Files
sweetgum-server/scripts/npc/9201042.js
ronancpl ddbd679f88 Hired Merchant & Player shop fixes + Owl of Minerva
Thanks to BenjixD DietStory's dev team, many bugs found by them have
been patched (pirate quests, missing drop data, fly command, etc).
Implemented Owl of Minerva. Fixed many issues with Hired Merchant and
Player Shops. Fixed an error with the slot checking system. Added Wish
Tickets (circa-2006 GMS event) to be dropped on AmoriaPQ.
2017-09-29 18:35:42 -03:00

109 lines
4.7 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Mr. Sandman
Amoria - Amoria (680000000)
AmoriaPQ Extras (get wish tickets in AmoriaPQ bonus stage)
Yellow Wish Ticket - Lv1 ~ 49
Green Wish Ticket - Lv50 ~ 119
Blue Wish Ticket - Lv120+
*/
var wishPrizes = [2000000, 2010004, 2020011, 2000004, 2000006, 2022015, 2000005, 1082174, 1002579, 1032039, 1002578, 1002580, 1002577, 1102078];
var wishPrizesQty = [10, 10, 5, 5, 5, 5, 10, 1, 1, 1, 1, 1, 1, 1];
var wishPrizesCst = [10, 15, 20, 30, 30, 50, 100, 400, 450, 500, 500, 530, 550, 600];
var slctTicket;
var amntTicket;
var sel;
var advance = true;
var status;
function getTierTicket(level) {
if(level < 50) {
return 4031543;
} else if(level < 120) {
return 4031544;
} else {
return 4031545;
}
}
function start() {
slctTicket = getTierTicket(cm.getPlayer().getLevel());
amntTicket = cm.getItemQuantity(slctTicket);
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1 && advance)
status++;
else
status--;
advance = true;
if(status == 0) {
cm.sendNext("Hi there, how is it going? Since you're passing by Amoria, have you heard about the event my brother Amos is hosting? It is the #bAmorian Challenge#k, an event for everyone above level 40.\r\n\r\nThere, you may find the #i4031543# #i4031544# #i4031545# #bWish Tickets#k that can be brought here to redeem prizes.");
} else if(status == 1) {
var listStr = "";
for(var i = 0; i < wishPrizes.length; i++) {
listStr += "#b#L" + i + "#" + wishPrizesQty[i] + " #z" + wishPrizes[i] + "##k";
listStr += " - " + wishPrizesCst[i] + " wish tickets";
listStr += "#l\r\n";
}
cm.sendSimple("You currently have #b" + amntTicket + " #i" + slctTicket + "# #t" + slctTicket + "##k.\r\n\r\nPurchase a prize:\r\n\r\n" + listStr);
} else if(status == 2) {
sel = selection;
if(amntTicket < wishPrizesCst[selection]) {
cm.sendPrev("You will need #b" + wishPrizesCst[selection] + " #t" + slctTicket + "##k to purchase that! If you want this, come back another time when you have all the tickets at hand.");
advance = false;
} else {
cm.sendYesNo("You have selected #b" + wishPrizesQty[selection] + " #z" + wishPrizes[selection] + "##k, that will require #b" + wishPrizesCst[selection] + " #t" + slctTicket + "##k. Will you purchase it?");
}
} else {
if(cm.canHold(wishPrizes[sel], wishPrizesQty[sel])) {
cm.gainItem(wishPrizes[sel], wishPrizesQty[sel]);
cm.gainItem(slctTicket, -wishPrizesCst[sel]);
cm.sendOk("There you go, have a good day!");
} else {
cm.sendOk("Please have a slot available on your inventory before claiming the item.");
}
cm.dispose();
}
}
}