Files
sweetgum-server/scripts/npc/world0/9020000.js
ronancpl da00345aec KerningPQ + some boosts on PQ/event scripting
Added cleaner mechanics for dealing with PQs and events (bonus Exp when
clearing a stage, for instance). Reimplemented KerningPQ.
2017-05-05 00:55:36 -03:00

91 lines
5.3 KiB
JavaScript

/**
* @author: Ronan
* @npc: Lakelis
* @map: 103000000 - Kerning City
* @func: Kerning PQ
*/
var status = 0;
var minLevel = 1;
var maxLevel = 200;
var minPartySize = 1;
var maxPartySize = 6;
var state;
function start() {
status = -1;
state = (cm.getMapId() >= 103000800 && cm.getMapId() <= 103000805) ? 1 : 0;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
if(state == 1) {
cm.sendYesNo("Do you wish to abandon this area?");
}
else {
cm.sendSimple("#b<Party Quest: 1st Accompaniment>#k\r\n\r\nHow about you and your party members collectively beating a quest? Here you'll find obstacles and problems where you won't be able to beat it without great teamwork. If you want to try it, please tell the #bleader of your party#k to talk to me.#b\r\n#L0#I want to participate in the party quest.\r\n#L1#I want to find party members.\r\n#L2#I would like to hear more details.");
}
} else if (status == 1) {
if(state == 1) {
cm.warp(103000000);
cm.dispose();
}
else {
if (selection == 0) {
if (cm.getParty() == null) {
cm.sendOk("You can participate in the party quest only if you are in a party.");
cm.dispose();
} else if(!cm.isLeader()) {
cm.sendOk("Your party leader must talk to me to start this party quest.");
cm.dispose();
} else {
var em = cm.getEventManager("KerningPQ");
if(em == null) {
cm.sendOk("The Kerning PQ has encountered an error.");
cm.dispose();
}
var eli = em.getEligibleParty(cm.getParty());
if(eli.size() > 0) {
var prop = em.getProperty("state");
if (prop != null && prop.equals("0")) {
if(!em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1)) {
cm.sendOk("A party in your name is already registered in this event.");
cm.dispose();
return;
}
cm.dispose();
} else {
cm.sendOk("Another party has already entered the #rParty Quest#k in this channel. Please try another channel, or wait for the current party to finish.");
cm.dispose();
}
}
else {
cm.sendOk("You cannot start this party quest yet, because either your party is not in the range size, some of your party members are not eligible to attempt it or they are not in this map. If you're having trouble finding party members, try Party Search.");
cm.dispose();
}
}
} else if (selection == 1) {
cm.sendOk("Try using a Super Megaphone or asking your buddies or guild to join!");
cm.dispose();
} else {
cm.sendOk("#b<Party Quest: 1st Accompaniment>#k\r\nYour party must pass through many obstacles and puzzles while traversing the sub-objectives of this Party Quest. Coordinate with your team in order to further advance and defeat the final boss and collect the dropped item in order to access the rewards and bonus stage.");
cm.dispose();
}
}
}
}
}