Implemented EllinPQ, adjusted several drop rates and data, fixes some bugs at quests at client-side.
25 lines
419 B
JavaScript
25 lines
419 B
JavaScript
var status = -1;
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function start() {
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action(1,0,0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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if (status == 0) {
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cm.dispose();
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}
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status--;
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}
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if (status == 0) {
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cm.sendYesNo("Would you like to get out?");
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} else if (status == 1) {
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cm.removeAll(4001163);
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cm.removeAll(4001169);
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cm.removeAll(2270004);
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cm.warp(930000800,0);
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cm.dispose();
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}
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} |