Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
82 lines
3.3 KiB
JavaScript
82 lines
3.3 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Bomack
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NLC Random Eye Color Change.
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*/
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var status = 0;
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var price = 1000000;
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var colors = Array();
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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cm.sendSimple("Hi, there~! I'm Bomack. If you have a #b#t5152035##k, I can prescribe the right kind of cosmetic lenses for you. Now, what would you like to do?\r\n#L1#I would like to buy a #b#t5152035##k for " + price + " mesos, please!#l\r\n\#L2#I already have a Coupon!#l");
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} else if (status == 1) {
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if (selection == 1) {
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if(cm.getMeso() >= price) {
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cm.gainMeso(-price);
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cm.gainItem(5152035, 1);
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cm.sendOk("Enjoy!");
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} else {
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cm.sendOk("You don't have enough mesos to buy a coupon!");
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}
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cm.dispose();
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} else if (selection == 2) {
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if (cm.getPlayer().getGender() == 0) {
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var current = cm.getPlayer().getFace() % 100 + 20000;
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}
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if (cm.getPlayer().getGender() == 1) {
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var current = cm.getPlayer().getFace() % 100 + 21000;
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}
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colors = Array();
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colors = Array(current , current + 100, current + 200, current + 300, current +400, current + 500, current + 600, current + 700);
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cm.sendYesNo("If you use the regular coupon, you'll be awarded a random pair of cosmetic lenses. Are you going to use #b#t5152035##k and really make the change to your eyes?");
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}
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}
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else if (status == 2){
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cm.dispose();
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if (cm.haveItem(5152035) == true){
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cm.gainItem(5152035, -1);
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cm.setFace(colors[Math.floor(Math.random() * colors.length)]);
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cm.sendOk("Enjoy your new and improved cosmetic lenses!");
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} else {
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cm.sendOk("I'm sorry, but I don't think you have our cosmetic lens coupon with you right now. Without the coupon, I'm afraid I can't do it for you..");
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}
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}
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}
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}
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