastcall aioIob2Bi2xAC1_SetAmpVolume(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Amp, uint32_t i_Volume) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioIob2Bi2xAC1_SetAmpVolume_orig(i_pNodeCtl, i_Amp, i_Volume);
}
}
static void __fastcall aioIob2Bi2xAC1_SetOutputData(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin, uint8_t i_Data) {
if (i_pNodeCtl == aioIob2Bi2xAc1 && i_CnPin == 1) {
eamuse_coin_set_block(i_Data == 0);
return;
}
// TODO: LED impl
// return aioIob2Bi2xAC1_SetOutputData_orig(i_pNodeCtl, i_CnPin, i_Data);
}
static void __fastcall aioIob2Bi2xAC1_SetTapeLedDataPart(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh, uint32_t i_Offset, uint8_t i_pData[], uint32_t i_cntTapeLed, bool i_bReverse) {
// TODO: LED tape impl
// return aioIob2Bi2xAC1_SetTapeLedDataPart_orig(i_pNodeCtl, i_TapeLedCh, i_Offset, i_pData, i_cntTapeLed, i_bReverse);
}
static AIO_NMGR_IOB* __fastcall aioNMgrIob2_Create(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode) {
if (i_pSci == aioSciComm) {
aioNmgrIob = new AIO_NMGR_IOB;
return aioNmgrIob;
}
return aioNMgrIob2_Create_orig(i_pSci, i_bfMode);
}
static uint32_t __fastcall aioNMgrIob_GetCommStatus(AIO_NMGR_IOB *i_pNodeMgr, AIO_NMGR_IOB__NODEINFO o_pCommStatus, uint32_t i_cbCommStatus) {
return aioNMgrIob_GetCommStatus_orig(i_pNodeMgr, o_pCommStatus, i_cbCommStatus);
}
static void __fastcall aioNMgrIob_BeginManage(AIO_NMGR_IOB *i_pNodeMgr) {
if (i_pNodeMgr != aioNmgrIob) {
return aioNMgrIob_BeginManage_orig(i_pNodeMgr);
}
}
static void __fastcall aioNCtlIob_GetNodeInfo(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, AIO_NMGR_IOB__NODEINFO *o_NodeInfo, uint32_t i_cbNodeInfo) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
memset(o_NodeInfo, 0, sizeof(AIO_NMGR_IOB__NODEINFO));
} else {
return aioNCtlIob_GetNodeInfo_orig(i_pNodeCtl, o_NodeInfo, i_cbNodeInfo);
}
}
static AIO_SCI_COMM* __fastcall aioIob2Bi2x_OpenSciUsbCdc(uint32_t i_SerialNumber) {
aioSciComm = new AIO_SCI_COMM;
return aioSciComm;
}
static AIO_SCI_COMM* __fastcall aioIob2Bi2x_SciOpenB8PNS1(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Port, uint32_t i_BaudRate) {
log_info("bi2x_hook", "aioIob2Bi2x_SciOpenB8PNS1");
return aioIob2Bi2x_SciOpenB8PNS1_orig(i_pNodeCtl, i_Port, i_BaudRate);
}
static AIO_IOB2_BI2X_WRFIRM* __fastcall aioIob2Bi2x_CreateWriteFirmContext(uint32_t i_SerialNumber, uint32_t i_bfIob) {
aioIob2Bi2xWrfirm = new AIO_IOB2_BI2X_WRFIRM;
return aioIob2Bi2xWrfirm;
}
static void __fastcall aioIob2Bi2x_SetTapeLedDataGroup(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_bfGroup) {
log_info("bi2x_hook", "aioIob2Bi2x_SetTapeLedDataGroup");
return aioIob2Bi2x_SetTapeLedDataGroup_orig(i_pNodeCtl, i_bfGroup);
}
static void __fastcall aioIob2Bi2x_SetTapeLedDataLimit(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Channel, uint8_t i_Scale, uint8_t i_Limit) {
log_info("bi2x_hook", "aioIob2Bi2x_SetTapeLedDataLimit");
return aioIob2Bi2x_SetTapeLedDataLimit_orig(i_pNodeCtl, i_Channel, i_Scale, i_Limit);
}
static void __fastcall aioIob2Bi2x_DestroyWriteFirmContext(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
if (i_pWrFirm != aioIob2Bi2xWrfirm) {
return aioIob2Bi2x_DestroyWriteFirmContext_orig(i_pWrFirm);
}
delete aioIob2Bi2xWrfirm;
aioIob2Bi2xWrfirm = nullptr;
}
static int32_t __fastcall aioIob2Bi2x_WriteFirmGetState(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
if (i_pWrFirm == aioIob2Bi2xWrfirm) {
return 8;
}
return aioIob2Bi2x_WriteFirmGetState_orig(i_pWrFirm);
}
static bool __fastcall aioIob2Bi2x_WriteFirmIsCompleted(int32_t i_State) {
if (aioIob2Bi2xWrfirm != nullptr) {
return true;
}
return aioIob2Bi2x_WriteFirmIsCompleted_orig(i_State);
}
static bool __fastcall aioIob2Bi2x_WriteFirmIsError(int32_t i_State) {
if (aioIob2Bi2xWrfirm != nullptr) {
return false;
}
return aioIob2Bi2x_WriteFirmIsError_orig(i_State);
}
static void __fastcall aioNodeMgr_Destroy(AIO_NMGR_IOB *i_pNodeMgr) {
if (i_pNodeMgr != aioNmgrIob) {
return aioNodeMgr_Destroy_orig(i_pNodeMgr);
}
delete aioNmgrIob;
aioNmgrIob = nullptr;
}
static int32_t __fastcall aioNodeMgr_GetState(AIO_NMGR_IOB *i_pNodeMgr) {
if (i_pNodeMgr == aioNmgrIob) {
return 1;
}
return aioNodeMgr_GetState_orig(i_pNodeMgr);
}
static bool __fastcall aioNodeMgr_IsReady(AIO_NMGR_IOB *i_pNodeMgr, int32_t i_State) {
if (i_pNodeMgr == aioNmgrIob) {
return true;
}
return aioNodeMgr_IsReady_orig(i_pNodeMgr, i_State);
}
static bool __fastcall aioNodeMgr_IsError(AIO_NMGR_IOB *i_pNodeMgr, int32_t i_State) {
if (i_pNodeMgr == aioNmgrIob) {
return false;
}
return aioNodeMgr_IsError_orig(i_pNodeMgr, i_State);
}
static void __fastcall aioNodeCtl_Destroy(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
if (i_pNodeCtl != aioIob2Bi2xAc1) {
return aioNodeCtl_Destroy_orig(i_pNodeCtl);
}
delete aioIob2Bi2xAc1;
aioIob2Bi2xAc1 = nullptr;
}
static int32_t __fastcall aioNodeCtl_GetState(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return 1;
}
return aioNodeCtl_GetState_orig(i_pNodeCtl);
}
static bool __fastcall aioNodeCtl_IsReady(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return true;
}
return aioNodeCtl_IsReady_orig(i_pNodeCtl, i_State);
}
static bool __fastcall aioNodeCtl_IsError(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
if (i_pNodeCtl == aioIob2Bi2xAc1) {
return false;
}
return aioNodeCtl_IsError_orig(i_pNodeCtl, i_State);
}
void bi2x_hook_init() {
// avoid double init
static bool initialized = false;
if (initialized) {
return;
} else {
initialized = true;
}
// announce
log_info("bi2x_hook", "init");
// libaio-iob2_video.dll
const auto libaioIob2VideoDll = "libaio-iob2_video.dll";
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_Create",
aioIob2Bi2xAC1_Create, &aioIob2Bi2xAC1_Create_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_GetDeviceStatus",
aioIob2Bi2xAC1_GetDeviceStatus, &aioIob2Bi2xAC1_GetDeviceStatus_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_IoReset",
aioIob2Bi2xAC1_IoReset, &aioIob2Bi2xAC1_IoReset_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetWatchDogTimer",
aioIob2Bi2xAC1_SetWatchDogTimer, &aioIob2Bi2xAC1_SetWatchDogTimer_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_AddCounter",
aioIob2Bi2xAC1_AddCounter, &aioIob2Bi2xAC1_AddCounter_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetAmpVolume",
aioIob2Bi2xAC1_SetAmpVolume, &aioIob2Bi2xAC1_SetAmpVolume_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetOutputData",
aioIob2Bi2xAC1_SetOutputData, &aioIob2Bi2xAC1_SetOutputData_orig);
detour::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetTapeLedDataPart",
aioIob2Bi2xAC1_SetTapeLedDataPart, &aioIob2Bi2xAC1_SetTapeLedDataPart_orig);
// libaio-iob.dll
const auto libaioIobDll = "libaio-iob.dll";
detour::trampoline_try(libaioIobDll, "aioNMgrIob2_Create",
aioNMgrIob2_Create, &aioNMgrIob2_Create_orig);
detour::trampoline_try(libaioIobDll, "aioNMgrIob_GetCommStatus",
aioNMgrIob_GetCommStatus, &aioNMgrIob_GetCommStatus_orig);
detour::trampoline_try(libaioIobDll, "aioNMgrIob_BeginManage",
aioNMgrIob_BeginManage, &aioNMgrIob_BeginManage_orig);
detour::trampoline_try(libaioIobDll, "aioNCtlIob_GetNodeInfo",
aioNCtlIob_GetNodeInfo, &aioNCtlIob_GetNodeInfo_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_OpenSciUsbCdc",
aioIob2Bi2x_OpenSciUsbCdc, &aioIob2Bi2x_OpenSciUsbCdc_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_SciOpenB8PNS1",
aioIob2Bi2x_SciOpenB8PNS1, &aioIob2Bi2x_SciOpenB8PNS1_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_SetTapeLedDataGroup",
aioIob2Bi2x_SetTapeLedDataGroup, &aioIob2Bi2x_SetTapeLedDataGroup_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_SetTapeLedDataLimit",
aioIob2Bi2x_SetTapeLedDataLimit, &aioIob2Bi2x_SetTapeLedDataLimit_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_CreateWriteFirmContext",
aioIob2Bi2x_CreateWriteFirmContext, &aioIob2Bi2x_CreateWriteFirmContext_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_DestroyWriteFirmContext",
aioIob2Bi2x_DestroyWriteFirmContext, &aioIob2Bi2x_DestroyWriteFirmContext_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_WriteFirmGetState",
aioIob2Bi2x_WriteFirmGetState, &aioIob2Bi2x_WriteFirmGetState_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_WriteFirmIsCompleted",
aioIob2Bi2x_WriteFirmIsCompleted, &aioIob2Bi2x_WriteFirmIsCompleted_orig);
detour::trampoline_try(libaioIobDll, "aioIob2Bi2x_WriteFirmIsError",
aioIob2Bi2x_WriteFirmIsError, &aioIob2Bi2x_WriteFirmIsError_orig);
// libaio.dll
const auto libaioDll = "libaio.dll";
detour::trampoline_try(libaioDll, "aioNodeMgr_Destroy",
aioNodeMgr_Destroy, &aioNodeMgr_Destroy_orig);
detour::trampoline_try(libaioDll, "aioNodeMgr_GetState",
aioNodeMgr_GetState, &aioNodeMgr_GetState_orig);
detour::trampoline_try(libaioDll, "aioNodeMgr_IsReady",
aioNodeMgr_IsReady, &aioNodeMgr_IsReady_orig);
detour::trampoline_try(libaioDll, "aioNodeMgr_IsError",
aioNodeMgr_IsError, &aioNodeMgr_IsError_orig);
detour::trampoline_try(libaioDll, "aioNodeCtl_Destroy",
aioNodeCtl_Destroy, &aioNodeCtl_Destroy_orig);
detour::trampoline_try(libaioDll, "aioNodeCtl_GetState",
aioNodeCtl_GetState, &aioNodeCtl_GetState_orig);
detour::trampoline_try(libaioDll, "aioNodeCtl_IsReady",
aioNodeCtl_IsReady, &aioNodeCtl_IsReady_orig);
detour::trampoline_try(libaioDll, "aioNodeCtl_IsError",
aioNodeCtl_IsError, &aioNodeCtl_IsError_orig);
}
}

7
games/qks/bi2x_hook.h Normal file
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@@ -0,0 +1,7 @@
#pragma once
#include <stdint.h>
namespace games::qks {
void bi2x_hook_init();
}

24
games/qks/io.cpp Normal file
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@@ -0,0 +1,24 @@
#include "io.h"
std::vector<Button> &games::qks::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("QuizKnock STADIUM");
GameAPI::Buttons::sortButtons(
&buttons,
"Test",
"Service",
"Coin",
"Q Button Press",
"Q Button Sensor 1",
"Q Button Sensor 2",
"Q Button Sensor 3",
"Headphones Detect",
"Microphone Detect"
);
}
return buttons;
}

23
games/qks/io.h Normal file
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@@ -0,0 +1,23 @@
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::qks {
namespace Buttons {
enum {
Test,
Service,
Coin,
QButton,
QButton1,
QButton2,
QButton3,
JackDetect,
MicDetect
};
}
// getters
std::vector<Button> &get_buttons();
}

114
games/qks/qks.cpp Normal file
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#include "qks.h"
#include <format>
#include "util/libutils.h"
#include "util/fileutils.h"
#include "util/utils.h"
#include "util/detour.h"
#include "acioemu/handle.h"
#include "bi2x_hook.h"
namespace games::qks {
std::string QKS_INJECT_ARGS = "";
const std::wstring portName = L"\\\\.\\COM1";
static acioemu::ACIOHandle *acioHandle = nullptr;
static std::string commandLine;
static bool isOpened = false;
static decltype(AddVectoredExceptionHandler) *AddVectoredExceptionHandler_orig = nullptr;
static decltype(ShowCursor) *ShowCursor_orig = nullptr;
static decltype(CreateFileA) *execexe_CreateFileA_orig = nullptr;
static decltype(CloseHandle) *execexe_CloseHandle_orig = nullptr;
static decltype(GetCommandLineA) *GetCommandLineA_orig = nullptr;
static HANDLE WINAPI execexe_CreateFileA_hook(LPCSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes, HANDLE hTemplateFile) {
const auto lpFileNameW = s2ws(lpFileName);
if (lpFileNameW == portName) {
if (!isOpened) {
isOpened = acioHandle->open(portName.c_str());
} else {
// NOTE: For some reason, QKS repeatedly opens and closes the COM port.
// In the existing implementation of `icca.cpp`, the game side would specify an impossible
// number of units and call `log_fatal()`, causing the game to crash, so the handle is reused.
log_info("qks", "ignored handle open. ({})", ws2s(portName));
}
SetLastError(0);
return (HANDLE)acioHandle;
}
return execexe_CreateFileA_orig(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes,
dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile);
}
static WINBOOL WINAPI execexe_CloseHandle_hook(HANDLE hObject) {
if (hObject == acioHandle && isOpened) {
log_info("qks", "ignored handle close. ({})", ws2s(portName));
return TRUE;
}
return execexe_CloseHandle_orig(hObject);
}
static int WINAPI ShowCursor_hook(BOOL bShow) {
return TRUE;
}
static PVOID WINAPI AddVectoredExceptionHandler_hook(ULONG First, PVECTORED_EXCEPTION_HANDLER Handler) {
return INVALID_HANDLE_VALUE;
}
static LPSTR WINAPI GetCommandLineA_hook() {
return (LPSTR)commandLine.c_str();
}
void QKSGame::attach() {
Game::attach();
// create required files
fileutils::dir_create_recursive("dev/raw/log");
fileutils::bin_write("dev/raw/log/output_log.txt", nullptr, 0);
// create optional files (suppress warning)
fileutils::bin_write("dev/raw/error.txt", nullptr, 0);
// preload libraries
libutils::load_library("execexe.dll");
libutils::load_library("libaio.dll");
libutils::load_library("libaio-iob.dll");
libutils::load_library("libaio-iob2_video.dll");
libutils::load_library("virtualsurroundnative.dll");
detour::trampoline_try("execexe.dll", MAKEINTRESOURCE(7),
execexe_CloseHandle_hook,&execexe_CloseHandle_orig);
detour::trampoline_try("execexe.dll", MAKEINTRESOURCE(9),
execexe_CreateFileA_hook,&execexe_CreateFileA_orig);
// insert BI2X hooks
bi2x_hook_init();
// add card reader
acioHandle = new acioemu::ACIOHandle(portName.c_str());
devicehook_init_trampoline();
devicehook_add(acioHandle);
}
void QKSGame::post_attach() {
Game::post_attach();
detour::trampoline_try("kernel32.dll", "AddVectoredExceptionHandler",
AddVectoredExceptionHandler_hook, &AddVectoredExceptionHandler_orig);
detour::trampoline_try("kernel32.dll", "GetCommandLineA",
GetCommandLineA_hook, &GetCommandLineA_orig);
detour::trampoline_try("user32.dll", "ShowCursor",
ShowCursor_hook, &ShowCursor_orig);
commandLine = std::format("{} {}", GetCommandLineA_orig(), QKS_INJECT_ARGS);
}
void QKSGame::detach() {
Game::detach();
devicehook_dispose();
}
}

16
games/qks/qks.h Normal file
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@@ -0,0 +1,16 @@
#pragma once
#include "games/game.h"
namespace games::qks {
extern std::string QKS_INJECT_ARGS;
class QKSGame : public games::Game {
public:
QKSGame() : Game("QuizKnock STADIUM") {}
virtual void attach() override;
virtual void post_attach() override;
virtual void detach() override;
};
}