Files
sweetgum-server/scripts/npc/9201012.js
ronancpl 6cef01f946 GMS-like Wedding + Scissors of Karma + Maple Life + Buyback
Properly developed the Marriage feature in the source.
Added TRAVEL_RATE server flag, a modifier for the travel frequency rate.
Corrected stance for players in 3rd party view when entering a map to work similarly as GMS.
Fixed mobs spamming skills incoherently.
Added code support for old GMS-like PQ NPCs, where party leaders just need to click once to start a new PQ.
Implemented podium system for the Hall of Fame PlayerNPCs.
Improved character load-out system, now using way less queries to the DB in the process.
Fixed birthday field for accounts not being read correctly.
Further implemented the incomplete yet-existing Scissors of Karma mechanic.
Fixed Duey not propagating item flags when packaging an item.
Added a custom buyback system.
Refactored the character creation system, now offering support for Maple Life.
Fixed some issues with the PlayerNPC positioning system.
Added server flag allowing AP assignment for novices (beginners under level 11).
Fixed Strategy Time (GPQ) announcement being sent twice to guilds in certain cases.
Tweaked mount EXP system now awarding it accordingly with the amount of tiredness healed.
Removed the randomness aspect of closeness gain when feeding the pet, now acting accordingly with amount of fullness gained.
Fixed an exploit with Arwen script.
Fixed travel-back from Florina forcefully sending players to Lith Harbor in certain situations.
Thoroughly reviewed job skill questlines for Explorers and Aran.
Localhost edit: removed MTS block in certain maps (useful for the buyback system).
Localhost edit: removed party blocks for novices.
Localhost edit: removed AP assigning block for novices.
Localhost edit: removed speed cap.
Localhost edit: removed Maker block popping up when inputting ATK gems on non-weapons.
2018-06-05 02:40:53 -03:00

184 lines
7.7 KiB
JavaScript

/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Wayne
Marriage NPC
*/
var status;
var state;
var eim;
var weddingEventName = "WeddingChapel";
var cathedralWedding = false;
function isSuitedForWedding(player, equipped) {
var baseid = (player.getGender() == 0) ? 1050131 : 1051150;
if(equipped) {
for(var i = 0; i < 4; i++) {
if(player.haveItemEquipped(baseid + i)) {
return true;
}
}
} else {
for(var i = 0; i < 4; i++) {
if(player.haveItemWithId(baseid + i, true)) {
return true;
}
}
}
return false;
}
function getMarriageInstance(player) {
var em = cm.getEventManager(weddingEventName);
for (var iterator = em.getInstances().iterator(); iterator.hasNext();) {
var eim = iterator.next();
if(eim.isEventLeader(player)) {
return eim;
}
}
return null;
}
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
var hasEngagement = false;
for (var x = 4031357; x <= 4031364; x++) {
if (cm.haveItem(x, 1)) {
hasEngagement = true;
break;
}
}
if(hasEngagement) {
var text = "Hi there. How about skyrocket the day with your fiancee baby~?";
var choice = new Array("We're ready to get married.");
for (x = 0; x < choice.length; x++) {
text += "\r\n#L" + x + "##b" + choice[x] + "#l";
}
cm.sendSimple(text);
} else {
cm.sendOk("Hi there, folks. Even thought of having a wedding held on Amoria? When the talk is about wedding, everyone firstly thinks about Amoria, there is no miss to it. Our chapel here is renowned around the Maple world for offering the best wedding services for maplers!");
cm.dispose();
}
} else if(status == 1) {
var wid = cm.getClient().getWorldServer().getRelationshipId(cm.getPlayer().getId());
var cserv = cm.getClient().getChannelServer();
if(cserv.isWeddingReserved(wid)) {
if(wid == cserv.getOngoingWedding(cathedralWedding)) {
var partner = cserv.getPlayerStorage().getCharacterById(cm.getPlayer().getPartnerId());
if(!(partner == null || !cm.getMap().equals(partner.getMap()))) {
if(!cm.canHold(4000313)) {
cm.sendOk("Please have a free ETC slot available to get the #b#t4000313##k.");
cm.dispose();
return;
} else if(!partner.canHold(4000313)) {
cm.sendOk("Please let your partner know they must have a free ETC slot available to get the #b#t4000313##k.");
cm.dispose();
return;
} else if(!isSuitedForWedding(cm.getPlayer(), false)) {
cm.sendOk("Please purchase fashionable #rwedding clothes#k for the wedding, quickly! It's time to shine, baby~!");
cm.dispose();
return;
} else if(!isSuitedForWedding(partner, false)) {
cm.sendOk("Your partner must know they must have fashionable #rwedding clothes#k for the wedding. It's time to shine, baby~!");
cm.dispose();
return;
}
cm.sendOk("Alright! The couple appeared here stylish as ever. Let's go folks, let's rock 'n' roll!!!");
} else {
cm.sendOk("Aww, your partner is elsewhere... Both must be here for the wedding, else it's going to be sooooo lame.");
cm.dispose();
}
} else {
var placeTime = cserv.getWeddingReservationTimeLeft(wid);
cm.sendOk("Yo. Your wedding is set to happen at the #r" + placeTime + "#k, don't be late will you?");
cm.dispose();
}
} else {
cm.sendOk("Aawww, I'm sorry but there are no reservations made for you at this channel for the time being.");
cm.dispose();
}
} else if(status == 2) {
var cserv = cm.getClient().getChannelServer();
var wtype = cserv.getOngoingWeddingType(cathedralWedding);
var partner = cserv.getPlayerStorage().getCharacterById(cm.getPlayer().getPartnerId());
if(!(partner == null || !cm.getMap().equals(partner.getMap()))) {
if(cserv.acceptOngoingWedding(cathedralWedding)) {
var wid = cm.getClient().getWorldServer().getRelationshipId(cm.getPlayer().getId());
if(wid > 0) {
var em = cm.getEventManager(weddingEventName);
if(em.startInstance(cm.getPlayer())) {
eim = getMarriageInstance(cm.getPlayer());
if(eim != null) {
eim.setIntProperty("weddingId", wid);
eim.setIntProperty("groomId", cm.getPlayer().getId());
eim.setIntProperty("brideId", cm.getPlayer().getPartnerId());
eim.setIntProperty("isPremium", wtype ? 1 : 0);
eim.registerPlayer(partner);
} else {
cm.sendOk("An unexpected error happened when locating the wedding event. Please try again later.");
}
cm.dispose();
} else {
cm.sendOk("An unexpected error happened before the wedding preparations. Please try again later.");
cm.dispose();
}
} else {
cm.sendOk("An unexpected error happened before the wedding preparations. Please try again later.");
cm.dispose();
}
} else { // partner already decided to start
cm.dispose();
}
} else {
cm.sendOk("Aww, it seems your partner is elsewhere... Both must be here for the wedding, else it's going to be sooooo lame.");
cm.dispose();
}
}
}
}