Files
sweetgum-server/scripts/npc/2131005.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

36 lines
1.3 KiB
JavaScript

var status = -1;
var exchangeItem = 4000436;
function start() {
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == 1) {
status++;
} else {
cm.dispose();
return;
}
if (status == 0) {
cm.sendSimple("I wish I had something to hold this water in...#b\r\n#L0#Hey, take these snail shells. You can hold your water with these.#l");
} else if (status == 1) {
if (!cm.haveItem(exchangeItem, 100)) {
cm.sendNext("You don't have enough... I need at least 100.");
cm.dispose();
} else {
cm.sendGetNumber("Hey, that's a good idea! I can give you #i4310000#Perfect Pitch for each 100 #i" + exchangeItem + "##t" + exchangeItem + "# you give me. How many do you want? (Current Items: " + cm.getPlayer().itemQuantity(exchangeItem) + ")", java.lang.Math.min(300, cm.getPlayer().itemQuantity(exchangeItem) / 100), 1, java.lang.Math.min(300, cm.getPlayer().itemQuantity(exchangeItem) / 100));
}
} else if (status == 2) {
if (selection >= 1 && selection <= cm.getPlayer().itemQuantity(exchangeItem) / 100) {
if (!cm.canHold(4310000, selection)) {
cm.sendOk("Please make some space in ETC tab.");
} else {
cm.gainItem(4310000, selection);
cm.gainItem(exchangeItem, -(selection * 100));
cm.sendOk("Thanks!");
}
}
cm.dispose();
}
}