Files
sweetgum-server/src/constants/ServerConstants.java
ronancpl d91c893400 Map chair patch + other minor fixes
Patched map chair skill not disposing heal task properly in case of player changing maps while resting.
2017-10-22 02:04:36 -02:00

164 lines
12 KiB
Java

package constants;
import java.io.FileInputStream;
import java.util.Properties;
public class ServerConstants {
//Database Configuration
public static String DB_URL = "";
public static String DB_USER = "";
public static String DB_PASS = "";
public static final boolean DB_EXPERIMENTAL_POOL = true; //[EXPERIMENTAL] Installs a connection pool to hub DB connections. Set false to default.
//World And Version
public static short VERSION = 83;
public static String[] WORLD_NAMES = {"Scania", "Bera", "Broa", "Windia", "Khaini", "Bellocan", "Mardia", "Kradia", "Yellonde", "Demethos", "Galicia", "El Nido", "Zenith", "Arcenia", "Kastia", "Judis", "Plana", "Kalluna", "Stius", "Croa", "Medere"};
//Login Configuration
public static final int CHANNEL_LOAD = 100; //Max players per channel.
public static final long PURGING_INTERVAL = 5 * 60 * 1000;
public static final long RANKING_INTERVAL = 60 * 60 * 1000; //60 minutes, 3600000.
public static final long COUPON_INTERVAL = 60 * 60 * 1000; //60 minutes, 3600000.
public static final boolean ENABLE_PIC = false; //Pick true/false to enable or disable Pic. Delete character needs this feature ENABLED.
public static final boolean ENABLE_PIN = false; //Pick true/false to enable or disable Pin.
//Ip Configuration
public static String HOST;
//Other Configuration
public static boolean JAVA_8;
public static boolean SHUTDOWNHOOK;
//Server Flags
public static final boolean USE_CUSTOM_KEYSET = true; //Enables auto-setup of the MapleSolaxiaV2's custom keybindings when creating characters.
public static final boolean USE_MAXRANGE_ECHO_OF_HERO = true;
public static final boolean USE_MAXRANGE = true; //Will send and receive packets from all events on a map, rather than those of only view range.
public static final boolean USE_DEBUG = false; //Will enable some text prints on the client, oriented for debugging purposes.
public static final boolean USE_DEBUG_SHOW_RCVD_PACKET = false; //Prints on the cmd all received packet ids.
public static final boolean USE_DEBUG_SHOW_INFO_EQPEXP = false; //Prints on the cmd all equip exp gain info.
public static final boolean USE_MTS = false;
public static final boolean USE_FAMILY_SYSTEM = false;
public static final boolean USE_DUEY = true;
public static final boolean USE_ITEM_SORT = true;
public static final boolean USE_ITEM_SORT_BY_NAME = false; //Item sorting based on name rather than id.
public static final boolean USE_PARTY_SEARCH = false;
public static final boolean USE_PARTY_FOR_STARTERS = true; //Players level 10 or below can create/invite other players on the given level range.
public static final boolean USE_AUTOBAN = false; //Commands the server to detect infractors automatically.
public static final boolean USE_AUTOSAVE = true; //Enables server autosaving feature (saves characters to DB each 1 hour).
public static final boolean USE_SERVER_AUTOASSIGNER = true; //Server-builtin autoassigner, uses algorithm based on distributing AP accordingly with required secondary stat on equipments.
public static final boolean USE_REFRESH_RANK_MOVE = true;
public static final boolean USE_ENFORCE_OWL_SUGGESTIONS = false;//Forces the Owl of Minerva to always display the defined item array on GameConstants.OWL_DATA instead of the featured by the players.
public static final boolean USE_ENFORCE_UNMERCHABLE_PET = true; //Forces players to not sell pets via merchants. (since non-named pets gets dirty name and other possible DB-related issues)
public static final boolean USE_ENFORCE_MDOOR_POSITION = true; //Forces mystic door to be spawned near spawnpoints. (since things bugs out other way, and this helps players to locate the door faster)
public static final boolean USE_ERASE_PERMIT_ON_OPENSHOP = true;//Forces "shop permit" item to be consumed when player deploy his/her player shop.
public static final boolean USE_ERASE_UNTRADEABLE_DROP = true; //Forces flagged untradeable items to disappear when dropped.
public static final boolean USE_ERASE_PET_ON_EXPIRATION = false;//Forces pets to be removed from inventory when expire time comes, rather than converting it to a doll.
public static final boolean USE_BUFF_MOST_SIGNIFICANT = true; //When applying buffs, the player will stick with the highest stat boost among the listed, rather than overwriting stats.
public static final boolean USE_UNDERLEVELED_EXP_BLOCK = true; //Players 20 levels below the killed mob will gain no experience from defeating it.
//Server Rates And Experience
public static final int EXP_RATE = 10;
public static final int MESO_RATE = 10;
public static final int DROP_RATE = 10;
public static final int BOSS_DROP_RATE = 20;
public static final double EQUIP_EXP_RATE = 10.0; //Rate for equipment exp gain, grows linearly. Set 1.0 for default (about 100~200 same-level range mobs killed to pass equip from level 1 to 2).
public static final double PARTY_BONUS_EXP_RATE = 1.0; //Rate for the party exp reward.
public static final double PQ_BONUS_EXP_RATE = 0.5; //Rate for the PQ exp reward.
public static final int PARTY_EXPERIENCE_MOD = 1; //Change for event stuff.
public static final byte MAX_MONITORED_BUFFSTATS = 5; //Limits accounting for "dormant" buff effects, that should take place when stronger stat buffs expires.
public static final int MAX_AP = 32767; //Max AP allotted on the auto-assigner.
public static final int MAX_EVENT_LEVELS = 8; //Event has different levels of rewarding system.
public static final long BLOCK_NPC_RACE_CONDT = (long)(0.5 * 1000); //Time the player client must wait before reopening a conversation with an NPC.
public static final long PET_LOOT_UPON_ATTACK = (long)(0.7 * 1000); //Time the pet must wait before trying to pick items up.
//Dangling Items Configuration
public static final int ITEM_EXPIRE_TIME = 3 * 60 * 1000; //Time before items start disappearing. Recommended to be set up to 3 minutes.
public static final int ITEM_MONITOR_TIME = 5 * 60 * 1000; //Interval between item monitoring tasks on maps, which checks for dangling item objects on the map item history.
public static final int ITEM_LIMIT_ON_MAP = 200; //Max number of items allowed on a map.
//Some Gameplay Enhancing Configurations
//Scroll Configuration
public static final boolean USE_PERFECT_GM_SCROLL = true; //Scrolls from GMs never uses up slots nor fails.
public static final boolean USE_PERFECT_SCROLLING = true; //Scrolls doesn't use slots upon failure.
public static final boolean USE_ENHANCED_CHSCROLL = true; //Equips even more powerful with chaos upgrade.
public static final boolean USE_ENHANCED_CRAFTING = true; //Applys chaos scroll on every equip crafted.
public static final int SCROLL_CHANCE_RATE = 0; //Number of rolls for success on a scroll, set 0 for default.
public static final int CHSCROLL_STAT_RANGE = 6; //Stat upgrade range (-N, N) on chaos scrolls.
//Beginner Skills Configuration
public static final boolean USE_ULTRA_NIMBLE_FEET = true; //Haste-like speed & jump upgrade.
public static final boolean USE_ULTRA_RECOVERY = true; //Massive recovery amounts overtime.
public static final boolean USE_ULTRA_THREE_SNAILS = true; //Massive damage on shell toss.
//Character Configuration
public static final boolean USE_ADD_SLOTS_BY_LEVEL = true; //Slots are added each 20 levels.
public static final boolean USE_ADD_RATES_BY_LEVEL = true; //Rates are added each 20 levels.
public static final boolean USE_STACK_COUPON_RATES = true; //Multiple coupons effects builds up together.
public static final boolean USE_PERFECT_PITCH = true; //For lvl 30 or above, each lvlup grants player 1 perfect pitch.
public static final int FAME_GAIN_BY_QUEST = 4; //Fame gain each N quest completes, set 0 to disable.
//Equipment Configuration
public static final boolean USE_EQUIPMNT_LVLUP_SLOTS = true;//Equips can upgrade slots at level up.
public static final boolean USE_EQUIPMNT_LVLUP_POWER = true;//Enable more powerful stat upgrades at equip level up.
public static final boolean USE_SPIKES_AVOID_BANISH = true; //Shoes equipped with spikes prevents mobs from banishing wearer.
public static final boolean USE_CHAIR_EXTRAHEAL = true; //Enable map chairs to further recover player's HP and MP (player must have the Chair Mastery skill).
public static final int MAX_EQUIPMNT_LVLUP_STAT_UP = 10000; //Max stat upgrade an equipment can have on a levelup.
public static final int MAX_EQUIPMNT_STAT = 32767; //Max stat on an equipment by leveling up.
public static final int USE_EQUIPMNT_LVLUP = 7; //All equips lvlup at max level of N, set 1 to disable.
public static final byte CHAIR_EXTRA_HEAL_HP = 70; //Each chair extra heal proc increasing HP.
public static final byte CHAIR_EXTRA_HEAL_MP = 42; //Each chair extra heal proc increasing MP.
//Pet Auto-Pot Recovery Rates
public static final double PET_AUTOHP_RATIO = 0.99; //Will automatically consume potions until given ratio of the MaxHP/MaxMP is reached.
public static final double PET_AUTOMP_RATIO = 0.99;
//Pet & Mount Configuration
public static final byte PET_EXHAUST_COUNT = 3; //Number of proc counts (1 per minute) on the exhaust schedule for fullness.
public static final byte MOUNT_EXHAUST_COUNT = 1; //Number of proc counts (1 per minute) on the exhaust schedule for tiredness.
//Pet Hunger Configuration
public static final boolean PETS_NEVER_HUNGRY = false; //If true, pets and mounts will never grow hungry.
public static final boolean GM_PETS_NEVER_HUNGRY = true; //If true, pets and mounts owned by GMs will never grow hungry.
//Event Configuration
public static final int EVENT_MAX_GUILD_QUEUE = 10; //Max number of guilds in queue for GPQ.
public static final long EVENT_LOBBY_DELAY = 10; //Cooldown duration in seconds before reopening an event lobby.
//Dojo Configuration
public static final boolean USE_DEADLY_DOJO = false; //Should bosses really use 1HP,1MP attacks in dojo?
public static final int DOJO_ENERGY_ATK = 100; //Dojo energy gain when deal attack
public static final int DOJO_ENERGY_DMG = 20; //Dojo energy gain when recv attack
//Event End Timestamp
public static final long EVENT_END_TIMESTAMP = 1428897600000L;
//Properties
static {
Properties p = new Properties();
try {
p.load(new FileInputStream("configuration.ini"));
//Server Host
ServerConstants.HOST = p.getProperty("HOST");
//Sql Database
ServerConstants.DB_URL = p.getProperty("URL");
ServerConstants.DB_USER = p.getProperty("DB_USER");
ServerConstants.DB_PASS = p.getProperty("DB_PASS");
//java8 And Shutdownhook
ServerConstants.JAVA_8 = p.getProperty("JAVA8").equalsIgnoreCase("TRUE");
ServerConstants.SHUTDOWNHOOK = p.getProperty("SHUTDOWNHOOK").equalsIgnoreCase("true");
} catch (Exception e) {
e.printStackTrace();
System.out.println("Failed to load configuration.ini.");
System.exit(0);
}
}
}