Reading approximated unitPrice value from WZ in such a fashion that the new double value can be represented in float point without losing too much data. Fixed rechargeables with quantity 0 set on the playershop/hiredmerchant being handed back to the owner with quantity 1. Solved many concurrecy issues related with items on the field and playershop/hiredmerchant. Fixed anomalies with waiting time before picking up other players items, now acting GMS-like. Added/patched copyleft claims in files that are from my own authorship. Please see backtrack_licenses/readme.txt for more info about this move. Fixed issues with item retrieval when using bundles on playershop/hiredmerchant. Fixed some exploits with playershop/hiredmerchant. Fixed a glitch with npcshop when trying to recharge/buy items without having enough mesos. Added portal sound effect for some scripted portals that still lacked it. Fixed some exploits with NPCs Fredrick and Duey. Fixed Body Pressure not displaying damage to other players. Added a flag that permits town scrolls to act like a "banish" for players. This renders the antibanish scroll effect available.
236 lines
10 KiB
JavaScript
236 lines
10 KiB
JavaScript
/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2018 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author: Ronan
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* @npc: Vending Machine
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* @map: 193000000 - Premium Road - Kerning City Internet Cafe
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* @func: Cafe PQ Rewarder
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*/
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var status;
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var itemSet_lv6 = [1442046, 1432018, 1102146, 1102145, 2022094, 2022544, 2022123, 2022310, 2040727, 2041058, 2040817, 4000030, 4003005, 4003000, 4011007, 4021009, 4011008, 3010098];
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var itemQty_lv6 = [1, 1, 1, 1, 35, 15, 20, 20, 1, 1, 1, 30, 30, 30, 1, 1, 3, 1];
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var itemSet_lv5 = [1382015, 1382016, 1442044, 1382035, 2022310, 2022068, 2022069, 2022190, 2022047, 2040727, 2040924, 2040501, 4000030, 4003005, 4003000, 4011003, 4011006, 4021004, 3010099];
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var itemQty_lv5 = [1, 1, 1, 1, 20, 40, 40, 30, 30, 1, 1, 1, 20, 20, 25, 3, 2, 3, 1];
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var itemSet_lv4 = [1332029, 1472027, 1462032, 1492019, 2022045, 2022048, 2022094, 2022123, 2022058, 2041304, 2041019, 2040826, 2040758, 4000030, 4003005, 4003000, 4010007, 4011003, 4021003, 3010016, 3010017];
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var itemQty_lv4 = [1, 1, 1, 1, 45, 40, 25, 20, 60, 1, 1, 1, 1, 10, 10, 20, 5, 1, 1, 1, 1];
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var itemSet_lv3 = [1302058, 1372008, 1422030, 1422031, 1022082, 2022279, 2022120, 2001001, 2001002, 2022071, 2022189, 2040914, 2041001, 2041041, 2041308, 4031203, 4000030, 4003005, 4003000, 4010004, 4010006, 4020000, 4020006, 3010002, 3010003];
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var itemQty_lv3 = [1, 1, 1, 1, 1, 65, 40, 40, 40, 25, 25, 1, 1, 1, 1, 10, 7, 10, 8, 5, 5, 5, 5, 1, 1];
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var itemSet_lv2 = [1022073, 1012098, 1012101, 1012102, 1012103, 2022055, 2022056, 2022103, 2020029, 2020032, 2020031, 2022191, 2022016, 2043300, 2043110, 2043800, 2041001, 2040903, 4031203, 4000021, 4003005, 4003000, 4003001, 4010000, 4010001, 4010003, 4010004, 4020004, 3010004, 3010005];
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var itemQty_lv2 = [1, 1, 1, 1, 1, 40, 40, 40, 40, 60, 60, 60, 60, 1, 1, 1, 1, 1, 4, 6, 7, 5, 2, 4, 4, 3, 3, 4, 1, 1];
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var itemSet_lv1 = [1302021, 1302024, 1302033, 1082150, 1002419, 2022053, 2022054, 2020032, 2022057, 2022096, 2022097, 2022192, 2020030, 2010005, 2022041, 2030000, 2040100, 2040004, 2040207, 2048004, 4031203, 4000021, 4003005, 4003000, 4003001, 4010000, 4010001, 4010002, 4010005, 4020004];
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var itemQty_lv1 = [1, 1, 1, 1, 1, 20, 20, 20, 20, 20, 25, 25, 25, 50, 50, 12, 1, 1, 1, 1, 3, 4, 2, 2, 1, 2, 2, 2, 2, 2];
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var levels = ["Tier 1", "Tier 2", "Tier 3", "Tier 4", "Tier 5", "Tier 6"];
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var tickets = [0, 0, 0, 0, 0, 0];
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var coinId = 4001158;
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var coins = 0;
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var hasCoin = false;
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var currentTier;
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var curItemQty;
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var curItemSel;
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var advance = true;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1 && advance)
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status++;
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else
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status--;
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advance = true;
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if(status == 0) {
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hasCoin = cm.haveItem(coinId);
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cm.sendNext("This is the vending machine of the Internet Cafe. Place your erasers or #t" + coinId + "# earned throughout the quests to redeem a prize. You can place #bany amount of erasers#k, however take note that bigger shots improves the reward possibilities!");
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} else if(status == 1) {
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var sendStr;
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currentTier = getRewardTier();
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if(currentTier >= 0) sendStr = "With the items you have currently placed, you can retrieve a #r" + levels[currentTier] + "#k prize. Place erasers:";
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else sendStr = "You have placed no erasers yet. Place erasers:";
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var listStr = "";
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for(var i = 0; i < tickets.length; i++) {
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listStr += "#b#L" + i + "##t" + (4001009 + i) + "##k";
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if(tickets[i] > 0) listStr += " - " + tickets[i] + " erasers";
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listStr += "#l\r\n";
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}
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if(hasCoin) {
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listStr += "#b#L" + tickets.length + "##t" + coinId + "##k";
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if(coins > 0) listStr += " - " + coins + " feathers";
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listStr += "#l\r\n";
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}
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cm.sendSimple(sendStr + "\r\n\r\n" + listStr + "#r#L" + getRewardIndex(hasCoin) + "#Retrieve a prize!#l#k\r\n");
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} else if(status == 2) {
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if(selection == getRewardIndex(hasCoin)) {
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if(currentTier < 0) {
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cm.sendPrev("You have set no erasers. Insert at least one to claim a prize.");
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advance = false;
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} else {
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givePrize();
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cm.dispose();
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}
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} else {
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var tickSel;
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if(selection < tickets.length) tickSel = 4001009 + selection;
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else tickSel = coinId;
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curItemQty = cm.getItemQuantity(tickSel);
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curItemSel = selection;
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if(curItemQty > 0) {
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cm.sendGetText("How many of #b#t" + tickSel + "##k do you want to insert on the machine? (#r" + curItemQty + "#k available)#k");
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} else {
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cm.sendPrev("You have got #rnone#k of #b#t" + tickSel + "##k to insert on the machine. Click '#rBack#k' to return to the main interface.");
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advance = false;
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}
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}
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} else if(status == 3) {
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var text = cm.getText();
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try {
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var placedQty = parseInt(text);
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if(isNaN(placedQty) || placedQty < 0) throw true;
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if(placedQty > curItemQty) {
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cm.sendPrev("You cannot insert the given amount of erasers (#r" + curItemQty + "#k available). Click '#rBack#k' to return to the main interface.");
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advance = false;
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} else {
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if(curItemSel < tickets.length) tickets[curItemSel] = placedQty;
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else coins = placedQty;
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cm.sendPrev("Operation succeeded. Click '#rBack#k' to return to the main interface.");
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advance = false;
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}
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} catch(err) {
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cm.sendPrev("You must enter a positive number of erasers to insert. Click '#rBack#k' to return to the main interface.");
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advance = false;
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}
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status = 2;
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} else {
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cm.dispose();
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}
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}
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}
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function getRewardIndex(hasCoin) {
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return (!hasCoin) ? tickets.length : tickets.length + 1;
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}
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function getRewardTier() {
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var points = getPoints();
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if(points <= 6) {
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if(points <= 0) return -1;
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else return 0;
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}
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if(points >= 46) return 5;
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return Math.floor((points - 6) / 8);
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}
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function getPoints() {
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var points = 0;
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for(var i = 0; i < tickets.length; i++) {
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if(tickets[i] <= 0) continue;
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points += (6 + ((tickets[i] - 1) * getTicketMultiplier(i))); //6 from uniques + rest from each ticket difficulty
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}
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points += Math.ceil(0.46 * coins); // 100 coins for a LV6 tier item.
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return points;
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}
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function getTicketMultiplier(ticket) {
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if(ticket == 1 || ticket == 3) return 3;
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else return 1;
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}
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function givePrize() {
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var lvTarget, lvQty;
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if(currentTier == 0) {
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lvTarget = itemSet_lv1;
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lvQty = itemQty_lv1;
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} else if(currentTier == 1) {
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lvTarget = itemSet_lv2;
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lvQty = itemQty_lv2;
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} else if(currentTier == 2) {
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lvTarget = itemSet_lv3;
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lvQty = itemQty_lv3;
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} else if(currentTier == 3) {
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lvTarget = itemSet_lv4;
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lvQty = itemQty_lv4;
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} else if(currentTier == 4) {
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lvTarget = itemSet_lv5;
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lvQty = itemQty_lv5;
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} else {
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lvTarget = itemSet_lv6;
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lvQty = itemQty_lv6;
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}
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if(!hasRewardSlot(lvTarget, lvQty)) {
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cm.sendOk("Check for an available space on your inventory before retrieving a prize.");
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} else {
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var rnd = Math.floor(Math.random() * lvTarget.length);
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for(var i = 0; i < tickets.length; i++) {
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cm.gainItem(4001009 + i, -1 * tickets[i]);
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}
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cm.gainItem(coinId, -1 * coins);
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cm.gainItem(lvTarget[rnd], lvQty[rnd]);
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}
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}
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function hasRewardSlot(lvTarget, lvQty) {
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for(var i = 0; i < lvTarget.length; i++) {
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if(!cm.canHold(lvTarget[i], lvQty[i])) {
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return false;
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}
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}
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return true;
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} |