Files
sweetgum-server/scripts/portal/hontale_Bopen.js
ronancpl 972517e7b2 source
Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00

103 lines
4.0 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* The five caves
* @author Jvlaple
*/
function enter(pi) {
if (pi.getPlayer().getMapId() == 240050101) {
var nextMap = 240050102;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("2stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "This door is closed.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050102) {
var nextMap = 240050103;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("3stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "This door is closed.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050103) {
var nextMap = 240050104;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("4stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "This door is closed.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050104) {
var nextMap = 240050105;
var eim = pi.getPlayer().getEventInstance()
var target = eim.getMapInstance(nextMap);
var targetPortal = target.getPortal("sp");
// only let people through if the eim is ready
var avail = eim.getProperty("5stageclear");
if (avail == null) {
// do nothing; send message to player
pi.getPlayer().dropMessage(6, "This door is closed.");
return false;
}else {
pi.getPlayer().changeMap(target, targetPortal);
return true;
}
}
else if (pi.getPlayer().getMapId() == 240050105) {
if (pi.haveItem(4001091, 6) && pi.isLeader()) {
pi.gainItem(4001091, -6);
pi.getPlayer().dropMessage(6, "The six keys break the seal for a flash...");
pi.warp(240050100, "st00");
return true;
} else {
pi.getPlayer().dropMessage(6, "Horntail\'s Seal is blocking this door.");
return false;
}
}
return true;
}