Implemented LPQ. New application tool that realizes fetches by names and returns respective ids, over all items depicted in the GM handbook.
42 lines
1.5 KiB
JavaScript
42 lines
1.5 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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LudiPQ - 1 - 2 Portal
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@author Jvlaple
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*/
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function enter(pi) {
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var nextMap = 922010500;
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var eim = pi.getPlayer().getEventInstance();
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var target = eim.getMapInstance(nextMap);
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var targetPortal = target.getPortal("st00");
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// only let people through if the eim is ready
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var avail = eim.getProperty("4stageclear");
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if (avail == null) {
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// can't go thru eh?
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pi.getPlayer().dropMessage(5, "Some seal is blocking this door.");
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return false;
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}
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else {
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pi.getPlayer().changeMap(target, targetPortal);
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return true;
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}
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} |