* Added ability to handle reborn, option to enable/disable in ServerConstant * Basic rebirth NPC for wolf spirit Ryko chan - id 9010021 * Added player message when rebirth system is off * Removed some forgotten comments * Ryko now displays original message if rebirth is not enabled
67 lines
2.5 KiB
JavaScript
67 lines
2.5 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* 9010021 - Wolf Spirit Ryko
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@author Ronan
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*/
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var status;
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function start() {
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status = -1;
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if (!Packages.constants.ServerConstants.USE_REBIRTH_SYSTEM) {
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cm.sendOk("... I came from distant planes to assist the fight against the #rBlack Magician#k. Right now I search my master, have you seen him?");
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cm.dispose();
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return;
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}
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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cm.dispose();
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return;
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}
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if (status == 0) {
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cm.sendNext("Come to me when you want to be reborn again. You currently have a total of #r" + cm.getChar().getReborns() + " #krebirths.");
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} else if (status == 1) {
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cm.sendSimple("What do you want me to do today: \r\n \r\n #L0##bI want to be rebirthed#l \r\n #L1##bMaybe next time#k#l");
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} else if (status == 2) {
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if (selection == 0) {
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if (cm.getChar().getLevel() == 200) {
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cm.sendYesNo("Are you sure you want to be rebirthed?");
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} else {
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cm.sendOk("You are not level 200, please come back when you hit level 200.");
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cm.dispose();
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}
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} else if (selection == 1) {
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cm.sendOk("Ok Bye")
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cm.dispose();
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}
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} else if (status == 3 && type == 1) {
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cm.getChar().executeReborn();
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cm.sendOk("You have now been reborn. That's a total of #r" + cm.getChar().getReborns() + "#k rebirths");
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cm.dispose();
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}
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} |