Added cleaner mechanics for dealing with PQs and events (bonus Exp when clearing a stage, for instance). Reimplemented KerningPQ.
97 lines
4.2 KiB
JavaScript
97 lines
4.2 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Aura
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*
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* Adobis's Mission I: Unknown Dead Mine (280010000)
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*
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* Zakum PQ NPC (the one and only)
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*/
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var status;
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var selectedType;
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var scrolls;
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function start() {
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cm.sendSimple("...#b\r\n#L0#What am I supposed to do here?#l\r\n#L1#I brought items!#l\r\n#L2#I want to get out!#l");
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}
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function action(mode, type, selection) {
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if (mode == -1)
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cm.dispose();
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else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 1) {
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selectedType = selection;
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if (selection == 0) {
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cm.sendNext("To reveal the power of Zakum, you'll have to recreate its core. Hidden somewhere in this dungeon is a \"Fire Ore\" which is one of the necessary materials for that core. Find it, and bring it to me.\r\n\r\nOh, and could you do me a favour? There's also a number of Paper Documents lying under rocks around here. If you can get 30 of them, I can reward you for your efforts.")
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cm.dispose();
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}
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else if (selection == 1) {
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if (!cm.haveItem(4001018)) { //documents
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cm.sendNext("Please bring the Fire Ore with you.")
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cm.dispose();
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}
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else {
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if (!cm.haveItem(4001015, 30)) { //documents
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cm.sendYesNo("So, you brought the fire ore with you? In that case, I can give you and your party a piece of it that should be more than enough to make the core of Zakum. Make sure your whole party has room in their inventory before proceeding.");
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scrolls = false;
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} else {
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cm.sendYesNo("So, you brought the fire ore and the documents with you? In that case, I can give you and your party a piece of it that should be more than enough to make the core of Zakum. As well, since you brought the documents with you, I can also give you a special item which will bring you to the mine's entrance at any time. Make sure your whole party has room in their inventory before proceeding.");
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scrolls = true;
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}
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}
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} else if (selection == 2)
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cm.sendYesNo("Are you sure you want to exit? If you're the party leader, your party will also be removed from the mines.")
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}
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else if (status == 2) {
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var eim = cm.getPlayer().getEventInstance();
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if (selectedType == 1) {
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var party = eim.getPlayers();
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cm.gainItem(4001018, -1);
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if (scrolls)
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cm.gainItem(4001015, -30);
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cm.givePartyItems(4031061, 1, party);
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if (scrolls) {
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cm.givePartyItems(2030007, 5, party);
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cm.givePartyExp(20000, party);
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} else
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cm.givePartyExp(12000, party);
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eim.clearPQ();
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cm.dispose();
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}
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else if (selectedType == 2) {
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if (cm.isLeader())
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eim.disbandParty();
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else
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eim.leaveParty(cm.getPlayer());
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cm.dispose();
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}
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}
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}
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} |