Fixed erroneous clean slate scroll block on equipments having certain properties. Implemented a log for bought cash items from Cash Shop. Implemented mob's player banish by touch (e. g. used by mobs from the Hypnotize quest). Thoroughly revised stylist/surgeon NPCs, adding several missing GMS-like cosmetic contents. Thoroughly revised String.wz names having missing item content throughout the WZ files. Revised missing name info for several faces throughout the WZ files. Solved a possible deadlock case related with a player vision's spawn object method. Fixed an issue with "Movement allowed only within account" items being given as "Untradeable" by NPCs. Happy Holidays and Great New Year everyone!!!
121 lines
5.1 KiB
JavaScript
121 lines
5.1 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Miyu
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Ludibrium VIP Hair/Hair Color Change.
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GMS-like revised by Ronan. Contents found thanks to Mitsune (GamerBewbs), Waltzing, AyumiLove
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*/
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var status = 0;
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var beauty = 0;
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var hairprice = 1000000;
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var haircolorprice = 1000000;
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var mhair_v = Array(30160, 30190, 30250, 30640, 30660, 30840, 30870, 30990);
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var fhair_v = Array(31270, 31290, 31550, 31680, 31810, 31830, 31840, 31870);
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var hairnew = Array();
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function pushIfItemExists(array, itemid) {
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if ((itemid = cm.getCosmeticItem(itemid)) != -1 && !cm.isCosmeticEquipped(itemid)) {
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array.push(itemid);
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}
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}
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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cm.sendSimple("Welcome, welcome, welcome to the Ludibrium Hair Salon! Do you, by any chance, have a #b#t5150007##k or a #b#t5151007##k? If so, how about letting me take care of your hair? Please choose what you want to do with it...\r\n#L1#Haircut: #i5150007##t5150007##l\r\n#L2#Dye your hair: #i5151007##t5151007##l");
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} else if (status == 1) {
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if (selection == 1) {
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beauty = 1;
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hairnew = Array();
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if (cm.getPlayer().getGender() == 0) {
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for(var i = 0; i < mhair_v.length; i++) {
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pushIfItemExists(hairnew, mhair_v[i] + parseInt(cm.getPlayer().getHair()% 10));
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}
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}
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if (cm.getPlayer().getGender() == 1) {
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for(var i = 0; i < fhair_v.length; i++) {
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pushIfItemExists(hairnew, fhair_v[i] + parseInt(cm.getPlayer().getHair()% 10));
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}
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}
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cm.sendStyle("I can completely change the look of your hair. Aren't you ready for a change? With #b#t5150007##k, I'll take care of the rest for you. Choose the style of your liking!", hairnew);
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} else if (selection == 2) {
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beauty = 2;
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haircolor = Array();
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var current = parseInt(cm.getPlayer().getHair()/10)*10;
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for(var i = 0; i < 8; i++) {
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pushIfItemExists(haircolor, current + i);
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}
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cm.sendStyle("I can completely change the color of your hair. Aren't you ready for a change? With #b#t5151007##k, I'll take care of the rest. Choose the color of your liking!", haircolor);
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}
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}
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else if (status == 2){
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cm.dispose();
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if (beauty == 1){
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if (cm.haveItem(5150007) == true){
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cm.gainItem(5150007, -1);
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cm.setHair(hairnew[selection]);
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cm.sendOk("Enjoy your new and improved hairstyle!");
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} else {
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cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't give you a haircut without it. I'm sorry...");
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}
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}
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if (beauty == 2){
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if (cm.haveItem(5151007) == true){
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cm.gainItem(5151007, -1);
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cm.setHair(haircolor[selection]);
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cm.sendOk("Enjoy your new and improved haircolor!");
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} else {
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cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't dye your hair without it. I'm sorry...");
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}
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}
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if (beauty == 0){
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if (selection == 0 && cm.getMeso() >= hairprice) {
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cm.gainMeso(-hairprice);
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cm.gainItem(5150007, 1);
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cm.sendOk("Enjoy!");
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} else if (selection == 1 && cm.getMeso() >= haircolorprice) {
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cm.gainMeso(-haircolorprice);
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cm.gainItem(5151007, 1);
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cm.sendOk("Enjoy!");
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} else {
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cm.sendOk("You don't have enough mesos to buy a coupon!");
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}
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}
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}
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}
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}
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