Files
sweetgum-server/scripts/portal/hontale_Bopen.js
ronancpl c09bc02c85 Horntail PQ & Exped + Equip levelup fix
Added Horntail PQ and boss fight. Fixed short integer overflow of
equipment stats on client messing up player stats.
2017-07-20 12:02:59 -03:00

115 lines
4.6 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* The five caves
* @author Jvlaple
*/
function enter(pi) {
if (pi.getPlayer().getMapId() == 240050101) {
var nextMap = 240050102;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("1stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is Blocking this Door.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050102) {
var nextMap = 240050103;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("2stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is Blocking this Door.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050103) {
var nextMap = 240050104;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("3stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is Blocking this Door.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050104) {
var nextMap = 240050105;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("4stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is Blocking this Door.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050105) {
var nextMap = 240050100;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("st00");
var avail = eim.getProperty("5stageclear");
if (avail == null) {
if (pi.haveItem(4001092) && pi.isEventLeader()) {
pi.getEventInstance().showClearEffect();
pi.getPlayer().dropMessage(6, "The leader's key break the seal for a flash...");
pi.getPlayer().changeMap(target, targetPortal);
eim.setIntProperty("5stageclear", 1);
return true;
} else {
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is blocking this door. Only the leader with the key can lift this seal.");
return false;
}
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
return true;
}