Files
sweetgum-server/wz/Mob.wz/3230200.img.xml
ronancpl f74be8e309 Mob.wz
Server data for MapleSolaxiaV2.
2015-11-04 17:40:10 -02:00

287 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="3230200.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="35" />
<int name="maxHP" value="1300" />
<int name="maxMP" value="100" />
<int name="speed" value="0" />
<int name="PADamage" value="120" />
<int name="PDDamage" value="100" />
<int name="MADamage" value="130" />
<int name="MDDamage" value="100" />
<int name="acc" value="145" />
<int name="eva" value="21" />
<int name="exp" value="72" />
<int name="undead" value="0" />
<int name="pushed" value="100" />
<int name="mpRecovery" value="5" />
<string name="elemAttr" value="H2" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="mobType" value="5" />
</imgdir>
<imgdir name="move">
<canvas name="0" width="55" height="52">
<vector name="origin" x="27" y="66" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="55" height="52">
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<vector name="rb" x="28" y="-13" />
<vector name="head" x="-6" y="-46" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="56" height="52">
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<vector name="head" x="-6" y="-45" />
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</canvas>
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</canvas>
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</canvas>
<canvas name="5" width="55" height="52">
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<vector name="rb" x="28" y="-13" />
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<int name="delay" value="120" />
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="55" height="52">
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<vector name="rb" x="28" y="-14" />
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</canvas>
<canvas name="1" width="55" height="52">
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</canvas>
<canvas name="2" width="56" height="52">
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<vector name="rb" x="28" y="-12" />
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</canvas>
<canvas name="3" width="57" height="52">
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<vector name="rb" x="28" y="-11" />
<vector name="head" x="-7" y="-44" />
<int name="delay" value="130" />
</canvas>
<canvas name="4" width="56" height="52">
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<vector name="lt" x="-27" y="-64" />
<vector name="rb" x="28" y="-12" />
<vector name="head" x="-7" y="-45" />
<int name="delay" value="130" />
</canvas>
<canvas name="5" width="55" height="52">
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<vector name="lt" x="-27" y="-65" />
<vector name="rb" x="28" y="-13" />
<vector name="head" x="-7" y="-46" />
<int name="delay" value="130" />
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="54" height="58">
<vector name="origin" x="26" y="66" />
<vector name="lt" x="-26" y="-66" />
<vector name="rb" x="28" y="-8" />
<vector name="head" x="-5" y="-47" />
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-24" y="-37" />
<int name="r" value="200" />
</imgdir>
<imgdir name="ball">
<canvas name="0" width="48" height="25">
<vector name="origin" x="24" y="12" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="60" height="25">
<vector name="origin" x="25" y="12" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="54" height="21">
<vector name="origin" x="24" y="8" />
<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="22" height="33">
<vector name="origin" x="11" y="16" />
<int name="delay" value="110" />
</canvas>
<canvas name="1" width="60" height="66">
<vector name="origin" x="30" y="35" />
<int name="delay" value="110" />
</canvas>
<canvas name="2" width="68" height="78">
<vector name="origin" x="37" y="40" />
<int name="delay" value="110" />
</canvas>
<canvas name="3" width="73" height="79">
<vector name="origin" x="47" y="44" />
<int name="delay" value="110" />
</canvas>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="55" height="71">
<vector name="origin" x="44" y="76" />
</canvas>
<canvas name="1" width="61" height="75">
<vector name="origin" x="47" y="78" />
</canvas>
</imgdir>
<int name="type" value="2" />
<int name="conMP" value="1" />
<int name="attackAfter" value="850" />
<int name="effectAfter" value="980" />
<int name="magic" value="1" />
</imgdir>
<canvas name="0" width="55" height="52">
<vector name="origin" x="27" y="66" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="55" height="52">
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<vector name="lt" x="-27" y="-66" />
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<int name="delay" value="120" />
</canvas>
<canvas name="2" width="55" height="52">
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<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="65" height="52">
<vector name="origin" x="37" y="66" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="120" />
</canvas>
<canvas name="4" width="73" height="61">
<vector name="origin" x="45" y="67" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
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</canvas>
<canvas name="5" width="74" height="63">
<vector name="origin" x="46" y="68" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="250" />
</canvas>
<canvas name="6" width="74" height="63">
<vector name="origin" x="46" y="68" />
<vector name="lt" x="-27" y="-66" />
<vector name="rb" x="28" y="-14" />
<vector name="head" x="-6" y="-47" />
<int name="delay" value="130" />
</canvas>
<canvas name="7" width="69" height="52">
<vector name="origin" x="35" y="66" />
<vector name="lt" x="-21" y="-66" />
<vector name="rb" x="33" y="-14" />
<vector name="head" x="0" y="-47" />
<int name="delay" value="140" />
</canvas>
<canvas name="8" width="69" height="52">
<vector name="origin" x="38" y="66" />
<vector name="lt" x="-24" y="-66" />
<vector name="rb" x="31" y="-14" />
<vector name="head" x="-3" y="-47" />
<int name="delay" value="150" />
</canvas>
<canvas name="9" width="69" height="52">
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<int name="delay" value="150" />
</canvas>
<uol name="10" value="../stand/0" />
<uol name="11" value="../stand/1" />
<uol name="12" value="../stand/2" />
<uol name="13" value="../stand/3" />
<uol name="14" value="../stand/4" />
<uol name="15" value="../stand/5" />
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="59" height="88">
<vector name="origin" x="25" y="102" />
<vector name="lt" x="-25" y="-96" />
<vector name="rb" x="29" y="-14" />
<vector name="head" x="-5" y="-47" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="53" height="66">
<vector name="origin" x="27" y="80" />
<vector name="head" x="-5" y="-49" />
<int name="delay" value="130" />
</canvas>
<canvas name="1" width="52" height="77">
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<int name="delay" value="130" />
</canvas>
<canvas name="2" width="58" height="91">
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<int name="delay" value="130" />
</canvas>
<canvas name="3" width="56" height="79">
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</canvas>
<canvas name="4" width="60" height="93">
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<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
</imgdir>