Files
sweetgum-server/scripts/npc/2042000.js
ronancpl cc541f39d5 Dynamic World/Channel shutdown + Equip levels on Duey + AP/SP patch
Implemented dynamic world/channel shutdown, coupling with the dynamic deployment from last commit rendering on a fully automated world/channel management.
Fixed some spawned mobs not being properly registered on events.
Implemented a respawn mechanic sensitive to number of players on map. More mobs will spawn the greater the number of players is. Server flag: USE_ENABLE_FULL_RESPAWN = false.
Implemented a mechanic for delayed mob loot drops, on which the delay is determined by the death animation duration. Server flag: USE_SPAWN_LOOT_ON_ANIMATION = true.
Fixed EIM being disposed incorrectly when the dispose is called through scripts.
Protected concurrently AP and SP distribution handlers.
Slightly improved HealOvertimeHandler performance.
Fixed Duey not propagating equipment level and experience when transfering items.
Buyback now has a short grace period, granting the returning player time for decision making (players won't die right away, rather sticks at 1HP).
Reviewed item monitor task not properly protected concurrently.
Fixed some issues with ropes on some Kampung Village maps.
Fixed "maxhpmp" command allowing to pass negative values.
2018-07-28 22:00:52 -03:00

227 lines
8.0 KiB
JavaScript

/*
This file is part of the HeavenMS MapleStory Server
Copyleft (L) 2016 - 2018 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Spiegelmann
Refining NPC:
* Auto ore refiner
*
* @author RonanLana
*/
var status;
var refineRocks = true; // enables moon rock, star rock
var refineCrystals = true; // enables common crystals
var refineSpecials = true; // enables lithium, special crystals
var feeMultiplier = 7.0;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
var selStr = "The Monster Carnival is currently unavailable, but instead I offer a steadfast #bore refining#k service for you, taxing #r" + ((feeMultiplier * 100) | 0) + "%#k over the usual fee to synthetize them. What will you do?#b";
var options = new Array("Refine mineral ores","Refine jewel ores");
if(refineCrystals) {
options.push("Refine crystal ores");
}
if(refineRocks) {
options.push("Refine plates/jewels");
}
for (var i = 0; i < options.length; i++){
selStr += "\r\n#L" + i + "# " + options[i] + "#l";
}
cm.sendSimple(selStr);
} else if(status == 1) {
var allDone;
if (selection == 0) {
allDone = refineItems(0); // minerals
} else if (selection == 1) {
allDone = refineItems(1); // jewels
} else if (selection == 2 && refineCrystals) {
allDone = refineItems(2); // crystals
} else if (selection == 2 && !refineCrystals || selection == 3) {
allDone = refineRockItems(); // moon/star rock
}
if(allDone) {
cm.sendOk("Done. Thanks for showing up~.");
} else {
cm.sendOk("Done. Be aware some of the items #rcould not be synthetized#k because either you have a lack of space on your ETC inventory or there's not enough mesos to cover the fee.");
}
cm.dispose();
}
}
}
function getRefineFee(fee) {
return ((feeMultiplier * fee) | 0);
}
function isRefineTarget(refineType, refineItemid) {
if(refineType == 0) { //mineral refine
return refineItemid >= 4010000 && refineItemid <= 4010007 && !(refineItemid == 4010007 && !refineSpecials);
} else if(refineType == 1) { //jewel refine
return refineItemid >= 4020000 && refineItemid <= 4020008 && !(refineItemid == 4020008 && !refineSpecials);
} else if(refineType == 2) { //crystal refine
return refineItemid >= 4004000 && refineItemid <= 4004004 && !(refineItemid == 4004004 && !refineSpecials);
}
return false;
}
function getRockRefineTarget(refineItemid) {
if(refineItemid >= 4011000 && refineItemid <= 4011006) {
return 0;
} else if(refineItemid >= 4021000 && refineItemid <= 4021008) {
return 1;
}
return -1;
}
function refineItems(refineType) {
var allDone = true;
var refineFees = [[300,300,300,500,500,500,800,270],[500,500,500,500,500,500,500,1000,3000],[5000,5000,5000,5000,1000000]];
var itemCount = {};
var iter = cm.getPlayer().getInventory(Packages.client.inventory.MapleInventoryType.ETC).iterator();
while (iter.hasNext()) {
var it = iter.next();
var itemid = it.getItemId();
if(isRefineTarget(refineType, itemid)) {
var ic = itemCount[itemid];
if(ic != undefined) {
itemCount[itemid] += it.getQuantity();
} else {
itemCount[itemid] = it.getQuantity();
}
}
}
for(var key in itemCount) {
var itemqty = itemCount[key];
var itemid = parseInt(key);
var refineQty = ((itemqty / 10) | 0);
if(refineQty <= 0) continue;
while(true) {
itemqty = refineQty * 10;
var fee = getRefineFee(refineFees[refineType][(itemid % 100) | 0] * refineQty);
if(cm.canHold(itemid + 1000, refineQty, itemid, itemqty) && cm.getMeso() >= fee) {
cm.gainMeso(-fee);
cm.gainItem(itemid, -itemqty);
cm.gainItem(itemid + (itemid != 4010007 ? 1000 : 1001), refineQty);
break;
} else if(refineQty <= 1) {
allDone = false;
break;
} else {
refineQty--;
}
}
}
return allDone;
}
function refineRockItems() {
var allDone = true;
var minItems = [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]];
var minRocks = [2147483647, 2147483647];
var rockItems = [4011007, 4021009];
var rockFees = [10000, 15000];
var iter = cm.getPlayer().getInventory(Packages.client.inventory.MapleInventoryType.ETC).iterator();
while (iter.hasNext()) {
var it = iter.next();
var itemid = it.getItemId();
var rockRefine = getRockRefineTarget(itemid);
if(rockRefine >= 0) {
var rockItem = ((itemid % 100) | 0);
var itemqty = it.getQuantity();
minItems[rockRefine][rockItem] += itemqty;
}
}
for(var i = 0; i < minRocks.length; i++) {
for(var j = 0; j < minItems[i].length; j++) {
if(minRocks[i] > minItems[i][j]) {
minRocks[i] = minItems[i][j];
}
}
if(minRocks[i] <= 0 || minRocks[i] == 2147483647) continue;
var refineQty = minRocks[i];
while(true) {
var fee = getRefineFee(rockFees[i] * refineQty);
if(cm.canHold(rockItems[i], refineQty) && cm.getMeso() >= fee) {
cm.gainMeso(-fee);
var j;
if(i == 0) {
for(j = 4011000; j < 4011007; j++) {
cm.gainItem(j, -refineQty);
}
cm.gainItem(j, refineQty);
} else {
for(j = 4021000; j < 4021009; j++) {
cm.gainItem(j, -refineQty);
}
cm.gainItem(j, refineQty);
}
break;
} else if(refineQty <= 1) {
allDone = false;
break;
} else {
refineQty--;
}
}
}
return allDone;
}