Fixed issues with negative experience being distributed to characters when killing a mob, rendering "Exp reset". Fixed chaos scroll behaving oddly. Refactored debuff expirations to manage one list with registered debuffs and expire times, thus lifting some load from the TimerManager. Added concurrency protection on how World deals with parties. Thanks to the DietStory dev team, fixed some issues with the MK maps.
22 lines
468 B
JavaScript
22 lines
468 B
JavaScript
/*
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By: Kevin
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Map: Hidden Chamber - The Nautilus - Stable (912000100)
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Quest: Find Fresh Milk (2180)
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*/
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function enter(pi){
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if (pi.isQuestStarted(2180) && (pi.hasItem(4031847) || pi.hasItem(4031848) || pi.hasItem(4031849) || pi.hasItem(4031850))){
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if (pi.hasItem(4031850)){
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pi.warp(120000103);
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return true;
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}
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else{
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pi.getPlayer().dropMessage(5, "Your milk jug is not full...");
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return false;
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}
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}
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else{
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pi.warp(120000103);
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return true;
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}
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} |